trie: add difference iterator (#3637)

This PR implements a differenceIterator, which allows iterating over trie nodes
that exist in one trie but not in another. This is a prerequisite for most GC
strategies, in order to find obsolete nodes.
This commit is contained in:
Nick Johnson 2017-02-22 22:49:34 +00:00 committed by Felix Lange
parent 024d41d0c2
commit 555273495b
5 changed files with 327 additions and 130 deletions

@ -31,15 +31,14 @@ import (
type NodeIterator struct {
state *StateDB // State being iterated
stateIt *trie.NodeIterator // Primary iterator for the global state trie
dataIt *trie.NodeIterator // Secondary iterator for the data trie of a contract
stateIt trie.NodeIterator // Primary iterator for the global state trie
dataIt trie.NodeIterator // Secondary iterator for the data trie of a contract
accountHash common.Hash // Hash of the node containing the account
codeHash common.Hash // Hash of the contract source code
code []byte // Source code associated with a contract
Hash common.Hash // Hash of the current entry being iterated (nil if not standalone)
Entry interface{} // Current state entry being iterated (internal representation)
Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
Error error // Failure set in case of an internal error in the iterator
@ -80,9 +79,9 @@ func (it *NodeIterator) step() error {
}
// If we had data nodes previously, we surely have at least state nodes
if it.dataIt != nil {
if cont := it.dataIt.Next(); !cont {
if it.dataIt.Error != nil {
return it.dataIt.Error
if cont := it.dataIt.Next(true); !cont {
if it.dataIt.Error() != nil {
return it.dataIt.Error()
}
it.dataIt = nil
}
@ -94,15 +93,15 @@ func (it *NodeIterator) step() error {
return nil
}
// Step to the next state trie node, terminating if we're out of nodes
if cont := it.stateIt.Next(); !cont {
if it.stateIt.Error != nil {
return it.stateIt.Error
if cont := it.stateIt.Next(true); !cont {
if it.stateIt.Error() != nil {
return it.stateIt.Error()
}
it.state, it.stateIt = nil, nil
return nil
}
// If the state trie node is an internal entry, leave as is
if !it.stateIt.Leaf {
if !it.stateIt.Leaf() {
return nil
}
// Otherwise we've reached an account node, initiate data iteration
@ -112,7 +111,7 @@ func (it *NodeIterator) step() error {
Root common.Hash
CodeHash []byte
}
if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob), &account); err != nil {
if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob()), &account); err != nil {
return err
}
dataTrie, err := trie.New(account.Root, it.state.db)
@ -120,7 +119,7 @@ func (it *NodeIterator) step() error {
return err
}
it.dataIt = trie.NewNodeIterator(dataTrie)
if !it.dataIt.Next() {
if !it.dataIt.Next(true) {
it.dataIt = nil
}
if !bytes.Equal(account.CodeHash, emptyCodeHash) {
@ -130,7 +129,7 @@ func (it *NodeIterator) step() error {
return fmt.Errorf("code %x: %v", account.CodeHash, err)
}
}
it.accountHash = it.stateIt.Parent
it.accountHash = it.stateIt.Parent()
return nil
}
@ -138,7 +137,7 @@ func (it *NodeIterator) step() error {
// The method returns whether there are any more data left for inspection.
func (it *NodeIterator) retrieve() bool {
// Clear out any previously set values
it.Hash, it.Entry = common.Hash{}, nil
it.Hash = common.Hash{}
// If the iteration's done, return no available data
if it.state == nil {
@ -147,14 +146,14 @@ func (it *NodeIterator) retrieve() bool {
// Otherwise retrieve the current entry
switch {
case it.dataIt != nil:
it.Hash, it.Entry, it.Parent = it.dataIt.Hash, it.dataIt.Node, it.dataIt.Parent
it.Hash, it.Parent = it.dataIt.Hash(), it.dataIt.Parent()
if it.Parent == (common.Hash{}) {
it.Parent = it.accountHash
}
case it.code != nil:
it.Hash, it.Entry, it.Parent = it.codeHash, it.code, it.accountHash
it.Hash, it.Parent = it.codeHash, it.accountHash
case it.stateIt != nil:
it.Hash, it.Entry, it.Parent = it.stateIt.Hash, it.stateIt.Node, it.stateIt.Parent
it.Hash, it.Parent = it.stateIt.Hash(), it.stateIt.Parent()
}
return true
}

@ -16,13 +16,14 @@
package trie
import "github.com/ethereum/go-ethereum/common"
import (
"bytes"
"github.com/ethereum/go-ethereum/common"
)
// Iterator is a key-value trie iterator that traverses a Trie.
type Iterator struct {
trie *Trie
nodeIt *NodeIterator
keyBuf []byte
nodeIt NodeIterator
Key []byte // Current data key on which the iterator is positioned on
Value []byte // Current data value on which the iterator is positioned on
@ -31,19 +32,23 @@ type Iterator struct {
// NewIterator creates a new key-value iterator.
func NewIterator(trie *Trie) *Iterator {
return &Iterator{
trie: trie,
nodeIt: NewNodeIterator(trie),
keyBuf: make([]byte, 0, 64),
Key: nil,
}
}
// FromNodeIterator creates a new key-value iterator from a node iterator
func NewIteratorFromNodeIterator(it NodeIterator) *Iterator {
return &Iterator{
nodeIt: it,
}
}
// Next moves the iterator forward one key-value entry.
func (it *Iterator) Next() bool {
for it.nodeIt.Next() {
if it.nodeIt.Leaf {
it.Key = it.makeKey()
it.Value = it.nodeIt.LeafBlob
for it.nodeIt.Next(true) {
if it.nodeIt.Leaf() {
it.Key = decodeCompact(it.nodeIt.Path())
it.Value = it.nodeIt.LeafBlob()
return true
}
}
@ -52,74 +57,123 @@ func (it *Iterator) Next() bool {
return false
}
func (it *Iterator) makeKey() []byte {
key := it.keyBuf[:0]
for _, se := range it.nodeIt.stack {
switch node := se.node.(type) {
case *fullNode:
if se.child <= 16 {
key = append(key, byte(se.child))
}
case *shortNode:
if hasTerm(node.Key) {
key = append(key, node.Key[:len(node.Key)-1]...)
} else {
key = append(key, node.Key...)
}
}
}
return decodeCompact(key)
// NodeIterator is an iterator to traverse the trie pre-order.
type NodeIterator interface {
// Hash returns the hash of the current node
Hash() common.Hash
// Parent returns the hash of the parent of the current node
Parent() common.Hash
// Leaf returns true iff the current node is a leaf node.
Leaf() bool
// LeafBlob returns the contents of the node, if it is a leaf.
// Callers must not retain references to the return value after calling Next()
LeafBlob() []byte
// Path returns the hex-encoded path to the current node.
// Callers must not retain references to the return value after calling Next()
Path() []byte
// Next moves the iterator to the next node. If the parameter is false, any child
// nodes will be skipped.
Next(bool) bool
// Error returns the error status of the iterator.
Error() error
}
// nodeIteratorState represents the iteration state at one particular node of the
// trie, which can be resumed at a later invocation.
type nodeIteratorState struct {
hash common.Hash // Hash of the node being iterated (nil if not standalone)
node node // Trie node being iterated
parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
child int // Child to be processed next
hash common.Hash // Hash of the node being iterated (nil if not standalone)
node node // Trie node being iterated
parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
child int // Child to be processed next
pathlen int // Length of the path to this node
}
// NodeIterator is an iterator to traverse the trie post-order.
type NodeIterator struct {
type nodeIterator struct {
trie *Trie // Trie being iterated
stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
Hash common.Hash // Hash of the current node being iterated (nil if not standalone)
Node node // Current node being iterated (internal representation)
Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
Leaf bool // Flag whether the current node is a value (data) node
LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
err error // Failure set in case of an internal error in the iterator
Error error // Failure set in case of an internal error in the iterator
path []byte // Path to the current node
}
// NewNodeIterator creates an post-order trie iterator.
func NewNodeIterator(trie *Trie) *NodeIterator {
func NewNodeIterator(trie *Trie) NodeIterator {
if trie.Hash() == emptyState {
return new(NodeIterator)
return new(nodeIterator)
}
return &NodeIterator{trie: trie}
return &nodeIterator{trie: trie}
}
// Hash returns the hash of the current node
func (it *nodeIterator) Hash() common.Hash {
if len(it.stack) == 0 {
return common.Hash{}
}
return it.stack[len(it.stack)-1].hash
}
// Parent returns the hash of the parent node
func (it *nodeIterator) Parent() common.Hash {
if len(it.stack) == 0 {
return common.Hash{}
}
return it.stack[len(it.stack)-1].parent
}
// Leaf returns true if the current node is a leaf
func (it *nodeIterator) Leaf() bool {
if len(it.stack) == 0 {
return false
}
_, ok := it.stack[len(it.stack)-1].node.(valueNode)
return ok
}
// LeafBlob returns the data for the current node, if it is a leaf
func (it *nodeIterator) LeafBlob() []byte {
if len(it.stack) == 0 {
return nil
}
if node, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
return []byte(node)
}
return nil
}
// Path returns the hex-encoded path to the current node
func (it *nodeIterator) Path() []byte {
return it.path
}
// Error returns the error set in case of an internal error in the iterator
func (it *nodeIterator) Error() error {
return it.err
}
// Next moves the iterator to the next node, returning whether there are any
// further nodes. In case of an internal error this method returns false and
// sets the Error field to the encountered failure.
func (it *NodeIterator) Next() bool {
// sets the Error field to the encountered failure. If `descend` is false,
// skips iterating over any subnodes of the current node.
func (it *nodeIterator) Next(descend bool) bool {
// If the iterator failed previously, don't do anything
if it.Error != nil {
if it.err != nil {
return false
}
// Otherwise step forward with the iterator and report any errors
if err := it.step(); err != nil {
it.Error = err
if err := it.step(descend); err != nil {
it.err = err
return false
}
return it.retrieve()
return it.trie != nil
}
// step moves the iterator to the next node of the trie.
func (it *NodeIterator) step() error {
func (it *nodeIterator) step(descend bool) error {
if it.trie == nil {
// Abort if we reached the end of the iteration
return nil
@ -132,93 +186,180 @@ func (it *NodeIterator) step() error {
state.hash = root
}
it.stack = append(it.stack, state)
} else {
// Continue iterating at the previous node otherwise.
return nil
}
if !descend {
// If we're skipping children, pop the current node first
it.path = it.path[:it.stack[len(it.stack)-1].pathlen]
it.stack = it.stack[:len(it.stack)-1]
}
// Continue iteration to the next child
outer:
for {
if len(it.stack) == 0 {
it.trie = nil
return nil
}
}
// Continue iteration to the next child
for {
parent := it.stack[len(it.stack)-1]
ancestor := parent.hash
if (ancestor == common.Hash{}) {
ancestor = parent.parent
}
if node, ok := parent.node.(*fullNode); ok {
// Full node, traverse all children, then the node itself
if parent.child >= len(node.Children) {
break
}
// Full node, iterate over children
for parent.child++; parent.child < len(node.Children); parent.child++ {
if current := node.Children[parent.child]; current != nil {
child := node.Children[parent.child]
if child != nil {
hash, _ := child.cache()
it.stack = append(it.stack, &nodeIteratorState{
hash: common.BytesToHash(node.flags.hash),
node: current,
parent: ancestor,
child: -1,
hash: common.BytesToHash(hash),
node: child,
parent: ancestor,
child: -1,
pathlen: len(it.path),
})
break
it.path = append(it.path, byte(parent.child))
break outer
}
}
} else if node, ok := parent.node.(*shortNode); ok {
// Short node, traverse the pointer singleton child, then the node itself
if parent.child >= 0 {
// Short node, return the pointer singleton child
if parent.child < 0 {
parent.child++
hash, _ := node.Val.cache()
it.stack = append(it.stack, &nodeIteratorState{
hash: common.BytesToHash(hash),
node: node.Val,
parent: ancestor,
child: -1,
pathlen: len(it.path),
})
if hasTerm(node.Key) {
it.path = append(it.path, node.Key[:len(node.Key)-1]...)
} else {
it.path = append(it.path, node.Key...)
}
break
}
parent.child++
it.stack = append(it.stack, &nodeIteratorState{
hash: common.BytesToHash(node.flags.hash),
node: node.Val,
parent: ancestor,
child: -1,
})
} else if hash, ok := parent.node.(hashNode); ok {
// Hash node, resolve the hash child from the database, then the node itself
if parent.child >= 0 {
// Hash node, resolve the hash child from the database
if parent.child < 0 {
parent.child++
node, err := it.trie.resolveHash(hash, nil, nil)
if err != nil {
return err
}
it.stack = append(it.stack, &nodeIteratorState{
hash: common.BytesToHash(hash),
node: node,
parent: ancestor,
child: -1,
pathlen: len(it.path),
})
break
}
parent.child++
node, err := it.trie.resolveHash(hash, nil, nil)
if err != nil {
return err
}
it.stack = append(it.stack, &nodeIteratorState{
hash: common.BytesToHash(hash),
node: node,
parent: ancestor,
child: -1,
})
} else {
break
}
it.path = it.path[:parent.pathlen]
it.stack = it.stack[:len(it.stack)-1]
}
return nil
}
// retrieve pulls and caches the current trie node the iterator is traversing.
// In case of a value node, the additional leaf blob is also populated with the
// data contents for external interpretation.
//
// The method returns whether there are any more data left for inspection.
func (it *NodeIterator) retrieve() bool {
// Clear out any previously set values
it.Hash, it.Node, it.Parent, it.Leaf, it.LeafBlob = common.Hash{}, nil, common.Hash{}, false, nil
type differenceIterator struct {
a, b NodeIterator // Nodes returned are those in b - a.
eof bool // Indicates a has run out of elements
count int // Number of nodes scanned on either trie
}
// If the iteration's done, return no available data
if it.trie == nil {
// NewDifferenceIterator constructs a NodeIterator that iterates over elements in b that
// are not in a. Returns the iterator, and a pointer to an integer recording the number
// of nodes seen.
func NewDifferenceIterator(a, b NodeIterator) (NodeIterator, *int) {
a.Next(true)
it := &differenceIterator{
a: a,
b: b,
}
return it, &it.count
}
func (it *differenceIterator) Hash() common.Hash {
return it.b.Hash()
}
func (it *differenceIterator) Parent() common.Hash {
return it.b.Parent()
}
func (it *differenceIterator) Leaf() bool {
return it.b.Leaf()
}
func (it *differenceIterator) LeafBlob() []byte {
return it.b.LeafBlob()
}
func (it *differenceIterator) Path() []byte {
return it.b.Path()
}
func (it *differenceIterator) Next(bool) bool {
// Invariants:
// - We always advance at least one element in b.
// - At the start of this function, a's path is lexically greater than b's.
if !it.b.Next(true) {
return false
}
// Otherwise retrieve the current node and resolve leaf accessors
state := it.stack[len(it.stack)-1]
it.count += 1
it.Hash, it.Node, it.Parent = state.hash, state.node, state.parent
if value, ok := it.Node.(valueNode); ok {
it.Leaf, it.LeafBlob = true, []byte(value)
if it.eof {
// a has reached eof, so we just return all elements from b
return true
}
for {
apath, bpath := it.a.Path(), it.b.Path()
switch bytes.Compare(apath, bpath) {
case -1:
// b jumped past a; advance a
if !it.a.Next(true) {
it.eof = true
return true
}
it.count += 1
case 1:
// b is before a
return true
case 0:
if it.a.Hash() != it.b.Hash() || it.a.Leaf() != it.b.Leaf() {
// Keys are identical, but hashes or leaf status differs
return true
}
if it.a.Leaf() && it.b.Leaf() && !bytes.Equal(it.a.LeafBlob(), it.b.LeafBlob()) {
// Both are leaf nodes, but with different values
return true
}
// a and b are identical; skip this whole subtree if the nodes have hashes
hasHash := it.a.Hash() == common.Hash{}
if !it.b.Next(hasHash) {
return false
}
it.count += 1
if !it.a.Next(hasHash) {
it.eof = true
return true
}
it.count += 1
}
}
return true
}
func (it *differenceIterator) Error() error {
if err := it.a.Error(); err != nil {
return err
}
return it.b.Error()
}

@ -99,9 +99,9 @@ func TestNodeIteratorCoverage(t *testing.T) {
// Gather all the node hashes found by the iterator
hashes := make(map[common.Hash]struct{})
for it := NewNodeIterator(trie); it.Next(); {
if it.Hash != (common.Hash{}) {
hashes[it.Hash] = struct{}{}
for it := NewNodeIterator(trie); it.Next(true); {
if it.Hash() != (common.Hash{}) {
hashes[it.Hash()] = struct{}{}
}
}
// Cross check the hashes and the database itself
@ -116,3 +116,60 @@ func TestNodeIteratorCoverage(t *testing.T) {
}
}
}
func TestDifferenceIterator(t *testing.T) {
triea := newEmpty()
valsa := []struct{ k, v string }{
{"bar", "b"},
{"barb", "ba"},
{"bars", "bb"},
{"bard", "bc"},
{"fab", "z"},
{"foo", "a"},
{"food", "ab"},
{"foos", "aa"},
}
for _, val := range valsa {
triea.Update([]byte(val.k), []byte(val.v))
}
triea.Commit()
trieb := newEmpty()
valsb := []struct{ k, v string }{
{"aardvark", "c"},
{"bar", "b"},
{"barb", "bd"},
{"bars", "be"},
{"fab", "z"},
{"foo", "a"},
{"foos", "aa"},
{"food", "ab"},
{"jars", "d"},
}
for _, val := range valsb {
trieb.Update([]byte(val.k), []byte(val.v))
}
trieb.Commit()
found := make(map[string]string)
di, _ := NewDifferenceIterator(NewNodeIterator(triea), NewNodeIterator(trieb))
it := NewIteratorFromNodeIterator(di)
for it.Next() {
found[string(it.Key)] = string(it.Value)
}
all := []struct{ k, v string }{
{"aardvark", "c"},
{"barb", "bd"},
{"bars", "be"},
{"jars", "d"},
}
for _, item := range all {
if found[item.k] != item.v {
t.Errorf("iterator value mismatch for %s: got %q want %q", item.k, found[item.k], item.v)
}
}
if len(found) != len(all) {
t.Errorf("iterator count mismatch: got %d values, want %d", len(found), len(all))
}
}

@ -159,7 +159,7 @@ func (t *SecureTrie) Iterator() *Iterator {
return t.trie.Iterator()
}
func (t *SecureTrie) NodeIterator() *NodeIterator {
func (t *SecureTrie) NodeIterator() NodeIterator {
return NewNodeIterator(&t.trie)
}

@ -81,9 +81,9 @@ func checkTrieConsistency(db Database, root common.Hash) error {
return nil // // Consider a non existent state consistent
}
it := NewNodeIterator(trie)
for it.Next() {
for it.Next(true) {
}
return it.Error
return it.Error()
}
// Tests that an empty trie is not scheduled for syncing.