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package core
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import (
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"bytes"
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"fmt"
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"io"
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"math/big"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/rlp"
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)
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var (
chainlogger = logger . NewLogger ( "CHAIN" )
jsonlogger = logger . NewJsonLogger ( )
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blockHashPre = [ ] byte ( "block-hash-" )
blockNumPre = [ ] byte ( "block-num-" )
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)
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const blockCacheLimit = 10000
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type StateQuery interface {
GetAccount ( addr [ ] byte ) * state . StateObject
}
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func CalcDifficulty ( block , parent * types . Header ) * big . Int {
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diff := new ( big . Int )
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adjust := new ( big . Int ) . Div ( parent . Difficulty , params . DifficultyBoundDivisor )
if big . NewInt ( int64 ( block . Time ) - int64 ( parent . Time ) ) . Cmp ( params . DurationLimit ) < 0 {
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diff . Add ( parent . Difficulty , adjust )
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} else {
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diff . Sub ( parent . Difficulty , adjust )
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}
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if diff . Cmp ( params . MinimumDifficulty ) < 0 {
return params . MinimumDifficulty
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}
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return diff
}
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func CalculateTD ( block , parent * types . Block ) * big . Int {
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td := new ( big . Int ) . Add ( parent . Td , block . Header ( ) . Difficulty )
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return td
}
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func CalcGasLimit ( parent , block * types . Block ) * big . Int {
if block . Number ( ) . Cmp ( big . NewInt ( 0 ) ) == 0 {
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return common . BigPow ( 10 , 6 )
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}
// ((1024-1) * parent.gasLimit + (gasUsed * 6 / 5)) / 1024
previous := new ( big . Int ) . Mul ( big . NewInt ( 1024 - 1 ) , parent . GasLimit ( ) )
current := new ( big . Rat ) . Mul ( new ( big . Rat ) . SetInt ( parent . GasUsed ( ) ) , big . NewRat ( 6 , 5 ) )
curInt := new ( big . Int ) . Div ( current . Num ( ) , current . Denom ( ) )
result := new ( big . Int ) . Add ( previous , curInt )
result . Div ( result , big . NewInt ( 1024 ) )
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return common . BigMax ( params . GenesisGasLimit , result )
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}
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type ChainManager struct {
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//eth EthManager
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blockDb common . Database
stateDb common . Database
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processor types . BlockProcessor
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eventMux * event . TypeMux
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genesisBlock * types . Block
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// Last known total difficulty
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mu sync . RWMutex
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tsmu sync . RWMutex
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td * big . Int
currentBlock * types . Block
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lastBlockHash common . Hash
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transState * state . StateDB
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txState * state . ManagedState
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cache * BlockCache
futureBlocks * BlockCache
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quit chan struct { }
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}
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func NewChainManager ( blockDb , stateDb common . Database , mux * event . TypeMux ) * ChainManager {
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bc := & ChainManager { blockDb : blockDb , stateDb : stateDb , genesisBlock : GenesisBlock ( stateDb ) , eventMux : mux , quit : make ( chan struct { } ) , cache : NewBlockCache ( blockCacheLimit ) }
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bc . setLastBlock ( )
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// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
for _ , hash := range badHashes {
if block := bc . GetBlock ( hash ) ; block != nil {
glog . V ( logger . Error ) . Infof ( "Found bad hash. Reorganising chain to state %x\n" , block . ParentHash ( ) . Bytes ( ) [ : 4 ] )
block = bc . GetBlock ( block . ParentHash ( ) )
if block == nil {
glog . Fatal ( "Unable to complete. Parent block not found. Corrupted DB?" )
}
bc . SetHead ( block )
glog . V ( logger . Error ) . Infoln ( "Chain reorg was successfull. Resuming normal operation" )
}
}
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bc . transState = bc . State ( ) . Copy ( )
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// Take ownership of this particular state
bc . txState = state . ManageState ( bc . State ( ) . Copy ( ) )
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bc . futureBlocks = NewBlockCache ( 254 )
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bc . makeCache ( )
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go bc . update ( )
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return bc
}
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func ( bc * ChainManager ) SetHead ( head * types . Block ) {
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bc . mu . Lock ( )
defer bc . mu . Unlock ( )
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for block := bc . currentBlock ; block != nil && block . Hash ( ) != head . Hash ( ) ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
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bc . removeBlock ( block )
}
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bc . cache = NewBlockCache ( blockCacheLimit )
bc . currentBlock = head
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bc . makeCache ( )
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statedb := state . New ( head . Root ( ) , bc . stateDb )
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bc . txState = state . ManageState ( statedb )
bc . transState = statedb . Copy ( )
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bc . setTotalDifficulty ( head . Td )
bc . insert ( head )
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bc . setLastBlock ( )
}
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func ( self * ChainManager ) Td ( ) * big . Int {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
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return self . td
}
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func ( self * ChainManager ) LastBlockHash ( ) common . Hash {
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self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . lastBlockHash
}
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func ( self * ChainManager ) CurrentBlock ( ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
return self . currentBlock
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}
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func ( self * ChainManager ) Status ( ) ( td * big . Int , currentBlock common . Hash , genesisBlock common . Hash ) {
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self . mu . RLock ( )
defer self . mu . RUnlock ( )
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return self . td , self . currentBlock . Hash ( ) , self . genesisBlock . Hash ( )
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}
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func ( self * ChainManager ) SetProcessor ( proc types . BlockProcessor ) {
self . processor = proc
}
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func ( self * ChainManager ) State ( ) * state . StateDB {
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return state . New ( self . CurrentBlock ( ) . Root ( ) , self . stateDb )
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}
func ( self * ChainManager ) TransState ( ) * state . StateDB {
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self . tsmu . RLock ( )
defer self . tsmu . RUnlock ( )
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return self . transState
}
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func ( self * ChainManager ) TxState ( ) * state . ManagedState {
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self . tsmu . RLock ( )
defer self . tsmu . RUnlock ( )
return self . txState
}
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func ( self * ChainManager ) setTxState ( statedb * state . StateDB ) {
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self . tsmu . Lock ( )
defer self . tsmu . Unlock ( )
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self . txState = state . ManageState ( statedb )
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}
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func ( self * ChainManager ) setTransState ( statedb * state . StateDB ) {
self . transState = statedb
}
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func ( bc * ChainManager ) setLastBlock ( ) {
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data , _ := bc . blockDb . Get ( [ ] byte ( "LastBlock" ) )
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if len ( data ) != 0 {
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block := bc . GetBlock ( common . BytesToHash ( data ) )
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bc . currentBlock = block
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bc . lastBlockHash = block . Hash ( )
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// Set the last know difficulty (might be 0x0 as initial value, Genesis)
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bc . td = common . BigD ( bc . blockDb . LastKnownTD ( ) )
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} else {
bc . Reset ( )
}
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if glog . V ( logger . Info ) {
glog . Infof ( "Last block (#%v) %x TD=%v\n" , bc . currentBlock . Number ( ) , bc . currentBlock . Hash ( ) , bc . td )
}
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}
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func ( bc * ChainManager ) makeCache ( ) {
if bc . cache == nil {
bc . cache = NewBlockCache ( blockCacheLimit )
}
// load in last `blockCacheLimit` - 1 blocks. Last block is the current.
ancestors := bc . GetAncestors ( bc . currentBlock , blockCacheLimit - 1 )
ancestors = append ( ancestors , bc . currentBlock )
for _ , block := range ancestors {
bc . cache . Push ( block )
}
}
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// Block creation & chain handling
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func ( bc * ChainManager ) NewBlock ( coinbase common . Address ) * types . Block {
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bc . mu . RLock ( )
defer bc . mu . RUnlock ( )
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var (
root common . Hash
parentHash common . Hash
)
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if bc . currentBlock != nil {
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root = bc . currentBlock . Header ( ) . Root
parentHash = bc . lastBlockHash
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}
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block := types . NewBlock (
parentHash ,
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coinbase ,
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root ,
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common . BigPow ( 2 , 32 ) ,
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0 ,
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nil )
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block . SetUncles ( nil )
block . SetTransactions ( nil )
block . SetReceipts ( nil )
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parent := bc . currentBlock
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if parent != nil {
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header := block . Header ( )
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header . Difficulty = CalcDifficulty ( block . Header ( ) , parent . Header ( ) )
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header . Number = new ( big . Int ) . Add ( parent . Header ( ) . Number , common . Big1 )
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header . GasLimit = CalcGasLimit ( parent , block )
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}
return block
}
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func ( bc * ChainManager ) Reset ( ) {
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bc . mu . Lock ( )
defer bc . mu . Unlock ( )
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for block := bc . currentBlock ; block != nil ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
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bc . removeBlock ( block )
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}
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if bc . cache == nil {
bc . cache = NewBlockCache ( blockCacheLimit )
}
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// Prepare the genesis block
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bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
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bc . currentBlock = bc . genesisBlock
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bc . makeCache ( )
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bc . setTotalDifficulty ( common . Big ( "0" ) )
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}
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func ( bc * ChainManager ) removeBlock ( block * types . Block ) {
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bc . blockDb . Delete ( append ( blockHashPre , block . Hash ( ) . Bytes ( ) ... ) )
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}
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func ( bc * ChainManager ) ResetWithGenesisBlock ( gb * types . Block ) {
bc . mu . Lock ( )
defer bc . mu . Unlock ( )
for block := bc . currentBlock ; block != nil ; block = bc . GetBlock ( block . Header ( ) . ParentHash ) {
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bc . removeBlock ( block )
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}
// Prepare the genesis block
bc . genesisBlock = gb
bc . write ( bc . genesisBlock )
bc . insert ( bc . genesisBlock )
bc . currentBlock = bc . genesisBlock
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bc . makeCache ( )
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}
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// Export writes the active chain to the given writer.
func ( self * ChainManager ) Export ( w io . Writer ) error {
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self . mu . RLock ( )
defer self . mu . RUnlock ( )
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glog . V ( logger . Info ) . Infof ( "exporting %v blocks...\n" , self . currentBlock . Header ( ) . Number )
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last := self . currentBlock . NumberU64 ( )
for nr := uint64 ( 0 ) ; nr <= last ; nr ++ {
if err := self . GetBlockByNumber ( nr ) . EncodeRLP ( w ) ; err != nil {
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return err
}
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}
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return nil
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}
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func ( bc * ChainManager ) insert ( block * types . Block ) {
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bc . blockDb . Put ( [ ] byte ( "LastBlock" ) , block . Hash ( ) . Bytes ( ) )
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bc . currentBlock = block
bc . lastBlockHash = block . Hash ( )
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key := append ( blockNumPre , block . Number ( ) . Bytes ( ) ... )
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bc . blockDb . Put ( key , bc . lastBlockHash . Bytes ( ) )
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// Push block to cache
bc . cache . Push ( block )
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}
func ( bc * ChainManager ) write ( block * types . Block ) {
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enc , _ := rlp . EncodeToBytes ( ( * types . StorageBlock ) ( block ) )
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key := append ( blockHashPre , block . Hash ( ) . Bytes ( ) ... )
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bc . blockDb . Put ( key , enc )
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}
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// Accessors
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func ( bc * ChainManager ) Genesis ( ) * types . Block {
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return bc . genesisBlock
}
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// Block fetching methods
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func ( bc * ChainManager ) HasBlock ( hash common . Hash ) bool {
data , _ := bc . blockDb . Get ( append ( blockHashPre , hash [ : ] ... ) )
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return len ( data ) != 0
}
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func ( self * ChainManager ) GetBlockHashesFromHash ( hash common . Hash , max uint64 ) ( chain [ ] common . Hash ) {
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block := self . GetBlock ( hash )
if block == nil {
return
}
// XXX Could be optimised by using a different database which only holds hashes (i.e., linked list)
for i := uint64 ( 0 ) ; i < max ; i ++ {
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block = self . GetBlock ( block . ParentHash ( ) )
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if block == nil {
break
}
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chain = append ( chain , block . Hash ( ) )
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if block . Number ( ) . Cmp ( common . Big0 ) <= 0 {
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break
}
}
return
}
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func ( self * ChainManager ) GetBlock ( hash common . Hash ) * types . Block {
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if block := self . cache . Get ( hash ) ; block != nil {
return block
}
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data , _ := self . blockDb . Get ( append ( blockHashPre , hash [ : ] ... ) )
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if len ( data ) == 0 {
return nil
}
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var block types . StorageBlock
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if err := rlp . Decode ( bytes . NewReader ( data ) , & block ) ; err != nil {
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glog . V ( logger . Error ) . Infof ( "invalid block RLP for hash %x: %v" , hash , err )
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return nil
}
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return ( * types . Block ) ( & block )
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}
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func ( self * ChainManager ) GetBlockByNumber ( num uint64 ) * types . Block {
self . mu . RLock ( )
defer self . mu . RUnlock ( )
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return self . getBlockByNumber ( num )
}
// non blocking version
func ( self * ChainManager ) getBlockByNumber ( num uint64 ) * types . Block {
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key , _ := self . blockDb . Get ( append ( blockNumPre , big . NewInt ( int64 ( num ) ) . Bytes ( ) ... ) )
if len ( key ) == 0 {
return nil
}
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return self . GetBlock ( common . BytesToHash ( key ) )
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}
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func ( self * ChainManager ) GetUnclesInChain ( block * types . Block , length int ) ( uncles [ ] * types . Header ) {
for i := 0 ; block != nil && i < length ; i ++ {
uncles = append ( uncles , block . Uncles ( ) ... )
block = self . GetBlock ( block . ParentHash ( ) )
}
return
}
func ( self * ChainManager ) GetAncestors ( block * types . Block , length int ) ( blocks [ ] * types . Block ) {
for i := 0 ; i < length ; i ++ {
block = self . GetBlock ( block . ParentHash ( ) )
if block == nil {
break
}
blocks = append ( blocks , block )
}
return
}
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func ( bc * ChainManager ) setTotalDifficulty ( td * big . Int ) {
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bc . blockDb . Put ( [ ] byte ( "LTD" ) , td . Bytes ( ) )
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bc . td = td
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}
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func ( self * ChainManager ) CalcTotalDiff ( block * types . Block ) ( * big . Int , error ) {
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parent := self . GetBlock ( block . Header ( ) . ParentHash )
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if parent == nil {
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return nil , fmt . Errorf ( "Unable to calculate total diff without known parent %x" , block . Header ( ) . ParentHash )
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}
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parentTd := parent . Td
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uncleDiff := new ( big . Int )
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for _ , uncle := range block . Uncles ( ) {
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uncleDiff = uncleDiff . Add ( uncleDiff , uncle . Difficulty )
}
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td := new ( big . Int )
td = td . Add ( parentTd , uncleDiff )
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td = td . Add ( td , block . Header ( ) . Difficulty )
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return td , nil
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}
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func ( bc * ChainManager ) Stop ( ) {
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close ( bc . quit )
}
type queueEvent struct {
queue [ ] interface { }
canonicalCount int
sideCount int
splitCount int
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}
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func ( self * ChainManager ) procFutureBlocks ( ) {
blocks := make ( [ ] * types . Block , len ( self . futureBlocks . blocks ) )
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self . futureBlocks . Each ( func ( i int , block * types . Block ) {
blocks [ i ] = block
} )
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types . BlockBy ( types . Number ) . Sort ( blocks )
self . InsertChain ( blocks )
}
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func ( self * ChainManager ) InsertChain ( chain types . Blocks ) error {
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// A queued approach to delivering events. This is generally faster than direct delivery and requires much less mutex acquiring.
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var (
queue = make ( [ ] interface { } , len ( chain ) )
queueEvent = queueEvent { queue : queue }
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stats struct { queued , processed int }
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tstart = time . Now ( )
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)
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for i , block := range chain {
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if block == nil {
continue
}
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// Call in to the block processor and check for errors. It's likely that if one block fails
// all others will fail too (unless a known block is returned).
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logs , err := self . processor . Process ( block )
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if err != nil {
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if IsKnownBlockErr ( err ) {
continue
}
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block . Td = new ( big . Int )
// Do not penelise on future block. We'll need a block queue eventually that will queue
// future block for future use
if err == BlockFutureErr {
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block . SetQueued ( true )
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self . futureBlocks . Push ( block )
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stats . queued ++
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continue
}
if IsParentErr ( err ) && self . futureBlocks . Has ( block . ParentHash ( ) ) {
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block . SetQueued ( true )
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self . futureBlocks . Push ( block )
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stats . queued ++
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continue
}
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h := block . Header ( )
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glog . V ( logger . Error ) . Infof ( "INVALID block #%v (%x)\n" , h . Number , h . Hash ( ) . Bytes ( ) )
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glog . V ( logger . Error ) . Infoln ( err )
glog . V ( logger . Debug ) . Infoln ( block )
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return err
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}
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block . Td = new ( big . Int ) . Set ( CalculateTD ( block , self . GetBlock ( block . ParentHash ( ) ) ) )
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self . mu . Lock ( )
{
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cblock := self . currentBlock
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// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
// not in the canonical chain.
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self . write ( block )
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// Compare the TD of the last known block in the canonical chain to make sure it's greater.
// At this point it's possible that a different chain (fork) becomes the new canonical chain.
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if block . Td . Cmp ( self . td ) > 0 {
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//if block.Header().Number.Cmp(new(big.Int).Add(cblock.Header().Number, common.Big1)) < 0 {
if block . Number ( ) . Cmp ( cblock . Number ( ) ) <= 0 {
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chash := cblock . Hash ( )
hash := block . Hash ( )
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if glog . V ( logger . Info ) {
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glog . Infof ( "Split detected. New head #%v (%x) TD=%v, was #%v (%x) TD=%v\n" , block . Header ( ) . Number , hash [ : 4 ] , block . Td , cblock . Header ( ) . Number , chash [ : 4 ] , self . td )
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}
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// during split we merge two different chains and create the new canonical chain
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self . merge ( self . getBlockByNumber ( block . NumberU64 ( ) ) , block )
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queue [ i ] = ChainSplitEvent { block , logs }
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queueEvent . splitCount ++
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}
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self . setTotalDifficulty ( block . Td )
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self . insert ( block )
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jsonlogger . LogJson ( & logger . EthChainNewHead {
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BlockHash : block . Hash ( ) . Hex ( ) ,
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BlockNumber : block . Number ( ) ,
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ChainHeadHash : cblock . Hash ( ) . Hex ( ) ,
BlockPrevHash : block . ParentHash ( ) . Hex ( ) ,
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} )
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self . setTransState ( state . New ( block . Root ( ) , self . stateDb ) )
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self . setTxState ( state . New ( block . Root ( ) , self . stateDb ) )
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queue [ i ] = ChainEvent { block , logs }
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queueEvent . canonicalCount ++
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if glog . V ( logger . Debug ) {
glog . Infof ( "inserted block #%d (%d TXs %d UNCs) (%x...)\n" , block . Number ( ) , len ( block . Transactions ( ) ) , len ( block . Uncles ( ) ) , block . Hash ( ) . Bytes ( ) [ 0 : 4 ] )
}
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} else {
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queue [ i ] = ChainSideEvent { block , logs }
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queueEvent . sideCount ++
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}
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}
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self . mu . Unlock ( )
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stats . processed ++
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self . futureBlocks . Delete ( block . Hash ( ) )
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}
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if ( stats . queued > 0 || stats . processed > 0 ) && bool ( glog . V ( logger . Info ) ) {
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tend := time . Since ( tstart )
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start , end := chain [ 0 ] , chain [ len ( chain ) - 1 ]
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glog . Infof ( "imported %d block(s) %d queued in %v. #%v [%x / %x]\n" , stats . processed , stats . queued , tend , end . Number ( ) , start . Hash ( ) . Bytes ( ) [ : 4 ] , end . Hash ( ) . Bytes ( ) [ : 4 ] )
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}
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go self . eventMux . Post ( queueEvent )
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return nil
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}
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// merge takes two blocks, an old chain and a new chain and will reconstruct the blocks and inserts them
// to be part of the new canonical chain.
func ( self * ChainManager ) merge ( oldBlock , newBlock * types . Block ) {
glog . V ( logger . Debug ) . Infof ( "Applying diff to %x & %x\n" , oldBlock . Hash ( ) . Bytes ( ) [ : 4 ] , newBlock . Hash ( ) . Bytes ( ) [ : 4 ] )
var oldChain , newChain types . Blocks
// First find the split (common ancestor) so we can perform an adequate merge
for {
oldBlock , newBlock = self . GetBlock ( oldBlock . ParentHash ( ) ) , self . GetBlock ( newBlock . ParentHash ( ) )
if oldBlock . Hash ( ) == newBlock . Hash ( ) {
break
}
oldChain = append ( oldChain , oldBlock )
newChain = append ( newChain , newBlock )
}
// insert blocks
for _ , block := range newChain {
self . insert ( block )
}
if glog . V ( logger . Detail ) {
for i , oldBlock := range oldChain {
glog . Infof ( "- %.10v = %x\n" , oldBlock . Number ( ) , oldBlock . Hash ( ) )
glog . Infof ( "+ %.10v = %x\n" , newChain [ i ] . Number ( ) , newChain [ i ] . Hash ( ) )
}
}
}
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func ( self * ChainManager ) update ( ) {
events := self . eventMux . Subscribe ( queueEvent { } )
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futureTimer := time . NewTicker ( 5 * time . Second )
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out :
for {
select {
case ev := <- events . Chan ( ) :
switch ev := ev . ( type ) {
case queueEvent :
for i , event := range ev . queue {
switch event := event . ( type ) {
case ChainEvent :
// We need some control over the mining operation. Acquiring locks and waiting for the miner to create new block takes too long
// and in most cases isn't even necessary.
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if i + 1 == ev . canonicalCount {
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self . eventMux . Post ( ChainHeadEvent { event . Block } )
}
case ChainSplitEvent :
// On chain splits we need to reset the transaction state. We can't be sure whether the actual
// state of the accounts are still valid.
if i == ev . splitCount {
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self . setTxState ( state . New ( event . Block . Root ( ) , self . stateDb ) )
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}
}
self . eventMux . Post ( event )
}
}
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case <- futureTimer . C :
self . procFutureBlocks ( )
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case <- self . quit :
break out
}
}
}