* focus on performance improvement in many aspects.
1. Do BlockBody verification concurrently;
2. Do calculation of intermediate root concurrently;
3. Preload accounts before processing blocks;
4. Make the snapshot layers configurable.
5. Reuse some object to reduce GC.
add
* rlp: improve decoder stream implementation (#22858)
This commit makes various cleanup changes to rlp.Stream.
* rlp: shrink Stream struct
This removes a lot of unused padding space in Stream by reordering the
fields. The size of Stream changes from 120 bytes to 88 bytes. Stream
instances are internally cached and reused using sync.Pool, so this does
not improve performance.
* rlp: simplify list stack
The list stack kept track of the size of the current list context as
well as the current offset into it. The size had to be stored in the
stack in order to subtract it from the remaining bytes of any enclosing
list in ListEnd. It seems that this can be implemented in a simpler
way: just subtract the size from the enclosing list context in List instead.
* rlp: use atomic.Value for type cache (#22902)
All encoding/decoding operations read the type cache to find the
writer/decoder function responsible for a type. When analyzing CPU
profiles of geth during sync, I found that the use of sync.RWMutex in
cache lookups appears in the profiles. It seems we are running into
CPU cache contention problems when package rlp is heavily used
on all CPU cores during sync.
This change makes it use atomic.Value + a writer lock instead of
sync.RWMutex. In the common case where the typeinfo entry is present in
the cache, we simply fetch the map and lookup the type.
* rlp: optimize byte array handling (#22924)
This change improves the performance of encoding/decoding [N]byte.
name old time/op new time/op delta
DecodeByteArrayStruct-8 336ns ± 0% 246ns ± 0% -26.98% (p=0.000 n=9+10)
EncodeByteArrayStruct-8 225ns ± 1% 148ns ± 1% -34.12% (p=0.000 n=10+10)
name old alloc/op new alloc/op delta
DecodeByteArrayStruct-8 120B ± 0% 48B ± 0% -60.00% (p=0.000 n=10+10)
EncodeByteArrayStruct-8 0.00B 0.00B ~ (all equal)
* rlp: optimize big.Int decoding for size <= 32 bytes (#22927)
This change grows the static integer buffer in Stream to 32 bytes,
making it possible to decode 256bit integers without allocating a
temporary buffer.
In the recent commit 088da24, Stream struct size decreased from 120
bytes down to 88 bytes. This commit grows the struct to 112 bytes again,
but the size change will not degrade performance because Stream
instances are internally cached in sync.Pool.
name old time/op new time/op delta
DecodeBigInts-8 12.2µs ± 0% 8.6µs ± 4% -29.58% (p=0.000 n=9+10)
name old speed new speed delta
DecodeBigInts-8 230MB/s ± 0% 326MB/s ± 4% +42.04% (p=0.000 n=9+10)
* eth/protocols/eth, les: avoid Raw() when decoding HashOrNumber (#22841)
Getting the raw value is not necessary to decode this type, and
decoding it directly from the stream is faster.
* fix testcase
* debug no lazy
* fix can not repair
* address comments
Co-authored-by: Felix Lange <fjl@twurst.com>
core/types: use stacktrie for derivesha
trie: add stacktrie file
trie: fix linter
core/types: use stacktrie for derivesha
rebased: adapt stacktrie to the newer version of DeriveSha
Co-authored-by: Martin Holst Swende <martin@swende.se>
More linter fixes
review feedback: no key offset for nodes converted to hashes
trie: use EncodeRLP for full nodes
core/types: insert txs in order in derivesha
trie: tests for derivesha with stacktrie
trie: make stacktrie use pooled hashers
trie: make stacktrie reuse tmp slice space
trie: minor polishes on stacktrie
trie/stacktrie: less rlp dancing
core/types: explain the contorsions in DeriveSha
ci: fix goimport errors
trie: clear mem on subtrie hashing
squashme: linter fix
stracktrie: use pooling, less allocs (#3)
trie: in-place hex prefix, reduce allocs and add rawNode.EncodeRLP
Reintroduce the `[]node` method, add the missing `EncodeRLP` implementation for `rawNode` and calculate the hex prefix in place.
Co-authored-by: Martin Holst Swende <martin@swende.se>
Co-authored-by: Martin Holst Swende <martin@swende.se>
This change introduces garbage collection for the light client. Historical
chain data is deleted periodically. If you want to disable the GC, use
the --light.nopruning flag.
* all: freezer style syncing
core, eth, les, light: clean up freezer relative APIs
core, eth, les, trie, ethdb, light: clean a bit
core, eth, les, light: add unit tests
core, light: rewrite setHead function
core, eth: fix downloader unit tests
core: add receipt chain insertion test
core: use constant instead of hardcoding table name
core: fix rollback
core: fix setHead
core/rawdb: remove canonical block first and then iterate side chain
core/rawdb, ethdb: add hasAncient interface
eth/downloader: calculate ancient limit via cht first
core, eth, ethdb: lots of fixes
* eth/downloader: print ancient disable log only for fast sync
This PR is a more advanced form of the dirty-to-clean cacher (#18995),
where we reuse previous database write batches as datasets to uncache,
saving a dirty-trie-iteration and a dirty-trie-rlp-reencoding per block.
The current trie memory database/cache that we do pruning on stores
trie nodes as binary rlp encoded blobs, and also stores the node
relationships/references for GC purposes. However, most of the trie
nodes (everything apart from a value node) is in essence just a
collection of references.
This PR switches out the RLP encoded trie blobs with the
collapsed-but-not-serialized trie nodes. This permits most of the
references to be recovered from within the node data structure,
avoiding the need to track them a second time (expensive memory wise).