bsc/eth/helper_test.go

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// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// This file contains some shares testing functionality, common to multiple
// different files and modules being tested.
package eth
import (
"crypto/ecdsa"
"crypto/rand"
"math/big"
"sort"
"sync"
"testing"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/consensus/ethash"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
"github.com/ethereum/go-ethereum/crypto"
cmd/geth: add --config file flag (#13875) * p2p/discover, p2p/discv5: add marshaling methods to Node * p2p/netutil: make Netlist decodable from TOML * common/math: encode nil HexOrDecimal256 as 0x0 * cmd/geth: add --config file flag * cmd/geth: add missing license header * eth: prettify Config again, fix tests * eth: use gasprice.Config instead of duplicating its fields * eth/gasprice: hide nil default from dumpconfig output * cmd/geth: hide genesis block in dumpconfig output * node: make tests compile * console: fix tests * cmd/geth: make TOML keys look exactly like Go struct fields * p2p: use discovery by default This makes the zero Config slightly more useful. It also fixes package node tests because Node detects reuse of the datadir through the NodeDatabase. * cmd/geth: make ethstats URL settable through config file * cmd/faucet: fix configuration * cmd/geth: dedup attach tests * eth: add comment for DefaultConfig * eth: pass downloader.SyncMode in Config This removes the FastSync, LightSync flags in favour of a more general SyncMode flag. * cmd/utils: remove jitvm flags * cmd/utils: make mutually exclusive flag error prettier It now reads: Fatal: flags --dev, --testnet can't be used at the same time * p2p: fix typo * node: add DefaultConfig, use it for geth * mobile: add missing NoDiscovery option * cmd/utils: drop MakeNode This exposed a couple of places that needed to be updated to use node.DefaultConfig. * node: fix typo * eth: make fast sync the default mode * cmd/utils: remove IPCApiFlag (unused) * node: remove default IPC path Set it in the frontends instead. * cmd/geth: add --syncmode * cmd/utils: make --ipcdisable and --ipcpath mutually exclusive * cmd/utils: don't enable WS, HTTP when setting addr * cmd/utils: fix --identity
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"github.com/ethereum/go-ethereum/eth/downloader"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/p2p"
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/params"
)
var (
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testBankKey, _ = crypto.HexToECDSA("b71c71a67e1177ad4e901695e1b4b9ee17ae16c6668d313eac2f96dbcda3f291")
testBank = crypto.PubkeyToAddress(testBankKey.PublicKey)
)
// newTestProtocolManager creates a new protocol manager for testing purposes,
// with the given number of blocks already known, and potential notification
// channels for different events.
func newTestProtocolManager(mode downloader.SyncMode, blocks int, generator func(int, *core.BlockGen), newtx chan<- []*types.Transaction) (*ProtocolManager, ethdb.Database, error) {
var (
evmux = new(event.TypeMux)
engine = ethash.NewFaker()
db = rawdb.NewMemoryDatabase()
gspec = &core.Genesis{
Config: params.TestChainConfig,
Alloc: core.GenesisAlloc{testBank: {Balance: big.NewInt(1000000)}},
}
genesis = gspec.MustCommit(db)
blockchain, _ = core.NewBlockChain(db, nil, gspec.Config, engine, vm.Config{}, nil)
)
chain, _ := core.GenerateChain(gspec.Config, genesis, ethash.NewFaker(), db, blocks, generator)
if _, err := blockchain.InsertChain(chain); err != nil {
panic(err)
}
pm, err := NewProtocolManager(gspec.Config, mode, DefaultConfig.NetworkId, evmux, &testTxPool{added: newtx}, engine, blockchain, db, nil)
if err != nil {
return nil, nil, err
}
pm.Start(1000)
return pm, db, nil
}
// newTestProtocolManagerMust creates a new protocol manager for testing purposes,
// with the given number of blocks already known, and potential notification
// channels for different events. In case of an error, the constructor force-
// fails the test.
func newTestProtocolManagerMust(t *testing.T, mode downloader.SyncMode, blocks int, generator func(int, *core.BlockGen), newtx chan<- []*types.Transaction) (*ProtocolManager, ethdb.Database) {
pm, db, err := newTestProtocolManager(mode, blocks, generator, newtx)
if err != nil {
t.Fatalf("Failed to create protocol manager: %v", err)
}
return pm, db
}
// testTxPool is a fake, helper transaction pool for testing purposes
type testTxPool struct {
txFeed event.Feed
pool []*types.Transaction // Collection of all transactions
added chan<- []*types.Transaction // Notification channel for new transactions
lock sync.RWMutex // Protects the transaction pool
}
// AddRemotes appends a batch of transactions to the pool, and notifies any
// listeners if the addition channel is non nil
func (p *testTxPool) AddRemotes(txs []*types.Transaction) []error {
p.lock.Lock()
defer p.lock.Unlock()
p.pool = append(p.pool, txs...)
if p.added != nil {
p.added <- txs
}
return make([]error, len(txs))
}
// Pending returns all the transactions known to the pool
func (p *testTxPool) Pending() (map[common.Address]types.Transactions, error) {
p.lock.RLock()
defer p.lock.RUnlock()
batches := make(map[common.Address]types.Transactions)
for _, tx := range p.pool {
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from, _ := types.Sender(types.HomesteadSigner{}, tx)
batches[from] = append(batches[from], tx)
}
for _, batch := range batches {
sort.Sort(types.TxByNonce(batch))
}
return batches, nil
}
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func (p *testTxPool) SubscribeNewTxsEvent(ch chan<- core.NewTxsEvent) event.Subscription {
return p.txFeed.Subscribe(ch)
}
// newTestTransaction create a new dummy transaction.
func newTestTransaction(from *ecdsa.PrivateKey, nonce uint64, datasize int) *types.Transaction {
tx := types.NewTransaction(nonce, common.Address{}, big.NewInt(0), 100000, big.NewInt(0), make([]byte, datasize))
tx, _ = types.SignTx(tx, types.HomesteadSigner{}, from)
return tx
}
// testPeer is a simulated peer to allow testing direct network calls.
type testPeer struct {
net p2p.MsgReadWriter // Network layer reader/writer to simulate remote messaging
app *p2p.MsgPipeRW // Application layer reader/writer to simulate the local side
*peer
}
// newTestPeer creates a new peer registered at the given protocol manager.
func newTestPeer(name string, version int, pm *ProtocolManager, shake bool) (*testPeer, <-chan error) {
// Create a message pipe to communicate through
app, net := p2p.MsgPipe()
// Generate a random id and create the peer
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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var id enode.ID
rand.Read(id[:])
peer := pm.newPeer(version, p2p.NewPeer(id, name, nil), net)
// Start the peer on a new thread
errc := make(chan error, 1)
go func() {
select {
case pm.newPeerCh <- peer:
errc <- pm.handle(peer)
case <-pm.quitSync:
errc <- p2p.DiscQuitting
}
}()
tp := &testPeer{app: app, net: net, peer: peer}
// Execute any implicitly requested handshakes and return
if shake {
var (
genesis = pm.blockchain.Genesis()
head = pm.blockchain.CurrentHeader()
td = pm.blockchain.GetTd(head.Hash(), head.Number.Uint64())
)
tp.handshake(nil, td, head.Hash(), genesis.Hash())
}
return tp, errc
}
// handshake simulates a trivial handshake that expects the same state from the
// remote side as we are simulating locally.
func (p *testPeer) handshake(t *testing.T, td *big.Int, head common.Hash, genesis common.Hash) {
msg := &statusData{
ProtocolVersion: uint32(p.version),
NetworkId: DefaultConfig.NetworkId,
TD: td,
CurrentBlock: head,
GenesisBlock: genesis,
}
if err := p2p.ExpectMsg(p.app, StatusMsg, msg); err != nil {
t.Fatalf("status recv: %v", err)
}
if err := p2p.Send(p.app, StatusMsg, msg); err != nil {
t.Fatalf("status send: %v", err)
}
}
// close terminates the local side of the peer, notifying the remote protocol
// manager of termination.
func (p *testPeer) close() {
p.app.Close()
}