bsc/rpc/client.go
Felix Lange 04e175b8ec rpc: implement websockets with github.com/gorilla/websocket (#19866)
* rpc: implement websockets with github.com/gorilla/websocket

This change makes package rpc use the github.com/gorilla/websocket
package for WebSockets instead of golang.org/x/net/websocket. The new
library is more robust and supports all WebSocket features including
continuation frames.

There are new tests for two issues with the previously-used library:

  - TestWebsocketClientPing checks handling of Ping frames.
  - TestWebsocketLargeCall checks whether the request size limit is
    applied correctly.

* rpc: raise HTTP/WebSocket request size limit to 5MB

* rpc: remove default origin for client connections

The client used to put the local hostname into the Origin header because
the server wanted an origin to accept the connection, but that's silly:
Origin is for browsers/websites. The nobody would whitelist a particular
hostname.

Now that the server doesn't need Origin anymore, don't bother setting
one for clients. Users who need an origin can use DialWebsocket to
create a client with arbitrary origin if needed.

* vendor: put golang.org/x/net/websocket back

* rpc: don't set Origin header for empty (default) origin

* rpc: add HTTP status code to handshake error

This makes it easier to debug failing connections.

* ethstats: use github.com/gorilla/websocket

* rpc: fix lint
2019-07-22 13:22:39 +03:00

626 lines
19 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package rpc
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"net/url"
"reflect"
"strconv"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/log"
)
var (
ErrClientQuit = errors.New("client is closed")
ErrNoResult = errors.New("no result in JSON-RPC response")
ErrSubscriptionQueueOverflow = errors.New("subscription queue overflow")
errClientReconnected = errors.New("client reconnected")
errDead = errors.New("connection lost")
)
const (
// Timeouts
defaultDialTimeout = 10 * time.Second // used if context has no deadline
subscribeTimeout = 5 * time.Second // overall timeout eth_subscribe, rpc_modules calls
)
const (
// Subscriptions are removed when the subscriber cannot keep up.
//
// This can be worked around by supplying a channel with sufficiently sized buffer,
// but this can be inconvenient and hard to explain in the docs. Another issue with
// buffered channels is that the buffer is static even though it might not be needed
// most of the time.
//
// The approach taken here is to maintain a per-subscription linked list buffer
// shrinks on demand. If the buffer reaches the size below, the subscription is
// dropped.
maxClientSubscriptionBuffer = 20000
)
// BatchElem is an element in a batch request.
type BatchElem struct {
Method string
Args []interface{}
// The result is unmarshaled into this field. Result must be set to a
// non-nil pointer value of the desired type, otherwise the response will be
// discarded.
Result interface{}
// Error is set if the server returns an error for this request, or if
// unmarshaling into Result fails. It is not set for I/O errors.
Error error
}
// Client represents a connection to an RPC server.
type Client struct {
idgen func() ID // for subscriptions
isHTTP bool
services *serviceRegistry
idCounter uint32
// This function, if non-nil, is called when the connection is lost.
reconnectFunc reconnectFunc
// writeConn is used for writing to the connection on the caller's goroutine. It should
// only be accessed outside of dispatch, with the write lock held. The write lock is
// taken by sending on requestOp and released by sending on sendDone.
writeConn jsonWriter
// for dispatch
close chan struct{}
closing chan struct{} // closed when client is quitting
didClose chan struct{} // closed when client quits
reconnected chan ServerCodec // where write/reconnect sends the new connection
readOp chan readOp // read messages
readErr chan error // errors from read
reqInit chan *requestOp // register response IDs, takes write lock
reqSent chan error // signals write completion, releases write lock
reqTimeout chan *requestOp // removes response IDs when call timeout expires
}
type reconnectFunc func(ctx context.Context) (ServerCodec, error)
type clientContextKey struct{}
type clientConn struct {
codec ServerCodec
handler *handler
}
func (c *Client) newClientConn(conn ServerCodec) *clientConn {
ctx := context.WithValue(context.Background(), clientContextKey{}, c)
handler := newHandler(ctx, conn, c.idgen, c.services)
return &clientConn{conn, handler}
}
func (cc *clientConn) close(err error, inflightReq *requestOp) {
cc.handler.close(err, inflightReq)
cc.codec.Close()
}
type readOp struct {
msgs []*jsonrpcMessage
batch bool
}
type requestOp struct {
ids []json.RawMessage
err error
resp chan *jsonrpcMessage // receives up to len(ids) responses
sub *ClientSubscription // only set for EthSubscribe requests
}
func (op *requestOp) wait(ctx context.Context, c *Client) (*jsonrpcMessage, error) {
select {
case <-ctx.Done():
// Send the timeout to dispatch so it can remove the request IDs.
if !c.isHTTP {
select {
case c.reqTimeout <- op:
case <-c.closing:
}
}
return nil, ctx.Err()
case resp := <-op.resp:
return resp, op.err
}
}
// Dial creates a new client for the given URL.
//
// The currently supported URL schemes are "http", "https", "ws" and "wss". If rawurl is a
// file name with no URL scheme, a local socket connection is established using UNIX
// domain sockets on supported platforms and named pipes on Windows. If you want to
// configure transport options, use DialHTTP, DialWebsocket or DialIPC instead.
//
// For websocket connections, the origin is set to the local host name.
//
// The client reconnects automatically if the connection is lost.
func Dial(rawurl string) (*Client, error) {
return DialContext(context.Background(), rawurl)
}
// DialContext creates a new RPC client, just like Dial.
//
// The context is used to cancel or time out the initial connection establishment. It does
// not affect subsequent interactions with the client.
func DialContext(ctx context.Context, rawurl string) (*Client, error) {
u, err := url.Parse(rawurl)
if err != nil {
return nil, err
}
switch u.Scheme {
case "http", "https":
return DialHTTP(rawurl)
case "ws", "wss":
return DialWebsocket(ctx, rawurl, "")
case "stdio":
return DialStdIO(ctx)
case "":
return DialIPC(ctx, rawurl)
default:
return nil, fmt.Errorf("no known transport for URL scheme %q", u.Scheme)
}
}
// Client retrieves the client from the context, if any. This can be used to perform
// 'reverse calls' in a handler method.
func ClientFromContext(ctx context.Context) (*Client, bool) {
client, ok := ctx.Value(clientContextKey{}).(*Client)
return client, ok
}
func newClient(initctx context.Context, connect reconnectFunc) (*Client, error) {
conn, err := connect(initctx)
if err != nil {
return nil, err
}
c := initClient(conn, randomIDGenerator(), new(serviceRegistry))
c.reconnectFunc = connect
return c, nil
}
func initClient(conn ServerCodec, idgen func() ID, services *serviceRegistry) *Client {
_, isHTTP := conn.(*httpConn)
c := &Client{
idgen: idgen,
isHTTP: isHTTP,
services: services,
writeConn: conn,
close: make(chan struct{}),
closing: make(chan struct{}),
didClose: make(chan struct{}),
reconnected: make(chan ServerCodec),
readOp: make(chan readOp),
readErr: make(chan error),
reqInit: make(chan *requestOp),
reqSent: make(chan error, 1),
reqTimeout: make(chan *requestOp),
}
if !isHTTP {
go c.dispatch(conn)
}
return c
}
// RegisterName creates a service for the given receiver type under the given name. When no
// methods on the given receiver match the criteria to be either a RPC method or a
// subscription an error is returned. Otherwise a new service is created and added to the
// service collection this client provides to the server.
func (c *Client) RegisterName(name string, receiver interface{}) error {
return c.services.registerName(name, receiver)
}
func (c *Client) nextID() json.RawMessage {
id := atomic.AddUint32(&c.idCounter, 1)
return strconv.AppendUint(nil, uint64(id), 10)
}
// SupportedModules calls the rpc_modules method, retrieving the list of
// APIs that are available on the server.
func (c *Client) SupportedModules() (map[string]string, error) {
var result map[string]string
ctx, cancel := context.WithTimeout(context.Background(), subscribeTimeout)
defer cancel()
err := c.CallContext(ctx, &result, "rpc_modules")
return result, err
}
// Close closes the client, aborting any in-flight requests.
func (c *Client) Close() {
if c.isHTTP {
return
}
select {
case c.close <- struct{}{}:
<-c.didClose
case <-c.didClose:
}
}
// Call performs a JSON-RPC call with the given arguments and unmarshals into
// result if no error occurred.
//
// The result must be a pointer so that package json can unmarshal into it. You
// can also pass nil, in which case the result is ignored.
func (c *Client) Call(result interface{}, method string, args ...interface{}) error {
ctx := context.Background()
return c.CallContext(ctx, result, method, args...)
}
// CallContext performs a JSON-RPC call with the given arguments. If the context is
// canceled before the call has successfully returned, CallContext returns immediately.
//
// The result must be a pointer so that package json can unmarshal into it. You
// can also pass nil, in which case the result is ignored.
func (c *Client) CallContext(ctx context.Context, result interface{}, method string, args ...interface{}) error {
msg, err := c.newMessage(method, args...)
if err != nil {
return err
}
op := &requestOp{ids: []json.RawMessage{msg.ID}, resp: make(chan *jsonrpcMessage, 1)}
if c.isHTTP {
err = c.sendHTTP(ctx, op, msg)
} else {
err = c.send(ctx, op, msg)
}
if err != nil {
return err
}
// dispatch has accepted the request and will close the channel when it quits.
switch resp, err := op.wait(ctx, c); {
case err != nil:
return err
case resp.Error != nil:
return resp.Error
case len(resp.Result) == 0:
return ErrNoResult
default:
return json.Unmarshal(resp.Result, &result)
}
}
// BatchCall sends all given requests as a single batch and waits for the server
// to return a response for all of them.
//
// In contrast to Call, BatchCall only returns I/O errors. Any error specific to
// a request is reported through the Error field of the corresponding BatchElem.
//
// Note that batch calls may not be executed atomically on the server side.
func (c *Client) BatchCall(b []BatchElem) error {
ctx := context.Background()
return c.BatchCallContext(ctx, b)
}
// BatchCall sends all given requests as a single batch and waits for the server
// to return a response for all of them. The wait duration is bounded by the
// context's deadline.
//
// In contrast to CallContext, BatchCallContext only returns errors that have occurred
// while sending the request. Any error specific to a request is reported through the
// Error field of the corresponding BatchElem.
//
// Note that batch calls may not be executed atomically on the server side.
func (c *Client) BatchCallContext(ctx context.Context, b []BatchElem) error {
msgs := make([]*jsonrpcMessage, len(b))
op := &requestOp{
ids: make([]json.RawMessage, len(b)),
resp: make(chan *jsonrpcMessage, len(b)),
}
for i, elem := range b {
msg, err := c.newMessage(elem.Method, elem.Args...)
if err != nil {
return err
}
msgs[i] = msg
op.ids[i] = msg.ID
}
var err error
if c.isHTTP {
err = c.sendBatchHTTP(ctx, op, msgs)
} else {
err = c.send(ctx, op, msgs)
}
// Wait for all responses to come back.
for n := 0; n < len(b) && err == nil; n++ {
var resp *jsonrpcMessage
resp, err = op.wait(ctx, c)
if err != nil {
break
}
// Find the element corresponding to this response.
// The element is guaranteed to be present because dispatch
// only sends valid IDs to our channel.
var elem *BatchElem
for i := range msgs {
if bytes.Equal(msgs[i].ID, resp.ID) {
elem = &b[i]
break
}
}
if resp.Error != nil {
elem.Error = resp.Error
continue
}
if len(resp.Result) == 0 {
elem.Error = ErrNoResult
continue
}
elem.Error = json.Unmarshal(resp.Result, elem.Result)
}
return err
}
// Notify sends a notification, i.e. a method call that doesn't expect a response.
func (c *Client) Notify(ctx context.Context, method string, args ...interface{}) error {
op := new(requestOp)
msg, err := c.newMessage(method, args...)
if err != nil {
return err
}
msg.ID = nil
if c.isHTTP {
return c.sendHTTP(ctx, op, msg)
} else {
return c.send(ctx, op, msg)
}
}
// EthSubscribe registers a subscripion under the "eth" namespace.
func (c *Client) EthSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
return c.Subscribe(ctx, "eth", channel, args...)
}
// ShhSubscribe registers a subscripion under the "shh" namespace.
func (c *Client) ShhSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
return c.Subscribe(ctx, "shh", channel, args...)
}
// Subscribe calls the "<namespace>_subscribe" method with the given arguments,
// registering a subscription. Server notifications for the subscription are
// sent to the given channel. The element type of the channel must match the
// expected type of content returned by the subscription.
//
// The context argument cancels the RPC request that sets up the subscription but has no
// effect on the subscription after Subscribe has returned.
//
// Slow subscribers will be dropped eventually. Client buffers up to 20000 notifications
// before considering the subscriber dead. The subscription Err channel will receive
// ErrSubscriptionQueueOverflow. Use a sufficiently large buffer on the channel or ensure
// that the channel usually has at least one reader to prevent this issue.
func (c *Client) Subscribe(ctx context.Context, namespace string, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
// Check type of channel first.
chanVal := reflect.ValueOf(channel)
if chanVal.Kind() != reflect.Chan || chanVal.Type().ChanDir()&reflect.SendDir == 0 {
panic("first argument to Subscribe must be a writable channel")
}
if chanVal.IsNil() {
panic("channel given to Subscribe must not be nil")
}
if c.isHTTP {
return nil, ErrNotificationsUnsupported
}
msg, err := c.newMessage(namespace+subscribeMethodSuffix, args...)
if err != nil {
return nil, err
}
op := &requestOp{
ids: []json.RawMessage{msg.ID},
resp: make(chan *jsonrpcMessage),
sub: newClientSubscription(c, namespace, chanVal),
}
// Send the subscription request.
// The arrival and validity of the response is signaled on sub.quit.
if err := c.send(ctx, op, msg); err != nil {
return nil, err
}
if _, err := op.wait(ctx, c); err != nil {
return nil, err
}
return op.sub, nil
}
func (c *Client) newMessage(method string, paramsIn ...interface{}) (*jsonrpcMessage, error) {
msg := &jsonrpcMessage{Version: vsn, ID: c.nextID(), Method: method}
if paramsIn != nil { // prevent sending "params":null
var err error
if msg.Params, err = json.Marshal(paramsIn); err != nil {
return nil, err
}
}
return msg, nil
}
// send registers op with the dispatch loop, then sends msg on the connection.
// if sending fails, op is deregistered.
func (c *Client) send(ctx context.Context, op *requestOp, msg interface{}) error {
select {
case c.reqInit <- op:
err := c.write(ctx, msg)
c.reqSent <- err
return err
case <-ctx.Done():
// This can happen if the client is overloaded or unable to keep up with
// subscription notifications.
return ctx.Err()
case <-c.closing:
return ErrClientQuit
}
}
func (c *Client) write(ctx context.Context, msg interface{}) error {
// The previous write failed. Try to establish a new connection.
if c.writeConn == nil {
if err := c.reconnect(ctx); err != nil {
return err
}
}
err := c.writeConn.Write(ctx, msg)
if err != nil {
c.writeConn = nil
}
return err
}
func (c *Client) reconnect(ctx context.Context) error {
if c.reconnectFunc == nil {
return errDead
}
if _, ok := ctx.Deadline(); !ok {
var cancel func()
ctx, cancel = context.WithTimeout(ctx, defaultDialTimeout)
defer cancel()
}
newconn, err := c.reconnectFunc(ctx)
if err != nil {
log.Trace("RPC client reconnect failed", "err", err)
return err
}
select {
case c.reconnected <- newconn:
c.writeConn = newconn
return nil
case <-c.didClose:
newconn.Close()
return ErrClientQuit
}
}
// dispatch is the main loop of the client.
// It sends read messages to waiting calls to Call and BatchCall
// and subscription notifications to registered subscriptions.
func (c *Client) dispatch(codec ServerCodec) {
var (
lastOp *requestOp // tracks last send operation
reqInitLock = c.reqInit // nil while the send lock is held
conn = c.newClientConn(codec)
reading = true
)
defer func() {
close(c.closing)
if reading {
conn.close(ErrClientQuit, nil)
c.drainRead()
}
close(c.didClose)
}()
// Spawn the initial read loop.
go c.read(codec)
for {
select {
case <-c.close:
return
// Read path:
case op := <-c.readOp:
if op.batch {
conn.handler.handleBatch(op.msgs)
} else {
conn.handler.handleMsg(op.msgs[0])
}
case err := <-c.readErr:
conn.handler.log.Debug("RPC connection read error", "err", err)
conn.close(err, lastOp)
reading = false
// Reconnect:
case newcodec := <-c.reconnected:
log.Debug("RPC client reconnected", "reading", reading, "conn", newcodec.RemoteAddr())
if reading {
// Wait for the previous read loop to exit. This is a rare case which
// happens if this loop isn't notified in time after the connection breaks.
// In those cases the caller will notice first and reconnect. Closing the
// handler terminates all waiting requests (closing op.resp) except for
// lastOp, which will be transferred to the new handler.
conn.close(errClientReconnected, lastOp)
c.drainRead()
}
go c.read(newcodec)
reading = true
conn = c.newClientConn(newcodec)
// Re-register the in-flight request on the new handler
// because that's where it will be sent.
conn.handler.addRequestOp(lastOp)
// Send path:
case op := <-reqInitLock:
// Stop listening for further requests until the current one has been sent.
reqInitLock = nil
lastOp = op
conn.handler.addRequestOp(op)
case err := <-c.reqSent:
if err != nil {
// Remove response handlers for the last send. When the read loop
// goes down, it will signal all other current operations.
conn.handler.removeRequestOp(lastOp)
}
// Let the next request in.
reqInitLock = c.reqInit
lastOp = nil
case op := <-c.reqTimeout:
conn.handler.removeRequestOp(op)
}
}
}
// drainRead drops read messages until an error occurs.
func (c *Client) drainRead() {
for {
select {
case <-c.readOp:
case <-c.readErr:
return
}
}
}
// read decodes RPC messages from a codec, feeding them into dispatch.
func (c *Client) read(codec ServerCodec) {
for {
msgs, batch, err := codec.Read()
if _, ok := err.(*json.SyntaxError); ok {
codec.Write(context.Background(), errorMessage(&parseError{err.Error()}))
}
if err != nil {
c.readErr <- err
return
}
c.readOp <- readOp{msgs, batch}
}
}