Undone fix. Will re-enable once chain resets

This commit is contained in:
obscuren 2015-02-05 14:42:12 -08:00
parent cad53fa191
commit f8c1eb157d

@ -129,20 +129,14 @@ func (self *BlockProcessor) ApplyTransactions(coinbase *state.StateObject, state
cumulativeSum = new(big.Int)
)
done:
for i, tx := range txs {
for _, tx := range txs {
receipt, txGas, err := self.ApplyTransaction(coinbase, state, block, tx, totalUsedGas, transientProcess)
if err != nil {
return nil, nil, nil, nil, err
switch {
case IsNonceErr(err):
err = nil // ignore error
continue
return nil, nil, nil, nil, err
case IsGasLimitErr(err):
unhandled = txs[i:]
break done
return nil, nil, nil, nil, err
default:
statelogger.Infoln(err)
erroneous = append(erroneous, tx)
@ -260,9 +254,8 @@ func (sm *BlockProcessor) ValidateBlock(block, parent *types.Block) error {
return fmt.Errorf("Difficulty check failed for block %v, %v", block.Header().Difficulty, expd)
}
diff := block.Header().Time - parent.Header().Time
if diff <= 0 {
return ValidationError("Block timestamp not after prev block %v (%v - %v)", diff, block.Header().Time, sm.bc.CurrentBlock().Header().Time)
if block.Time() < parent.Time() {
return ValidationError("Block timestamp not after prev block (%v - %v)", block.Header().Time, parent.Header().Time)
}
if block.Time() > time.Now().Unix() {