bsc/les/serverpool_test.go
Felföldi Zsolt b4a2681120
les, les/lespay: implement new server pool (#20758)
This PR reimplements the light client server pool. It is also a first step
to move certain logic into a new lespay package. This package will contain
the implementation of the lespay token sale functions, the token buying and
selling logic and other components related to peer selection/prioritization
and service quality evaluation. Over the long term this package will be
reusable for incentivizing future protocols.

Since the LES peer logic is now based on enode.Iterator, it can now use
DNS-based fallback discovery to find servers.

This document describes the function of the new components:
https://gist.github.com/zsfelfoldi/3c7ace895234b7b345ab4f71dab102d4
2020-05-22 13:46:34 +02:00

353 lines
9.4 KiB
Go

// Copyright 2020 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"math/rand"
"sync/atomic"
"testing"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/ethdb/memorydb"
lpc "github.com/ethereum/go-ethereum/les/lespay/client"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
)
const (
spTestNodes = 1000
spTestTarget = 5
spTestLength = 10000
spMinTotal = 40000
spMaxTotal = 50000
)
func testNodeID(i int) enode.ID {
return enode.ID{42, byte(i % 256), byte(i / 256)}
}
func testNodeIndex(id enode.ID) int {
if id[0] != 42 {
return -1
}
return int(id[1]) + int(id[2])*256
}
type serverPoolTest struct {
db ethdb.KeyValueStore
clock *mclock.Simulated
quit chan struct{}
preNeg, preNegFail bool
vt *lpc.ValueTracker
sp *serverPool
input enode.Iterator
testNodes []spTestNode
trusted []string
waitCount, waitEnded int32
cycle, conn, servedConn int
serviceCycles, dialCount int
disconnect map[int][]int
}
type spTestNode struct {
connectCycles, waitCycles int
nextConnCycle, totalConn int
connected, service bool
peer *serverPeer
}
func newServerPoolTest(preNeg, preNegFail bool) *serverPoolTest {
nodes := make([]*enode.Node, spTestNodes)
for i := range nodes {
nodes[i] = enode.SignNull(&enr.Record{}, testNodeID(i))
}
return &serverPoolTest{
clock: &mclock.Simulated{},
db: memorydb.New(),
input: enode.CycleNodes(nodes),
testNodes: make([]spTestNode, spTestNodes),
preNeg: preNeg,
preNegFail: preNegFail,
}
}
func (s *serverPoolTest) beginWait() {
// ensure that dialIterator and the maximal number of pre-neg queries are not all stuck in a waiting state
for atomic.AddInt32(&s.waitCount, 1) > preNegLimit {
atomic.AddInt32(&s.waitCount, -1)
s.clock.Run(time.Second)
}
}
func (s *serverPoolTest) endWait() {
atomic.AddInt32(&s.waitCount, -1)
atomic.AddInt32(&s.waitEnded, 1)
}
func (s *serverPoolTest) addTrusted(i int) {
s.trusted = append(s.trusted, enode.SignNull(&enr.Record{}, testNodeID(i)).String())
}
func (s *serverPoolTest) start() {
var testQuery queryFunc
if s.preNeg {
testQuery = func(node *enode.Node) int {
idx := testNodeIndex(node.ID())
n := &s.testNodes[idx]
canConnect := !n.connected && n.connectCycles != 0 && s.cycle >= n.nextConnCycle
if s.preNegFail {
// simulate a scenario where UDP queries never work
s.beginWait()
s.clock.Sleep(time.Second * 5)
s.endWait()
return -1
} else {
switch idx % 3 {
case 0:
// pre-neg returns true only if connection is possible
if canConnect {
return 1
} else {
return 0
}
case 1:
// pre-neg returns true but connection might still fail
return 1
case 2:
// pre-neg returns true if connection is possible, otherwise timeout (node unresponsive)
if canConnect {
return 1
} else {
s.beginWait()
s.clock.Sleep(time.Second * 5)
s.endWait()
return -1
}
}
return -1
}
}
}
s.vt = lpc.NewValueTracker(s.db, s.clock, requestList, time.Minute, 1/float64(time.Hour), 1/float64(time.Hour*100), 1/float64(time.Hour*1000))
s.sp = newServerPool(s.db, []byte("serverpool:"), s.vt, s.input, 0, testQuery, s.clock, s.trusted)
s.sp.validSchemes = enode.ValidSchemesForTesting
s.sp.unixTime = func() int64 { return int64(s.clock.Now()) / int64(time.Second) }
s.disconnect = make(map[int][]int)
s.sp.start()
s.quit = make(chan struct{})
go func() {
last := int32(-1)
for {
select {
case <-time.After(time.Millisecond * 100):
c := atomic.LoadInt32(&s.waitEnded)
if c == last {
// advance clock if test is stuck (might happen in rare cases)
s.clock.Run(time.Second)
}
last = c
case <-s.quit:
return
}
}
}()
}
func (s *serverPoolTest) stop() {
close(s.quit)
s.sp.stop()
s.vt.Stop()
for i := range s.testNodes {
n := &s.testNodes[i]
if n.connected {
n.totalConn += s.cycle
}
n.connected = false
n.peer = nil
n.nextConnCycle = 0
}
s.conn, s.servedConn = 0, 0
}
func (s *serverPoolTest) run() {
for count := spTestLength; count > 0; count-- {
if dcList := s.disconnect[s.cycle]; dcList != nil {
for _, idx := range dcList {
n := &s.testNodes[idx]
s.sp.unregisterPeer(n.peer)
n.totalConn += s.cycle
n.connected = false
n.peer = nil
s.conn--
if n.service {
s.servedConn--
}
n.nextConnCycle = s.cycle + n.waitCycles
}
delete(s.disconnect, s.cycle)
}
if s.conn < spTestTarget {
s.dialCount++
s.beginWait()
s.sp.dialIterator.Next()
s.endWait()
dial := s.sp.dialIterator.Node()
id := dial.ID()
idx := testNodeIndex(id)
n := &s.testNodes[idx]
if !n.connected && n.connectCycles != 0 && s.cycle >= n.nextConnCycle {
s.conn++
if n.service {
s.servedConn++
}
n.totalConn -= s.cycle
n.connected = true
dc := s.cycle + n.connectCycles
s.disconnect[dc] = append(s.disconnect[dc], idx)
n.peer = &serverPeer{peerCommons: peerCommons{Peer: p2p.NewPeer(id, "", nil)}}
s.sp.registerPeer(n.peer)
if n.service {
s.vt.Served(s.vt.GetNode(id), []lpc.ServedRequest{{ReqType: 0, Amount: 100}}, 0)
}
}
}
s.serviceCycles += s.servedConn
s.clock.Run(time.Second)
s.cycle++
}
}
func (s *serverPoolTest) setNodes(count, conn, wait int, service, trusted bool) (res []int) {
for ; count > 0; count-- {
idx := rand.Intn(spTestNodes)
for s.testNodes[idx].connectCycles != 0 || s.testNodes[idx].connected {
idx = rand.Intn(spTestNodes)
}
res = append(res, idx)
s.testNodes[idx] = spTestNode{
connectCycles: conn,
waitCycles: wait,
service: service,
}
if trusted {
s.addTrusted(idx)
}
}
return
}
func (s *serverPoolTest) resetNodes() {
for i, n := range s.testNodes {
if n.connected {
n.totalConn += s.cycle
s.sp.unregisterPeer(n.peer)
}
s.testNodes[i] = spTestNode{totalConn: n.totalConn}
}
s.conn, s.servedConn = 0, 0
s.disconnect = make(map[int][]int)
s.trusted = nil
}
func (s *serverPoolTest) checkNodes(t *testing.T, nodes []int) {
var sum int
for _, idx := range nodes {
n := &s.testNodes[idx]
if n.connected {
n.totalConn += s.cycle
}
sum += n.totalConn
n.totalConn = 0
if n.connected {
n.totalConn -= s.cycle
}
}
if sum < spMinTotal || sum > spMaxTotal {
t.Errorf("Total connection amount %d outside expected range %d to %d", sum, spMinTotal, spMaxTotal)
}
}
func TestServerPool(t *testing.T) { testServerPool(t, false, false) }
func TestServerPoolWithPreNeg(t *testing.T) { testServerPool(t, true, false) }
func TestServerPoolWithPreNegFail(t *testing.T) { testServerPool(t, true, true) }
func testServerPool(t *testing.T, preNeg, fail bool) {
s := newServerPoolTest(preNeg, fail)
nodes := s.setNodes(100, 200, 200, true, false)
s.setNodes(100, 20, 20, false, false)
s.start()
s.run()
s.stop()
s.checkNodes(t, nodes)
}
func TestServerPoolChangedNodes(t *testing.T) { testServerPoolChangedNodes(t, false) }
func TestServerPoolChangedNodesWithPreNeg(t *testing.T) { testServerPoolChangedNodes(t, true) }
func testServerPoolChangedNodes(t *testing.T, preNeg bool) {
s := newServerPoolTest(preNeg, false)
nodes := s.setNodes(100, 200, 200, true, false)
s.setNodes(100, 20, 20, false, false)
s.start()
s.run()
s.checkNodes(t, nodes)
for i := 0; i < 3; i++ {
s.resetNodes()
nodes := s.setNodes(100, 200, 200, true, false)
s.setNodes(100, 20, 20, false, false)
s.run()
s.checkNodes(t, nodes)
}
s.stop()
}
func TestServerPoolRestartNoDiscovery(t *testing.T) { testServerPoolRestartNoDiscovery(t, false) }
func TestServerPoolRestartNoDiscoveryWithPreNeg(t *testing.T) {
testServerPoolRestartNoDiscovery(t, true)
}
func testServerPoolRestartNoDiscovery(t *testing.T, preNeg bool) {
s := newServerPoolTest(preNeg, false)
nodes := s.setNodes(100, 200, 200, true, false)
s.setNodes(100, 20, 20, false, false)
s.start()
s.run()
s.stop()
s.checkNodes(t, nodes)
s.input = nil
s.start()
s.run()
s.stop()
s.checkNodes(t, nodes)
}
func TestServerPoolTrustedNoDiscovery(t *testing.T) { testServerPoolTrustedNoDiscovery(t, false) }
func TestServerPoolTrustedNoDiscoveryWithPreNeg(t *testing.T) {
testServerPoolTrustedNoDiscovery(t, true)
}
func testServerPoolTrustedNoDiscovery(t *testing.T, preNeg bool) {
s := newServerPoolTest(preNeg, false)
trusted := s.setNodes(200, 200, 200, true, true)
s.input = nil
s.start()
s.run()
s.stop()
s.checkNodes(t, trusted)
}