bsc/p2p/server_test.go
Felix Lange b3c058a9e4 p2p: improve disconnect signaling at handshake time
As of this commit, p2p will disconnect nodes directly after the
encryption handshake if too many peer connections are active.
Errors in the protocol handshake packet are now handled more politely
by sending a disconnect packet before closing the connection.
2015-04-10 16:57:56 +02:00

236 lines
6.0 KiB
Go

package p2p
import (
"bytes"
"crypto/ecdsa"
"io"
"math/rand"
"net"
"sync"
"testing"
"time"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/crypto/sha3"
"github.com/ethereum/go-ethereum/p2p/discover"
)
func startTestServer(t *testing.T, pf newPeerHook) *Server {
server := &Server{
Name: "test",
MaxPeers: 10,
ListenAddr: "127.0.0.1:0",
PrivateKey: newkey(),
newPeerHook: pf,
setupFunc: func(fd net.Conn, prv *ecdsa.PrivateKey, our *protoHandshake, dial *discover.Node, atcap bool) (*conn, error) {
id := randomID()
rw := newRlpxFrameRW(fd, secrets{
MAC: zero16,
AES: zero16,
IngressMAC: sha3.NewKeccak256(),
EgressMAC: sha3.NewKeccak256(),
})
return &conn{
MsgReadWriter: rw,
protoHandshake: &protoHandshake{ID: id, Version: baseProtocolVersion},
}, nil
},
}
if err := server.Start(); err != nil {
t.Fatalf("Could not start server: %v", err)
}
return server
}
func TestServerListen(t *testing.T) {
defer testlog(t).detach()
// start the test server
connected := make(chan *Peer)
srv := startTestServer(t, func(p *Peer) {
if p == nil {
t.Error("peer func called with nil conn")
}
connected <- p
})
defer close(connected)
defer srv.Stop()
// dial the test server
conn, err := net.DialTimeout("tcp", srv.ListenAddr, 5*time.Second)
if err != nil {
t.Fatalf("could not dial: %v", err)
}
defer conn.Close()
select {
case peer := <-connected:
if peer.LocalAddr().String() != conn.RemoteAddr().String() {
t.Errorf("peer started with wrong conn: got %v, want %v",
peer.LocalAddr(), conn.RemoteAddr())
}
case <-time.After(1 * time.Second):
t.Error("server did not accept within one second")
}
}
func TestServerDial(t *testing.T) {
defer testlog(t).detach()
// run a one-shot TCP server to handle the connection.
listener, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("could not setup listener: %v")
}
defer listener.Close()
accepted := make(chan net.Conn)
go func() {
conn, err := listener.Accept()
if err != nil {
t.Error("accept error:", err)
return
}
conn.Close()
accepted <- conn
}()
// start the server
connected := make(chan *Peer)
srv := startTestServer(t, func(p *Peer) { connected <- p })
defer close(connected)
defer srv.Stop()
// tell the server to connect
tcpAddr := listener.Addr().(*net.TCPAddr)
srv.SuggestPeer(&discover.Node{IP: tcpAddr.IP, TCPPort: tcpAddr.Port})
select {
case conn := <-accepted:
select {
case peer := <-connected:
if peer.RemoteAddr().String() != conn.LocalAddr().String() {
t.Errorf("peer started with wrong conn: got %v, want %v",
peer.RemoteAddr(), conn.LocalAddr())
}
// TODO: validate more fields
case <-time.After(1 * time.Second):
t.Error("server did not launch peer within one second")
}
case <-time.After(1 * time.Second):
t.Error("server did not connect within one second")
}
}
func TestServerBroadcast(t *testing.T) {
defer testlog(t).detach()
var connected sync.WaitGroup
srv := startTestServer(t, func(p *Peer) {
p.running = matchProtocols([]Protocol{discard}, []Cap{discard.cap()}, p.rw)
connected.Done()
})
defer srv.Stop()
// create a few peers
var conns = make([]net.Conn, 8)
connected.Add(len(conns))
deadline := time.Now().Add(3 * time.Second)
dialer := &net.Dialer{Deadline: deadline}
for i := range conns {
conn, err := dialer.Dial("tcp", srv.ListenAddr)
if err != nil {
t.Fatalf("conn %d: dial error: %v", i, err)
}
defer conn.Close()
conn.SetDeadline(deadline)
conns[i] = conn
}
connected.Wait()
// broadcast one message
srv.Broadcast("discard", 0, []string{"foo"})
golden := unhex("66e94d166f0a2c3b884cfa59ca34")
// check that the message has been written everywhere
for i, conn := range conns {
buf := make([]byte, len(golden))
if _, err := io.ReadFull(conn, buf); err != nil {
t.Errorf("conn %d: read error: %v", i, err)
} else if !bytes.Equal(buf, golden) {
t.Errorf("conn %d: msg mismatch\ngot: %x\nwant: %x", i, buf, golden)
}
}
}
// This test checks that connections are disconnected
// just after the encryption handshake when the server is
// at capacity.
//
// It also serves as a light-weight integration test.
func TestServerDisconnectAtCap(t *testing.T) {
defer testlog(t).detach()
started := make(chan *Peer)
srv := &Server{
ListenAddr: "127.0.0.1:0",
PrivateKey: newkey(),
MaxPeers: 10,
NoDial: true,
// This hook signals that the peer was actually started. We
// need to wait for the peer to be started before dialing the
// next connection to get a deterministic peer count.
newPeerHook: func(p *Peer) { started <- p },
}
if err := srv.Start(); err != nil {
t.Fatal(err)
}
defer srv.Stop()
nconns := srv.MaxPeers + 1
dialer := &net.Dialer{Deadline: time.Now().Add(3 * time.Second)}
for i := 0; i < nconns; i++ {
conn, err := dialer.Dial("tcp", srv.ListenAddr)
if err != nil {
t.Fatalf("conn %d: dial error: %v", i, err)
}
// Close the connection when the test ends, before
// shutting down the server.
defer conn.Close()
// Run the handshakes just like a real peer would.
key := newkey()
hs := &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
_, err = setupConn(conn, key, hs, srv.Self(), false)
if i == nconns-1 {
// When handling the last connection, the server should
// disconnect immediately instead of running the protocol
// handshake.
if err != DiscTooManyPeers {
t.Errorf("conn %d: got error %q, expected %q", i, err, DiscTooManyPeers)
}
} else {
// For all earlier connections, the handshake should go through.
if err != nil {
t.Fatalf("conn %d: unexpected error: %v", i, err)
}
// Wait for runPeer to be started.
<-started
}
}
}
func newkey() *ecdsa.PrivateKey {
key, err := crypto.GenerateKey()
if err != nil {
panic("couldn't generate key: " + err.Error())
}
return key
}
func randomID() (id discover.NodeID) {
for i := range id {
id[i] = byte(rand.Intn(255))
}
return id
}