trie: add difference iterator (#3637)
This PR implements a differenceIterator, which allows iterating over trie nodes that exist in one trie but not in another. This is a prerequisite for most GC strategies, in order to find obsolete nodes.
This commit is contained in:
parent
024d41d0c2
commit
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@ -31,15 +31,14 @@ import (
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type NodeIterator struct {
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state *StateDB // State being iterated
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stateIt *trie.NodeIterator // Primary iterator for the global state trie
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dataIt *trie.NodeIterator // Secondary iterator for the data trie of a contract
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stateIt trie.NodeIterator // Primary iterator for the global state trie
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dataIt trie.NodeIterator // Secondary iterator for the data trie of a contract
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accountHash common.Hash // Hash of the node containing the account
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codeHash common.Hash // Hash of the contract source code
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code []byte // Source code associated with a contract
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Hash common.Hash // Hash of the current entry being iterated (nil if not standalone)
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Entry interface{} // Current state entry being iterated (internal representation)
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Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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Error error // Failure set in case of an internal error in the iterator
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@ -80,9 +79,9 @@ func (it *NodeIterator) step() error {
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}
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// If we had data nodes previously, we surely have at least state nodes
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if it.dataIt != nil {
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if cont := it.dataIt.Next(); !cont {
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if it.dataIt.Error != nil {
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return it.dataIt.Error
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if cont := it.dataIt.Next(true); !cont {
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if it.dataIt.Error() != nil {
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return it.dataIt.Error()
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}
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it.dataIt = nil
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}
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@ -94,15 +93,15 @@ func (it *NodeIterator) step() error {
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return nil
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}
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// Step to the next state trie node, terminating if we're out of nodes
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if cont := it.stateIt.Next(); !cont {
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if it.stateIt.Error != nil {
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return it.stateIt.Error
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if cont := it.stateIt.Next(true); !cont {
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if it.stateIt.Error() != nil {
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return it.stateIt.Error()
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}
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it.state, it.stateIt = nil, nil
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return nil
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}
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// If the state trie node is an internal entry, leave as is
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if !it.stateIt.Leaf {
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if !it.stateIt.Leaf() {
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return nil
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}
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// Otherwise we've reached an account node, initiate data iteration
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@ -112,7 +111,7 @@ func (it *NodeIterator) step() error {
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Root common.Hash
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CodeHash []byte
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}
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if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob), &account); err != nil {
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if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob()), &account); err != nil {
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return err
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}
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dataTrie, err := trie.New(account.Root, it.state.db)
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@ -120,7 +119,7 @@ func (it *NodeIterator) step() error {
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return err
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}
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it.dataIt = trie.NewNodeIterator(dataTrie)
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if !it.dataIt.Next() {
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if !it.dataIt.Next(true) {
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it.dataIt = nil
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}
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if !bytes.Equal(account.CodeHash, emptyCodeHash) {
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@ -130,7 +129,7 @@ func (it *NodeIterator) step() error {
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return fmt.Errorf("code %x: %v", account.CodeHash, err)
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}
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}
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it.accountHash = it.stateIt.Parent
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it.accountHash = it.stateIt.Parent()
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return nil
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}
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@ -138,7 +137,7 @@ func (it *NodeIterator) step() error {
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// The method returns whether there are any more data left for inspection.
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func (it *NodeIterator) retrieve() bool {
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// Clear out any previously set values
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it.Hash, it.Entry = common.Hash{}, nil
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it.Hash = common.Hash{}
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// If the iteration's done, return no available data
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if it.state == nil {
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@ -147,14 +146,14 @@ func (it *NodeIterator) retrieve() bool {
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// Otherwise retrieve the current entry
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switch {
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case it.dataIt != nil:
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it.Hash, it.Entry, it.Parent = it.dataIt.Hash, it.dataIt.Node, it.dataIt.Parent
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it.Hash, it.Parent = it.dataIt.Hash(), it.dataIt.Parent()
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if it.Parent == (common.Hash{}) {
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it.Parent = it.accountHash
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}
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case it.code != nil:
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it.Hash, it.Entry, it.Parent = it.codeHash, it.code, it.accountHash
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it.Hash, it.Parent = it.codeHash, it.accountHash
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case it.stateIt != nil:
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it.Hash, it.Entry, it.Parent = it.stateIt.Hash, it.stateIt.Node, it.stateIt.Parent
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it.Hash, it.Parent = it.stateIt.Hash(), it.stateIt.Parent()
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}
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return true
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}
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355
trie/iterator.go
355
trie/iterator.go
@ -16,13 +16,14 @@
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package trie
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import "github.com/ethereum/go-ethereum/common"
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import (
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"bytes"
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"github.com/ethereum/go-ethereum/common"
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)
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// Iterator is a key-value trie iterator that traverses a Trie.
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type Iterator struct {
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trie *Trie
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nodeIt *NodeIterator
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keyBuf []byte
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nodeIt NodeIterator
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Key []byte // Current data key on which the iterator is positioned on
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Value []byte // Current data value on which the iterator is positioned on
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@ -31,19 +32,23 @@ type Iterator struct {
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// NewIterator creates a new key-value iterator.
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func NewIterator(trie *Trie) *Iterator {
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return &Iterator{
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trie: trie,
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nodeIt: NewNodeIterator(trie),
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keyBuf: make([]byte, 0, 64),
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Key: nil,
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}
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}
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// FromNodeIterator creates a new key-value iterator from a node iterator
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func NewIteratorFromNodeIterator(it NodeIterator) *Iterator {
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return &Iterator{
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nodeIt: it,
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}
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}
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// Next moves the iterator forward one key-value entry.
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func (it *Iterator) Next() bool {
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for it.nodeIt.Next() {
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if it.nodeIt.Leaf {
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it.Key = it.makeKey()
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it.Value = it.nodeIt.LeafBlob
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for it.nodeIt.Next(true) {
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if it.nodeIt.Leaf() {
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it.Key = decodeCompact(it.nodeIt.Path())
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it.Value = it.nodeIt.LeafBlob()
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return true
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}
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}
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@ -52,74 +57,123 @@ func (it *Iterator) Next() bool {
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return false
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}
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func (it *Iterator) makeKey() []byte {
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key := it.keyBuf[:0]
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for _, se := range it.nodeIt.stack {
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switch node := se.node.(type) {
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case *fullNode:
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if se.child <= 16 {
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key = append(key, byte(se.child))
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}
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case *shortNode:
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if hasTerm(node.Key) {
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key = append(key, node.Key[:len(node.Key)-1]...)
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} else {
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key = append(key, node.Key...)
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}
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}
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}
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return decodeCompact(key)
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// NodeIterator is an iterator to traverse the trie pre-order.
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type NodeIterator interface {
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// Hash returns the hash of the current node
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Hash() common.Hash
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// Parent returns the hash of the parent of the current node
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Parent() common.Hash
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// Leaf returns true iff the current node is a leaf node.
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Leaf() bool
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// LeafBlob returns the contents of the node, if it is a leaf.
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// Callers must not retain references to the return value after calling Next()
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LeafBlob() []byte
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// Path returns the hex-encoded path to the current node.
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// Callers must not retain references to the return value after calling Next()
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Path() []byte
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// Next moves the iterator to the next node. If the parameter is false, any child
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// nodes will be skipped.
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Next(bool) bool
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// Error returns the error status of the iterator.
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Error() error
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}
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// nodeIteratorState represents the iteration state at one particular node of the
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// trie, which can be resumed at a later invocation.
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type nodeIteratorState struct {
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hash common.Hash // Hash of the node being iterated (nil if not standalone)
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node node // Trie node being iterated
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parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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child int // Child to be processed next
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hash common.Hash // Hash of the node being iterated (nil if not standalone)
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node node // Trie node being iterated
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parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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child int // Child to be processed next
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pathlen int // Length of the path to this node
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}
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// NodeIterator is an iterator to traverse the trie post-order.
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type NodeIterator struct {
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type nodeIterator struct {
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trie *Trie // Trie being iterated
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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Hash common.Hash // Hash of the current node being iterated (nil if not standalone)
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Node node // Current node being iterated (internal representation)
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Parent common.Hash // Hash of the first full ancestor node (nil if current is the root)
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Leaf bool // Flag whether the current node is a value (data) node
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LeafBlob []byte // Data blob contained within a leaf (otherwise nil)
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err error // Failure set in case of an internal error in the iterator
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Error error // Failure set in case of an internal error in the iterator
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path []byte // Path to the current node
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}
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// NewNodeIterator creates an post-order trie iterator.
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func NewNodeIterator(trie *Trie) *NodeIterator {
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func NewNodeIterator(trie *Trie) NodeIterator {
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if trie.Hash() == emptyState {
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return new(NodeIterator)
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return new(nodeIterator)
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}
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return &NodeIterator{trie: trie}
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return &nodeIterator{trie: trie}
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}
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// Hash returns the hash of the current node
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func (it *nodeIterator) Hash() common.Hash {
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if len(it.stack) == 0 {
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return common.Hash{}
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}
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return it.stack[len(it.stack)-1].hash
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}
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// Parent returns the hash of the parent node
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func (it *nodeIterator) Parent() common.Hash {
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if len(it.stack) == 0 {
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return common.Hash{}
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}
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return it.stack[len(it.stack)-1].parent
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}
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// Leaf returns true if the current node is a leaf
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func (it *nodeIterator) Leaf() bool {
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if len(it.stack) == 0 {
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return false
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}
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_, ok := it.stack[len(it.stack)-1].node.(valueNode)
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return ok
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}
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// LeafBlob returns the data for the current node, if it is a leaf
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func (it *nodeIterator) LeafBlob() []byte {
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if len(it.stack) == 0 {
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return nil
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}
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if node, ok := it.stack[len(it.stack)-1].node.(valueNode); ok {
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return []byte(node)
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}
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return nil
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}
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// Path returns the hex-encoded path to the current node
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func (it *nodeIterator) Path() []byte {
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return it.path
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}
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// Error returns the error set in case of an internal error in the iterator
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func (it *nodeIterator) Error() error {
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return it.err
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}
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// Next moves the iterator to the next node, returning whether there are any
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// further nodes. In case of an internal error this method returns false and
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// sets the Error field to the encountered failure.
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func (it *NodeIterator) Next() bool {
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// sets the Error field to the encountered failure. If `descend` is false,
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// skips iterating over any subnodes of the current node.
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func (it *nodeIterator) Next(descend bool) bool {
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// If the iterator failed previously, don't do anything
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if it.Error != nil {
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if it.err != nil {
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return false
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}
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// Otherwise step forward with the iterator and report any errors
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if err := it.step(); err != nil {
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it.Error = err
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if err := it.step(descend); err != nil {
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it.err = err
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return false
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}
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return it.retrieve()
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return it.trie != nil
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}
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// step moves the iterator to the next node of the trie.
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func (it *NodeIterator) step() error {
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func (it *nodeIterator) step(descend bool) error {
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if it.trie == nil {
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// Abort if we reached the end of the iteration
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return nil
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@ -132,93 +186,180 @@ func (it *NodeIterator) step() error {
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state.hash = root
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}
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it.stack = append(it.stack, state)
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} else {
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// Continue iterating at the previous node otherwise.
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return nil
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}
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if !descend {
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// If we're skipping children, pop the current node first
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it.path = it.path[:it.stack[len(it.stack)-1].pathlen]
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it.stack = it.stack[:len(it.stack)-1]
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}
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// Continue iteration to the next child
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outer:
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for {
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if len(it.stack) == 0 {
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it.trie = nil
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return nil
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}
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}
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// Continue iteration to the next child
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for {
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parent := it.stack[len(it.stack)-1]
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ancestor := parent.hash
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if (ancestor == common.Hash{}) {
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ancestor = parent.parent
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}
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if node, ok := parent.node.(*fullNode); ok {
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// Full node, traverse all children, then the node itself
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if parent.child >= len(node.Children) {
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break
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}
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// Full node, iterate over children
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for parent.child++; parent.child < len(node.Children); parent.child++ {
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if current := node.Children[parent.child]; current != nil {
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child := node.Children[parent.child]
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if child != nil {
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hash, _ := child.cache()
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(node.flags.hash),
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node: current,
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parent: ancestor,
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child: -1,
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hash: common.BytesToHash(hash),
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node: child,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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break
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it.path = append(it.path, byte(parent.child))
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break outer
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}
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}
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} else if node, ok := parent.node.(*shortNode); ok {
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// Short node, traverse the pointer singleton child, then the node itself
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if parent.child >= 0 {
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// Short node, return the pointer singleton child
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if parent.child < 0 {
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parent.child++
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hash, _ := node.Val.cache()
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node.Val,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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if hasTerm(node.Key) {
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it.path = append(it.path, node.Key[:len(node.Key)-1]...)
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} else {
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it.path = append(it.path, node.Key...)
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}
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break
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}
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parent.child++
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(node.flags.hash),
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node: node.Val,
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parent: ancestor,
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child: -1,
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})
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} else if hash, ok := parent.node.(hashNode); ok {
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// Hash node, resolve the hash child from the database, then the node itself
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if parent.child >= 0 {
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// Hash node, resolve the hash child from the database
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if parent.child < 0 {
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parent.child++
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node, err := it.trie.resolveHash(hash, nil, nil)
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if err != nil {
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return err
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}
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node,
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parent: ancestor,
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child: -1,
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pathlen: len(it.path),
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})
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break
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}
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parent.child++
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node, err := it.trie.resolveHash(hash, nil, nil)
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if err != nil {
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return err
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}
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it.stack = append(it.stack, &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node,
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parent: ancestor,
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child: -1,
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})
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} else {
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break
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}
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it.path = it.path[:parent.pathlen]
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it.stack = it.stack[:len(it.stack)-1]
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}
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return nil
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}
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// retrieve pulls and caches the current trie node the iterator is traversing.
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// In case of a value node, the additional leaf blob is also populated with the
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// data contents for external interpretation.
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//
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// The method returns whether there are any more data left for inspection.
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func (it *NodeIterator) retrieve() bool {
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// Clear out any previously set values
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it.Hash, it.Node, it.Parent, it.Leaf, it.LeafBlob = common.Hash{}, nil, common.Hash{}, false, nil
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type differenceIterator struct {
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a, b NodeIterator // Nodes returned are those in b - a.
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eof bool // Indicates a has run out of elements
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count int // Number of nodes scanned on either trie
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}
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// If the iteration's done, return no available data
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if it.trie == nil {
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// NewDifferenceIterator constructs a NodeIterator that iterates over elements in b that
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// are not in a. Returns the iterator, and a pointer to an integer recording the number
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// of nodes seen.
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func NewDifferenceIterator(a, b NodeIterator) (NodeIterator, *int) {
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a.Next(true)
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it := &differenceIterator{
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a: a,
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b: b,
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}
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return it, &it.count
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}
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func (it *differenceIterator) Hash() common.Hash {
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return it.b.Hash()
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}
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|
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func (it *differenceIterator) Parent() common.Hash {
|
||||
return it.b.Parent()
|
||||
}
|
||||
|
||||
func (it *differenceIterator) Leaf() bool {
|
||||
return it.b.Leaf()
|
||||
}
|
||||
|
||||
func (it *differenceIterator) LeafBlob() []byte {
|
||||
return it.b.LeafBlob()
|
||||
}
|
||||
|
||||
func (it *differenceIterator) Path() []byte {
|
||||
return it.b.Path()
|
||||
}
|
||||
|
||||
func (it *differenceIterator) Next(bool) bool {
|
||||
// Invariants:
|
||||
// - We always advance at least one element in b.
|
||||
// - At the start of this function, a's path is lexically greater than b's.
|
||||
if !it.b.Next(true) {
|
||||
return false
|
||||
}
|
||||
// Otherwise retrieve the current node and resolve leaf accessors
|
||||
state := it.stack[len(it.stack)-1]
|
||||
it.count += 1
|
||||
|
||||
it.Hash, it.Node, it.Parent = state.hash, state.node, state.parent
|
||||
if value, ok := it.Node.(valueNode); ok {
|
||||
it.Leaf, it.LeafBlob = true, []byte(value)
|
||||
if it.eof {
|
||||
// a has reached eof, so we just return all elements from b
|
||||
return true
|
||||
}
|
||||
|
||||
for {
|
||||
apath, bpath := it.a.Path(), it.b.Path()
|
||||
switch bytes.Compare(apath, bpath) {
|
||||
case -1:
|
||||
// b jumped past a; advance a
|
||||
if !it.a.Next(true) {
|
||||
it.eof = true
|
||||
return true
|
||||
}
|
||||
it.count += 1
|
||||
case 1:
|
||||
// b is before a
|
||||
return true
|
||||
case 0:
|
||||
if it.a.Hash() != it.b.Hash() || it.a.Leaf() != it.b.Leaf() {
|
||||
// Keys are identical, but hashes or leaf status differs
|
||||
return true
|
||||
}
|
||||
if it.a.Leaf() && it.b.Leaf() && !bytes.Equal(it.a.LeafBlob(), it.b.LeafBlob()) {
|
||||
// Both are leaf nodes, but with different values
|
||||
return true
|
||||
}
|
||||
|
||||
// a and b are identical; skip this whole subtree if the nodes have hashes
|
||||
hasHash := it.a.Hash() == common.Hash{}
|
||||
if !it.b.Next(hasHash) {
|
||||
return false
|
||||
}
|
||||
it.count += 1
|
||||
if !it.a.Next(hasHash) {
|
||||
it.eof = true
|
||||
return true
|
||||
}
|
||||
it.count += 1
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (it *differenceIterator) Error() error {
|
||||
if err := it.a.Error(); err != nil {
|
||||
return err
|
||||
}
|
||||
return it.b.Error()
|
||||
}
|
||||
|
@ -99,9 +99,9 @@ func TestNodeIteratorCoverage(t *testing.T) {
|
||||
|
||||
// Gather all the node hashes found by the iterator
|
||||
hashes := make(map[common.Hash]struct{})
|
||||
for it := NewNodeIterator(trie); it.Next(); {
|
||||
if it.Hash != (common.Hash{}) {
|
||||
hashes[it.Hash] = struct{}{}
|
||||
for it := NewNodeIterator(trie); it.Next(true); {
|
||||
if it.Hash() != (common.Hash{}) {
|
||||
hashes[it.Hash()] = struct{}{}
|
||||
}
|
||||
}
|
||||
// Cross check the hashes and the database itself
|
||||
@ -116,3 +116,60 @@ func TestNodeIteratorCoverage(t *testing.T) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestDifferenceIterator(t *testing.T) {
|
||||
triea := newEmpty()
|
||||
valsa := []struct{ k, v string }{
|
||||
{"bar", "b"},
|
||||
{"barb", "ba"},
|
||||
{"bars", "bb"},
|
||||
{"bard", "bc"},
|
||||
{"fab", "z"},
|
||||
{"foo", "a"},
|
||||
{"food", "ab"},
|
||||
{"foos", "aa"},
|
||||
}
|
||||
for _, val := range valsa {
|
||||
triea.Update([]byte(val.k), []byte(val.v))
|
||||
}
|
||||
triea.Commit()
|
||||
|
||||
trieb := newEmpty()
|
||||
valsb := []struct{ k, v string }{
|
||||
{"aardvark", "c"},
|
||||
{"bar", "b"},
|
||||
{"barb", "bd"},
|
||||
{"bars", "be"},
|
||||
{"fab", "z"},
|
||||
{"foo", "a"},
|
||||
{"foos", "aa"},
|
||||
{"food", "ab"},
|
||||
{"jars", "d"},
|
||||
}
|
||||
for _, val := range valsb {
|
||||
trieb.Update([]byte(val.k), []byte(val.v))
|
||||
}
|
||||
trieb.Commit()
|
||||
|
||||
found := make(map[string]string)
|
||||
di, _ := NewDifferenceIterator(NewNodeIterator(triea), NewNodeIterator(trieb))
|
||||
it := NewIteratorFromNodeIterator(di)
|
||||
for it.Next() {
|
||||
found[string(it.Key)] = string(it.Value)
|
||||
}
|
||||
|
||||
all := []struct{ k, v string }{
|
||||
{"aardvark", "c"},
|
||||
{"barb", "bd"},
|
||||
{"bars", "be"},
|
||||
{"jars", "d"},
|
||||
}
|
||||
for _, item := range all {
|
||||
if found[item.k] != item.v {
|
||||
t.Errorf("iterator value mismatch for %s: got %q want %q", item.k, found[item.k], item.v)
|
||||
}
|
||||
}
|
||||
if len(found) != len(all) {
|
||||
t.Errorf("iterator count mismatch: got %d values, want %d", len(found), len(all))
|
||||
}
|
||||
}
|
||||
|
@ -159,7 +159,7 @@ func (t *SecureTrie) Iterator() *Iterator {
|
||||
return t.trie.Iterator()
|
||||
}
|
||||
|
||||
func (t *SecureTrie) NodeIterator() *NodeIterator {
|
||||
func (t *SecureTrie) NodeIterator() NodeIterator {
|
||||
return NewNodeIterator(&t.trie)
|
||||
}
|
||||
|
||||
|
@ -81,9 +81,9 @@ func checkTrieConsistency(db Database, root common.Hash) error {
|
||||
return nil // // Consider a non existent state consistent
|
||||
}
|
||||
it := NewNodeIterator(trie)
|
||||
for it.Next() {
|
||||
for it.Next(true) {
|
||||
}
|
||||
return it.Error
|
||||
return it.Error()
|
||||
}
|
||||
|
||||
// Tests that an empty trie is not scheduled for syncing.
|
||||
|
Loading…
Reference in New Issue
Block a user