bsc/ethereal/config.go
zelig 49c710bf44 assetPath configurable on command line for ethereal GUI
- solves the problem of non-standard installs
- add AssetPath to config as string var
- introduced UiLib constructor which falls back to defaultAssetPath (earlier behaviour) if no assetPath is set
- defaultAssetPath now internal concern of UiLib
- gui.Start(assetPath) argument passed from ethereal main() as set Init() in config.go
- informative log message if wallet.qml fails to open
2014-03-27 17:14:04 +07:00

37 lines
1.1 KiB
Go

package main
import (
"flag"
)
var StartConsole bool
var StartMining bool
var UseUPnP bool
var OutboundPort string
var ShowGenesis bool
var AddPeer string
var MaxPeer int
var GenAddr bool
var UseSeed bool
var ImportKey string
var ExportKey bool
var DataDir string
var AssetPath string
func Init() {
flag.BoolVar(&StartConsole, "c", false, "debug and testing console")
flag.BoolVar(&StartMining, "m", false, "start dagger mining")
flag.BoolVar(&ShowGenesis, "g", false, "prints genesis header and exits")
flag.BoolVar(&UseUPnP, "upnp", false, "enable UPnP support")
flag.BoolVar(&UseSeed, "seed", true, "seed peers")
flag.BoolVar(&GenAddr, "genaddr", false, "create a new priv/pub key")
flag.BoolVar(&ExportKey, "export", false, "export private key")
flag.StringVar(&OutboundPort, "p", "30303", "listening port")
flag.StringVar(&DataDir, "dir", ".ethereal", "ethereum data directory")
flag.StringVar(&ImportKey, "import", "", "imports the given private key (hex)")
flag.IntVar(&MaxPeer, "x", 5, "maximum desired peers")
flag.StringVar(&AssetPath, "asset_path", "", "absolute path to GUI assets directory")
flag.Parse()
}