bsc/xeth/state.go

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package xeth
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import (
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"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/state"
)
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type State struct {
xeth *XEth
state *state.StateDB
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}
func NewState(xeth *XEth, statedb *state.StateDB) *State {
return &State{xeth, statedb}
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}
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func (self *State) State() *state.StateDB {
return self.state
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}
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func (self *State) Get(addr string) *Object {
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return &Object{self.state.GetStateObject(common.FromHex(addr))}
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}
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func (self *State) SafeGet(addr string) *Object {
return &Object{self.safeGet(addr)}
}
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func (self *State) safeGet(addr string) *state.StateObject {
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object := self.state.GetStateObject(common.FromHex(addr))
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if object == nil {
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object = state.NewStateObject(common.FromHex(addr), self.xeth.eth.StateDb())
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}
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return object
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}