bsc/core/transaction_pool.go
Jeffrey Wilcke a748afce03 core: txpool listen for ChainHeadEvent instead of ChainEvent
Changed the transaction pool to listen for ChainHeadEvent when resetting
the state instead of ChainEvent. It makes very little sense to burst
through transactions while we are catching up (e.g., have more than one
block to process)
2015-06-30 17:27:47 +02:00

442 lines
12 KiB
Go

package core
import (
"errors"
"fmt"
"math/big"
"sort"
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
var (
// Transaction Pool Errors
ErrInvalidSender = errors.New("Invalid sender")
ErrNonce = errors.New("Nonce too low")
ErrCheap = errors.New("Gas price too low for acceptance")
ErrBalance = errors.New("Insufficient balance")
ErrNonExistentAccount = errors.New("Account does not exist or account balance too low")
ErrInsufficientFunds = errors.New("Insufficient funds for gas * price + value")
ErrIntrinsicGas = errors.New("Intrinsic gas too low")
ErrGasLimit = errors.New("Exceeds block gas limit")
ErrNegativeValue = errors.New("Negative value")
)
const (
maxQueued = 64 // max limit of queued txs per address
)
type stateFn func() *state.StateDB
// TxPool contains all currently known transactions. Transactions
// enter the pool when they are received from the network or submitted
// locally. They exit the pool when they are included in the blockchain.
//
// The pool separates processable transactions (which can be applied to the
// current state) and future transactions. Transactions move between those
// two states over time as they are received and processed.
type TxPool struct {
quit chan bool // Quiting channel
currentState stateFn // The state function which will allow us to do some pre checkes
pendingState *state.ManagedState
gasLimit func() *big.Int // The current gas limit function callback
minGasPrice *big.Int
eventMux *event.TypeMux
events event.Subscription
mu sync.RWMutex
pending map[common.Hash]*types.Transaction // processable transactions
queue map[common.Address]map[common.Hash]*types.Transaction
}
func NewTxPool(eventMux *event.TypeMux, currentStateFn stateFn, gasLimitFn func() *big.Int) *TxPool {
pool := &TxPool{
pending: make(map[common.Hash]*types.Transaction),
queue: make(map[common.Address]map[common.Hash]*types.Transaction),
quit: make(chan bool),
eventMux: eventMux,
currentState: currentStateFn,
gasLimit: gasLimitFn,
minGasPrice: new(big.Int),
pendingState: state.ManageState(currentStateFn()),
events: eventMux.Subscribe(ChainHeadEvent{}, GasPriceChanged{}),
}
go pool.eventLoop()
return pool
}
func (pool *TxPool) eventLoop() {
// Track chain events. When a chain events occurs (new chain canon block)
// we need to know the new state. The new state will help us determine
// the nonces in the managed state
for ev := range pool.events.Chan() {
pool.mu.Lock()
switch ev := ev.(type) {
case ChainHeadEvent:
pool.resetState()
case GasPriceChanged:
pool.minGasPrice = ev.Price
}
pool.mu.Unlock()
}
}
func (pool *TxPool) resetState() {
pool.pendingState = state.ManageState(pool.currentState())
// validate the pool of pending transactions, this will remove
// any transactions that have been included in the block or
// have been invalidated because of another transaction (e.g.
// higher gas price)
pool.validatePool()
// Loop over the pending transactions and base the nonce of the new
// pending transaction set.
for _, tx := range pool.pending {
if addr, err := tx.From(); err == nil {
// Set the nonce. Transaction nonce can never be lower
// than the state nonce; validatePool took care of that.
if pool.pendingState.GetNonce(addr) < tx.Nonce() {
pool.pendingState.SetNonce(addr, tx.Nonce())
}
}
}
// Check the queue and move transactions over to the pending if possible
// or remove those that have become invalid
pool.checkQueue()
}
func (pool *TxPool) Stop() {
close(pool.quit)
pool.events.Unsubscribe()
glog.V(logger.Info).Infoln("TX Pool stopped")
}
func (pool *TxPool) State() *state.ManagedState {
pool.mu.RLock()
defer pool.mu.RUnlock()
return pool.pendingState
}
func (pool *TxPool) Stats() (pending int, queued int) {
pool.mu.RLock()
defer pool.mu.RUnlock()
pending = len(pool.pending)
for _, txs := range pool.queue {
queued += len(txs)
}
return
}
// validateTx checks whether a transaction is valid according
// to the consensus rules.
func (pool *TxPool) validateTx(tx *types.Transaction) error {
// Validate sender
var (
from common.Address
err error
)
// Drop transactions under our own minimal accepted gas price
if pool.minGasPrice.Cmp(tx.GasPrice()) > 0 {
return ErrCheap
}
// Validate the transaction sender and it's sig. Throw
// if the from fields is invalid.
if from, err = tx.From(); err != nil {
return ErrInvalidSender
}
// Make sure the account exist. Non existent accounts
// haven't got funds and well therefor never pass.
if !pool.currentState().HasAccount(from) {
return ErrNonExistentAccount
}
// Last but not least check for nonce errors
if pool.currentState().GetNonce(from) > tx.Nonce() {
return ErrNonce
}
// Check the transaction doesn't exceed the current
// block limit gas.
if pool.gasLimit().Cmp(tx.Gas()) < 0 {
return ErrGasLimit
}
// Transactions can't be negative. This may never happen
// using RLP decoded transactions but may occur if you create
// a transaction using the RPC for example.
if tx.Value().Cmp(common.Big0) < 0 {
return ErrNegativeValue
}
// Transactor should have enough funds to cover the costs
// cost == V + GP * GL
if pool.currentState().GetBalance(from).Cmp(tx.Cost()) < 0 {
return ErrInsufficientFunds
}
// Should supply enough intrinsic gas
if tx.Gas().Cmp(IntrinsicGas(tx.Data())) < 0 {
return ErrIntrinsicGas
}
return nil
}
// validate and queue transactions.
func (self *TxPool) add(tx *types.Transaction) error {
hash := tx.Hash()
if self.pending[hash] != nil {
return fmt.Errorf("Known transaction (%x)", hash[:4])
}
err := self.validateTx(tx)
if err != nil {
return err
}
self.queueTx(hash, tx)
if glog.V(logger.Debug) {
var toname string
if to := tx.To(); to != nil {
toname = common.Bytes2Hex(to[:4])
} else {
toname = "[NEW_CONTRACT]"
}
// we can ignore the error here because From is
// verified in ValidateTransaction.
f, _ := tx.From()
from := common.Bytes2Hex(f[:4])
glog.Infof("(t) %x => %s (%v) %x\n", from, toname, tx.Value, hash)
}
return nil
}
// queueTx will queue an unknown transaction
func (self *TxPool) queueTx(hash common.Hash, tx *types.Transaction) {
from, _ := tx.From() // already validated
if self.queue[from] == nil {
self.queue[from] = make(map[common.Hash]*types.Transaction)
}
self.queue[from][hash] = tx
}
// addTx will add a transaction to the pending (processable queue) list of transactions
func (pool *TxPool) addTx(hash common.Hash, addr common.Address, tx *types.Transaction) {
if _, ok := pool.pending[hash]; !ok {
pool.pending[hash] = tx
// Increment the nonce on the pending state. This can only happen if
// the nonce is +1 to the previous one.
pool.pendingState.SetNonce(addr, tx.Nonce()+1)
// Notify the subscribers. This event is posted in a goroutine
// because it's possible that somewhere during the post "Remove transaction"
// gets called which will then wait for the global tx pool lock and deadlock.
go pool.eventMux.Post(TxPreEvent{tx})
}
}
// Add queues a single transaction in the pool if it is valid.
func (self *TxPool) Add(tx *types.Transaction) (err error) {
self.mu.Lock()
defer self.mu.Unlock()
err = self.add(tx)
if err == nil {
// check and validate the queueue
self.checkQueue()
}
return
}
// AddTransactions attempts to queue all valid transactions in txs.
func (self *TxPool) AddTransactions(txs []*types.Transaction) {
self.mu.Lock()
defer self.mu.Unlock()
for _, tx := range txs {
if err := self.add(tx); err != nil {
glog.V(logger.Debug).Infoln("tx error:", err)
} else {
h := tx.Hash()
glog.V(logger.Debug).Infof("tx %x\n", h[:4])
}
}
// check and validate the queueue
self.checkQueue()
}
// GetTransaction returns a transaction if it is contained in the pool
// and nil otherwise.
func (tp *TxPool) GetTransaction(hash common.Hash) *types.Transaction {
// check the txs first
if tx, ok := tp.pending[hash]; ok {
return tx
}
// check queue
for _, txs := range tp.queue {
if tx, ok := txs[hash]; ok {
return tx
}
}
return nil
}
// GetTransactions returns all currently processable transactions.
// The returned slice may be modified by the caller.
func (self *TxPool) GetTransactions() (txs types.Transactions) {
self.mu.Lock()
defer self.mu.Unlock()
// check queue first
self.checkQueue()
// invalidate any txs
self.validatePool()
txs = make(types.Transactions, len(self.pending))
i := 0
for _, tx := range self.pending {
txs[i] = tx
i++
}
return txs
}
// GetQueuedTransactions returns all non-processable transactions.
func (self *TxPool) GetQueuedTransactions() types.Transactions {
self.mu.RLock()
defer self.mu.RUnlock()
var ret types.Transactions
for _, txs := range self.queue {
for _, tx := range txs {
ret = append(ret, tx)
}
}
sort.Sort(types.TxByNonce{ret})
return ret
}
// RemoveTransactions removes all given transactions from the pool.
func (self *TxPool) RemoveTransactions(txs types.Transactions) {
self.mu.Lock()
defer self.mu.Unlock()
for _, tx := range txs {
self.removeTx(tx.Hash())
}
}
func (pool *TxPool) removeTx(hash common.Hash) {
// delete from pending pool
delete(pool.pending, hash)
// delete from queue
for address, txs := range pool.queue {
if _, ok := txs[hash]; ok {
if len(txs) == 1 {
// if only one tx, remove entire address entry.
delete(pool.queue, address)
} else {
delete(txs, hash)
}
break
}
}
}
// checkQueue moves transactions that have become processable to main pool.
func (pool *TxPool) checkQueue() {
state := pool.pendingState
var addq txQueue
for address, txs := range pool.queue {
// guessed nonce is the nonce currently kept by the tx pool (pending state)
guessedNonce := state.GetNonce(address)
// true nonce is the nonce known by the last state
trueNonce := pool.currentState().GetNonce(address)
addq := addq[:0]
for hash, tx := range txs {
if tx.Nonce() < trueNonce {
// Drop queued transactions whose nonce is lower than
// the account nonce because they have been processed.
delete(txs, hash)
} else {
// Collect the remaining transactions for the next pass.
addq = append(addq, txQueueEntry{hash, address, tx})
}
}
// Find the next consecutive nonce range starting at the
// current account nonce.
sort.Sort(addq)
for i, e := range addq {
// start deleting the transactions from the queue if they exceed the limit
if i > maxQueued {
delete(pool.queue[address], e.hash)
continue
}
if e.Nonce() > guessedNonce {
if len(addq)-i > maxQueued {
if glog.V(logger.Debug) {
glog.Infof("Queued tx limit exceeded for %s. Tx %s removed\n", common.PP(address[:]), common.PP(e.hash[:]))
}
for j := i + maxQueued; j < len(addq); j++ {
delete(txs, addq[j].hash)
}
}
break
}
delete(txs, e.hash)
pool.addTx(e.hash, address, e.Transaction)
}
// Delete the entire queue entry if it became empty.
if len(txs) == 0 {
delete(pool.queue, address)
}
}
}
// validatePool removes invalid and processed transactions from the main pool.
func (pool *TxPool) validatePool() {
state := pool.currentState()
for hash, tx := range pool.pending {
from, _ := tx.From() // err already checked
// perform light nonce validation
if state.GetNonce(from) > tx.Nonce() {
if glog.V(logger.Core) {
glog.Infof("removed tx (%x) from pool: low tx nonce\n", hash[:4])
}
delete(pool.pending, hash)
}
}
}
type txQueue []txQueueEntry
type txQueueEntry struct {
hash common.Hash
addr common.Address
*types.Transaction
}
func (q txQueue) Len() int { return len(q) }
func (q txQueue) Swap(i, j int) { q[i], q[j] = q[j], q[i] }
func (q txQueue) Less(i, j int) bool { return q[i].Nonce() < q[j].Nonce() }