core: reset to genesis when middle block is missing (#22135)
When a sethead/rewind finds that the targeted block is missing, it resets to genesis instead of crashing. Closes #22129
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@ -524,8 +524,13 @@ func (bc *BlockChain) SetHeadBeyondRoot(head uint64, root common.Hash) (uint64,
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if _, err := state.New(newHeadBlock.Root(), bc.stateCache, bc.snaps); err != nil {
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log.Trace("Block state missing, rewinding further", "number", newHeadBlock.NumberU64(), "hash", newHeadBlock.Hash())
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if pivot == nil || newHeadBlock.NumberU64() > *pivot {
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newHeadBlock = bc.GetBlock(newHeadBlock.ParentHash(), newHeadBlock.NumberU64()-1)
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continue
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parent := bc.GetBlock(newHeadBlock.ParentHash(), newHeadBlock.NumberU64()-1)
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if parent != nil {
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newHeadBlock = parent
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continue
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}
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log.Error("Missing block in the middle, aiming genesis", "number", newHeadBlock.NumberU64()-1, "hash", newHeadBlock.ParentHash())
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newHeadBlock = bc.genesisBlock
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} else {
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log.Trace("Rewind passed pivot, aiming genesis", "number", newHeadBlock.NumberU64(), "hash", newHeadBlock.Hash(), "pivot", *pivot)
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newHeadBlock = bc.genesisBlock
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