Make memory grow on overflowing allocation
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@ -68,6 +68,10 @@ function thread(self) {
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while (i32[0] & 3) i32[0]++; // Return always aligned pointers
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while (i32[0] & 3) i32[0]++; // Return always aligned pointers
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const res = i32[0];
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const res = i32[0];
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i32[0] += length;
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i32[0] += length;
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while (i32[0] > memory.buffer.byteLength) {
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memory.grow(100);
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}
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i32 = new Uint32Array(memory.buffer);
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return res;
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return res;
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}
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}
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