bsc/xeth/world.go

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package xeth
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import (
"container/list"
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"github.com/ethereum/go-ethereum/state"
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)
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type World struct {
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pipe *XEth
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cfg *Config
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}
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func NewWorld(pipe *XEth) *World {
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world := &World{pipe, nil}
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world.cfg = &Config{pipe}
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return world
}
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func (self *XEth) World() *World {
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return self.world
}
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func (self *World) State() *state.StateDB {
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return self.pipe.chainManager.State()
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}
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func (self *World) Get(addr []byte) *Object {
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return &Object{self.State().GetStateObject(addr)}
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}
func (self *World) SafeGet(addr []byte) *Object {
return &Object{self.safeGet(addr)}
}
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func (self *World) safeGet(addr []byte) *state.StateObject {
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object := self.State().GetStateObject(addr)
if object == nil {
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object = state.NewStateObject(addr)
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}
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return object
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}
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func (self *World) Coinbase() *state.StateObject {
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return nil
}
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func (self *World) IsMining() bool {
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return self.pipe.obj.IsMining()
}
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func (self *World) IsListening() bool {
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return self.pipe.obj.IsListening()
}
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func (self *World) Peers() *list.List {
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return self.pipe.obj.Peers()
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}
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func (self *World) Config() *Config {
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return self.cfg
}