bsc/p2p/discv5/sim_test.go
Felföldi Zsolt 92580d69d3 p2p, p2p/discover, p2p/discv5: implement UDP port sharing (#15200)
This commit affects p2p/discv5 "topic discovery" by running it on
the same UDP port where the old discovery works. This is realized
by giving an "unhandled" packet channel to the old v4 discovery
packet handler where all invalid packets are sent. These packets
are then processed by v5. v5 packets are always invalid when
interpreted by v4 and vice versa. This is ensured by adding one
to the first byte of the packet hash in v5 packets.

DiscoveryV5Bootnodes is also changed to point to new bootnodes
that are implementing the changed packet format with modified
hash. Existing and new v5 bootnodes are both running on different
ports ATM.
2018-01-22 13:38:34 +01:00

457 lines
10 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package discv5
import (
"crypto/ecdsa"
"encoding/binary"
"fmt"
"math/rand"
"net"
"strconv"
"sync"
"sync/atomic"
"testing"
"time"
"github.com/ethereum/go-ethereum/common"
)
// In this test, nodes try to randomly resolve each other.
func TestSimRandomResolve(t *testing.T) {
t.Skip("boring")
if runWithPlaygroundTime(t) {
return
}
sim := newSimulation()
bootnode := sim.launchNode(false)
// A new node joins every 10s.
launcher := time.NewTicker(10 * time.Second)
go func() {
for range launcher.C {
net := sim.launchNode(false)
go randomResolves(t, sim, net)
if err := net.SetFallbackNodes([]*Node{bootnode.Self()}); err != nil {
panic(err)
}
fmt.Printf("launched @ %v: %x\n", time.Now(), net.Self().ID[:16])
}
}()
time.Sleep(3 * time.Hour)
launcher.Stop()
sim.shutdown()
sim.printStats()
}
func TestSimTopics(t *testing.T) {
t.Skip("NaCl test")
if runWithPlaygroundTime(t) {
return
}
sim := newSimulation()
bootnode := sim.launchNode(false)
go func() {
nets := make([]*Network, 1024)
for i := range nets {
net := sim.launchNode(false)
nets[i] = net
if err := net.SetFallbackNodes([]*Node{bootnode.Self()}); err != nil {
panic(err)
}
time.Sleep(time.Second * 5)
}
for i, net := range nets {
if i < 256 {
stop := make(chan struct{})
go net.RegisterTopic(testTopic, stop)
go func() {
//time.Sleep(time.Second * 36000)
time.Sleep(time.Second * 40000)
close(stop)
}()
time.Sleep(time.Millisecond * 100)
}
// time.Sleep(time.Second * 10)
//time.Sleep(time.Second)
/*if i%500 == 499 {
time.Sleep(time.Second * 9501)
} else {
time.Sleep(time.Second)
}*/
}
}()
// A new node joins every 10s.
/* launcher := time.NewTicker(5 * time.Second)
cnt := 0
var printNet *Network
go func() {
for range launcher.C {
cnt++
if cnt <= 1000 {
log := false //(cnt == 500)
net := sim.launchNode(log)
if log {
printNet = net
}
if cnt > 500 {
go net.RegisterTopic(testTopic, nil)
}
if err := net.SetFallbackNodes([]*Node{bootnode.Self()}); err != nil {
panic(err)
}
}
//fmt.Printf("launched @ %v: %x\n", time.Now(), net.Self().ID[:16])
}
}()
*/
time.Sleep(55000 * time.Second)
//launcher.Stop()
sim.shutdown()
//sim.printStats()
//printNet.log.printLogs()
}
/*func testHierarchicalTopics(i int) []Topic {
digits := strconv.FormatInt(int64(256+i/4), 4)
res := make([]Topic, 5)
for i, _ := range res {
res[i] = Topic("foo" + digits[1:i+1])
}
return res
}*/
func testHierarchicalTopics(i int) []Topic {
digits := strconv.FormatInt(int64(128+i/8), 2)
res := make([]Topic, 8)
for i := range res {
res[i] = Topic("foo" + digits[1:i+1])
}
return res
}
func TestSimTopicHierarchy(t *testing.T) {
t.Skip("NaCl test")
if runWithPlaygroundTime(t) {
return
}
sim := newSimulation()
bootnode := sim.launchNode(false)
go func() {
nets := make([]*Network, 1024)
for i := range nets {
net := sim.launchNode(false)
nets[i] = net
if err := net.SetFallbackNodes([]*Node{bootnode.Self()}); err != nil {
panic(err)
}
time.Sleep(time.Second * 5)
}
stop := make(chan struct{})
for i, net := range nets {
//if i < 256 {
for _, topic := range testHierarchicalTopics(i)[:5] {
//fmt.Println("reg", topic)
go net.RegisterTopic(topic, stop)
}
time.Sleep(time.Millisecond * 100)
//}
}
time.Sleep(time.Second * 90000)
close(stop)
}()
time.Sleep(100000 * time.Second)
sim.shutdown()
}
func randomResolves(t *testing.T, s *simulation, net *Network) {
randtime := func() time.Duration {
return time.Duration(rand.Intn(50)+20) * time.Second
}
lookup := func(target NodeID) bool {
result := net.Resolve(target)
return result != nil && result.ID == target
}
timer := time.NewTimer(randtime())
for {
select {
case <-timer.C:
target := s.randomNode().Self().ID
if !lookup(target) {
t.Errorf("node %x: target %x not found", net.Self().ID[:8], target[:8])
}
timer.Reset(randtime())
case <-net.closed:
return
}
}
}
type simulation struct {
mu sync.RWMutex
nodes map[NodeID]*Network
nodectr uint32
}
func newSimulation() *simulation {
return &simulation{nodes: make(map[NodeID]*Network)}
}
func (s *simulation) shutdown() {
s.mu.RLock()
alive := make([]*Network, 0, len(s.nodes))
for _, n := range s.nodes {
alive = append(alive, n)
}
defer s.mu.RUnlock()
for _, n := range alive {
n.Close()
}
}
func (s *simulation) printStats() {
s.mu.Lock()
defer s.mu.Unlock()
fmt.Println("node counter:", s.nodectr)
fmt.Println("alive nodes:", len(s.nodes))
// for _, n := range s.nodes {
// fmt.Printf("%x\n", n.tab.self.ID[:8])
// transport := n.conn.(*simTransport)
// fmt.Println(" joined:", transport.joinTime)
// fmt.Println(" sends:", transport.hashctr)
// fmt.Println(" table size:", n.tab.count)
// }
/*for _, n := range s.nodes {
fmt.Println()
fmt.Printf("*** Node %x\n", n.tab.self.ID[:8])
n.log.printLogs()
}*/
}
func (s *simulation) randomNode() *Network {
s.mu.Lock()
defer s.mu.Unlock()
n := rand.Intn(len(s.nodes))
for _, net := range s.nodes {
if n == 0 {
return net
}
n--
}
return nil
}
func (s *simulation) launchNode(log bool) *Network {
var (
num = s.nodectr
key = newkey()
id = PubkeyID(&key.PublicKey)
ip = make(net.IP, 4)
)
s.nodectr++
binary.BigEndian.PutUint32(ip, num)
ip[0] = 10
addr := &net.UDPAddr{IP: ip, Port: 30303}
transport := &simTransport{joinTime: time.Now(), sender: id, senderAddr: addr, sim: s, priv: key}
net, err := newNetwork(transport, key.PublicKey, "<no database>", nil)
if err != nil {
panic("cannot launch new node: " + err.Error())
}
s.mu.Lock()
s.nodes[id] = net
s.mu.Unlock()
return net
}
func (s *simulation) dropNode(id NodeID) {
s.mu.Lock()
n := s.nodes[id]
delete(s.nodes, id)
s.mu.Unlock()
n.Close()
}
type simTransport struct {
joinTime time.Time
sender NodeID
senderAddr *net.UDPAddr
sim *simulation
hashctr uint64
priv *ecdsa.PrivateKey
}
func (st *simTransport) localAddr() *net.UDPAddr {
return st.senderAddr
}
func (st *simTransport) Close() {}
func (st *simTransport) send(remote *Node, ptype nodeEvent, data interface{}) (hash []byte) {
hash = st.nextHash()
var raw []byte
if ptype == pongPacket {
var err error
raw, _, err = encodePacket(st.priv, byte(ptype), data)
if err != nil {
panic(err)
}
}
st.sendPacket(remote.ID, ingressPacket{
remoteID: st.sender,
remoteAddr: st.senderAddr,
hash: hash,
ev: ptype,
data: data,
rawData: raw,
})
return hash
}
func (st *simTransport) sendPing(remote *Node, remoteAddr *net.UDPAddr, topics []Topic) []byte {
hash := st.nextHash()
st.sendPacket(remote.ID, ingressPacket{
remoteID: st.sender,
remoteAddr: st.senderAddr,
hash: hash,
ev: pingPacket,
data: &ping{
Version: 4,
From: rpcEndpoint{IP: st.senderAddr.IP, UDP: uint16(st.senderAddr.Port), TCP: 30303},
To: rpcEndpoint{IP: remoteAddr.IP, UDP: uint16(remoteAddr.Port), TCP: 30303},
Expiration: uint64(time.Now().Unix() + int64(expiration)),
Topics: topics,
},
})
return hash
}
func (st *simTransport) sendPong(remote *Node, pingHash []byte) {
raddr := remote.addr()
st.sendPacket(remote.ID, ingressPacket{
remoteID: st.sender,
remoteAddr: st.senderAddr,
hash: st.nextHash(),
ev: pongPacket,
data: &pong{
To: rpcEndpoint{IP: raddr.IP, UDP: uint16(raddr.Port), TCP: 30303},
ReplyTok: pingHash,
Expiration: uint64(time.Now().Unix() + int64(expiration)),
},
})
}
func (st *simTransport) sendFindnodeHash(remote *Node, target common.Hash) {
st.sendPacket(remote.ID, ingressPacket{
remoteID: st.sender,
remoteAddr: st.senderAddr,
hash: st.nextHash(),
ev: findnodeHashPacket,
data: &findnodeHash{
Target: target,
Expiration: uint64(time.Now().Unix() + int64(expiration)),
},
})
}
func (st *simTransport) sendTopicRegister(remote *Node, topics []Topic, idx int, pong []byte) {
//fmt.Println("send", topics, pong)
st.sendPacket(remote.ID, ingressPacket{
remoteID: st.sender,
remoteAddr: st.senderAddr,
hash: st.nextHash(),
ev: topicRegisterPacket,
data: &topicRegister{
Topics: topics,
Idx: uint(idx),
Pong: pong,
},
})
}
func (st *simTransport) sendTopicNodes(remote *Node, queryHash common.Hash, nodes []*Node) {
rnodes := make([]rpcNode, len(nodes))
for i := range nodes {
rnodes[i] = nodeToRPC(nodes[i])
}
st.sendPacket(remote.ID, ingressPacket{
remoteID: st.sender,
remoteAddr: st.senderAddr,
hash: st.nextHash(),
ev: topicNodesPacket,
data: &topicNodes{Echo: queryHash, Nodes: rnodes},
})
}
func (st *simTransport) sendNeighbours(remote *Node, nodes []*Node) {
// TODO: send multiple packets
rnodes := make([]rpcNode, len(nodes))
for i := range nodes {
rnodes[i] = nodeToRPC(nodes[i])
}
st.sendPacket(remote.ID, ingressPacket{
remoteID: st.sender,
remoteAddr: st.senderAddr,
hash: st.nextHash(),
ev: neighborsPacket,
data: &neighbors{
Nodes: rnodes,
Expiration: uint64(time.Now().Unix() + int64(expiration)),
},
})
}
func (st *simTransport) nextHash() []byte {
v := atomic.AddUint64(&st.hashctr, 1)
var hash common.Hash
binary.BigEndian.PutUint64(hash[:], v)
return hash[:]
}
const packetLoss = 0 // 1/1000
func (st *simTransport) sendPacket(remote NodeID, p ingressPacket) {
if rand.Int31n(1000) >= packetLoss {
st.sim.mu.RLock()
recipient := st.sim.nodes[remote]
st.sim.mu.RUnlock()
time.AfterFunc(200*time.Millisecond, func() {
recipient.reqReadPacket(p)
})
}
}