common/fdlimit: fix windows build (#19068)

This commit is contained in:
Felix Lange 2019-02-14 16:32:22 +01:00 committed by Péter Szilágyi
parent 325334f61a
commit ba90a4aaa4

@ -16,7 +16,9 @@
package fdlimit package fdlimit
import "errors" import "fmt"
const hardlimit = 16384
// Raise tries to maximize the file descriptor allowance of this process // Raise tries to maximize the file descriptor allowance of this process
// to the maximum hard-limit allowed by the OS. // to the maximum hard-limit allowed by the OS.
@ -27,8 +29,8 @@ func Raise(max uint64) (uint64, error) {
// changeable from within a running process // changeable from within a running process
// This way we can always "request" raising the limits, which will either have // This way we can always "request" raising the limits, which will either have
// or not have effect based on the platform we're running on. // or not have effect based on the platform we're running on.
if max > 16384 { if max > hardlimit {
return errors.New("file descriptor limit (16384) reached") return hardlimit, fmt.Errorf("file descriptor limit (%d) reached", hardlimit)
} }
return max, nil return max, nil
} }
@ -37,7 +39,7 @@ func Raise(max uint64) (uint64, error) {
// process. // process.
func Current() (int, error) { func Current() (int, error) {
// Please see Raise for the reason why we use hard coded 16K as the limit // Please see Raise for the reason why we use hard coded 16K as the limit
return 16384, nil return hardlimit, nil
} }
// Maximum retrieves the maximum number of file descriptors this process is // Maximum retrieves the maximum number of file descriptors this process is