bsc/console/console_test.go

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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package console
import (
"bytes"
"errors"
"fmt"
"os"
"strings"
"testing"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/consensus/ethash"
"github.com/ethereum/go-ethereum/console/prompt"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/eth"
"github.com/ethereum/go-ethereum/eth/ethconfig"
"github.com/ethereum/go-ethereum/internal/jsre"
"github.com/ethereum/go-ethereum/miner"
"github.com/ethereum/go-ethereum/node"
)
const (
testInstance = "console-tester"
testAddress = "0x8605cdbbdb6d264aa742e77020dcbc58fcdce182"
)
// hookedPrompter implements UserPrompter to simulate use input via channels.
type hookedPrompter struct {
scheduler chan string
}
func (p *hookedPrompter) PromptInput(prompt string) (string, error) {
// Send the prompt to the tester
select {
case p.scheduler <- prompt:
case <-time.After(time.Second):
return "", errors.New("prompt timeout")
}
// Retrieve the response and feed to the console
select {
case input := <-p.scheduler:
return input, nil
case <-time.After(time.Second):
return "", errors.New("input timeout")
}
}
func (p *hookedPrompter) PromptPassword(prompt string) (string, error) {
return "", errors.New("not implemented")
}
func (p *hookedPrompter) PromptConfirm(prompt string) (bool, error) {
return false, errors.New("not implemented")
}
func (p *hookedPrompter) SetHistory(history []string) {}
func (p *hookedPrompter) AppendHistory(command string) {}
func (p *hookedPrompter) ClearHistory() {}
func (p *hookedPrompter) SetWordCompleter(completer prompt.WordCompleter) {}
// tester is a console test environment for the console tests to operate on.
type tester struct {
workspace string
stack *node.Node
ethereum *eth.Ethereum
console *Console
input *hookedPrompter
output *bytes.Buffer
}
// newTester creates a test environment based on which the console can operate.
// Please ensure you call Close() on the returned tester to avoid leaks.
func newTester(t *testing.T, confOverride func(*ethconfig.Config)) *tester {
// Create a temporary storage for the node keys and initialize it
workspace := t.TempDir()
// Create a networkless protocol stack and start an Ethereum service within
cmd/geth: add --config file flag (#13875) * p2p/discover, p2p/discv5: add marshaling methods to Node * p2p/netutil: make Netlist decodable from TOML * common/math: encode nil HexOrDecimal256 as 0x0 * cmd/geth: add --config file flag * cmd/geth: add missing license header * eth: prettify Config again, fix tests * eth: use gasprice.Config instead of duplicating its fields * eth/gasprice: hide nil default from dumpconfig output * cmd/geth: hide genesis block in dumpconfig output * node: make tests compile * console: fix tests * cmd/geth: make TOML keys look exactly like Go struct fields * p2p: use discovery by default This makes the zero Config slightly more useful. It also fixes package node tests because Node detects reuse of the datadir through the NodeDatabase. * cmd/geth: make ethstats URL settable through config file * cmd/faucet: fix configuration * cmd/geth: dedup attach tests * eth: add comment for DefaultConfig * eth: pass downloader.SyncMode in Config This removes the FastSync, LightSync flags in favour of a more general SyncMode flag. * cmd/utils: remove jitvm flags * cmd/utils: make mutually exclusive flag error prettier It now reads: Fatal: flags --dev, --testnet can't be used at the same time * p2p: fix typo * node: add DefaultConfig, use it for geth * mobile: add missing NoDiscovery option * cmd/utils: drop MakeNode This exposed a couple of places that needed to be updated to use node.DefaultConfig. * node: fix typo * eth: make fast sync the default mode * cmd/utils: remove IPCApiFlag (unused) * node: remove default IPC path Set it in the frontends instead. * cmd/geth: add --syncmode * cmd/utils: make --ipcdisable and --ipcpath mutually exclusive * cmd/utils: don't enable WS, HTTP when setting addr * cmd/utils: fix --identity
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stack, err := node.New(&node.Config{DataDir: workspace, UseLightweightKDF: true, Name: testInstance})
if err != nil {
t.Fatalf("failed to create node: %v", err)
}
ethConf := &ethconfig.Config{
Genesis: core.DeveloperGenesisBlock(15, 11_500_000, common.Address{}),
Miner: miner.Config{
Etherbase: common.HexToAddress(testAddress),
},
Ethash: ethash.Config{
PowMode: ethash.ModeTest,
},
}
if confOverride != nil {
confOverride(ethConf)
}
ethBackend, err := eth.New(stack, ethConf)
if err != nil {
t.Fatalf("failed to register Ethereum protocol: %v", err)
}
// Start the node and assemble the JavaScript console around it
if err = stack.Start(); err != nil {
t.Fatalf("failed to start test stack: %v", err)
}
client, err := stack.Attach()
if err != nil {
t.Fatalf("failed to attach to node: %v", err)
}
prompter := &hookedPrompter{scheduler: make(chan string)}
printer := new(bytes.Buffer)
console, err := New(Config{
DataDir: stack.DataDir(),
DocRoot: "testdata",
Client: client,
Prompter: prompter,
Printer: printer,
Preload: []string{"preload.js"},
})
if err != nil {
t.Fatalf("failed to create JavaScript console: %v", err)
}
// Create the final tester and return
return &tester{
workspace: workspace,
stack: stack,
ethereum: ethBackend,
console: console,
input: prompter,
output: printer,
}
}
// Close cleans up any temporary data folders and held resources.
func (env *tester) Close(t *testing.T) {
if err := env.console.Stop(false); err != nil {
t.Errorf("failed to stop embedded console: %v", err)
}
if err := env.stack.Close(); err != nil {
t.Errorf("failed to tear down embedded node: %v", err)
}
os.RemoveAll(env.workspace)
}
// Tests that the node lists the correct welcome message, notably that it contains
// the instance name, coinbase account, block number, data directory and supported
// console modules.
func TestWelcome(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Welcome()
output := tester.output.String()
if want := "Welcome"; !strings.Contains(output, want) {
t.Fatalf("console output missing welcome message: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("instance: %s", testInstance); !strings.Contains(output, want) {
t.Fatalf("console output missing instance: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("coinbase: %s", testAddress); !strings.Contains(output, want) {
t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
}
if want := "at block: 0"; !strings.Contains(output, want) {
t.Fatalf("console output missing sync status: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("datadir: %s", tester.workspace); !strings.Contains(output, want) {
t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
}
}
// Tests that JavaScript statement evaluation works as intended.
func TestEvaluate(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("2 + 2")
if output := tester.output.String(); !strings.Contains(output, "4") {
t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
}
}
// Tests that the console can be used in interactive mode.
func TestInteractive(t *testing.T) {
// Create a tester and run an interactive console in the background
tester := newTester(t, nil)
defer tester.Close(t)
go tester.console.Interactive()
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// Wait for a prompt and send a statement back
select {
case <-tester.input.scheduler:
case <-time.After(time.Second):
t.Fatalf("initial prompt timeout")
}
select {
case tester.input.scheduler <- "2+2":
case <-time.After(time.Second):
t.Fatalf("input feedback timeout")
}
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// Wait for the second prompt and ensure first statement was evaluated
select {
case <-tester.input.scheduler:
case <-time.After(time.Second):
t.Fatalf("secondary prompt timeout")
}
if output := tester.output.String(); !strings.Contains(output, "4") {
t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
}
}
// Tests that preloaded JavaScript files have been executed before user is given
// input.
func TestPreload(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("preloaded")
if output := tester.output.String(); !strings.Contains(output, "some-preloaded-string") {
t.Fatalf("preloaded variable missing: have %s, want %s", output, "some-preloaded-string")
}
}
// Tests that the JavaScript objects returned by statement executions are properly
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// pretty printed instead of just displaying "[object]".
func TestPrettyPrint(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("obj = {int: 1, string: 'two', list: [3, 3, 3], obj: {null: null, func: function(){}}}")
// Define some specially formatted fields
var (
one = jsre.NumberColor("1")
two = jsre.StringColor("\"two\"")
three = jsre.NumberColor("3")
null = jsre.SpecialColor("null")
fun = jsre.FunctionColor("function()")
)
// Assemble the actual output we're after and verify
want := `{
int: ` + one + `,
list: [` + three + `, ` + three + `, ` + three + `],
obj: {
null: ` + null + `,
func: ` + fun + `
},
string: ` + two + `
}
`
if output := tester.output.String(); output != want {
t.Fatalf("pretty print mismatch: have %s, want %s", output, want)
}
}
// Tests that the JavaScript exceptions are properly formatted and colored.
func TestPrettyError(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("throw 'hello'")
want := jsre.ErrorColor("hello") + "\n\tat <eval>:1:1(1)\n\n"
if output := tester.output.String(); output != want {
t.Fatalf("pretty error mismatch: have %s, want %s", output, want)
}
}
// Tests that tests if the number of indents for JS input is calculated correct.
func TestIndenting(t *testing.T) {
testCases := []struct {
input string
expectedIndentCount int
}{
{`var a = 1;`, 0},
{`"some string"`, 0},
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{`"some string with (parenthesis`, 0},
{`"some string with newline
("`, 0},
{`function v(a,b) {}`, 0},
{`function f(a,b) { var str = "asd("; };`, 0},
{`function f(a) {`, 1},
{`function f(a, function(b) {`, 2},
{`function f(a, function(b) {
var str = "a)}";
});`, 0},
{`function f(a,b) {
var str = "a{b(" + a, ", " + b;
}`, 0},
{`var str = "\"{"`, 0},
{`var str = "'("`, 0},
{`var str = "\\{"`, 0},
{`var str = "\\\\{"`, 0},
{`var str = 'a"{`, 0},
{`var obj = {`, 1},
{`var obj = { {a:1`, 2},
{`var obj = { {a:1}`, 1},
{`var obj = { {a:1}, b:2}`, 0},
{`var obj = {}`, 0},
{`var obj = {
a: 1, b: 2
}`, 0},
{`var test = }`, -1},
{`var str = "a\""; var obj = {`, 1},
}
for i, tt := range testCases {
counted := countIndents(tt.input)
if counted != tt.expectedIndentCount {
t.Errorf("test %d: invalid indenting: have %d, want %d", i, counted, tt.expectedIndentCount)
}
}
}