2018-06-20 15:06:27 +03:00
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// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package discovery
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import (
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"context"
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"encoding/json"
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"errors"
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"flag"
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"fmt"
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"io/ioutil"
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"math/rand"
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"os"
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"path"
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"strings"
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"sync"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/p2p"
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
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"github.com/ethereum/go-ethereum/p2p/enode"
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2018-06-20 15:06:27 +03:00
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"github.com/ethereum/go-ethereum/p2p/simulations"
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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"github.com/ethereum/go-ethereum/swarm/network"
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"github.com/ethereum/go-ethereum/swarm/state"
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colorable "github.com/mattn/go-colorable"
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)
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// serviceName is used with the exec adapter so the exec'd binary knows which
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// service to execute
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const serviceName = "discovery"
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const testMinProxBinSize = 2
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const discoveryPersistenceDatadir = "discovery_persistence_test_store"
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var discoveryPersistencePath = path.Join(os.TempDir(), discoveryPersistenceDatadir)
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var discoveryEnabled = true
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var persistenceEnabled = false
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var services = adapters.Services{
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serviceName: newService,
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}
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func cleanDbStores() error {
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entries, err := ioutil.ReadDir(os.TempDir())
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if err != nil {
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return err
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}
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for _, f := range entries {
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if strings.HasPrefix(f.Name(), discoveryPersistenceDatadir) {
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os.RemoveAll(path.Join(os.TempDir(), f.Name()))
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}
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}
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return nil
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}
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func getDbStore(nodeID string) (*state.DBStore, error) {
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if _, err := os.Stat(discoveryPersistencePath + "_" + nodeID); os.IsNotExist(err) {
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log.Info(fmt.Sprintf("directory for nodeID %s does not exist. creating...", nodeID))
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ioutil.TempDir("", discoveryPersistencePath+"_"+nodeID)
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}
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log.Info(fmt.Sprintf("opening storage directory for nodeID %s", nodeID))
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store, err := state.NewDBStore(discoveryPersistencePath + "_" + nodeID)
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if err != nil {
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return nil, err
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}
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return store, nil
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}
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var (
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nodeCount = flag.Int("nodes", 10, "number of nodes to create (default 10)")
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initCount = flag.Int("conns", 1, "number of originally connected peers (default 1)")
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snapshotFile = flag.String("snapshot", "", "create snapshot")
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loglevel = flag.Int("loglevel", 3, "verbosity of logs")
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rawlog = flag.Bool("rawlog", false, "remove terminal formatting from logs")
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)
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func init() {
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flag.Parse()
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// register the discovery service which will run as a devp2p
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// protocol when using the exec adapter
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adapters.RegisterServices(services)
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log.PrintOrigins(true)
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log.Root().SetHandler(log.LvlFilterHandler(log.Lvl(*loglevel), log.StreamHandler(colorable.NewColorableStderr(), log.TerminalFormat(!*rawlog))))
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}
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// Benchmarks to test the average time it takes for an N-node ring
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// to full a healthy kademlia topology
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func BenchmarkDiscovery_8_1(b *testing.B) { benchmarkDiscovery(b, 8, 1) }
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func BenchmarkDiscovery_16_1(b *testing.B) { benchmarkDiscovery(b, 16, 1) }
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func BenchmarkDiscovery_32_1(b *testing.B) { benchmarkDiscovery(b, 32, 1) }
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func BenchmarkDiscovery_64_1(b *testing.B) { benchmarkDiscovery(b, 64, 1) }
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func BenchmarkDiscovery_128_1(b *testing.B) { benchmarkDiscovery(b, 128, 1) }
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func BenchmarkDiscovery_256_1(b *testing.B) { benchmarkDiscovery(b, 256, 1) }
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func BenchmarkDiscovery_8_2(b *testing.B) { benchmarkDiscovery(b, 8, 2) }
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func BenchmarkDiscovery_16_2(b *testing.B) { benchmarkDiscovery(b, 16, 2) }
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func BenchmarkDiscovery_32_2(b *testing.B) { benchmarkDiscovery(b, 32, 2) }
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func BenchmarkDiscovery_64_2(b *testing.B) { benchmarkDiscovery(b, 64, 2) }
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func BenchmarkDiscovery_128_2(b *testing.B) { benchmarkDiscovery(b, 128, 2) }
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func BenchmarkDiscovery_256_2(b *testing.B) { benchmarkDiscovery(b, 256, 2) }
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func BenchmarkDiscovery_8_4(b *testing.B) { benchmarkDiscovery(b, 8, 4) }
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func BenchmarkDiscovery_16_4(b *testing.B) { benchmarkDiscovery(b, 16, 4) }
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func BenchmarkDiscovery_32_4(b *testing.B) { benchmarkDiscovery(b, 32, 4) }
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func BenchmarkDiscovery_64_4(b *testing.B) { benchmarkDiscovery(b, 64, 4) }
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func BenchmarkDiscovery_128_4(b *testing.B) { benchmarkDiscovery(b, 128, 4) }
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func BenchmarkDiscovery_256_4(b *testing.B) { benchmarkDiscovery(b, 256, 4) }
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func TestDiscoverySimulationDockerAdapter(t *testing.T) {
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testDiscoverySimulationDockerAdapter(t, *nodeCount, *initCount)
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}
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func testDiscoverySimulationDockerAdapter(t *testing.T, nodes, conns int) {
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adapter, err := adapters.NewDockerAdapter()
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if err != nil {
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if err == adapters.ErrLinuxOnly {
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t.Skip(err)
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} else {
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t.Fatal(err)
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}
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}
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testDiscoverySimulation(t, nodes, conns, adapter)
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}
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func TestDiscoverySimulationExecAdapter(t *testing.T) {
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testDiscoverySimulationExecAdapter(t, *nodeCount, *initCount)
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}
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func testDiscoverySimulationExecAdapter(t *testing.T, nodes, conns int) {
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baseDir, err := ioutil.TempDir("", "swarm-test")
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if err != nil {
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t.Fatal(err)
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}
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defer os.RemoveAll(baseDir)
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testDiscoverySimulation(t, nodes, conns, adapters.NewExecAdapter(baseDir))
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}
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func TestDiscoverySimulationSimAdapter(t *testing.T) {
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testDiscoverySimulationSimAdapter(t, *nodeCount, *initCount)
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}
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func TestDiscoveryPersistenceSimulationSimAdapter(t *testing.T) {
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testDiscoveryPersistenceSimulationSimAdapter(t, *nodeCount, *initCount)
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}
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func testDiscoveryPersistenceSimulationSimAdapter(t *testing.T, nodes, conns int) {
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testDiscoveryPersistenceSimulation(t, nodes, conns, adapters.NewSimAdapter(services))
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}
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func testDiscoverySimulationSimAdapter(t *testing.T, nodes, conns int) {
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testDiscoverySimulation(t, nodes, conns, adapters.NewSimAdapter(services))
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}
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func testDiscoverySimulation(t *testing.T, nodes, conns int, adapter adapters.NodeAdapter) {
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startedAt := time.Now()
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result, err := discoverySimulation(nodes, conns, adapter)
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if err != nil {
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t.Fatalf("Setting up simulation failed: %v", err)
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}
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if result.Error != nil {
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t.Fatalf("Simulation failed: %s", result.Error)
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}
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t.Logf("Simulation with %d nodes passed in %s", nodes, result.FinishedAt.Sub(result.StartedAt))
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var min, max time.Duration
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var sum int
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for _, pass := range result.Passes {
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duration := pass.Sub(result.StartedAt)
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if sum == 0 || duration < min {
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min = duration
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}
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if duration > max {
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max = duration
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}
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sum += int(duration.Nanoseconds())
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}
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t.Logf("Min: %s, Max: %s, Average: %s", min, max, time.Duration(sum/len(result.Passes))*time.Nanosecond)
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finishedAt := time.Now()
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t.Logf("Setup: %s, shutdown: %s", result.StartedAt.Sub(startedAt), finishedAt.Sub(result.FinishedAt))
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}
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func testDiscoveryPersistenceSimulation(t *testing.T, nodes, conns int, adapter adapters.NodeAdapter) map[int][]byte {
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persistenceEnabled = true
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discoveryEnabled = true
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result, err := discoveryPersistenceSimulation(nodes, conns, adapter)
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if err != nil {
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t.Fatalf("Setting up simulation failed: %v", err)
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}
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if result.Error != nil {
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t.Fatalf("Simulation failed: %s", result.Error)
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}
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t.Logf("Simulation with %d nodes passed in %s", nodes, result.FinishedAt.Sub(result.StartedAt))
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// set the discovery and persistence flags again to default so other
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// tests will not be affected
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discoveryEnabled = true
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persistenceEnabled = false
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return nil
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}
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func benchmarkDiscovery(b *testing.B, nodes, conns int) {
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for i := 0; i < b.N; i++ {
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result, err := discoverySimulation(nodes, conns, adapters.NewSimAdapter(services))
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if err != nil {
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b.Fatalf("setting up simulation failed: %v", err)
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}
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if result.Error != nil {
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b.Logf("simulation failed: %s", result.Error)
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}
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}
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}
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func discoverySimulation(nodes, conns int, adapter adapters.NodeAdapter) (*simulations.StepResult, error) {
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// create network
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net := simulations.NewNetwork(adapter, &simulations.NetworkConfig{
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ID: "0",
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DefaultService: serviceName,
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})
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defer net.Shutdown()
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
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trigger := make(chan enode.ID)
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ids := make([]enode.ID, nodes)
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2018-06-20 15:06:27 +03:00
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for i := 0; i < nodes; i++ {
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conf := adapters.RandomNodeConfig()
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node, err := net.NewNodeWithConfig(conf)
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if err != nil {
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return nil, fmt.Errorf("error starting node: %s", err)
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}
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if err := net.Start(node.ID()); err != nil {
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return nil, fmt.Errorf("error starting node %s: %s", node.ID().TerminalString(), err)
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}
|
|
|
|
if err := triggerChecks(trigger, net, node.ID()); err != nil {
|
|
|
|
return nil, fmt.Errorf("error triggering checks for node %s: %s", node.ID().TerminalString(), err)
|
|
|
|
}
|
|
|
|
ids[i] = node.ID()
|
|
|
|
}
|
|
|
|
|
|
|
|
// run a simulation which connects the 10 nodes in a ring and waits
|
|
|
|
// for full peer discovery
|
|
|
|
var addrs [][]byte
|
|
|
|
action := func(ctx context.Context) error {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
wg := sync.WaitGroup{}
|
|
|
|
for i := range ids {
|
|
|
|
// collect the overlay addresses, to
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
addrs = append(addrs, ids[i].Bytes())
|
2018-06-20 15:06:27 +03:00
|
|
|
for j := 0; j < conns; j++ {
|
|
|
|
var k int
|
|
|
|
if j == 0 {
|
|
|
|
k = (i + 1) % len(ids)
|
|
|
|
} else {
|
|
|
|
k = rand.Intn(len(ids))
|
|
|
|
}
|
|
|
|
wg.Add(1)
|
|
|
|
go func(i, k int) {
|
|
|
|
defer wg.Done()
|
|
|
|
net.Connect(ids[i], ids[k])
|
|
|
|
}(i, k)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
wg.Wait()
|
|
|
|
log.Debug(fmt.Sprintf("nodes: %v", len(addrs)))
|
|
|
|
// construct the peer pot, so that kademlia health can be checked
|
|
|
|
ppmap := network.NewPeerPotMap(testMinProxBinSize, addrs)
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
check := func(ctx context.Context, id enode.ID) (bool, error) {
|
2018-06-20 15:06:27 +03:00
|
|
|
select {
|
|
|
|
case <-ctx.Done():
|
|
|
|
return false, ctx.Err()
|
|
|
|
default:
|
|
|
|
}
|
|
|
|
|
|
|
|
node := net.GetNode(id)
|
|
|
|
if node == nil {
|
|
|
|
return false, fmt.Errorf("unknown node: %s", id)
|
|
|
|
}
|
|
|
|
client, err := node.Client()
|
|
|
|
if err != nil {
|
|
|
|
return false, fmt.Errorf("error getting node client: %s", err)
|
|
|
|
}
|
|
|
|
healthy := &network.Health{}
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
if err := client.Call(&healthy, "hive_healthy", ppmap[id.String()]); err != nil {
|
2018-06-20 15:06:27 +03:00
|
|
|
return false, fmt.Errorf("error getting node health: %s", err)
|
|
|
|
}
|
|
|
|
log.Debug(fmt.Sprintf("node %4s healthy: got nearest neighbours: %v, know nearest neighbours: %v, saturated: %v\n%v", id, healthy.GotNN, healthy.KnowNN, healthy.Full, healthy.Hive))
|
|
|
|
return healthy.KnowNN && healthy.GotNN && healthy.Full, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// 64 nodes ~ 1min
|
|
|
|
// 128 nodes ~
|
|
|
|
timeout := 300 * time.Second
|
|
|
|
ctx, cancel := context.WithTimeout(context.Background(), timeout)
|
|
|
|
defer cancel()
|
|
|
|
result := simulations.NewSimulation(net).Run(ctx, &simulations.Step{
|
|
|
|
Action: action,
|
|
|
|
Trigger: trigger,
|
|
|
|
Expect: &simulations.Expectation{
|
|
|
|
Nodes: ids,
|
|
|
|
Check: check,
|
|
|
|
},
|
|
|
|
})
|
|
|
|
if result.Error != nil {
|
|
|
|
return result, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
if *snapshotFile != "" {
|
|
|
|
snap, err := net.Snapshot()
|
|
|
|
if err != nil {
|
|
|
|
return nil, errors.New("no shapshot dude")
|
|
|
|
}
|
|
|
|
jsonsnapshot, err := json.Marshal(snap)
|
|
|
|
if err != nil {
|
|
|
|
return nil, fmt.Errorf("corrupt json snapshot: %v", err)
|
|
|
|
}
|
|
|
|
log.Info("writing snapshot", "file", *snapshotFile)
|
|
|
|
err = ioutil.WriteFile(*snapshotFile, jsonsnapshot, 0755)
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return result, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func discoveryPersistenceSimulation(nodes, conns int, adapter adapters.NodeAdapter) (*simulations.StepResult, error) {
|
|
|
|
cleanDbStores()
|
|
|
|
defer cleanDbStores()
|
|
|
|
|
|
|
|
// create network
|
|
|
|
net := simulations.NewNetwork(adapter, &simulations.NetworkConfig{
|
|
|
|
ID: "0",
|
|
|
|
DefaultService: serviceName,
|
|
|
|
})
|
|
|
|
defer net.Shutdown()
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
trigger := make(chan enode.ID)
|
|
|
|
ids := make([]enode.ID, nodes)
|
2018-06-20 15:06:27 +03:00
|
|
|
var addrs [][]byte
|
|
|
|
|
|
|
|
for i := 0; i < nodes; i++ {
|
|
|
|
conf := adapters.RandomNodeConfig()
|
|
|
|
node, err := net.NewNodeWithConfig(conf)
|
|
|
|
if err != nil {
|
|
|
|
panic(err)
|
|
|
|
}
|
|
|
|
if err != nil {
|
|
|
|
return nil, fmt.Errorf("error starting node: %s", err)
|
|
|
|
}
|
|
|
|
if err := net.Start(node.ID()); err != nil {
|
|
|
|
return nil, fmt.Errorf("error starting node %s: %s", node.ID().TerminalString(), err)
|
|
|
|
}
|
|
|
|
if err := triggerChecks(trigger, net, node.ID()); err != nil {
|
|
|
|
return nil, fmt.Errorf("error triggering checks for node %s: %s", node.ID().TerminalString(), err)
|
|
|
|
}
|
|
|
|
ids[i] = node.ID()
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
a := ids[i].Bytes()
|
2018-06-20 15:06:27 +03:00
|
|
|
|
|
|
|
addrs = append(addrs, a)
|
|
|
|
}
|
|
|
|
|
|
|
|
// run a simulation which connects the 10 nodes in a ring and waits
|
|
|
|
// for full peer discovery
|
|
|
|
ppmap := network.NewPeerPotMap(testMinProxBinSize, addrs)
|
|
|
|
|
|
|
|
var restartTime time.Time
|
|
|
|
|
|
|
|
action := func(ctx context.Context) error {
|
|
|
|
ticker := time.NewTicker(500 * time.Millisecond)
|
|
|
|
|
|
|
|
for range ticker.C {
|
|
|
|
isHealthy := true
|
|
|
|
for _, id := range ids {
|
|
|
|
//call Healthy RPC
|
|
|
|
node := net.GetNode(id)
|
|
|
|
if node == nil {
|
|
|
|
return fmt.Errorf("unknown node: %s", id)
|
|
|
|
}
|
|
|
|
client, err := node.Client()
|
|
|
|
if err != nil {
|
|
|
|
return fmt.Errorf("error getting node client: %s", err)
|
|
|
|
}
|
|
|
|
healthy := &network.Health{}
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
addr := id.String()
|
2018-06-20 15:06:27 +03:00
|
|
|
if err := client.Call(&healthy, "hive_healthy", ppmap[addr]); err != nil {
|
|
|
|
return fmt.Errorf("error getting node health: %s", err)
|
|
|
|
}
|
|
|
|
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
log.Info(fmt.Sprintf("NODE: %s, IS HEALTHY: %t", addr, healthy.GotNN && healthy.KnowNN && healthy.Full))
|
2018-06-20 15:06:27 +03:00
|
|
|
if !healthy.GotNN || !healthy.Full {
|
|
|
|
isHealthy = false
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if isHealthy {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ticker.Stop()
|
|
|
|
|
|
|
|
log.Info("reached healthy kademlia. starting to shutdown nodes.")
|
|
|
|
shutdownStarted := time.Now()
|
|
|
|
// stop all ids, then start them again
|
|
|
|
for _, id := range ids {
|
|
|
|
node := net.GetNode(id)
|
|
|
|
|
|
|
|
if err := net.Stop(node.ID()); err != nil {
|
|
|
|
return fmt.Errorf("error stopping node %s: %s", node.ID().TerminalString(), err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
log.Info(fmt.Sprintf("shutting down nodes took: %s", time.Since(shutdownStarted)))
|
|
|
|
persistenceEnabled = true
|
|
|
|
discoveryEnabled = false
|
|
|
|
restartTime = time.Now()
|
|
|
|
for _, id := range ids {
|
|
|
|
node := net.GetNode(id)
|
|
|
|
if err := net.Start(node.ID()); err != nil {
|
|
|
|
return fmt.Errorf("error starting node %s: %s", node.ID().TerminalString(), err)
|
|
|
|
}
|
|
|
|
if err := triggerChecks(trigger, net, node.ID()); err != nil {
|
|
|
|
return fmt.Errorf("error triggering checks for node %s: %s", node.ID().TerminalString(), err)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
log.Info(fmt.Sprintf("restarting nodes took: %s", time.Since(restartTime)))
|
|
|
|
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
//connects in a chain
|
|
|
|
wg := sync.WaitGroup{}
|
|
|
|
//connects in a ring
|
|
|
|
for i := range ids {
|
|
|
|
for j := 1; j <= conns; j++ {
|
|
|
|
k := (i + j) % len(ids)
|
|
|
|
if k == i {
|
|
|
|
k = (k + 1) % len(ids)
|
|
|
|
}
|
|
|
|
wg.Add(1)
|
|
|
|
go func(i, k int) {
|
|
|
|
defer wg.Done()
|
|
|
|
net.Connect(ids[i], ids[k])
|
|
|
|
}(i, k)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
wg.Wait()
|
|
|
|
log.Debug(fmt.Sprintf("nodes: %v", len(addrs)))
|
|
|
|
// construct the peer pot, so that kademlia health can be checked
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
check := func(ctx context.Context, id enode.ID) (bool, error) {
|
2018-06-20 15:06:27 +03:00
|
|
|
select {
|
|
|
|
case <-ctx.Done():
|
|
|
|
return false, ctx.Err()
|
|
|
|
default:
|
|
|
|
}
|
|
|
|
|
|
|
|
node := net.GetNode(id)
|
|
|
|
if node == nil {
|
|
|
|
return false, fmt.Errorf("unknown node: %s", id)
|
|
|
|
}
|
|
|
|
client, err := node.Client()
|
|
|
|
if err != nil {
|
|
|
|
return false, fmt.Errorf("error getting node client: %s", err)
|
|
|
|
}
|
|
|
|
healthy := &network.Health{}
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
if err := client.Call(&healthy, "hive_healthy", ppmap[id.String()]); err != nil {
|
2018-06-20 15:06:27 +03:00
|
|
|
return false, fmt.Errorf("error getting node health: %s", err)
|
|
|
|
}
|
|
|
|
log.Info(fmt.Sprintf("node %4s healthy: got nearest neighbours: %v, know nearest neighbours: %v, saturated: %v", id, healthy.GotNN, healthy.KnowNN, healthy.Full))
|
|
|
|
|
|
|
|
return healthy.KnowNN && healthy.GotNN && healthy.Full, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// 64 nodes ~ 1min
|
|
|
|
// 128 nodes ~
|
|
|
|
timeout := 300 * time.Second
|
|
|
|
ctx, cancel := context.WithTimeout(context.Background(), timeout)
|
|
|
|
defer cancel()
|
|
|
|
result := simulations.NewSimulation(net).Run(ctx, &simulations.Step{
|
|
|
|
Action: action,
|
|
|
|
Trigger: trigger,
|
|
|
|
Expect: &simulations.Expectation{
|
|
|
|
Nodes: ids,
|
|
|
|
Check: check,
|
|
|
|
},
|
|
|
|
})
|
|
|
|
if result.Error != nil {
|
|
|
|
return result, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
return result, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// triggerChecks triggers a simulation step check whenever a peer is added or
|
|
|
|
// removed from the given node, and also every second to avoid a race between
|
|
|
|
// peer events and kademlia becoming healthy
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
func triggerChecks(trigger chan enode.ID, net *simulations.Network, id enode.ID) error {
|
2018-06-20 15:06:27 +03:00
|
|
|
node := net.GetNode(id)
|
|
|
|
if node == nil {
|
|
|
|
return fmt.Errorf("unknown node: %s", id)
|
|
|
|
}
|
|
|
|
client, err := node.Client()
|
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
events := make(chan *p2p.PeerEvent)
|
|
|
|
sub, err := client.Subscribe(context.Background(), "admin", events, "peerEvents")
|
|
|
|
if err != nil {
|
|
|
|
return fmt.Errorf("error getting peer events for node %v: %s", id, err)
|
|
|
|
}
|
|
|
|
go func() {
|
|
|
|
defer sub.Unsubscribe()
|
|
|
|
|
|
|
|
tick := time.NewTicker(time.Second)
|
|
|
|
defer tick.Stop()
|
|
|
|
|
|
|
|
for {
|
|
|
|
select {
|
|
|
|
case <-events:
|
|
|
|
trigger <- id
|
|
|
|
case <-tick.C:
|
|
|
|
trigger <- id
|
|
|
|
case err := <-sub.Err():
|
|
|
|
if err != nil {
|
|
|
|
log.Error(fmt.Sprintf("error getting peer events for node %v", id), "err", err)
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}()
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
func newService(ctx *adapters.ServiceContext) (node.Service, error) {
|
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 01:59:00 +03:00
|
|
|
node := enode.NewV4(&ctx.Config.PrivateKey.PublicKey, adapters.ExternalIP(), int(ctx.Config.Port), int(ctx.Config.Port))
|
|
|
|
addr := network.NewAddr(node)
|
2018-06-20 15:06:27 +03:00
|
|
|
|
|
|
|
kp := network.NewKadParams()
|
|
|
|
kp.MinProxBinSize = testMinProxBinSize
|
|
|
|
|
|
|
|
if ctx.Config.Reachable != nil {
|
2018-09-12 12:24:56 +03:00
|
|
|
kp.Reachable = func(o *network.BzzAddr) bool {
|
|
|
|
return ctx.Config.Reachable(o.ID())
|
2018-06-20 15:06:27 +03:00
|
|
|
}
|
|
|
|
}
|
|
|
|
kad := network.NewKademlia(addr.Over(), kp)
|
|
|
|
hp := network.NewHiveParams()
|
|
|
|
hp.KeepAliveInterval = time.Duration(200) * time.Millisecond
|
|
|
|
hp.Discovery = discoveryEnabled
|
|
|
|
|
|
|
|
log.Info(fmt.Sprintf("discovery for nodeID %s is %t", ctx.Config.ID.String(), hp.Discovery))
|
|
|
|
|
|
|
|
config := &network.BzzConfig{
|
|
|
|
OverlayAddr: addr.Over(),
|
|
|
|
UnderlayAddr: addr.Under(),
|
|
|
|
HiveParams: hp,
|
|
|
|
}
|
|
|
|
|
|
|
|
if persistenceEnabled {
|
|
|
|
log.Info(fmt.Sprintf("persistence enabled for nodeID %s", ctx.Config.ID.String()))
|
|
|
|
store, err := getDbStore(ctx.Config.ID.String())
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
return network.NewBzz(config, kad, store, nil, nil), nil
|
|
|
|
}
|
|
|
|
|
|
|
|
return network.NewBzz(config, kad, nil, nil, nil), nil
|
|
|
|
}
|