This avoids copying the input []byte while decoding trie nodes. In most
cases, particularly when the input slice is provided by the underlying
database, this optimization is safe to use.
For cases where the origin of the input slice is unclear, the copying version
is retained. The new code performs better even when the input must be
copied, because it is now only copied once in decodeNode.
This change speeds up trie hashing and all other activities that require
RLP encoding of trie nodes by approximately 20%. The speedup is achieved by
avoiding reflection overhead during node encoding.
The interface type trie.node now contains a method 'encode' that works with
rlp.EncoderBuffer. Management of EncoderBuffers is left to calling code.
trie.hasher, which is pooled to avoid allocations, now maintains an
EncoderBuffer. This means memory resources related to trie node encoding
are tied to the hasher pool.
Co-authored-by: Felix Lange <fjl@twurst.com>
core/types: use stacktrie for derivesha
trie: add stacktrie file
trie: fix linter
core/types: use stacktrie for derivesha
rebased: adapt stacktrie to the newer version of DeriveSha
Co-authored-by: Martin Holst Swende <martin@swende.se>
More linter fixes
review feedback: no key offset for nodes converted to hashes
trie: use EncodeRLP for full nodes
core/types: insert txs in order in derivesha
trie: tests for derivesha with stacktrie
trie: make stacktrie use pooled hashers
trie: make stacktrie reuse tmp slice space
trie: minor polishes on stacktrie
trie/stacktrie: less rlp dancing
core/types: explain the contorsions in DeriveSha
ci: fix goimport errors
trie: clear mem on subtrie hashing
squashme: linter fix
stracktrie: use pooling, less allocs (#3)
trie: in-place hex prefix, reduce allocs and add rawNode.EncodeRLP
Reintroduce the `[]node` method, add the missing `EncodeRLP` implementation for `rawNode` and calculate the hex prefix in place.
Co-authored-by: Martin Holst Swende <martin@swende.se>
Co-authored-by: Martin Holst Swende <martin@swende.se>
This change introduces garbage collection for the light client. Historical
chain data is deleted periodically. If you want to disable the GC, use
the --light.nopruning flag.
* all: freezer style syncing
core, eth, les, light: clean up freezer relative APIs
core, eth, les, trie, ethdb, light: clean a bit
core, eth, les, light: add unit tests
core, light: rewrite setHead function
core, eth: fix downloader unit tests
core: add receipt chain insertion test
core: use constant instead of hardcoding table name
core: fix rollback
core: fix setHead
core/rawdb: remove canonical block first and then iterate side chain
core/rawdb, ethdb: add hasAncient interface
eth/downloader: calculate ancient limit via cht first
core, eth, ethdb: lots of fixes
* eth/downloader: print ancient disable log only for fast sync
This PR is a more advanced form of the dirty-to-clean cacher (#18995),
where we reuse previous database write batches as datasets to uncache,
saving a dirty-trie-iteration and a dirty-trie-rlp-reencoding per block.
The current trie memory database/cache that we do pruning on stores
trie nodes as binary rlp encoded blobs, and also stores the node
relationships/references for GC purposes. However, most of the trie
nodes (everything apart from a value node) is in essence just a
collection of references.
This PR switches out the RLP encoded trie blobs with the
collapsed-but-not-serialized trie nodes. This permits most of the
references to be recovered from within the node data structure,
avoiding the need to track them a second time (expensive memory wise).