core/state: no need to prune block if the same (#1332)
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@ -378,8 +378,11 @@ func (p *BlockPruner) backUpOldDb(name string, cache, handles int, namespace str
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// If the items in freezer is less than the block amount that we want to reserve, it is not enough, should stop.
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if itemsOfAncient < p.BlockAmountReserved {
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log.Error("the number of old blocks is not enough to reserve,", "ancient items", itemsOfAncient, "the amount specified", p.BlockAmountReserved)
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log.Error("the number of old blocks is not enough to reserve", "ancient items", itemsOfAncient, "the amount specified", p.BlockAmountReserved)
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return errors.New("the number of old blocks is not enough to reserve")
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} else if itemsOfAncient == p.BlockAmountReserved {
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log.Error("the number of old blocks is the same to be reserved", "ancient items", itemsOfAncient, "the amount specified", p.BlockAmountReserved)
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return errors.New("the number of old blocks is the same to be reserved")
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}
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var oldOffSet uint64
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