bsc/trie/trie.go
rjl493456442 99f81d2724
all: refactor trie API (#26995)
In this PR, all TryXXX(e.g. TryGet) APIs of trie are renamed to XXX(e.g. Get) with an error returned.

The original XXX(e.g. Get) APIs are renamed to MustXXX(e.g. MustGet) and does not return any error -- they print a log output. A future PR will change the behaviour to panic on errorrs.
2023-04-20 06:57:24 -04:00

624 lines
20 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package trie implements Merkle Patricia Tries.
package trie
import (
"bytes"
"errors"
"fmt"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/log"
)
// Trie is a Merkle Patricia Trie. Use New to create a trie that sits on
// top of a database. Whenever trie performs a commit operation, the generated
// nodes will be gathered and returned in a set. Once the trie is committed,
// it's not usable anymore. Callers have to re-create the trie with new root
// based on the updated trie database.
//
// Trie is not safe for concurrent use.
type Trie struct {
root node
owner common.Hash
// Keep track of the number leaves which have been inserted since the last
// hashing operation. This number will not directly map to the number of
// actually unhashed nodes.
unhashed int
// reader is the handler trie can retrieve nodes from.
reader *trieReader
// tracer is the tool to track the trie changes.
// It will be reset after each commit operation.
tracer *tracer
}
// newFlag returns the cache flag value for a newly created node.
func (t *Trie) newFlag() nodeFlag {
return nodeFlag{dirty: true}
}
// Copy returns a copy of Trie.
func (t *Trie) Copy() *Trie {
return &Trie{
root: t.root,
owner: t.owner,
unhashed: t.unhashed,
reader: t.reader,
tracer: t.tracer.copy(),
}
}
// New creates the trie instance with provided trie id and the read-only
// database. The state specified by trie id must be available, otherwise
// an error will be returned. The trie root specified by trie id can be
// zero hash or the sha3 hash of an empty string, then trie is initially
// empty, otherwise, the root node must be present in database or returns
// a MissingNodeError if not.
func New(id *ID, db NodeReader) (*Trie, error) {
reader, err := newTrieReader(id.StateRoot, id.Owner, db)
if err != nil {
return nil, err
}
trie := &Trie{
owner: id.Owner,
reader: reader,
tracer: newTracer(),
}
if id.Root != (common.Hash{}) && id.Root != types.EmptyRootHash {
rootnode, err := trie.resolveAndTrack(id.Root[:], nil)
if err != nil {
return nil, err
}
trie.root = rootnode
}
return trie, nil
}
// NewEmpty is a shortcut to create empty tree. It's mostly used in tests.
func NewEmpty(db *Database) *Trie {
tr, _ := New(TrieID(common.Hash{}), db)
return tr
}
// NodeIterator returns an iterator that returns nodes of the trie. Iteration starts at
// the key after the given start key.
func (t *Trie) NodeIterator(start []byte) NodeIterator {
return newNodeIterator(t, start)
}
// MustGet is a wrapper of Get and will omit any encountered error but just
// print out an error message.
func (t *Trie) MustGet(key []byte) []byte {
res, err := t.Get(key)
if err != nil {
log.Error("Unhandled trie error in Trie.Get", "err", err)
}
return res
}
// Get returns the value for key stored in the trie.
// The value bytes must not be modified by the caller.
//
// If the requested node is not present in trie, no error will be returned.
// If the trie is corrupted, a MissingNodeError is returned.
func (t *Trie) Get(key []byte) ([]byte, error) {
value, newroot, didResolve, err := t.get(t.root, keybytesToHex(key), 0)
if err == nil && didResolve {
t.root = newroot
}
return value, err
}
func (t *Trie) get(origNode node, key []byte, pos int) (value []byte, newnode node, didResolve bool, err error) {
switch n := (origNode).(type) {
case nil:
return nil, nil, false, nil
case valueNode:
return n, n, false, nil
case *shortNode:
if len(key)-pos < len(n.Key) || !bytes.Equal(n.Key, key[pos:pos+len(n.Key)]) {
// key not found in trie
return nil, n, false, nil
}
value, newnode, didResolve, err = t.get(n.Val, key, pos+len(n.Key))
if err == nil && didResolve {
n = n.copy()
n.Val = newnode
}
return value, n, didResolve, err
case *fullNode:
value, newnode, didResolve, err = t.get(n.Children[key[pos]], key, pos+1)
if err == nil && didResolve {
n = n.copy()
n.Children[key[pos]] = newnode
}
return value, n, didResolve, err
case hashNode:
child, err := t.resolveAndTrack(n, key[:pos])
if err != nil {
return nil, n, true, err
}
value, newnode, _, err := t.get(child, key, pos)
return value, newnode, true, err
default:
panic(fmt.Sprintf("%T: invalid node: %v", origNode, origNode))
}
}
// MustGetNode is a wrapper of GetNode and will omit any encountered error but
// just print out an error message.
func (t *Trie) MustGetNode(path []byte) ([]byte, int) {
item, resolved, err := t.GetNode(path)
if err != nil {
log.Error("Unhandled trie error in Trie.GetNode", "err", err)
}
return item, resolved
}
// GetNode retrieves a trie node by compact-encoded path. It is not possible
// to use keybyte-encoding as the path might contain odd nibbles.
//
// If the requested node is not present in trie, no error will be returned.
// If the trie is corrupted, a MissingNodeError is returned.
func (t *Trie) GetNode(path []byte) ([]byte, int, error) {
item, newroot, resolved, err := t.getNode(t.root, compactToHex(path), 0)
if err != nil {
return nil, resolved, err
}
if resolved > 0 {
t.root = newroot
}
if item == nil {
return nil, resolved, nil
}
return item, resolved, nil
}
func (t *Trie) getNode(origNode node, path []byte, pos int) (item []byte, newnode node, resolved int, err error) {
// If non-existent path requested, abort
if origNode == nil {
return nil, nil, 0, nil
}
// If we reached the requested path, return the current node
if pos >= len(path) {
// Although we most probably have the original node expanded, encoding
// that into consensus form can be nasty (needs to cascade down) and
// time consuming. Instead, just pull the hash up from disk directly.
var hash hashNode
if node, ok := origNode.(hashNode); ok {
hash = node
} else {
hash, _ = origNode.cache()
}
if hash == nil {
return nil, origNode, 0, errors.New("non-consensus node")
}
blob, err := t.reader.nodeBlob(path, common.BytesToHash(hash))
return blob, origNode, 1, err
}
// Path still needs to be traversed, descend into children
switch n := (origNode).(type) {
case valueNode:
// Path prematurely ended, abort
return nil, nil, 0, nil
case *shortNode:
if len(path)-pos < len(n.Key) || !bytes.Equal(n.Key, path[pos:pos+len(n.Key)]) {
// Path branches off from short node
return nil, n, 0, nil
}
item, newnode, resolved, err = t.getNode(n.Val, path, pos+len(n.Key))
if err == nil && resolved > 0 {
n = n.copy()
n.Val = newnode
}
return item, n, resolved, err
case *fullNode:
item, newnode, resolved, err = t.getNode(n.Children[path[pos]], path, pos+1)
if err == nil && resolved > 0 {
n = n.copy()
n.Children[path[pos]] = newnode
}
return item, n, resolved, err
case hashNode:
child, err := t.resolveAndTrack(n, path[:pos])
if err != nil {
return nil, n, 1, err
}
item, newnode, resolved, err := t.getNode(child, path, pos)
return item, newnode, resolved + 1, err
default:
panic(fmt.Sprintf("%T: invalid node: %v", origNode, origNode))
}
}
// MustUpdate is a wrapper of Update and will omit any encountered error but
// just print out an error message.
func (t *Trie) MustUpdate(key, value []byte) {
if err := t.Update(key, value); err != nil {
log.Error("Unhandled trie error in Trie.Update", "err", err)
}
}
// Update associates key with value in the trie. Subsequent calls to
// Get will return value. If value has length zero, any existing value
// is deleted from the trie and calls to Get will return nil.
//
// The value bytes must not be modified by the caller while they are
// stored in the trie.
//
// If the requested node is not present in trie, no error will be returned.
// If the trie is corrupted, a MissingNodeError is returned.
func (t *Trie) Update(key, value []byte) error {
return t.update(key, value)
}
func (t *Trie) update(key, value []byte) error {
t.unhashed++
k := keybytesToHex(key)
if len(value) != 0 {
_, n, err := t.insert(t.root, nil, k, valueNode(value))
if err != nil {
return err
}
t.root = n
} else {
_, n, err := t.delete(t.root, nil, k)
if err != nil {
return err
}
t.root = n
}
return nil
}
func (t *Trie) insert(n node, prefix, key []byte, value node) (bool, node, error) {
if len(key) == 0 {
if v, ok := n.(valueNode); ok {
return !bytes.Equal(v, value.(valueNode)), value, nil
}
return true, value, nil
}
switch n := n.(type) {
case *shortNode:
matchlen := prefixLen(key, n.Key)
// If the whole key matches, keep this short node as is
// and only update the value.
if matchlen == len(n.Key) {
dirty, nn, err := t.insert(n.Val, append(prefix, key[:matchlen]...), key[matchlen:], value)
if !dirty || err != nil {
return false, n, err
}
return true, &shortNode{n.Key, nn, t.newFlag()}, nil
}
// Otherwise branch out at the index where they differ.
branch := &fullNode{flags: t.newFlag()}
var err error
_, branch.Children[n.Key[matchlen]], err = t.insert(nil, append(prefix, n.Key[:matchlen+1]...), n.Key[matchlen+1:], n.Val)
if err != nil {
return false, nil, err
}
_, branch.Children[key[matchlen]], err = t.insert(nil, append(prefix, key[:matchlen+1]...), key[matchlen+1:], value)
if err != nil {
return false, nil, err
}
// Replace this shortNode with the branch if it occurs at index 0.
if matchlen == 0 {
return true, branch, nil
}
// New branch node is created as a child of the original short node.
// Track the newly inserted node in the tracer. The node identifier
// passed is the path from the root node.
t.tracer.onInsert(append(prefix, key[:matchlen]...))
// Replace it with a short node leading up to the branch.
return true, &shortNode{key[:matchlen], branch, t.newFlag()}, nil
case *fullNode:
dirty, nn, err := t.insert(n.Children[key[0]], append(prefix, key[0]), key[1:], value)
if !dirty || err != nil {
return false, n, err
}
n = n.copy()
n.flags = t.newFlag()
n.Children[key[0]] = nn
return true, n, nil
case nil:
// New short node is created and track it in the tracer. The node identifier
// passed is the path from the root node. Note the valueNode won't be tracked
// since it's always embedded in its parent.
t.tracer.onInsert(prefix)
return true, &shortNode{key, value, t.newFlag()}, nil
case hashNode:
// We've hit a part of the trie that isn't loaded yet. Load
// the node and insert into it. This leaves all child nodes on
// the path to the value in the trie.
rn, err := t.resolveAndTrack(n, prefix)
if err != nil {
return false, nil, err
}
dirty, nn, err := t.insert(rn, prefix, key, value)
if !dirty || err != nil {
return false, rn, err
}
return true, nn, nil
default:
panic(fmt.Sprintf("%T: invalid node: %v", n, n))
}
}
// MustDelete is a wrapper of Delete and will omit any encountered error but
// just print out an error message.
func (t *Trie) MustDelete(key []byte) {
if err := t.Delete(key); err != nil {
log.Error("Unhandled trie error in Trie.Delete", "err", err)
}
}
// Delete removes any existing value for key from the trie.
//
// If the requested node is not present in trie, no error will be returned.
// If the trie is corrupted, a MissingNodeError is returned.
func (t *Trie) Delete(key []byte) error {
t.unhashed++
k := keybytesToHex(key)
_, n, err := t.delete(t.root, nil, k)
if err != nil {
return err
}
t.root = n
return nil
}
// delete returns the new root of the trie with key deleted.
// It reduces the trie to minimal form by simplifying
// nodes on the way up after deleting recursively.
func (t *Trie) delete(n node, prefix, key []byte) (bool, node, error) {
switch n := n.(type) {
case *shortNode:
matchlen := prefixLen(key, n.Key)
if matchlen < len(n.Key) {
return false, n, nil // don't replace n on mismatch
}
if matchlen == len(key) {
// The matched short node is deleted entirely and track
// it in the deletion set. The same the valueNode doesn't
// need to be tracked at all since it's always embedded.
t.tracer.onDelete(prefix)
return true, nil, nil // remove n entirely for whole matches
}
// The key is longer than n.Key. Remove the remaining suffix
// from the subtrie. Child can never be nil here since the
// subtrie must contain at least two other values with keys
// longer than n.Key.
dirty, child, err := t.delete(n.Val, append(prefix, key[:len(n.Key)]...), key[len(n.Key):])
if !dirty || err != nil {
return false, n, err
}
switch child := child.(type) {
case *shortNode:
// The child shortNode is merged into its parent, track
// is deleted as well.
t.tracer.onDelete(append(prefix, n.Key...))
// Deleting from the subtrie reduced it to another
// short node. Merge the nodes to avoid creating a
// shortNode{..., shortNode{...}}. Use concat (which
// always creates a new slice) instead of append to
// avoid modifying n.Key since it might be shared with
// other nodes.
return true, &shortNode{concat(n.Key, child.Key...), child.Val, t.newFlag()}, nil
default:
return true, &shortNode{n.Key, child, t.newFlag()}, nil
}
case *fullNode:
dirty, nn, err := t.delete(n.Children[key[0]], append(prefix, key[0]), key[1:])
if !dirty || err != nil {
return false, n, err
}
n = n.copy()
n.flags = t.newFlag()
n.Children[key[0]] = nn
// Because n is a full node, it must've contained at least two children
// before the delete operation. If the new child value is non-nil, n still
// has at least two children after the deletion, and cannot be reduced to
// a short node.
if nn != nil {
return true, n, nil
}
// Reduction:
// Check how many non-nil entries are left after deleting and
// reduce the full node to a short node if only one entry is
// left. Since n must've contained at least two children
// before deletion (otherwise it would not be a full node) n
// can never be reduced to nil.
//
// When the loop is done, pos contains the index of the single
// value that is left in n or -2 if n contains at least two
// values.
pos := -1
for i, cld := range &n.Children {
if cld != nil {
if pos == -1 {
pos = i
} else {
pos = -2
break
}
}
}
if pos >= 0 {
if pos != 16 {
// If the remaining entry is a short node, it replaces
// n and its key gets the missing nibble tacked to the
// front. This avoids creating an invalid
// shortNode{..., shortNode{...}}. Since the entry
// might not be loaded yet, resolve it just for this
// check.
cnode, err := t.resolve(n.Children[pos], append(prefix, byte(pos)))
if err != nil {
return false, nil, err
}
if cnode, ok := cnode.(*shortNode); ok {
// Replace the entire full node with the short node.
// Mark the original short node as deleted since the
// value is embedded into the parent now.
t.tracer.onDelete(append(prefix, byte(pos)))
k := append([]byte{byte(pos)}, cnode.Key...)
return true, &shortNode{k, cnode.Val, t.newFlag()}, nil
}
}
// Otherwise, n is replaced by a one-nibble short node
// containing the child.
return true, &shortNode{[]byte{byte(pos)}, n.Children[pos], t.newFlag()}, nil
}
// n still contains at least two values and cannot be reduced.
return true, n, nil
case valueNode:
return true, nil, nil
case nil:
return false, nil, nil
case hashNode:
// We've hit a part of the trie that isn't loaded yet. Load
// the node and delete from it. This leaves all child nodes on
// the path to the value in the trie.
rn, err := t.resolveAndTrack(n, prefix)
if err != nil {
return false, nil, err
}
dirty, nn, err := t.delete(rn, prefix, key)
if !dirty || err != nil {
return false, rn, err
}
return true, nn, nil
default:
panic(fmt.Sprintf("%T: invalid node: %v (%v)", n, n, key))
}
}
func concat(s1 []byte, s2 ...byte) []byte {
r := make([]byte, len(s1)+len(s2))
copy(r, s1)
copy(r[len(s1):], s2)
return r
}
func (t *Trie) resolve(n node, prefix []byte) (node, error) {
if n, ok := n.(hashNode); ok {
return t.resolveAndTrack(n, prefix)
}
return n, nil
}
// resolveAndTrack loads node from the underlying store with the given node hash
// and path prefix and also tracks the loaded node blob in tracer treated as the
// node's original value. The rlp-encoded blob is preferred to be loaded from
// database because it's easy to decode node while complex to encode node to blob.
func (t *Trie) resolveAndTrack(n hashNode, prefix []byte) (node, error) {
blob, err := t.reader.nodeBlob(prefix, common.BytesToHash(n))
if err != nil {
return nil, err
}
t.tracer.onRead(prefix, blob)
return mustDecodeNode(n, blob), nil
}
// Hash returns the root hash of the trie. It does not write to the
// database and can be used even if the trie doesn't have one.
func (t *Trie) Hash() common.Hash {
hash, cached := t.hashRoot()
t.root = cached
return common.BytesToHash(hash.(hashNode))
}
// Commit collects all dirty nodes in the trie and replaces them with the
// corresponding node hash. All collected nodes (including dirty leaves if
// collectLeaf is true) will be encapsulated into a nodeset for return.
// The returned nodeset can be nil if the trie is clean (nothing to commit).
// Once the trie is committed, it's not usable anymore. A new trie must
// be created with new root and updated trie database for following usage
func (t *Trie) Commit(collectLeaf bool) (common.Hash, *NodeSet) {
defer t.tracer.reset()
nodes := NewNodeSet(t.owner, t.tracer.accessList)
t.tracer.markDeletions(nodes)
// Trie is empty and can be classified into two types of situations:
// - The trie was empty and no update happens
// - The trie was non-empty and all nodes are dropped
if t.root == nil {
return types.EmptyRootHash, nodes
}
// Derive the hash for all dirty nodes first. We hold the assumption
// in the following procedure that all nodes are hashed.
rootHash := t.Hash()
// Do a quick check if we really need to commit. This can happen e.g.
// if we load a trie for reading storage values, but don't write to it.
if hashedNode, dirty := t.root.cache(); !dirty {
// Replace the root node with the origin hash in order to
// ensure all resolved nodes are dropped after the commit.
t.root = hashedNode
return rootHash, nil
}
t.root = newCommitter(nodes, collectLeaf).Commit(t.root)
return rootHash, nodes
}
// hashRoot calculates the root hash of the given trie
func (t *Trie) hashRoot() (node, node) {
if t.root == nil {
return hashNode(types.EmptyRootHash.Bytes()), nil
}
// If the number of changes is below 100, we let one thread handle it
h := newHasher(t.unhashed >= 100)
defer func() {
returnHasherToPool(h)
t.unhashed = 0
}()
hashed, cached := h.hash(t.root, true)
return hashed, cached
}
// Reset drops the referenced root node and cleans all internal state.
func (t *Trie) Reset() {
t.root = nil
t.owner = common.Hash{}
t.unhashed = 0
t.tracer.reset()
}