bsc/core/headerchain.go
Felix Lange 9afc6816d2
common/lru: add generic LRU implementation (#26162)
It seems there is no fully typed library implementation of an LRU cache.
So I wrote one. Method names are the same as github.com/hashicorp/golang-lru,
and the new type can be used as a drop-in replacement.

Two reasons to do this:

- It's much easier to understand what a cache is for when the types are right there.
- Performance: the new implementation is slightly faster and performs zero memory
   allocations in Add when the cache is at capacity. Overall, memory usage of the cache
   is much reduced because keys are values are no longer wrapped in interface.
2022-11-14 15:41:56 +01:00

663 lines
23 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package core
import (
crand "crypto/rand"
"errors"
"fmt"
"math"
"math/big"
mrand "math/rand"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/lru"
"github.com/ethereum/go-ethereum/consensus"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/rlp"
)
const (
headerCacheLimit = 512
tdCacheLimit = 1024
numberCacheLimit = 2048
)
// HeaderChain implements the basic block header chain logic that is shared by
// core.BlockChain and light.LightChain. It is not usable in itself, only as
// a part of either structure.
//
// HeaderChain is responsible for maintaining the header chain including the
// header query and updating.
//
// The components maintained by headerchain includes: (1) total difficulty
// (2) header (3) block hash -> number mapping (4) canonical number -> hash mapping
// and (5) head header flag.
//
// It is not thread safe either, the encapsulating chain structures should do
// the necessary mutex locking/unlocking.
type HeaderChain struct {
config *params.ChainConfig
chainDb ethdb.Database
genesisHeader *types.Header
currentHeader atomic.Value // Current head of the header chain (may be above the block chain!)
currentHeaderHash common.Hash // Hash of the current head of the header chain (prevent recomputing all the time)
headerCache *lru.Cache[common.Hash, *types.Header]
tdCache *lru.Cache[common.Hash, *big.Int] // most recent total difficulties
numberCache *lru.Cache[common.Hash, uint64] // most recent block numbers
procInterrupt func() bool
rand *mrand.Rand
engine consensus.Engine
}
// NewHeaderChain creates a new HeaderChain structure. ProcInterrupt points
// to the parent's interrupt semaphore.
func NewHeaderChain(chainDb ethdb.Database, config *params.ChainConfig, engine consensus.Engine, procInterrupt func() bool) (*HeaderChain, error) {
// Seed a fast but crypto originating random generator
seed, err := crand.Int(crand.Reader, big.NewInt(math.MaxInt64))
if err != nil {
return nil, err
}
hc := &HeaderChain{
config: config,
chainDb: chainDb,
headerCache: lru.NewCache[common.Hash, *types.Header](headerCacheLimit),
tdCache: lru.NewCache[common.Hash, *big.Int](tdCacheLimit),
numberCache: lru.NewCache[common.Hash, uint64](numberCacheLimit),
procInterrupt: procInterrupt,
rand: mrand.New(mrand.NewSource(seed.Int64())),
engine: engine,
}
hc.genesisHeader = hc.GetHeaderByNumber(0)
if hc.genesisHeader == nil {
return nil, ErrNoGenesis
}
hc.currentHeader.Store(hc.genesisHeader)
if head := rawdb.ReadHeadBlockHash(chainDb); head != (common.Hash{}) {
if chead := hc.GetHeaderByHash(head); chead != nil {
hc.currentHeader.Store(chead)
}
}
hc.currentHeaderHash = hc.CurrentHeader().Hash()
headHeaderGauge.Update(hc.CurrentHeader().Number.Int64())
return hc, nil
}
// GetBlockNumber retrieves the block number belonging to the given hash
// from the cache or database
func (hc *HeaderChain) GetBlockNumber(hash common.Hash) *uint64 {
if cached, ok := hc.numberCache.Get(hash); ok {
return &cached
}
number := rawdb.ReadHeaderNumber(hc.chainDb, hash)
if number != nil {
hc.numberCache.Add(hash, *number)
}
return number
}
type headerWriteResult struct {
status WriteStatus
ignored int
imported int
lastHash common.Hash
lastHeader *types.Header
}
// Reorg reorgs the local canonical chain into the specified chain. The reorg
// can be classified into two cases: (a) extend the local chain (b) switch the
// head to the given header.
func (hc *HeaderChain) Reorg(headers []*types.Header) error {
// Short circuit if nothing to reorg.
if len(headers) == 0 {
return nil
}
// If the parent of the (first) block is already the canon header,
// we don't have to go backwards to delete canon blocks, but simply
// pile them onto the existing chain. Otherwise, do the necessary
// reorgs.
var (
first = headers[0]
last = headers[len(headers)-1]
batch = hc.chainDb.NewBatch()
)
if first.ParentHash != hc.currentHeaderHash {
// Delete any canonical number assignments above the new head
for i := last.Number.Uint64() + 1; ; i++ {
hash := rawdb.ReadCanonicalHash(hc.chainDb, i)
if hash == (common.Hash{}) {
break
}
rawdb.DeleteCanonicalHash(batch, i)
}
// Overwrite any stale canonical number assignments, going
// backwards from the first header in this import until the
// cross link between two chains.
var (
header = first
headNumber = header.Number.Uint64()
headHash = header.Hash()
)
for rawdb.ReadCanonicalHash(hc.chainDb, headNumber) != headHash {
rawdb.WriteCanonicalHash(batch, headHash, headNumber)
if headNumber == 0 {
break // It shouldn't be reached
}
headHash, headNumber = header.ParentHash, header.Number.Uint64()-1
header = hc.GetHeader(headHash, headNumber)
if header == nil {
return fmt.Errorf("missing parent %d %x", headNumber, headHash)
}
}
}
// Extend the canonical chain with the new headers
for i := 0; i < len(headers)-1; i++ {
hash := headers[i+1].ParentHash // Save some extra hashing
num := headers[i].Number.Uint64()
rawdb.WriteCanonicalHash(batch, hash, num)
rawdb.WriteHeadHeaderHash(batch, hash)
}
// Write the last header
hash := headers[len(headers)-1].Hash()
num := headers[len(headers)-1].Number.Uint64()
rawdb.WriteCanonicalHash(batch, hash, num)
rawdb.WriteHeadHeaderHash(batch, hash)
if err := batch.Write(); err != nil {
return err
}
// Last step update all in-memory head header markers
hc.currentHeaderHash = last.Hash()
hc.currentHeader.Store(types.CopyHeader(last))
headHeaderGauge.Update(last.Number.Int64())
return nil
}
// WriteHeaders writes a chain of headers into the local chain, given that the
// parents are already known. The chain head header won't be updated in this
// function, the additional SetCanonical is expected in order to finish the entire
// procedure.
func (hc *HeaderChain) WriteHeaders(headers []*types.Header) (int, error) {
if len(headers) == 0 {
return 0, nil
}
ptd := hc.GetTd(headers[0].ParentHash, headers[0].Number.Uint64()-1)
if ptd == nil {
return 0, consensus.ErrUnknownAncestor
}
var (
newTD = new(big.Int).Set(ptd) // Total difficulty of inserted chain
inserted []rawdb.NumberHash // Ephemeral lookup of number/hash for the chain
parentKnown = true // Set to true to force hc.HasHeader check the first iteration
batch = hc.chainDb.NewBatch()
)
for i, header := range headers {
var hash common.Hash
// The headers have already been validated at this point, so we already
// know that it's a contiguous chain, where
// headers[i].Hash() == headers[i+1].ParentHash
if i < len(headers)-1 {
hash = headers[i+1].ParentHash
} else {
hash = header.Hash()
}
number := header.Number.Uint64()
newTD.Add(newTD, header.Difficulty)
// If the parent was not present, store it
// If the header is already known, skip it, otherwise store
alreadyKnown := parentKnown && hc.HasHeader(hash, number)
if !alreadyKnown {
// Irrelevant of the canonical status, write the TD and header to the database.
rawdb.WriteTd(batch, hash, number, newTD)
hc.tdCache.Add(hash, new(big.Int).Set(newTD))
rawdb.WriteHeader(batch, header)
inserted = append(inserted, rawdb.NumberHash{Number: number, Hash: hash})
hc.headerCache.Add(hash, header)
hc.numberCache.Add(hash, number)
}
parentKnown = alreadyKnown
}
// Skip the slow disk write of all headers if interrupted.
if hc.procInterrupt() {
log.Debug("Premature abort during headers import")
return 0, errors.New("aborted")
}
// Commit to disk!
if err := batch.Write(); err != nil {
log.Crit("Failed to write headers", "error", err)
}
return len(inserted), nil
}
// writeHeadersAndSetHead writes a batch of block headers and applies the last
// header as the chain head if the fork choicer says it's ok to update the chain.
// Note: This method is not concurrent-safe with inserting blocks simultaneously
// into the chain, as side effects caused by reorganisations cannot be emulated
// without the real blocks. Hence, writing headers directly should only be done
// in two scenarios: pure-header mode of operation (light clients), or properly
// separated header/block phases (non-archive clients).
func (hc *HeaderChain) writeHeadersAndSetHead(headers []*types.Header, forker *ForkChoice) (*headerWriteResult, error) {
inserted, err := hc.WriteHeaders(headers)
if err != nil {
return nil, err
}
var (
lastHeader = headers[len(headers)-1]
lastHash = headers[len(headers)-1].Hash()
result = &headerWriteResult{
status: NonStatTy,
ignored: len(headers) - inserted,
imported: inserted,
lastHash: lastHash,
lastHeader: lastHeader,
}
)
// Ask the fork choicer if the reorg is necessary
if reorg, err := forker.ReorgNeeded(hc.CurrentHeader(), lastHeader); err != nil {
return nil, err
} else if !reorg {
if inserted != 0 {
result.status = SideStatTy
}
return result, nil
}
// Special case, all the inserted headers are already on the canonical
// header chain, skip the reorg operation.
if hc.GetCanonicalHash(lastHeader.Number.Uint64()) == lastHash && lastHeader.Number.Uint64() <= hc.CurrentHeader().Number.Uint64() {
return result, nil
}
// Apply the reorg operation
if err := hc.Reorg(headers); err != nil {
return nil, err
}
result.status = CanonStatTy
return result, nil
}
func (hc *HeaderChain) ValidateHeaderChain(chain []*types.Header, checkFreq int) (int, error) {
// Do a sanity check that the provided chain is actually ordered and linked
for i := 1; i < len(chain); i++ {
if chain[i].Number.Uint64() != chain[i-1].Number.Uint64()+1 {
hash := chain[i].Hash()
parentHash := chain[i-1].Hash()
// Chain broke ancestry, log a message (programming error) and skip insertion
log.Error("Non contiguous header insert", "number", chain[i].Number, "hash", hash,
"parent", chain[i].ParentHash, "prevnumber", chain[i-1].Number, "prevhash", parentHash)
return 0, fmt.Errorf("non contiguous insert: item %d is #%d [%x..], item %d is #%d [%x..] (parent [%x..])", i-1, chain[i-1].Number,
parentHash.Bytes()[:4], i, chain[i].Number, hash.Bytes()[:4], chain[i].ParentHash[:4])
}
// If the header is a banned one, straight out abort
if BadHashes[chain[i].ParentHash] {
return i - 1, ErrBannedHash
}
// If it's the last header in the cunk, we need to check it too
if i == len(chain)-1 && BadHashes[chain[i].Hash()] {
return i, ErrBannedHash
}
}
// Generate the list of seal verification requests, and start the parallel verifier
seals := make([]bool, len(chain))
if checkFreq != 0 {
// In case of checkFreq == 0 all seals are left false.
for i := 0; i <= len(seals)/checkFreq; i++ {
index := i*checkFreq + hc.rand.Intn(checkFreq)
if index >= len(seals) {
index = len(seals) - 1
}
seals[index] = true
}
// Last should always be verified to avoid junk.
seals[len(seals)-1] = true
}
abort, results := hc.engine.VerifyHeaders(hc, chain, seals)
defer close(abort)
// Iterate over the headers and ensure they all check out
for i := range chain {
// If the chain is terminating, stop processing blocks
if hc.procInterrupt() {
log.Debug("Premature abort during headers verification")
return 0, errors.New("aborted")
}
// Otherwise wait for headers checks and ensure they pass
if err := <-results; err != nil {
return i, err
}
}
return 0, nil
}
// InsertHeaderChain inserts the given headers and does the reorganisations.
//
// The validity of the headers is NOT CHECKED by this method, i.e. they need to be
// validated by ValidateHeaderChain before calling InsertHeaderChain.
//
// This insert is all-or-nothing. If this returns an error, no headers were written,
// otherwise they were all processed successfully.
//
// The returned 'write status' says if the inserted headers are part of the canonical chain
// or a side chain.
func (hc *HeaderChain) InsertHeaderChain(chain []*types.Header, start time.Time, forker *ForkChoice) (WriteStatus, error) {
if hc.procInterrupt() {
return 0, errors.New("aborted")
}
res, err := hc.writeHeadersAndSetHead(chain, forker)
if err != nil {
return 0, err
}
// Report some public statistics so the user has a clue what's going on
context := []interface{}{
"count", res.imported,
"elapsed", common.PrettyDuration(time.Since(start)),
}
if last := res.lastHeader; last != nil {
context = append(context, "number", last.Number, "hash", res.lastHash)
if timestamp := time.Unix(int64(last.Time), 0); time.Since(timestamp) > time.Minute {
context = append(context, []interface{}{"age", common.PrettyAge(timestamp)}...)
}
}
if res.ignored > 0 {
context = append(context, []interface{}{"ignored", res.ignored}...)
}
log.Info("Imported new block headers", context...)
return res.status, err
}
// GetAncestor retrieves the Nth ancestor of a given block. It assumes that either the given block or
// a close ancestor of it is canonical. maxNonCanonical points to a downwards counter limiting the
// number of blocks to be individually checked before we reach the canonical chain.
//
// Note: ancestor == 0 returns the same block, 1 returns its parent and so on.
func (hc *HeaderChain) GetAncestor(hash common.Hash, number, ancestor uint64, maxNonCanonical *uint64) (common.Hash, uint64) {
if ancestor > number {
return common.Hash{}, 0
}
if ancestor == 1 {
// in this case it is cheaper to just read the header
if header := hc.GetHeader(hash, number); header != nil {
return header.ParentHash, number - 1
}
return common.Hash{}, 0
}
for ancestor != 0 {
if rawdb.ReadCanonicalHash(hc.chainDb, number) == hash {
ancestorHash := rawdb.ReadCanonicalHash(hc.chainDb, number-ancestor)
if rawdb.ReadCanonicalHash(hc.chainDb, number) == hash {
number -= ancestor
return ancestorHash, number
}
}
if *maxNonCanonical == 0 {
return common.Hash{}, 0
}
*maxNonCanonical--
ancestor--
header := hc.GetHeader(hash, number)
if header == nil {
return common.Hash{}, 0
}
hash = header.ParentHash
number--
}
return hash, number
}
// GetTd retrieves a block's total difficulty in the canonical chain from the
// database by hash and number, caching it if found.
func (hc *HeaderChain) GetTd(hash common.Hash, number uint64) *big.Int {
// Short circuit if the td's already in the cache, retrieve otherwise
if cached, ok := hc.tdCache.Get(hash); ok {
return cached
}
td := rawdb.ReadTd(hc.chainDb, hash, number)
if td == nil {
return nil
}
// Cache the found body for next time and return
hc.tdCache.Add(hash, td)
return td
}
// GetHeader retrieves a block header from the database by hash and number,
// caching it if found.
func (hc *HeaderChain) GetHeader(hash common.Hash, number uint64) *types.Header {
// Short circuit if the header's already in the cache, retrieve otherwise
if header, ok := hc.headerCache.Get(hash); ok {
return header
}
header := rawdb.ReadHeader(hc.chainDb, hash, number)
if header == nil {
return nil
}
// Cache the found header for next time and return
hc.headerCache.Add(hash, header)
return header
}
// GetHeaderByHash retrieves a block header from the database by hash, caching it if
// found.
func (hc *HeaderChain) GetHeaderByHash(hash common.Hash) *types.Header {
number := hc.GetBlockNumber(hash)
if number == nil {
return nil
}
return hc.GetHeader(hash, *number)
}
// HasHeader checks if a block header is present in the database or not.
// In theory, if header is present in the database, all relative components
// like td and hash->number should be present too.
func (hc *HeaderChain) HasHeader(hash common.Hash, number uint64) bool {
if hc.numberCache.Contains(hash) || hc.headerCache.Contains(hash) {
return true
}
return rawdb.HasHeader(hc.chainDb, hash, number)
}
// GetHeaderByNumber retrieves a block header from the database by number,
// caching it (associated with its hash) if found.
func (hc *HeaderChain) GetHeaderByNumber(number uint64) *types.Header {
hash := rawdb.ReadCanonicalHash(hc.chainDb, number)
if hash == (common.Hash{}) {
return nil
}
return hc.GetHeader(hash, number)
}
// GetHeadersFrom returns a contiguous segment of headers, in rlp-form, going
// backwards from the given number.
// If the 'number' is higher than the highest local header, this method will
// return a best-effort response, containing the headers that we do have.
func (hc *HeaderChain) GetHeadersFrom(number, count uint64) []rlp.RawValue {
// If the request is for future headers, we still return the portion of
// headers that we are able to serve
if current := hc.CurrentHeader().Number.Uint64(); current < number {
if count > number-current {
count -= number - current
number = current
} else {
return nil
}
}
var headers []rlp.RawValue
// If we have some of the headers in cache already, use that before going to db.
hash := rawdb.ReadCanonicalHash(hc.chainDb, number)
if hash == (common.Hash{}) {
return nil
}
for count > 0 {
header, ok := hc.headerCache.Get(hash)
if !ok {
break
}
rlpData, _ := rlp.EncodeToBytes(header)
headers = append(headers, rlpData)
hash = header.ParentHash
count--
number--
}
// Read remaining from db
if count > 0 {
headers = append(headers, rawdb.ReadHeaderRange(hc.chainDb, number, count)...)
}
return headers
}
func (hc *HeaderChain) GetCanonicalHash(number uint64) common.Hash {
return rawdb.ReadCanonicalHash(hc.chainDb, number)
}
// CurrentHeader retrieves the current head header of the canonical chain. The
// header is retrieved from the HeaderChain's internal cache.
func (hc *HeaderChain) CurrentHeader() *types.Header {
return hc.currentHeader.Load().(*types.Header)
}
// SetCurrentHeader sets the in-memory head header marker of the canonical chan
// as the given header.
func (hc *HeaderChain) SetCurrentHeader(head *types.Header) {
hc.currentHeader.Store(head)
hc.currentHeaderHash = head.Hash()
headHeaderGauge.Update(head.Number.Int64())
}
type (
// UpdateHeadBlocksCallback is a callback function that is called by SetHead
// before head header is updated. The method will return the actual block it
// updated the head to (missing state) and a flag if setHead should continue
// rewinding till that forcefully (exceeded ancient limits)
UpdateHeadBlocksCallback func(ethdb.KeyValueWriter, *types.Header) (uint64, bool)
// DeleteBlockContentCallback is a callback function that is called by SetHead
// before each header is deleted.
DeleteBlockContentCallback func(ethdb.KeyValueWriter, common.Hash, uint64)
)
// SetHead rewinds the local chain to a new head. Everything above the new head
// will be deleted and the new one set.
func (hc *HeaderChain) SetHead(head uint64, updateFn UpdateHeadBlocksCallback, delFn DeleteBlockContentCallback) {
var (
parentHash common.Hash
batch = hc.chainDb.NewBatch()
origin = true
)
for hdr := hc.CurrentHeader(); hdr != nil && hdr.Number.Uint64() > head; hdr = hc.CurrentHeader() {
num := hdr.Number.Uint64()
// Rewind block chain to new head.
parent := hc.GetHeader(hdr.ParentHash, num-1)
if parent == nil {
parent = hc.genesisHeader
}
parentHash = parent.Hash()
// Notably, since geth has the possibility for setting the head to a low
// height which is even lower than ancient head.
// In order to ensure that the head is always no higher than the data in
// the database (ancient store or active store), we need to update head
// first then remove the relative data from the database.
//
// Update head first(head fast block, head full block) before deleting the data.
markerBatch := hc.chainDb.NewBatch()
if updateFn != nil {
newHead, force := updateFn(markerBatch, parent)
if force && newHead < head {
log.Warn("Force rewinding till ancient limit", "head", newHead)
head = newHead
}
}
// Update head header then.
rawdb.WriteHeadHeaderHash(markerBatch, parentHash)
if err := markerBatch.Write(); err != nil {
log.Crit("Failed to update chain markers", "error", err)
}
hc.currentHeader.Store(parent)
hc.currentHeaderHash = parentHash
headHeaderGauge.Update(parent.Number.Int64())
// If this is the first iteration, wipe any leftover data upwards too so
// we don't end up with dangling daps in the database
var nums []uint64
if origin {
for n := num + 1; len(rawdb.ReadAllHashes(hc.chainDb, n)) > 0; n++ {
nums = append([]uint64{n}, nums...) // suboptimal, but we don't really expect this path
}
origin = false
}
nums = append(nums, num)
// Remove the related data from the database on all sidechains
for _, num := range nums {
// Gather all the side fork hashes
hashes := rawdb.ReadAllHashes(hc.chainDb, num)
if len(hashes) == 0 {
// No hashes in the database whatsoever, probably frozen already
hashes = append(hashes, hdr.Hash())
}
for _, hash := range hashes {
if delFn != nil {
delFn(batch, hash, num)
}
rawdb.DeleteHeader(batch, hash, num)
rawdb.DeleteTd(batch, hash, num)
}
rawdb.DeleteCanonicalHash(batch, num)
}
}
// Flush all accumulated deletions.
if err := batch.Write(); err != nil {
log.Crit("Failed to rewind block", "error", err)
}
// Clear out any stale content from the caches
hc.headerCache.Purge()
hc.tdCache.Purge()
hc.numberCache.Purge()
}
// SetGenesis sets a new genesis block header for the chain
func (hc *HeaderChain) SetGenesis(head *types.Header) {
hc.genesisHeader = head
}
// Config retrieves the header chain's chain configuration.
func (hc *HeaderChain) Config() *params.ChainConfig { return hc.config }
// Engine retrieves the header chain's consensus engine.
func (hc *HeaderChain) Engine() consensus.Engine { return hc.engine }
// GetBlock implements consensus.ChainReader, and returns nil for every input as
// a header chain does not have blocks available for retrieval.
func (hc *HeaderChain) GetBlock(hash common.Hash, number uint64) *types.Block {
return nil
}