// SPDX-License-Identifier: BUSL-1.1 pragma solidity >=0.5.0; import './BitMath.sol'; /// @title Packed tick initialized state library /// @notice Stores a packed mapping of tick index to its initialized state /// @dev The mapping uses int16 for keys since ticks are represented as int24 and there are 256 (2^8) values per word. library TickBitmap { /// @notice Computes the position in the mapping where the initialized bit for a tick lives /// @param tick The tick for which to compute the position /// @return wordPos The key in the mapping containing the word in which the bit is stored /// @return bitPos The bit position in the word where the flag is stored function position(int24 tick) private pure returns (int16 wordPos, uint8 bitPos) { wordPos = int16(tick >> 8); bitPos = uint8(tick % 256); } /// @notice Flips the initialized state for a given tick from false to true, or vice versa /// @param self The mapping in which to flip the tick /// @param tick The tick to flip /// @param tickSpacing The spacing between usable ticks function flipTick( mapping(int16 => uint256) storage self, int24 tick, int24 tickSpacing ) internal { require(tick % tickSpacing == 0); // ensure that the tick is spaced (int16 wordPos, uint8 bitPos) = position(tick / tickSpacing); uint256 mask = 1 << bitPos; self[wordPos] ^= mask; } /// @notice Returns the next initialized tick contained in the same word (or adjacent word) as the tick that is either /// to the left (less than or equal to) or right (greater than) of the given tick /// @param self The mapping in which to compute the next initialized tick /// @param tick The starting tick /// @param tickSpacing The spacing between usable ticks /// @param lte Whether to search for the next initialized tick to the left (less than or equal to the starting tick) /// @return next The next initialized or uninitialized tick up to 256 ticks away from the current tick /// @return initialized Whether the next tick is initialized, as the function only searches within up to 256 ticks function nextInitializedTickWithinOneWord( mapping(int16 => uint256) storage self, int24 tick, int24 tickSpacing, bool lte ) internal view returns (int24 next, bool initialized) { int24 compressed = tick / tickSpacing; if (tick < 0 && tick % tickSpacing != 0) compressed--; // round towards negative infinity if (lte) { (int16 wordPos, uint8 bitPos) = position(compressed); // all the 1s at or to the right of the current bitPos uint256 mask = (1 << bitPos) - 1 + (1 << bitPos); uint256 masked = self[wordPos] & mask; // if there are no initialized ticks to the right of or at the current tick, return rightmost in the word initialized = masked != 0; // overflow/underflow is possible, but prevented externally by limiting both tickSpacing and tick next = initialized ? (compressed - int24(bitPos - BitMath.mostSignificantBit(masked))) * tickSpacing : (compressed - int24(bitPos)) * tickSpacing; } else { // start from the word of the next tick, since the current tick state doesn't matter (int16 wordPos, uint8 bitPos) = position(compressed + 1); // all the 1s at or to the left of the bitPos uint256 mask = ~((1 << bitPos) - 1); uint256 masked = self[wordPos] & mask; // if there are no initialized ticks to the left of the current tick, return leftmost in the word initialized = masked != 0; // overflow/underflow is possible, but prevented externally by limiting both tickSpacing and tick next = initialized ? (compressed + 1 + int24(BitMath.leastSignificantBit(masked) - bitPos)) * tickSpacing : (compressed + 1 + int24(type(uint8).max - bitPos)) * tickSpacing; } } }