fix: waiting for the last simulation before pick best bid (#2507)
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1047f0e59a
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@ -29,11 +29,6 @@ import (
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const (
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// maxBidPerBuilderPerBlock is the max bid number per builder
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maxBidPerBuilderPerBlock = 3
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// leftOverTimeRate is the rate of left over time to simulate a bid
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leftOverTimeRate = 11
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// leftOverTimeScale is the scale of left over time to simulate a bid
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leftOverTimeScale = 10
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)
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var (
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@ -318,18 +313,6 @@ func (b *bidSimulator) newBidLoop() {
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// commit aborts in-flight bid execution with given signal and resubmits a new one.
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commit := func(reason int32, bidRuntime *BidRuntime) {
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// if the left time is not enough to do simulation, return
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var simDuration time.Duration
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if lastBid := b.GetBestBid(bidRuntime.bid.ParentHash); lastBid != nil && lastBid.duration != 0 {
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simDuration = lastBid.duration
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}
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if time.Until(b.bidMustBefore(bidRuntime.bid.ParentHash)) <= simDuration*leftOverTimeRate/leftOverTimeScale {
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log.Debug("BidSimulator: abort commit, not enough time to simulate",
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"builder", bidRuntime.bid.Builder, "bidHash", bidRuntime.bid.Hash().Hex())
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return
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}
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if interruptCh != nil {
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// each commit work will have its own interruptCh to stop work with a reason
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interruptCh <- reason
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@ -370,6 +353,7 @@ func (b *bidSimulator) newBidLoop() {
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expectedValidatorReward: expectedValidatorReward,
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packedBlockReward: big.NewInt(0),
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packedValidatorReward: big.NewInt(0),
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finished: make(chan struct{}),
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}
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simulatingBid := b.GetSimulatingBid(newBid.ParentHash)
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@ -410,11 +394,6 @@ func (b *bidSimulator) newBidLoop() {
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}
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}
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func (b *bidSimulator) bidMustBefore(parentHash common.Hash) time.Time {
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parentHeader := b.chain.GetHeaderByHash(parentHash)
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return bidutil.BidMustBefore(parentHeader, b.chainConfig.Parlia.Period, b.delayLeftOver)
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}
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func (b *bidSimulator) bidBetterBefore(parentHash common.Hash) time.Time {
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parentHeader := b.chain.GetHeaderByHash(parentHash)
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return bidutil.BidBetterBefore(parentHeader, b.chainConfig.Parlia.Period, b.delayLeftOver, b.config.BidSimulationLeftOver)
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@ -530,7 +509,6 @@ func (b *bidSimulator) simBid(interruptCh chan int32, bidRuntime *BidRuntime) {
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// ensure simulation exited then start next simulation
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b.SetSimulatingBid(parentHash, bidRuntime)
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start := time.Now()
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defer func(simStart time.Time) {
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logCtx := []any{
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@ -556,10 +534,11 @@ func (b *bidSimulator) simBid(interruptCh chan int32, bidRuntime *BidRuntime) {
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}
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b.RemoveSimulatingBid(parentHash)
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bidSimTimer.UpdateSince(start)
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close(bidRuntime.finished)
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if success {
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bidRuntime.duration = time.Since(simStart)
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bidSimTimer.UpdateSince(simStart)
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// only recommit self bid when newBidCh is empty
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if len(b.newBidCh) > 0 {
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@ -583,6 +562,14 @@ func (b *bidSimulator) simBid(interruptCh chan int32, bidRuntime *BidRuntime) {
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return
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}
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// if the left time is not enough to do simulation, return
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delay := b.engine.Delay(b.chain, bidRuntime.env.header, &b.delayLeftOver)
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if delay == nil || *delay <= 0 {
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log.Info("BidSimulator: abort commit, not enough time to simulate",
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"builder", bidRuntime.bid.Builder, "bidHash", bidRuntime.bid.Hash().Hex())
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return
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}
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gasLimit := bidRuntime.env.header.GasLimit
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if bidRuntime.env.gasPool == nil {
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bidRuntime.env.gasPool = new(core.GasPool).AddGas(gasLimit)
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@ -650,14 +637,12 @@ func (b *bidSimulator) simBid(interruptCh chan int32, bidRuntime *BidRuntime) {
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if b.config.GreedyMergeTx {
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delay := b.engine.Delay(b.chain, bidRuntime.env.header, &b.delayLeftOver)
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if delay != nil && *delay > 0 {
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stopTimer := time.NewTimer(*delay)
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bidTxsSet := mapset.NewSet[common.Hash]()
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for _, tx := range bidRuntime.bid.Txs {
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bidTxsSet.Add(tx.Hash())
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}
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fillErr := b.bidWorker.fillTransactions(interruptCh, bidRuntime.env, stopTimer, bidTxsSet)
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fillErr := b.bidWorker.fillTransactions(interruptCh, bidRuntime.env, nil, bidTxsSet)
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log.Trace("BidSimulator: greedy merge stopped", "block", bidRuntime.env.header.Number,
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"builder", bidRuntime.bid.Builder, "tx count", bidRuntime.env.tcount-bidTxLen+1, "err", fillErr)
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@ -733,6 +718,7 @@ type BidRuntime struct {
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packedBlockReward *big.Int
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packedValidatorReward *big.Int
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finished chan struct{}
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duration time.Duration
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}
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@ -67,6 +67,9 @@ const (
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// the current 4 mining loops could have asynchronous risk of mining block with
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// save height, keep recently mined blocks to avoid double sign for safety,
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recentMinedCacheLimit = 20
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// the default to wait for the mev miner to finish
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waitMEVMinerEndTimeLimit = 50 * time.Millisecond
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)
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var (
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@ -171,6 +174,7 @@ type getWorkReq struct {
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type bidFetcher interface {
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GetBestBid(parentHash common.Hash) *BidRuntime
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GetSimulatingBid(prevBlockHash common.Hash) *BidRuntime
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}
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// worker is the main object which takes care of submitting new work to consensus engine
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@ -1336,6 +1340,15 @@ LOOP:
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// when in-turn, compare with remote work.
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from := bestWork.coinbase
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if w.bidFetcher != nil && bestWork.header.Difficulty.Cmp(diffInTurn) == 0 {
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if pendingBid := w.bidFetcher.GetSimulatingBid(bestWork.header.ParentHash); pendingBid != nil {
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waitBidTimer := time.NewTimer(waitMEVMinerEndTimeLimit)
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defer waitBidTimer.Stop()
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select {
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case <-waitBidTimer.C:
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case <-pendingBid.finished:
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}
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}
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bestBid := w.bidFetcher.GetBestBid(bestWork.header.ParentHash)
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if bestBid != nil {
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