bsc/core/state/journal.go
Jeffrey Wilcke e7119ce12d core/state: fixed (self)destructed objects
Add the object to the list of destructed objects during a selfdestruct /
suicide operation and also remove it from the list once the journal
reverts.
2017-05-18 09:05:58 +02:00

145 lines
3.4 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package state
import (
"math/big"
"github.com/ethereum/go-ethereum/common"
)
type journalEntry interface {
undo(*StateDB)
}
type journal []journalEntry
type (
// Changes to the account trie.
createObjectChange struct {
account *common.Address
}
resetObjectChange struct {
prev *stateObject
}
suicideChange struct {
account *common.Address
prev bool // whether account had already suicided
prevbalance *big.Int
}
// Changes to individual accounts.
balanceChange struct {
account *common.Address
prev *big.Int
}
nonceChange struct {
account *common.Address
prev uint64
}
storageChange struct {
account *common.Address
key, prevalue common.Hash
}
codeChange struct {
account *common.Address
prevcode, prevhash []byte
}
// Changes to other state values.
refundChange struct {
prev *big.Int
}
addLogChange struct {
txhash common.Hash
}
addPreimageChange struct {
hash common.Hash
}
touchChange struct {
account *common.Address
prev bool
prevDirty bool
}
)
func (ch createObjectChange) undo(s *StateDB) {
delete(s.stateObjects, *ch.account)
delete(s.stateObjectsDirty, *ch.account)
}
func (ch resetObjectChange) undo(s *StateDB) {
s.setStateObject(ch.prev)
}
func (ch suicideChange) undo(s *StateDB) {
obj := s.getStateObject(*ch.account)
if obj != nil {
obj.suicided = ch.prev
obj.setBalance(ch.prevbalance)
// if the object wasn't suicided before, remove
// it from the list of destructed objects as well.
if !obj.suicided {
delete(s.stateObjectsDestructed, *ch.account)
}
}
}
var ripemd = common.HexToAddress("0000000000000000000000000000000000000003")
func (ch touchChange) undo(s *StateDB) {
if !ch.prev && *ch.account != ripemd {
s.getStateObject(*ch.account).touched = ch.prev
if !ch.prevDirty {
delete(s.stateObjectsDirty, *ch.account)
}
}
}
func (ch balanceChange) undo(s *StateDB) {
s.getStateObject(*ch.account).setBalance(ch.prev)
}
func (ch nonceChange) undo(s *StateDB) {
s.getStateObject(*ch.account).setNonce(ch.prev)
}
func (ch codeChange) undo(s *StateDB) {
s.getStateObject(*ch.account).setCode(common.BytesToHash(ch.prevhash), ch.prevcode)
}
func (ch storageChange) undo(s *StateDB) {
s.getStateObject(*ch.account).setState(ch.key, ch.prevalue)
}
func (ch refundChange) undo(s *StateDB) {
s.refund = ch.prev
}
func (ch addLogChange) undo(s *StateDB) {
logs := s.logs[ch.txhash]
if len(logs) == 1 {
delete(s.logs, ch.txhash)
} else {
s.logs[ch.txhash] = logs[:len(logs)-1]
}
}
func (ch addPreimageChange) undo(s *StateDB) {
delete(s.preimages, ch.hash)
}