bsc/rpc/websocket.go
Felix Lange 04e175b8ec rpc: implement websockets with github.com/gorilla/websocket (#19866)
* rpc: implement websockets with github.com/gorilla/websocket

This change makes package rpc use the github.com/gorilla/websocket
package for WebSockets instead of golang.org/x/net/websocket. The new
library is more robust and supports all WebSocket features including
continuation frames.

There are new tests for two issues with the previously-used library:

  - TestWebsocketClientPing checks handling of Ping frames.
  - TestWebsocketLargeCall checks whether the request size limit is
    applied correctly.

* rpc: raise HTTP/WebSocket request size limit to 5MB

* rpc: remove default origin for client connections

The client used to put the local hostname into the Origin header because
the server wanted an origin to accept the connection, but that's silly:
Origin is for browsers/websites. The nobody would whitelist a particular
hostname.

Now that the server doesn't need Origin anymore, don't bother setting
one for clients. Users who need an origin can use DialWebsocket to
create a client with arbitrary origin if needed.

* vendor: put golang.org/x/net/websocket back

* rpc: don't set Origin header for empty (default) origin

* rpc: add HTTP status code to handshake error

This makes it easier to debug failing connections.

* ethstats: use github.com/gorilla/websocket

* rpc: fix lint
2019-07-22 13:22:39 +03:00

176 lines
5.2 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package rpc
import (
"context"
"encoding/base64"
"fmt"
"net/http"
"net/url"
"os"
"strings"
"sync"
mapset "github.com/deckarep/golang-set"
"github.com/ethereum/go-ethereum/log"
"github.com/gorilla/websocket"
)
const (
wsReadBuffer = 1024
wsWriteBuffer = 1024
)
var wsBufferPool = new(sync.Pool)
// NewWSServer creates a new websocket RPC server around an API provider.
//
// Deprecated: use Server.WebsocketHandler
func NewWSServer(allowedOrigins []string, srv *Server) *http.Server {
return &http.Server{Handler: srv.WebsocketHandler(allowedOrigins)}
}
// WebsocketHandler returns a handler that serves JSON-RPC to WebSocket connections.
//
// allowedOrigins should be a comma-separated list of allowed origin URLs.
// To allow connections with any origin, pass "*".
func (s *Server) WebsocketHandler(allowedOrigins []string) http.Handler {
var upgrader = websocket.Upgrader{
ReadBufferSize: wsReadBuffer,
WriteBufferSize: wsWriteBuffer,
WriteBufferPool: wsBufferPool,
CheckOrigin: wsHandshakeValidator(allowedOrigins),
}
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
conn, err := upgrader.Upgrade(w, r, nil)
if err != nil {
log.Debug("WebSocket upgrade failed", "err", err)
return
}
codec := newWebsocketCodec(conn)
s.ServeCodec(codec, OptionMethodInvocation|OptionSubscriptions)
})
}
// wsHandshakeValidator returns a handler that verifies the origin during the
// websocket upgrade process. When a '*' is specified as an allowed origins all
// connections are accepted.
func wsHandshakeValidator(allowedOrigins []string) func(*http.Request) bool {
origins := mapset.NewSet()
allowAllOrigins := false
for _, origin := range allowedOrigins {
if origin == "*" {
allowAllOrigins = true
}
if origin != "" {
origins.Add(strings.ToLower(origin))
}
}
// allow localhost if no allowedOrigins are specified.
if len(origins.ToSlice()) == 0 {
origins.Add("http://localhost")
if hostname, err := os.Hostname(); err == nil {
origins.Add("http://" + strings.ToLower(hostname))
}
}
log.Debug(fmt.Sprintf("Allowed origin(s) for WS RPC interface %v", origins.ToSlice()))
f := func(req *http.Request) bool {
// Skip origin verification if no Origin header is present. The origin check
// is supposed to protect against browser based attacks. Browsers always set
// Origin. Non-browser software can put anything in origin and checking it doesn't
// provide additional security.
if _, ok := req.Header["Origin"]; !ok {
return true
}
// Verify origin against whitelist.
origin := strings.ToLower(req.Header.Get("Origin"))
if allowAllOrigins || origins.Contains(origin) {
return true
}
log.Warn("Rejected WebSocket connection", "origin", origin)
return false
}
return f
}
type wsHandshakeError struct {
err error
status string
}
func (e wsHandshakeError) Error() string {
s := e.err.Error()
if e.status != "" {
s += " (HTTP status " + e.status + ")"
}
return s
}
// DialWebsocket creates a new RPC client that communicates with a JSON-RPC server
// that is listening on the given endpoint.
//
// The context is used for the initial connection establishment. It does not
// affect subsequent interactions with the client.
func DialWebsocket(ctx context.Context, endpoint, origin string) (*Client, error) {
endpoint, header, err := wsClientHeaders(endpoint, origin)
if err != nil {
return nil, err
}
dialer := websocket.Dialer{
ReadBufferSize: wsReadBuffer,
WriteBufferSize: wsWriteBuffer,
WriteBufferPool: wsBufferPool,
}
return newClient(ctx, func(ctx context.Context) (ServerCodec, error) {
conn, resp, err := dialer.DialContext(ctx, endpoint, header)
if err != nil {
hErr := wsHandshakeError{err: err}
if resp != nil {
hErr.status = resp.Status
}
return nil, hErr
}
return newWebsocketCodec(conn), nil
})
}
func wsClientHeaders(endpoint, origin string) (string, http.Header, error) {
endpointURL, err := url.Parse(endpoint)
if err != nil {
return endpoint, nil, err
}
header := make(http.Header)
if origin != "" {
header.Add("origin", origin)
}
if endpointURL.User != nil {
b64auth := base64.StdEncoding.EncodeToString([]byte(endpointURL.User.String()))
header.Add("authorization", "Basic "+b64auth)
endpointURL.User = nil
}
return endpointURL.String(), header, nil
}
func newWebsocketCodec(conn *websocket.Conn) ServerCodec {
conn.SetReadLimit(maxRequestContentLength)
return newCodec(conn, conn.WriteJSON, conn.ReadJSON)
}