bsc/p2p/nodestate/nodestate_test.go
Alex Prut c92faee66e
all: simplify nested complexity and if blocks ending with a return statement (#21854)
Changes:

    Simplify nested complexity
    If an if blocks ends with a return statement then remove the else nesting.

Most of the changes has also been reported in golint https://goreportcard.com/report/github.com/ethereum/go-ethereum#golint
2020-11-25 09:24:50 +01:00

408 lines
12 KiB
Go

// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package nodestate
import (
"errors"
"fmt"
"reflect"
"testing"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/rlp"
)
func testSetup(flagPersist []bool, fieldType []reflect.Type) (*Setup, []Flags, []Field) {
setup := &Setup{}
flags := make([]Flags, len(flagPersist))
for i, persist := range flagPersist {
if persist {
flags[i] = setup.NewPersistentFlag(fmt.Sprintf("flag-%d", i))
} else {
flags[i] = setup.NewFlag(fmt.Sprintf("flag-%d", i))
}
}
fields := make([]Field, len(fieldType))
for i, ftype := range fieldType {
switch ftype {
case reflect.TypeOf(uint64(0)):
fields[i] = setup.NewPersistentField(fmt.Sprintf("field-%d", i), ftype, uint64FieldEnc, uint64FieldDec)
case reflect.TypeOf(""):
fields[i] = setup.NewPersistentField(fmt.Sprintf("field-%d", i), ftype, stringFieldEnc, stringFieldDec)
default:
fields[i] = setup.NewField(fmt.Sprintf("field-%d", i), ftype)
}
}
return setup, flags, fields
}
func testNode(b byte) *enode.Node {
r := &enr.Record{}
r.SetSig(dummyIdentity{b}, []byte{42})
n, _ := enode.New(dummyIdentity{b}, r)
return n
}
func TestCallback(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, _ := testSetup([]bool{false, false, false}, nil)
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
set0 := make(chan struct{}, 1)
set1 := make(chan struct{}, 1)
set2 := make(chan struct{}, 1)
ns.SubscribeState(flags[0], func(n *enode.Node, oldState, newState Flags) { set0 <- struct{}{} })
ns.SubscribeState(flags[1], func(n *enode.Node, oldState, newState Flags) { set1 <- struct{}{} })
ns.SubscribeState(flags[2], func(n *enode.Node, oldState, newState Flags) { set2 <- struct{}{} })
ns.Start()
ns.SetState(testNode(1), flags[0], Flags{}, 0)
ns.SetState(testNode(1), flags[1], Flags{}, time.Second)
ns.SetState(testNode(1), flags[2], Flags{}, 2*time.Second)
for i := 0; i < 3; i++ {
select {
case <-set0:
case <-set1:
case <-set2:
case <-time.After(time.Second):
t.Fatalf("failed to invoke callback")
}
}
}
func TestPersistentFlags(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, _ := testSetup([]bool{true, true, true, false}, nil)
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
saveNode := make(chan *nodeInfo, 5)
ns.saveNodeHook = func(node *nodeInfo) {
saveNode <- node
}
ns.Start()
ns.SetState(testNode(1), flags[0], Flags{}, time.Second) // state with timeout should not be saved
ns.SetState(testNode(2), flags[1], Flags{}, 0)
ns.SetState(testNode(3), flags[2], Flags{}, 0)
ns.SetState(testNode(4), flags[3], Flags{}, 0)
ns.SetState(testNode(5), flags[0], Flags{}, 0)
ns.Persist(testNode(5))
select {
case <-saveNode:
case <-time.After(time.Second):
t.Fatalf("Timeout")
}
ns.Stop()
for i := 0; i < 2; i++ {
select {
case <-saveNode:
case <-time.After(time.Second):
t.Fatalf("Timeout")
}
}
select {
case <-saveNode:
t.Fatalf("Unexpected saveNode")
case <-time.After(time.Millisecond * 100):
}
}
func TestSetField(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, fields := testSetup([]bool{true}, []reflect.Type{reflect.TypeOf("")})
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
saveNode := make(chan *nodeInfo, 1)
ns.saveNodeHook = func(node *nodeInfo) {
saveNode <- node
}
ns.Start()
// Set field before setting state
ns.SetField(testNode(1), fields[0], "hello world")
field := ns.GetField(testNode(1), fields[0])
if field == nil {
t.Fatalf("Field should be set before setting states")
}
ns.SetField(testNode(1), fields[0], nil)
field = ns.GetField(testNode(1), fields[0])
if field != nil {
t.Fatalf("Field should be unset")
}
// Set field after setting state
ns.SetState(testNode(1), flags[0], Flags{}, 0)
ns.SetField(testNode(1), fields[0], "hello world")
field = ns.GetField(testNode(1), fields[0])
if field == nil {
t.Fatalf("Field should be set after setting states")
}
if err := ns.SetField(testNode(1), fields[0], 123); err == nil {
t.Fatalf("Invalid field should be rejected")
}
// Dirty node should be written back
ns.Stop()
select {
case <-saveNode:
case <-time.After(time.Second):
t.Fatalf("Timeout")
}
}
func TestSetState(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, _ := testSetup([]bool{false, false, false}, nil)
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
type change struct{ old, new Flags }
set := make(chan change, 1)
ns.SubscribeState(flags[0].Or(flags[1]), func(n *enode.Node, oldState, newState Flags) {
set <- change{
old: oldState,
new: newState,
}
})
ns.Start()
check := func(expectOld, expectNew Flags, expectChange bool) {
if expectChange {
select {
case c := <-set:
if !c.old.Equals(expectOld) {
t.Fatalf("Old state mismatch")
}
if !c.new.Equals(expectNew) {
t.Fatalf("New state mismatch")
}
case <-time.After(time.Second):
}
return
}
select {
case <-set:
t.Fatalf("Unexpected change")
case <-time.After(time.Millisecond * 100):
return
}
}
ns.SetState(testNode(1), flags[0], Flags{}, 0)
check(Flags{}, flags[0], true)
ns.SetState(testNode(1), flags[1], Flags{}, 0)
check(flags[0], flags[0].Or(flags[1]), true)
ns.SetState(testNode(1), flags[2], Flags{}, 0)
check(Flags{}, Flags{}, false)
ns.SetState(testNode(1), Flags{}, flags[0], 0)
check(flags[0].Or(flags[1]), flags[1], true)
ns.SetState(testNode(1), Flags{}, flags[1], 0)
check(flags[1], Flags{}, true)
ns.SetState(testNode(1), Flags{}, flags[2], 0)
check(Flags{}, Flags{}, false)
ns.SetState(testNode(1), flags[0].Or(flags[1]), Flags{}, time.Second)
check(Flags{}, flags[0].Or(flags[1]), true)
clock.Run(time.Second)
check(flags[0].Or(flags[1]), Flags{}, true)
}
func uint64FieldEnc(field interface{}) ([]byte, error) {
if u, ok := field.(uint64); ok {
enc, err := rlp.EncodeToBytes(&u)
return enc, err
}
return nil, errors.New("invalid field type")
}
func uint64FieldDec(enc []byte) (interface{}, error) {
var u uint64
err := rlp.DecodeBytes(enc, &u)
return u, err
}
func stringFieldEnc(field interface{}) ([]byte, error) {
if s, ok := field.(string); ok {
return []byte(s), nil
}
return nil, errors.New("invalid field type")
}
func stringFieldDec(enc []byte) (interface{}, error) {
return string(enc), nil
}
func TestPersistentFields(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, fields := testSetup([]bool{true}, []reflect.Type{reflect.TypeOf(uint64(0)), reflect.TypeOf("")})
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
ns.Start()
ns.SetState(testNode(1), flags[0], Flags{}, 0)
ns.SetField(testNode(1), fields[0], uint64(100))
ns.SetField(testNode(1), fields[1], "hello world")
ns.Stop()
ns2 := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
ns2.Start()
field0 := ns2.GetField(testNode(1), fields[0])
if !reflect.DeepEqual(field0, uint64(100)) {
t.Fatalf("Field changed")
}
field1 := ns2.GetField(testNode(1), fields[1])
if !reflect.DeepEqual(field1, "hello world") {
t.Fatalf("Field changed")
}
s.Version++
ns3 := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
ns3.Start()
if ns3.GetField(testNode(1), fields[0]) != nil {
t.Fatalf("Old field version should have been discarded")
}
}
func TestFieldSub(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, fields := testSetup([]bool{true}, []reflect.Type{reflect.TypeOf(uint64(0))})
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
var (
lastState Flags
lastOldValue, lastNewValue interface{}
)
ns.SubscribeField(fields[0], func(n *enode.Node, state Flags, oldValue, newValue interface{}) {
lastState, lastOldValue, lastNewValue = state, oldValue, newValue
})
check := func(state Flags, oldValue, newValue interface{}) {
if !lastState.Equals(state) || lastOldValue != oldValue || lastNewValue != newValue {
t.Fatalf("Incorrect field sub callback (expected [%v %v %v], got [%v %v %v])", state, oldValue, newValue, lastState, lastOldValue, lastNewValue)
}
}
ns.Start()
ns.SetState(testNode(1), flags[0], Flags{}, 0)
ns.SetField(testNode(1), fields[0], uint64(100))
check(flags[0], nil, uint64(100))
ns.Stop()
check(s.OfflineFlag(), uint64(100), nil)
ns2 := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
ns2.SubscribeField(fields[0], func(n *enode.Node, state Flags, oldValue, newValue interface{}) {
lastState, lastOldValue, lastNewValue = state, oldValue, newValue
})
ns2.Start()
check(s.OfflineFlag(), nil, uint64(100))
ns2.SetState(testNode(1), Flags{}, flags[0], 0)
ns2.SetField(testNode(1), fields[0], nil)
check(Flags{}, uint64(100), nil)
ns2.Stop()
}
func TestDuplicatedFlags(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, _ := testSetup([]bool{true}, nil)
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
type change struct{ old, new Flags }
set := make(chan change, 1)
ns.SubscribeState(flags[0], func(n *enode.Node, oldState, newState Flags) {
set <- change{oldState, newState}
})
ns.Start()
defer ns.Stop()
check := func(expectOld, expectNew Flags, expectChange bool) {
if expectChange {
select {
case c := <-set:
if !c.old.Equals(expectOld) {
t.Fatalf("Old state mismatch")
}
if !c.new.Equals(expectNew) {
t.Fatalf("New state mismatch")
}
case <-time.After(time.Second):
}
return
}
select {
case <-set:
t.Fatalf("Unexpected change")
case <-time.After(time.Millisecond * 100):
return
}
}
ns.SetState(testNode(1), flags[0], Flags{}, time.Second)
check(Flags{}, flags[0], true)
ns.SetState(testNode(1), flags[0], Flags{}, 2*time.Second) // extend the timeout to 2s
check(Flags{}, flags[0], false)
clock.Run(2 * time.Second)
check(flags[0], Flags{}, true)
}
func TestCallbackOrder(t *testing.T) {
mdb, clock := rawdb.NewMemoryDatabase(), &mclock.Simulated{}
s, flags, _ := testSetup([]bool{false, false, false, false}, nil)
ns := NewNodeStateMachine(mdb, []byte("-ns"), clock, s)
ns.SubscribeState(flags[0], func(n *enode.Node, oldState, newState Flags) {
if newState.Equals(flags[0]) {
ns.SetStateSub(n, flags[1], Flags{}, 0)
ns.SetStateSub(n, flags[2], Flags{}, 0)
}
})
ns.SubscribeState(flags[1], func(n *enode.Node, oldState, newState Flags) {
if newState.Equals(flags[1]) {
ns.SetStateSub(n, flags[3], Flags{}, 0)
}
})
lastState := Flags{}
ns.SubscribeState(MergeFlags(flags[1], flags[2], flags[3]), func(n *enode.Node, oldState, newState Flags) {
if !oldState.Equals(lastState) {
t.Fatalf("Wrong callback order")
}
lastState = newState
})
ns.Start()
defer ns.Stop()
ns.SetState(testNode(1), flags[0], Flags{}, 0)
}