bsc/swarm/network/discovery.go

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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package network
import (
"context"
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"fmt"
"sync"
"github.com/ethereum/go-ethereum/swarm/pot"
)
// discovery bzz extension for requesting and relaying node address records
// Peer wraps BzzPeer and embeds Kademlia overlay connectivity driver
type Peer struct {
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*BzzPeer
kad *Kademlia
sentPeers bool // whether we already sent peer closer to this address
mtx sync.RWMutex //
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peers map[string]bool // tracks node records sent to the peer
depth uint8 // the proximity order advertised by remote as depth of saturation
}
// NewPeer constructs a discovery peer
func NewPeer(p *BzzPeer, kad *Kademlia) *Peer {
d := &Peer{
kad: kad,
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BzzPeer: p,
peers: make(map[string]bool),
}
// record remote as seen so we never send a peer its own record
d.seen(p.BzzAddr)
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return d
}
// HandleMsg is the message handler that delegates incoming messages
func (d *Peer) HandleMsg(ctx context.Context, msg interface{}) error {
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switch msg := msg.(type) {
case *peersMsg:
return d.handlePeersMsg(msg)
case *subPeersMsg:
return d.handleSubPeersMsg(msg)
default:
return fmt.Errorf("unknown message type: %T", msg)
}
}
// NotifyDepth sends a message to all connections if depth of saturation is changed
func NotifyDepth(depth uint8, kad *Kademlia) {
f := func(val *Peer, po int, _ bool) bool {
val.NotifyDepth(depth)
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return true
}
kad.EachConn(nil, 255, f)
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}
// NotifyPeer informs all peers about a newly added node
func NotifyPeer(p *BzzAddr, k *Kademlia) {
f := func(val *Peer, po int, _ bool) bool {
val.NotifyPeer(p, uint8(po))
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return true
}
k.EachConn(p.Address(), 255, f)
}
// NotifyPeer notifies the remote node (recipient) about a peer if
// the peer's PO is within the recipients advertised depth
// OR the peer is closer to the recipient than self
// unless already notified during the connection session
func (d *Peer) NotifyPeer(a *BzzAddr, po uint8) {
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// immediately return
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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if (po < d.getDepth() && pot.ProxCmp(d.kad.BaseAddr(), d, a) != 1) || d.seen(a) {
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return
}
resp := &peersMsg{
Peers: []*BzzAddr{a},
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}
go d.Send(context.TODO(), resp)
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}
// NotifyDepth sends a subPeers Msg to the receiver notifying them about
// a change in the depth of saturation
func (d *Peer) NotifyDepth(po uint8) {
go d.Send(context.TODO(), &subPeersMsg{Depth: po})
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}
/*
peersMsg is the message to pass peer information
It is always a response to a peersRequestMsg
The encoding of a peer address is identical the devp2p base protocol peers
messages: [IP, Port, NodeID],
Note that a node's FileStore address is not the NodeID but the hash of the NodeID.
TODO:
To mitigate against spurious peers messages, requests should be remembered
and correctness of responses should be checked
If the proxBin of peers in the response is incorrect the sender should be
disconnected
*/
// peersMsg encapsulates an array of peer addresses
// used for communicating about known peers
// relevant for bootstrapping connectivity and updating peersets
type peersMsg struct {
Peers []*BzzAddr
}
// String pretty prints a peersMsg
func (msg peersMsg) String() string {
return fmt.Sprintf("%T: %v", msg, msg.Peers)
}
// handlePeersMsg called by the protocol when receiving peerset (for target address)
// list of nodes ([]PeerAddr in peersMsg) is added to the overlay db using the
// Register interface method
func (d *Peer) handlePeersMsg(msg *peersMsg) error {
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// register all addresses
if len(msg.Peers) == 0 {
return nil
}
for _, a := range msg.Peers {
d.seen(a)
NotifyPeer(a, d.kad)
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}
return d.kad.Register(msg.Peers...)
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}
// subPeers msg is communicating the depth of the overlay table of a peer
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type subPeersMsg struct {
Depth uint8
}
// String returns the pretty printer
func (msg subPeersMsg) String() string {
return fmt.Sprintf("%T: request peers > PO%02d. ", msg, msg.Depth)
}
func (d *Peer) handleSubPeersMsg(msg *subPeersMsg) error {
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if !d.sentPeers {
d.setDepth(msg.Depth)
var peers []*BzzAddr
d.kad.EachConn(d.Over(), 255, func(p *Peer, po int, isproxbin bool) bool {
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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if pob, _ := pof(d, d.kad.BaseAddr(), 0); pob > po {
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return false
}
if !d.seen(p.BzzAddr) {
peers = append(peers, p.BzzAddr)
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}
return true
})
if len(peers) > 0 {
go d.Send(context.TODO(), &peersMsg{Peers: peers})
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}
}
d.sentPeers = true
return nil
}
// seen takes an peer address and checks if it was sent to a peer already
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// if not, marks the peer as sent
func (d *Peer) seen(p *BzzAddr) bool {
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d.mtx.Lock()
defer d.mtx.Unlock()
k := string(p.Address())
if d.peers[k] {
return true
}
d.peers[k] = true
return false
}
func (d *Peer) getDepth() uint8 {
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d.mtx.RLock()
defer d.mtx.RUnlock()
return d.depth
}
func (d *Peer) setDepth(depth uint8) {
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d.mtx.Lock()
defer d.mtx.Unlock()
d.depth = depth
}