bsc/p2p/dial.go

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2015-07-07 03:54:22 +03:00
// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
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//
// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package p2p
import (
"container/heap"
"crypto/rand"
"errors"
"fmt"
"net"
"time"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
const (
// This is the amount of time spent waiting in between
// redialing a certain node.
dialHistoryExpiration = 30 * time.Second
// Discovery lookups are throttled and can only run
// once every few seconds.
lookupInterval = 4 * time.Second
// If no peers are found for this amount of time, the initial bootnodes are
// attempted to be connected.
fallbackInterval = 20 * time.Second
// Endpoint resolution is throttled with bounded backoff.
initialResolveDelay = 60 * time.Second
maxResolveDelay = time.Hour
)
// NodeDialer is used to connect to nodes in the network, typically by using
// an underlying net.Dialer but also using net.Pipe in tests
type NodeDialer interface {
Dial(*discover.Node) (net.Conn, error)
}
// TCPDialer implements the NodeDialer interface by using a net.Dialer to
// create TCP connections to nodes in the network
type TCPDialer struct {
*net.Dialer
}
// Dial creates a TCP connection to the node
func (t TCPDialer) Dial(dest *discover.Node) (net.Conn, error) {
addr := &net.TCPAddr{IP: dest.IP, Port: int(dest.TCP)}
return t.Dialer.Dial("tcp", addr.String())
}
// dialstate schedules dials and discovery lookups.
// it get's a chance to compute new tasks on every iteration
// of the main loop in Server.run.
type dialstate struct {
maxDynDials int
ntab discoverTable
netrestrict *netutil.Netlist
lookupRunning bool
dialing map[discover.NodeID]connFlag
lookupBuf []*discover.Node // current discovery lookup results
randomNodes []*discover.Node // filled from Table
static map[discover.NodeID]*dialTask
hist *dialHistory
start time.Time // time when the dialer was first used
bootnodes []*discover.Node // default dials when there are no peers
}
type discoverTable interface {
Self() *discover.Node
Close()
Resolve(target discover.NodeID) *discover.Node
Lookup(target discover.NodeID) []*discover.Node
ReadRandomNodes([]*discover.Node) int
}
// the dial history remembers recent dials.
type dialHistory []pastDial
// pastDial is an entry in the dial history.
type pastDial struct {
id discover.NodeID
exp time.Time
}
type task interface {
Do(*Server)
}
// A dialTask is generated for each node that is dialed. Its
// fields cannot be accessed while the task is running.
type dialTask struct {
flags connFlag
dest *discover.Node
lastResolved time.Time
resolveDelay time.Duration
}
// discoverTask runs discovery table operations.
// Only one discoverTask is active at any time.
// discoverTask.Do performs a random lookup.
type discoverTask struct {
results []*discover.Node
}
// A waitExpireTask is generated if there are no other tasks
// to keep the loop in Server.run ticking.
type waitExpireTask struct {
time.Duration
}
func newDialState(static []*discover.Node, bootnodes []*discover.Node, ntab discoverTable, maxdyn int, netrestrict *netutil.Netlist) *dialstate {
s := &dialstate{
maxDynDials: maxdyn,
ntab: ntab,
netrestrict: netrestrict,
static: make(map[discover.NodeID]*dialTask),
dialing: make(map[discover.NodeID]connFlag),
bootnodes: make([]*discover.Node, len(bootnodes)),
randomNodes: make([]*discover.Node, maxdyn/2),
hist: new(dialHistory),
}
copy(s.bootnodes, bootnodes)
for _, n := range static {
s.addStatic(n)
}
return s
}
func (s *dialstate) addStatic(n *discover.Node) {
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// This overwrites the task instead of updating an existing
// entry, giving users the opportunity to force a resolve operation.
s.static[n.ID] = &dialTask{flags: staticDialedConn, dest: n}
}
func (s *dialstate) removeStatic(n *discover.Node) {
// This removes a task so future attempts to connect will not be made.
delete(s.static, n.ID)
// This removes a previous dial timestamp so that application
// can force a server to reconnect with chosen peer immediately.
s.hist.remove(n.ID)
}
func (s *dialstate) newTasks(nRunning int, peers map[discover.NodeID]*Peer, now time.Time) []task {
if s.start.IsZero() {
s.start = now
}
var newtasks []task
addDial := func(flag connFlag, n *discover.Node) bool {
if err := s.checkDial(n, peers); err != nil {
log.Trace("Skipping dial candidate", "id", n.ID, "addr", &net.TCPAddr{IP: n.IP, Port: int(n.TCP)}, "err", err)
return false
}
s.dialing[n.ID] = flag
newtasks = append(newtasks, &dialTask{flags: flag, dest: n})
return true
}
// Compute number of dynamic dials necessary at this point.
needDynDials := s.maxDynDials
for _, p := range peers {
if p.rw.is(dynDialedConn) {
needDynDials--
}
}
for _, flag := range s.dialing {
if flag&dynDialedConn != 0 {
needDynDials--
}
}
// Expire the dial history on every invocation.
s.hist.expire(now)
// Create dials for static nodes if they are not connected.
for id, t := range s.static {
err := s.checkDial(t.dest, peers)
switch err {
case errNotWhitelisted, errSelf:
log.Warn("Removing static dial candidate", "id", t.dest.ID, "addr", &net.TCPAddr{IP: t.dest.IP, Port: int(t.dest.TCP)}, "err", err)
delete(s.static, t.dest.ID)
case nil:
s.dialing[id] = t.flags
newtasks = append(newtasks, t)
}
}
// If we don't have any peers whatsoever, try to dial a random bootnode. This
// scenario is useful for the testnet (and private networks) where the discovery
// table might be full of mostly bad peers, making it hard to find good ones.
if len(peers) == 0 && len(s.bootnodes) > 0 && needDynDials > 0 && now.Sub(s.start) > fallbackInterval {
bootnode := s.bootnodes[0]
s.bootnodes = append(s.bootnodes[:0], s.bootnodes[1:]...)
s.bootnodes = append(s.bootnodes, bootnode)
if addDial(dynDialedConn, bootnode) {
needDynDials--
}
}
// Use random nodes from the table for half of the necessary
// dynamic dials.
randomCandidates := needDynDials / 2
if randomCandidates > 0 {
n := s.ntab.ReadRandomNodes(s.randomNodes)
for i := 0; i < randomCandidates && i < n; i++ {
if addDial(dynDialedConn, s.randomNodes[i]) {
needDynDials--
}
}
}
// Create dynamic dials from random lookup results, removing tried
// items from the result buffer.
i := 0
for ; i < len(s.lookupBuf) && needDynDials > 0; i++ {
if addDial(dynDialedConn, s.lookupBuf[i]) {
needDynDials--
}
}
s.lookupBuf = s.lookupBuf[:copy(s.lookupBuf, s.lookupBuf[i:])]
// Launch a discovery lookup if more candidates are needed.
if len(s.lookupBuf) < needDynDials && !s.lookupRunning {
s.lookupRunning = true
newtasks = append(newtasks, &discoverTask{})
}
// Launch a timer to wait for the next node to expire if all
// candidates have been tried and no task is currently active.
// This should prevent cases where the dialer logic is not ticked
// because there are no pending events.
if nRunning == 0 && len(newtasks) == 0 && s.hist.Len() > 0 {
t := &waitExpireTask{s.hist.min().exp.Sub(now)}
newtasks = append(newtasks, t)
}
return newtasks
}
var (
errSelf = errors.New("is self")
errAlreadyDialing = errors.New("already dialing")
errAlreadyConnected = errors.New("already connected")
errRecentlyDialed = errors.New("recently dialed")
errNotWhitelisted = errors.New("not contained in netrestrict whitelist")
)
func (s *dialstate) checkDial(n *discover.Node, peers map[discover.NodeID]*Peer) error {
_, dialing := s.dialing[n.ID]
switch {
case dialing:
return errAlreadyDialing
case peers[n.ID] != nil:
return errAlreadyConnected
case s.ntab != nil && n.ID == s.ntab.Self().ID:
return errSelf
case s.netrestrict != nil && !s.netrestrict.Contains(n.IP):
return errNotWhitelisted
case s.hist.contains(n.ID):
return errRecentlyDialed
}
return nil
}
func (s *dialstate) taskDone(t task, now time.Time) {
switch t := t.(type) {
case *dialTask:
s.hist.add(t.dest.ID, now.Add(dialHistoryExpiration))
delete(s.dialing, t.dest.ID)
case *discoverTask:
s.lookupRunning = false
s.lookupBuf = append(s.lookupBuf, t.results...)
}
}
func (t *dialTask) Do(srv *Server) {
if t.dest.Incomplete() {
if !t.resolve(srv) {
return
}
}
err := t.dial(srv, t.dest)
if err != nil {
log.Trace("Dial error", "task", t, "err", err)
// Try resolving the ID of static nodes if dialing failed.
if _, ok := err.(*dialError); ok && t.flags&staticDialedConn != 0 {
if t.resolve(srv) {
t.dial(srv, t.dest)
}
}
}
}
// resolve attempts to find the current endpoint for the destination
// using discovery.
//
// Resolve operations are throttled with backoff to avoid flooding the
// discovery network with useless queries for nodes that don't exist.
// The backoff delay resets when the node is found.
func (t *dialTask) resolve(srv *Server) bool {
if srv.ntab == nil {
log.Debug("Can't resolve node", "id", t.dest.ID, "err", "discovery is disabled")
return false
}
if t.resolveDelay == 0 {
t.resolveDelay = initialResolveDelay
}
if time.Since(t.lastResolved) < t.resolveDelay {
return false
}
resolved := srv.ntab.Resolve(t.dest.ID)
t.lastResolved = time.Now()
if resolved == nil {
t.resolveDelay *= 2
if t.resolveDelay > maxResolveDelay {
t.resolveDelay = maxResolveDelay
}
log.Debug("Resolving node failed", "id", t.dest.ID, "newdelay", t.resolveDelay)
return false
}
// The node was found.
t.resolveDelay = initialResolveDelay
t.dest = resolved
log.Debug("Resolved node", "id", t.dest.ID, "addr", &net.TCPAddr{IP: t.dest.IP, Port: int(t.dest.TCP)})
return true
}
type dialError struct {
error
}
// dial performs the actual connection attempt.
func (t *dialTask) dial(srv *Server, dest *discover.Node) error {
fd, err := srv.Dialer.Dial(dest)
if err != nil {
return &dialError{err}
}
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mfd := newMeteredConn(fd, false)
return srv.SetupConn(mfd, t.flags, dest)
}
func (t *dialTask) String() string {
return fmt.Sprintf("%v %x %v:%d", t.flags, t.dest.ID[:8], t.dest.IP, t.dest.TCP)
}
func (t *discoverTask) Do(srv *Server) {
// newTasks generates a lookup task whenever dynamic dials are
// necessary. Lookups need to take some time, otherwise the
// event loop spins too fast.
next := srv.lastLookup.Add(lookupInterval)
if now := time.Now(); now.Before(next) {
time.Sleep(next.Sub(now))
}
srv.lastLookup = time.Now()
var target discover.NodeID
rand.Read(target[:])
t.results = srv.ntab.Lookup(target)
}
func (t *discoverTask) String() string {
s := "discovery lookup"
if len(t.results) > 0 {
s += fmt.Sprintf(" (%d results)", len(t.results))
}
return s
}
func (t waitExpireTask) Do(*Server) {
time.Sleep(t.Duration)
}
func (t waitExpireTask) String() string {
return fmt.Sprintf("wait for dial hist expire (%v)", t.Duration)
}
// Use only these methods to access or modify dialHistory.
func (h dialHistory) min() pastDial {
return h[0]
}
func (h *dialHistory) add(id discover.NodeID, exp time.Time) {
heap.Push(h, pastDial{id, exp})
}
func (h *dialHistory) remove(id discover.NodeID) bool {
for i, v := range *h {
if v.id == id {
heap.Remove(h, i)
return true
}
}
return false
}
func (h dialHistory) contains(id discover.NodeID) bool {
for _, v := range h {
if v.id == id {
return true
}
}
return false
}
func (h *dialHistory) expire(now time.Time) {
for h.Len() > 0 && h.min().exp.Before(now) {
heap.Pop(h)
}
}
// heap.Interface boilerplate
func (h dialHistory) Len() int { return len(h) }
func (h dialHistory) Less(i, j int) bool { return h[i].exp.Before(h[j].exp) }
func (h dialHistory) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
func (h *dialHistory) Push(x interface{}) {
*h = append(*h, x.(pastDial))
}
func (h *dialHistory) Pop() interface{} {
old := *h
n := len(old)
x := old[n-1]
*h = old[0 : n-1]
return x
}