bsc/p2p/simulations/examples/ping-pong.sh

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#!/bin/bash
#
# Boot a ping-pong network simulation using the HTTP API started by ping-pong.go
set -e
main() {
if ! which p2psim &>/dev/null; then
fail "missing p2psim binary (you need to build cmd/p2psim and put it in \$PATH)"
fi
info "creating 10 nodes"
for i in $(seq 1 10); do
p2psim node create --name "$(node_name $i)"
p2psim node start "$(node_name $i)"
done
info "connecting node01 to all other nodes"
for i in $(seq 2 10); do
p2psim node connect "node01" "$(node_name $i)"
done
info "done"
}
node_name() {
local num=$1
echo "node$(printf '%02d' $num)"
}
info() {
echo -e "\033[1;32m---> $(date +%H:%M:%S) ${@}\033[0m"
}
fail() {
echo -e "\033[1;31mERROR: ${@}\033[0m" >&2
exit 1
}
main "$@"