rpc: add separate size limit for websocket (#22385)
This makes the WebSocket message size limit independent of the limit used for HTTP requests. The new limit for WebSocket messages is 15MB.
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dc109cce26
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@ -98,3 +98,28 @@ func confirmHTTPRequestYieldsStatusCode(t *testing.T, method, contentType, body
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func TestHTTPResponseWithEmptyGet(t *testing.T) {
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confirmHTTPRequestYieldsStatusCode(t, http.MethodGet, "", "", http.StatusOK)
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}
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// This checks that maxRequestContentLength is not applied to the response of a request.
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func TestHTTPRespBodyUnlimited(t *testing.T) {
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const respLength = maxRequestContentLength * 3
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s := NewServer()
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defer s.Stop()
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s.RegisterName("test", largeRespService{respLength})
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ts := httptest.NewServer(s)
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defer ts.Close()
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c, err := DialHTTP(ts.URL)
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if err != nil {
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t.Fatal(err)
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}
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defer c.Close()
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var r string
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if err := c.Call(&r, "test_largeResp"); err != nil {
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t.Fatal(err)
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}
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if len(r) != respLength {
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t.Fatalf("response has wrong length %d, want %d", len(r), respLength)
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}
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}
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@ -20,6 +20,7 @@ import (
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"context"
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"encoding/binary"
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"errors"
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"strings"
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"sync"
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"time"
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)
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@ -194,3 +195,12 @@ func (s *notificationTestService) HangSubscription(ctx context.Context, val int)
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}()
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return subscription, nil
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}
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// largeRespService generates arbitrary-size JSON responses.
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type largeRespService struct {
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length int
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}
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func (x largeRespService) LargeResp() string {
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return strings.Repeat("x", x.length)
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}
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@ -37,6 +37,7 @@ const (
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wsWriteBuffer = 1024
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wsPingInterval = 60 * time.Second
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wsPingWriteTimeout = 5 * time.Second
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wsMessageSizeLimit = 15 * 1024 * 1024
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)
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var wsBufferPool = new(sync.Pool)
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@ -239,7 +240,7 @@ type websocketCodec struct {
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}
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func newWebsocketCodec(conn *websocket.Conn) ServerCodec {
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conn.SetReadLimit(maxRequestContentLength)
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conn.SetReadLimit(wsMessageSizeLimit)
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wc := &websocketCodec{
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jsonCodec: NewFuncCodec(conn, conn.WriteJSON, conn.ReadJSON).(*jsonCodec),
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conn: conn,
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@ -157,6 +157,33 @@ func TestClientWebsocketPing(t *testing.T) {
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}
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}
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// This checks that the websocket transport can deal with large messages.
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func TestClientWebsocketLargeMessage(t *testing.T) {
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var (
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srv = NewServer()
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httpsrv = httptest.NewServer(srv.WebsocketHandler(nil))
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wsURL = "ws:" + strings.TrimPrefix(httpsrv.URL, "http:")
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)
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defer srv.Stop()
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defer httpsrv.Close()
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respLength := wsMessageSizeLimit - 50
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srv.RegisterName("test", largeRespService{respLength})
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c, err := DialWebsocket(context.Background(), wsURL, "")
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if err != nil {
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t.Fatal(err)
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}
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var r string
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if err := c.Call(&r, "test_largeResp"); err != nil {
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t.Fatal("call failed:", err)
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}
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if len(r) != respLength {
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t.Fatalf("response has wrong length %d, want %d", len(r), respLength)
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}
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}
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// wsPingTestServer runs a WebSocket server which accepts a single subscription request.
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// When a value arrives on sendPing, the server sends a ping frame, waits for a matching
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// pong and finally delivers a single subscription result.
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