Merge branch 'develop'

This commit is contained in:
obscuren 2014-07-07 22:15:35 +02:00
commit 685aebc72e

@ -15,9 +15,8 @@ type DebuggerWindow struct {
engine *qml.Engine engine *qml.Engine
lib *UiLib lib *UiLib
vm *ethchain.Vm vm *ethchain.Vm
Db *Debugger Db *Debugger
breakPoints []int64
} }
func NewDebuggerWindow(lib *UiLib) *DebuggerWindow { func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
@ -30,9 +29,11 @@ func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
} }
win := component.CreateWindow(nil) win := component.CreateWindow(nil)
db := &Debugger{win, make(chan bool), make(chan bool), true, false}
return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db, vm: &ethchain.Vm{}} w := &DebuggerWindow{engine: engine, win: win, lib: lib, vm: &ethchain.Vm{}}
w.Db = NewDebugger(w)
return w
} }
func (self *DebuggerWindow) Show() { func (self *DebuggerWindow) Show() {
@ -138,8 +139,7 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, scriptStr, data
Value: ethutil.Big(valueStr), Value: ethutil.Big(valueStr),
}) })
vm.Verbose = true vm.Verbose = true
vm.Hook = self.Db.halting vm.Dbg = self.Db
vm.BreakPoints = self.breakPoints
self.vm = vm self.vm = vm
self.Db.done = false self.Db.done = false
@ -201,8 +201,7 @@ func (self *DebuggerWindow) ExecCommand(command string) {
self.Logln(err) self.Logln(err)
break break
} }
self.breakPoints = append(self.breakPoints, int64(lineNo)) self.Db.breakPoints = append(self.Db.breakPoints, int64(lineNo))
self.vm.BreakPoints = self.breakPoints
self.Logf("break point set on instruction %d", lineNo) self.Logf("break point set on instruction %d", lineNo)
} else { } else {
self.Logf("'%s' requires line number", cmd[0]) self.Logf("'%s' requires line number", cmd[0])
@ -211,8 +210,7 @@ func (self *DebuggerWindow) ExecCommand(command string) {
if len(cmd) > 1 { if len(cmd) > 1 {
switch cmd[1] { switch cmd[1] {
case "break", "bp": case "break", "bp":
self.breakPoints = nil self.Db.breakPoints = nil
self.vm.BreakPoints = nil
self.Logln("Breakpoints cleared") self.Logln("Breakpoints cleared")
case "log": case "log":
@ -231,16 +229,38 @@ func (self *DebuggerWindow) ExecCommand(command string) {
} }
type Debugger struct { type Debugger struct {
win *qml.Window
N chan bool N chan bool
Q chan bool Q chan bool
done, interrupt bool done, interrupt bool
breakPoints []int64
main *DebuggerWindow
win *qml.Window
}
func NewDebugger(main *DebuggerWindow) *Debugger {
db := &Debugger{make(chan bool), make(chan bool), true, false, nil, main, main.win}
return db
} }
type storeVal struct { type storeVal struct {
Key, Value string Key, Value string
} }
func (self *Debugger) BreakHook(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
self.main.Logln("break on instr:", pc)
return self.halting(pc, op, mem, stack, stateObject)
}
func (self *Debugger) StepHook(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
return self.halting(pc, op, mem, stack, stateObject)
}
func (self *Debugger) BreakPoints() []int64 {
return self.breakPoints
}
func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool { func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
d.win.Root().Call("setInstruction", pc) d.win.Root().Call("setInstruction", pc)
d.win.Root().Call("clearMem") d.win.Root().Call("clearMem")