bsc/vendor/github.com/nsf/termbox-go/termbox.go
Péter Szilágyi 289b30715d Godeps, vendor: convert dependency management to trash (#3198)
This commit converts the dependency management from Godeps to the vendor
folder, also switching the tool from godep to trash. Since the upstream tool
lacks a few features proposed via a few PRs, until those PRs are merged in
(if), use github.com/karalabe/trash.

You can update dependencies via trash --update.

All dependencies have been updated to their latest version.

Parts of the build system are reworked to drop old notions of Godeps and
invocation of the go vet command so that it doesn't run against the vendor
folder, as that will just blow up during vetting.

The conversion drops OpenCL (and hence GPU mining support) from ethash and our
codebase. The short reasoning is that there's noone to maintain and having
opencl libs in our deps messes up builds as go install ./... tries to build
them, failing with unsatisfied link errors for the C OpenCL deps.

golang.org/x/net/context is not vendored in. We expect it to be fetched by the
user (i.e. using go get). To keep ci.go builds reproducible the package is
"vendored" in build/_vendor.
2016-10-28 19:05:01 +02:00

515 lines
11 KiB
Go

// +build !windows
package termbox
import "unicode/utf8"
import "bytes"
import "syscall"
import "unsafe"
import "strings"
import "strconv"
import "os"
import "io"
// private API
const (
t_enter_ca = iota
t_exit_ca
t_show_cursor
t_hide_cursor
t_clear_screen
t_sgr0
t_underline
t_bold
t_blink
t_reverse
t_enter_keypad
t_exit_keypad
t_enter_mouse
t_exit_mouse
t_max_funcs
)
const (
coord_invalid = -2
attr_invalid = Attribute(0xFFFF)
)
type input_event struct {
data []byte
err error
}
var (
// term specific sequences
keys []string
funcs []string
// termbox inner state
orig_tios syscall_Termios
back_buffer cellbuf
front_buffer cellbuf
termw int
termh int
input_mode = InputEsc
output_mode = OutputNormal
out *os.File
in int
lastfg = attr_invalid
lastbg = attr_invalid
lastx = coord_invalid
lasty = coord_invalid
cursor_x = cursor_hidden
cursor_y = cursor_hidden
foreground = ColorDefault
background = ColorDefault
inbuf = make([]byte, 0, 64)
outbuf bytes.Buffer
sigwinch = make(chan os.Signal, 1)
sigio = make(chan os.Signal, 1)
quit = make(chan int)
input_comm = make(chan input_event)
interrupt_comm = make(chan struct{})
intbuf = make([]byte, 0, 16)
// grayscale indexes
grayscale = []Attribute{
0, 17, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244,
245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 232,
}
)
func write_cursor(x, y int) {
outbuf.WriteString("\033[")
outbuf.Write(strconv.AppendUint(intbuf, uint64(y+1), 10))
outbuf.WriteString(";")
outbuf.Write(strconv.AppendUint(intbuf, uint64(x+1), 10))
outbuf.WriteString("H")
}
func write_sgr_fg(a Attribute) {
switch output_mode {
case Output256, Output216, OutputGrayscale:
outbuf.WriteString("\033[38;5;")
outbuf.Write(strconv.AppendUint(intbuf, uint64(a-1), 10))
outbuf.WriteString("m")
default:
outbuf.WriteString("\033[3")
outbuf.Write(strconv.AppendUint(intbuf, uint64(a-1), 10))
outbuf.WriteString("m")
}
}
func write_sgr_bg(a Attribute) {
switch output_mode {
case Output256, Output216, OutputGrayscale:
outbuf.WriteString("\033[48;5;")
outbuf.Write(strconv.AppendUint(intbuf, uint64(a-1), 10))
outbuf.WriteString("m")
default:
outbuf.WriteString("\033[4")
outbuf.Write(strconv.AppendUint(intbuf, uint64(a-1), 10))
outbuf.WriteString("m")
}
}
func write_sgr(fg, bg Attribute) {
switch output_mode {
case Output256, Output216, OutputGrayscale:
outbuf.WriteString("\033[38;5;")
outbuf.Write(strconv.AppendUint(intbuf, uint64(fg-1), 10))
outbuf.WriteString("m")
outbuf.WriteString("\033[48;5;")
outbuf.Write(strconv.AppendUint(intbuf, uint64(bg-1), 10))
outbuf.WriteString("m")
default:
outbuf.WriteString("\033[3")
outbuf.Write(strconv.AppendUint(intbuf, uint64(fg-1), 10))
outbuf.WriteString(";4")
outbuf.Write(strconv.AppendUint(intbuf, uint64(bg-1), 10))
outbuf.WriteString("m")
}
}
type winsize struct {
rows uint16
cols uint16
xpixels uint16
ypixels uint16
}
func get_term_size(fd uintptr) (int, int) {
var sz winsize
_, _, _ = syscall.Syscall(syscall.SYS_IOCTL,
fd, uintptr(syscall.TIOCGWINSZ), uintptr(unsafe.Pointer(&sz)))
return int(sz.cols), int(sz.rows)
}
func send_attr(fg, bg Attribute) {
if fg == lastfg && bg == lastbg {
return
}
outbuf.WriteString(funcs[t_sgr0])
var fgcol, bgcol Attribute
switch output_mode {
case Output256:
fgcol = fg & 0x1FF
bgcol = bg & 0x1FF
case Output216:
fgcol = fg & 0xFF
bgcol = bg & 0xFF
if fgcol > 216 {
fgcol = ColorDefault
}
if bgcol > 216 {
bgcol = ColorDefault
}
if fgcol != ColorDefault {
fgcol += 0x10
}
if bgcol != ColorDefault {
bgcol += 0x10
}
case OutputGrayscale:
fgcol = fg & 0x1F
bgcol = bg & 0x1F
if fgcol > 26 {
fgcol = ColorDefault
}
if bgcol > 26 {
bgcol = ColorDefault
}
if fgcol != ColorDefault {
fgcol = grayscale[fgcol]
}
if bgcol != ColorDefault {
bgcol = grayscale[bgcol]
}
default:
fgcol = fg & 0x0F
bgcol = bg & 0x0F
}
if fgcol != ColorDefault {
if bgcol != ColorDefault {
write_sgr(fgcol, bgcol)
} else {
write_sgr_fg(fgcol)
}
} else if bgcol != ColorDefault {
write_sgr_bg(bgcol)
}
if fg&AttrBold != 0 {
outbuf.WriteString(funcs[t_bold])
}
if bg&AttrBold != 0 {
outbuf.WriteString(funcs[t_blink])
}
if fg&AttrUnderline != 0 {
outbuf.WriteString(funcs[t_underline])
}
if fg&AttrReverse|bg&AttrReverse != 0 {
outbuf.WriteString(funcs[t_reverse])
}
lastfg, lastbg = fg, bg
}
func send_char(x, y int, ch rune) {
var buf [8]byte
n := utf8.EncodeRune(buf[:], ch)
if x-1 != lastx || y != lasty {
write_cursor(x, y)
}
lastx, lasty = x, y
outbuf.Write(buf[:n])
}
func flush() error {
_, err := io.Copy(out, &outbuf)
outbuf.Reset()
if err != nil {
return err
}
return nil
}
func send_clear() error {
send_attr(foreground, background)
outbuf.WriteString(funcs[t_clear_screen])
if !is_cursor_hidden(cursor_x, cursor_y) {
write_cursor(cursor_x, cursor_y)
}
// we need to invalidate cursor position too and these two vars are
// used only for simple cursor positioning optimization, cursor
// actually may be in the correct place, but we simply discard
// optimization once and it gives us simple solution for the case when
// cursor moved
lastx = coord_invalid
lasty = coord_invalid
return flush()
}
func update_size_maybe() error {
w, h := get_term_size(out.Fd())
if w != termw || h != termh {
termw, termh = w, h
back_buffer.resize(termw, termh)
front_buffer.resize(termw, termh)
front_buffer.clear()
return send_clear()
}
return nil
}
func tcsetattr(fd uintptr, termios *syscall_Termios) error {
r, _, e := syscall.Syscall(syscall.SYS_IOCTL,
fd, uintptr(syscall_TCSETS), uintptr(unsafe.Pointer(termios)))
if r != 0 {
return os.NewSyscallError("SYS_IOCTL", e)
}
return nil
}
func tcgetattr(fd uintptr, termios *syscall_Termios) error {
r, _, e := syscall.Syscall(syscall.SYS_IOCTL,
fd, uintptr(syscall_TCGETS), uintptr(unsafe.Pointer(termios)))
if r != 0 {
return os.NewSyscallError("SYS_IOCTL", e)
}
return nil
}
func parse_mouse_event(event *Event, buf string) (int, bool) {
if strings.HasPrefix(buf, "\033[M") && len(buf) >= 6 {
// X10 mouse encoding, the simplest one
// \033 [ M Cb Cx Cy
b := buf[3] - 32
switch b & 3 {
case 0:
if b&64 != 0 {
event.Key = MouseWheelUp
} else {
event.Key = MouseLeft
}
case 1:
if b&64 != 0 {
event.Key = MouseWheelDown
} else {
event.Key = MouseMiddle
}
case 2:
event.Key = MouseRight
case 3:
event.Key = MouseRelease
default:
return 6, false
}
event.Type = EventMouse // KeyEvent by default
if b&32 != 0 {
event.Mod |= ModMotion
}
// the coord is 1,1 for upper left
event.MouseX = int(buf[4]) - 1 - 32
event.MouseY = int(buf[5]) - 1 - 32
return 6, true
} else if strings.HasPrefix(buf, "\033[<") || strings.HasPrefix(buf, "\033[") {
// xterm 1006 extended mode or urxvt 1015 extended mode
// xterm: \033 [ < Cb ; Cx ; Cy (M or m)
// urxvt: \033 [ Cb ; Cx ; Cy M
// find the first M or m, that's where we stop
mi := strings.IndexAny(buf, "Mm")
if mi == -1 {
return 0, false
}
// whether it's a capital M or not
isM := buf[mi] == 'M'
// whether it's urxvt or not
isU := false
// buf[2] is safe here, because having M or m found means we have at
// least 3 bytes in a string
if buf[2] == '<' {
buf = buf[3:mi]
} else {
isU = true
buf = buf[2:mi]
}
s1 := strings.Index(buf, ";")
s2 := strings.LastIndex(buf, ";")
// not found or only one ';'
if s1 == -1 || s2 == -1 || s1 == s2 {
return 0, false
}
n1, err := strconv.ParseInt(buf[0:s1], 10, 64)
if err != nil {
return 0, false
}
n2, err := strconv.ParseInt(buf[s1+1:s2], 10, 64)
if err != nil {
return 0, false
}
n3, err := strconv.ParseInt(buf[s2+1:], 10, 64)
if err != nil {
return 0, false
}
// on urxvt, first number is encoded exactly as in X10, but we need to
// make it zero-based, on xterm it is zero-based already
if isU {
n1 -= 32
}
switch n1 & 3 {
case 0:
if n1&64 != 0 {
event.Key = MouseWheelUp
} else {
event.Key = MouseLeft
}
case 1:
if n1&64 != 0 {
event.Key = MouseWheelDown
} else {
event.Key = MouseMiddle
}
case 2:
event.Key = MouseRight
case 3:
event.Key = MouseRelease
default:
return mi + 1, false
}
if !isM {
// on xterm mouse release is signaled by lowercase m
event.Key = MouseRelease
}
event.Type = EventMouse // KeyEvent by default
if n1&32 != 0 {
event.Mod |= ModMotion
}
event.MouseX = int(n2) - 1
event.MouseY = int(n3) - 1
return mi + 1, true
}
return 0, false
}
func parse_escape_sequence(event *Event, buf []byte) (int, bool) {
bufstr := string(buf)
for i, key := range keys {
if strings.HasPrefix(bufstr, key) {
event.Ch = 0
event.Key = Key(0xFFFF - i)
return len(key), true
}
}
// if none of the keys match, let's try mouse seqences
return parse_mouse_event(event, bufstr)
}
func extract_raw_event(data []byte, event *Event) bool {
if len(inbuf) == 0 {
return false
}
n := len(data)
if n == 0 {
return false
}
n = copy(data, inbuf)
copy(inbuf, inbuf[n:])
inbuf = inbuf[:len(inbuf)-n]
event.N = n
event.Type = EventRaw
return true
}
func extract_event(inbuf []byte, event *Event) bool {
if len(inbuf) == 0 {
event.N = 0
return false
}
if inbuf[0] == '\033' {
// possible escape sequence
if n, ok := parse_escape_sequence(event, inbuf); n != 0 {
event.N = n
return ok
}
// it's not escape sequence, then it's Alt or Esc, check input_mode
switch {
case input_mode&InputEsc != 0:
// if we're in escape mode, fill Esc event, pop buffer, return success
event.Ch = 0
event.Key = KeyEsc
event.Mod = 0
event.N = 1
return true
case input_mode&InputAlt != 0:
// if we're in alt mode, set Alt modifier to event and redo parsing
event.Mod = ModAlt
ok := extract_event(inbuf[1:], event)
if ok {
event.N++
} else {
event.N = 0
}
return ok
default:
panic("unreachable")
}
}
// if we're here, this is not an escape sequence and not an alt sequence
// so, it's a FUNCTIONAL KEY or a UNICODE character
// first of all check if it's a functional key
if Key(inbuf[0]) <= KeySpace || Key(inbuf[0]) == KeyBackspace2 {
// fill event, pop buffer, return success
event.Ch = 0
event.Key = Key(inbuf[0])
event.N = 1
return true
}
// the only possible option is utf8 rune
if r, n := utf8.DecodeRune(inbuf); r != utf8.RuneError {
event.Ch = r
event.Key = 0
event.N = n
return true
}
return false
}
func fcntl(fd int, cmd int, arg int) (val int, err error) {
r, _, e := syscall.Syscall(syscall.SYS_FCNTL, uintptr(fd), uintptr(cmd),
uintptr(arg))
val = int(r)
if e != 0 {
err = e
}
return
}