* fix: crash of highestVerifiedHeader
* fix: panic of blobpool
* fix: genesis set up
* 1. modify NewDatabaseWithNodeDB to upstream
2. fix race use of hasher in statedb
3. fix use wrong value when updateTrie
* fix dir legacypool
* fix dir blobpool
* fix dir vote
* remove diffsync related code
* fix core/state/snapshot
* disable pipeCommit for now
* fix applyTransaction for bloom setting
* CI: fast finality in gasprice test
* CI: diffFetcher was removed
* CI: downloader, remove beaconsync test
* CI: no beaconsync in downloader, remove a failed case
TestCheckpointChallenge was removed in:
https://github.com/ethereum/go-ethereum/pull/27147
since after merge, it is useless for ethereum, but might be useful for BSC.
disable the case right now, as it is not a big issue.
* CI: bsc protocol decHandlers
* CI: receipt Bloom process
* 1. skip CheckConfigForkOrder for non-parlia engine
2. all test cases in core work well now
cd core && go test ./... -v
* fix test cases in trie dir
* CI: no beaconsync in downloader, remove a failed case(redo)
* fix dir miner
* fix dir cmd/geth
* CI: filter test, BaseFee & Finality
* fix dir graphql
* remove diffStore
* fix ethclient
* fix TestRPCGetTransactionReceipt
* fix dir internal
* ut add dir ethstats and signer
* disable pipeCommit thoroughly; fix concurrent map iteration and map write in statedb
* CI: fix snap sync
it could be changed by mistake
* fix tests/Run to generate snapshot
* prepare for merge
* remove useless
* use common hasher in getDeletedStateObject, no race here
* an critical comment for state.Prepare
* do not copy nil accessList
* add omitempty tag for unused new fields of core.Genesis
* remove totalFees
* calculate fees before FinalizeAndAssemble
* revert interface Finalize of consensus
* do not double gas limit upon london block
* use Leveldb as default
* Revert "remove diffStore"
This reverts commit df343b137412b0beb25298a6ba9c3c19e47f20b1.
* Revert "remove diffsync related code"
This reverts commit 8d84b81feae5d794cb5d7fcfdb7f5f7da751941b.
* compile pass after revert
* remove diffsync
* fix dir eth/protocols/trust
* fix TestFastNode
* decHandlers for trust protocol
* keep persist diff in test
This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
Makes the `geth account ... ` commands usable even if a geth-process is already executing, since the account commands do not read the chaindata, it was not required for those to use the same locking mechanism.
---
Signed-off-by: jsvisa <delweng@gmail.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
Co-authored-by: Sina Mahmoodi <itz.s1na@gmail.com>
* cmd/utils, node: switch to Pebble as the default db if none exists
* node: fall back to LevelDB on platforms not supporting Pebble
* core/rawdb, node: default to Pebble at the node level
* cmd/geth: fix some tests explicitly using leveldb
* ethdb/pebble: allow double closes, makes tests simpler
* eth: cmd: deprecate personal namespace
* eth: cmd: move deprecation to node
* node: disable toml of enablepersonal
* node: disable personal on ipc as well
* Update node/node.go
Co-authored-by: Martin Holst Swende <martin@swende.se>
* console: error -> warn
* node: less roulette
---------
Co-authored-by: Martin Holst Swende <martin@swende.se>
* dep: upgrade secp256k1 to use btcec/v2 v2.3.2 and update insecurity pkg
* build ci: upgrade go to 1.19 and golangci-lint to 1.50.1
* docs: fix format that does not follow the goimports
* dep: redirect github.com/bnb-chain/tendermint to v0.31.13
* ci: disable GOPROXY
Here we add special handling for sending an error response when the write timeout of the
HTTP server is just about to expire. This is surprisingly difficult to get right, since is
must be ensured that all output is fully flushed in time, which needs support from
multiple levels of the RPC handler stack:
The timeout response can't use chunked transfer-encoding because there is no way to write
the final terminating chunk. net/http writes it when the topmost handler returns, but the
timeout will already be over by the time that happens. We decided to disable chunked
encoding by setting content-length explicitly.
Gzip compression must also be disabled for timeout responses because we don't know the
true content-length before compressing all output, i.e. compression would reintroduce
chunked transfer-encoding.
This change ensures the HTTP server will always terminate within
at most 5s, even when all connections are busy and do not become
idle.
Co-authored-by: Felix Lange <fjl@twurst.com>
This changes the node setup to ignore datadir files
static-nodes.json
trusted-nodes.json
When these files are present, it an error will be printed to the log.
This changes the CI / release builds to use the latest Go version. It also
upgrades golangci-lint to a newer version compatible with Go 1.19.
In Go 1.19, godoc has gained official support for links and lists. The
syntax for code blocks in doc comments has changed and now requires a
leading tab character. gofmt adapts comments to the new syntax
automatically, so there are a lot of comment re-formatting changes in this
PR. We need to apply the new format in order to pass the CI lint stage with
Go 1.19.
With the linter upgrade, I have decided to disable 'gosec' - it produces
too many false-positive warnings. The 'deadcode' and 'varcheck' linters
have also been removed because golangci-lint warns about them being
unmaintained. 'unused' provides similar coverage and we already have it
enabled, so we don't lose much with this change.
This adds a generic mechanism for 'dial options' in the RPC client,
and also implements a specific dial option for the JWT authentication
mechanism used by the engine API. Some real tests for the server-side
authentication handling are also added.
Co-authored-by: Joshua Gutow <jgutow@optimism.io>
Co-authored-by: Felix Lange <fjl@twurst.com>
This change makes http.Server.ReadHeaderTimeout configurable separately
from ReadTimeout for RPC servers. The default is set to the same as
ReadTimeout, which in order to cause no change in existing deployments.
This change ensures the HTTP server will always terminate within
at most 5s, even when all connections are busy and do not become
idle.
Co-authored-by: Felix Lange <fjl@twurst.com>