bsc/log/format_test.go
Martin Holst Swende dd0d0a2522
slog: faster and less memory-consumption (#28621)
These changes improves the performance of the non-coloured terminal formatting, _quite a lot_. 

```
name               old time/op    new time/op    delta
TerminalHandler-8    10.2µs ±15%     5.4µs ± 9%  -47.02%  (p=0.008 n=5+5)

name               old alloc/op   new alloc/op   delta
TerminalHandler-8    2.17kB ± 0%    0.40kB ± 0%  -81.46%  (p=0.008 n=5+5)

name               old allocs/op  new allocs/op  delta
TerminalHandler-8      33.0 ± 0%       5.0 ± 0%  -84.85%  (p=0.008 n=5+5)
```

I tried to _somewhat_ organize the commits, but the it might still be a bit chaotic. Some core insights: 

- The function `terminalHandler.Handl` uses a mutex, and writes all output immediately to 'upstream'. Thus, it can reuse a scratch-buffer every time. 
- This buffer can be propagated internally, making all the internal formatters either write directly to it,
- OR, make  use of the `tmp := buf.AvailableBuffer()` in some cases, where a byte buffer "extra capacity" can be temporarily used. 
- The `slog` package  uses `Attr` by value. It makes sense to minimize operating on them, since iterating / collecting into a new slice, iterating again etc causes copy-on-heap. Better to operate on them only once. 
- If we want to do padding, it's better to copy from a constant `space`-buffer than to invoke `bytes.Repeat` every single time.
2023-12-01 13:28:20 +01:00

25 lines
407 B
Go

package log
import (
"math/rand"
"testing"
)
var sink []byte
func BenchmarkPrettyInt64Logfmt(b *testing.B) {
buf := make([]byte, 100)
b.ReportAllocs()
for i := 0; i < b.N; i++ {
sink = appendInt64(buf, rand.Int63())
}
}
func BenchmarkPrettyUint64Logfmt(b *testing.B) {
buf := make([]byte, 100)
b.ReportAllocs()
for i := 0; i < b.N; i++ {
sink = appendUint64(buf, rand.Uint64(), false)
}
}