// Package scard provides bindings to the PC/SC API. package scard import ( "time" "unsafe" ) type CardStatus struct { Reader string State State ActiveProtocol Protocol Atr []byte } type ReaderState struct { Reader string UserData interface{} CurrentState StateFlag EventState StateFlag Atr []byte } type Context struct { ctx uintptr } type Card struct { handle uintptr activeProtocol Protocol } // wraps SCardEstablishContext func EstablishContext() (*Context, error) { ctx, r := scardEstablishContext(ScopeSystem, 0, 0) if r != ErrSuccess { return nil, r } return &Context{ctx: ctx}, nil } // wraps SCardIsValidContext func (ctx *Context) IsValid() (bool, error) { r := scardIsValidContext(ctx.ctx) switch r { case ErrSuccess: return true, nil case ErrInvalidHandle: return false, nil default: return false, r } } // wraps SCardCancel func (ctx *Context) Cancel() error { r := scardCancel(ctx.ctx) if r != ErrSuccess { return r } return nil } // wraps SCardReleaseContext func (ctx *Context) Release() error { r := scardReleaseContext(ctx.ctx) if r != ErrSuccess { return r } return nil } // wraps SCardListReaders func (ctx *Context) ListReaders() ([]string, error) { needed, r := scardListReaders(ctx.ctx, nil, nil, 0) if r != ErrSuccess { return nil, r } buf := make(strbuf, needed) n, r := scardListReaders(ctx.ctx, nil, buf.ptr(), uint32(len(buf))) if r != ErrSuccess { return nil, r } return decodemstr(buf[:n]), nil } // wraps SCardListReaderGroups func (ctx *Context) ListReaderGroups() ([]string, error) { needed, r := scardListReaderGroups(ctx.ctx, nil, 0) if r != ErrSuccess { return nil, r } buf := make(strbuf, needed) n, r := scardListReaderGroups(ctx.ctx, buf.ptr(), uint32(len(buf))) if r != ErrSuccess { return nil, r } return decodemstr(buf[:n]), nil } // wraps SCardGetStatusChange func (ctx *Context) GetStatusChange(readerStates []ReaderState, timeout time.Duration) error { dwTimeout := durationToTimeout(timeout) states := make([]scardReaderState, len(readerStates)) for i := range readerStates { var err error states[i], err = readerStates[i].toSys() if err != nil { return err } } r := scardGetStatusChange(ctx.ctx, dwTimeout, states) if r != ErrSuccess { return r } for i := range readerStates { (&readerStates[i]).update(&states[i]) } return nil } // wraps SCardConnect func (ctx *Context) Connect(reader string, mode ShareMode, proto Protocol) (*Card, error) { creader, err := encodestr(reader) if err != nil { return nil, err } handle, activeProtocol, r := scardConnect(ctx.ctx, creader.ptr(), mode, proto) if r != ErrSuccess { return nil, r } return &Card{handle: handle, activeProtocol: activeProtocol}, nil } // wraps SCardDisconnect func (card *Card) Disconnect(d Disposition) error { r := scardDisconnect(card.handle, d) if r != ErrSuccess { return r } return nil } // wraps SCardReconnect func (card *Card) Reconnect(mode ShareMode, proto Protocol, disp Disposition) error { activeProtocol, r := scardReconnect(card.handle, mode, proto, disp) if r != ErrSuccess { return r } card.activeProtocol = activeProtocol return nil } // wraps SCardBeginTransaction func (card *Card) BeginTransaction() error { r := scardBeginTransaction(card.handle) if r != ErrSuccess { return r } return nil } // wraps SCardEndTransaction func (card *Card) EndTransaction(disp Disposition) error { r := scardEndTransaction(card.handle, disp) if r != ErrSuccess { return r } return nil } // wraps SCardStatus func (card *Card) Status() (*CardStatus, error) { reader, state, proto, atr, err := scardCardStatus(card.handle) if err != ErrSuccess { return nil, err } return &CardStatus{Reader: reader, State: state, ActiveProtocol: proto, Atr: atr}, nil } // wraps SCardTransmit func (card *Card) Transmit(cmd []byte) ([]byte, error) { rsp := make([]byte, maxBufferSizeExtended) rspLen, err := scardTransmit(card.handle, card.activeProtocol, cmd, rsp) if err != ErrSuccess { return nil, err } return rsp[:rspLen], nil } // wraps SCardControl func (card *Card) Control(ioctl uint32, in []byte) ([]byte, error) { var out [0xffff]byte outLen, err := scardControl(card.handle, ioctl, in, out[:]) if err != ErrSuccess { return nil, err } return out[:outLen], nil } // wraps SCardGetAttrib func (card *Card) GetAttrib(id Attrib) ([]byte, error) { needed, err := scardGetAttrib(card.handle, id, nil) if err != ErrSuccess { return nil, err } var attrib = make([]byte, needed) n, err := scardGetAttrib(card.handle, id, attrib) if err != ErrSuccess { return nil, err } return attrib[:n], nil } // wraps SCardSetAttrib func (card *Card) SetAttrib(id Attrib, data []byte) error { err := scardSetAttrib(card.handle, id, data) if err != ErrSuccess { return err } return nil } func durationToTimeout(timeout time.Duration) uint32 { switch { case timeout < 0: return infiniteTimeout case timeout > time.Duration(infiniteTimeout)*time.Millisecond: return infiniteTimeout - 1 default: return uint32(timeout / time.Millisecond) } } func (buf strbuf) ptr() unsafe.Pointer { return unsafe.Pointer(&buf[0]) } func (buf strbuf) split() []strbuf { var chunks []strbuf for len(buf) > 0 && buf[0] != 0 { i := 0 for i = range buf { if buf[i] == 0 { break } } chunks = append(chunks, buf[:i+1]) buf = buf[i+1:] } return chunks } func encodemstr(strings ...string) (strbuf, error) { var buf strbuf for _, s := range strings { utf16, err := encodestr(s) if err != nil { return nil, err } buf = append(buf, utf16...) } buf = append(buf, 0) return buf, nil } func decodemstr(buf strbuf) []string { var strings []string for _, chunk := range buf.split() { strings = append(strings, decodestr(chunk)) } return strings }