bsc/console/console_test.go
Sina Mahmoodi bf693228a3
eth/tracers/js: goja tracer (#23773)
This adds a JS tracer runtime environment based on the Goja VM. The new
runtime replaces the duktape runtime, which will be removed soon.

Goja is implemented in Go and is faster for cases where the Go <-> JS
transition overhead dominates overall performance. It is faster because
duktape is written in C, and the transition cost includes the cost of using
cgo. Another reason for using Goja is that go-duktape is not maintained
anymore.

We expect the performace of JS tracing to be at least as good or better with
this change.
2022-05-18 16:34:18 +02:00

339 lines
10 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package console
import (
"bytes"
"errors"
"fmt"
"os"
"strings"
"testing"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/consensus/ethash"
"github.com/ethereum/go-ethereum/console/prompt"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/eth"
"github.com/ethereum/go-ethereum/eth/ethconfig"
"github.com/ethereum/go-ethereum/internal/jsre"
"github.com/ethereum/go-ethereum/miner"
"github.com/ethereum/go-ethereum/node"
)
const (
testInstance = "console-tester"
testAddress = "0x8605cdbbdb6d264aa742e77020dcbc58fcdce182"
)
// hookedPrompter implements UserPrompter to simulate use input via channels.
type hookedPrompter struct {
scheduler chan string
}
func (p *hookedPrompter) PromptInput(prompt string) (string, error) {
// Send the prompt to the tester
select {
case p.scheduler <- prompt:
case <-time.After(time.Second):
return "", errors.New("prompt timeout")
}
// Retrieve the response and feed to the console
select {
case input := <-p.scheduler:
return input, nil
case <-time.After(time.Second):
return "", errors.New("input timeout")
}
}
func (p *hookedPrompter) PromptPassword(prompt string) (string, error) {
return "", errors.New("not implemented")
}
func (p *hookedPrompter) PromptConfirm(prompt string) (bool, error) {
return false, errors.New("not implemented")
}
func (p *hookedPrompter) SetHistory(history []string) {}
func (p *hookedPrompter) AppendHistory(command string) {}
func (p *hookedPrompter) ClearHistory() {}
func (p *hookedPrompter) SetWordCompleter(completer prompt.WordCompleter) {}
// tester is a console test environment for the console tests to operate on.
type tester struct {
workspace string
stack *node.Node
ethereum *eth.Ethereum
console *Console
input *hookedPrompter
output *bytes.Buffer
}
// newTester creates a test environment based on which the console can operate.
// Please ensure you call Close() on the returned tester to avoid leaks.
func newTester(t *testing.T, confOverride func(*ethconfig.Config)) *tester {
// Create a temporary storage for the node keys and initialize it
workspace := t.TempDir()
// Create a networkless protocol stack and start an Ethereum service within
stack, err := node.New(&node.Config{DataDir: workspace, UseLightweightKDF: true, Name: testInstance})
if err != nil {
t.Fatalf("failed to create node: %v", err)
}
ethConf := &ethconfig.Config{
Genesis: core.DeveloperGenesisBlock(15, 11_500_000, common.Address{}),
Miner: miner.Config{
Etherbase: common.HexToAddress(testAddress),
},
Ethash: ethash.Config{
PowMode: ethash.ModeTest,
},
}
if confOverride != nil {
confOverride(ethConf)
}
ethBackend, err := eth.New(stack, ethConf)
if err != nil {
t.Fatalf("failed to register Ethereum protocol: %v", err)
}
// Start the node and assemble the JavaScript console around it
if err = stack.Start(); err != nil {
t.Fatalf("failed to start test stack: %v", err)
}
client, err := stack.Attach()
if err != nil {
t.Fatalf("failed to attach to node: %v", err)
}
prompter := &hookedPrompter{scheduler: make(chan string)}
printer := new(bytes.Buffer)
console, err := New(Config{
DataDir: stack.DataDir(),
DocRoot: "testdata",
Client: client,
Prompter: prompter,
Printer: printer,
Preload: []string{"preload.js"},
})
if err != nil {
t.Fatalf("failed to create JavaScript console: %v", err)
}
// Create the final tester and return
return &tester{
workspace: workspace,
stack: stack,
ethereum: ethBackend,
console: console,
input: prompter,
output: printer,
}
}
// Close cleans up any temporary data folders and held resources.
func (env *tester) Close(t *testing.T) {
if err := env.console.Stop(false); err != nil {
t.Errorf("failed to stop embedded console: %v", err)
}
if err := env.stack.Close(); err != nil {
t.Errorf("failed to tear down embedded node: %v", err)
}
os.RemoveAll(env.workspace)
}
// Tests that the node lists the correct welcome message, notably that it contains
// the instance name, coinbase account, block number, data directory and supported
// console modules.
func TestWelcome(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Welcome()
output := tester.output.String()
if want := "Welcome"; !strings.Contains(output, want) {
t.Fatalf("console output missing welcome message: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("instance: %s", testInstance); !strings.Contains(output, want) {
t.Fatalf("console output missing instance: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("coinbase: %s", testAddress); !strings.Contains(output, want) {
t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
}
if want := "at block: 0"; !strings.Contains(output, want) {
t.Fatalf("console output missing sync status: have\n%s\nwant also %s", output, want)
}
if want := fmt.Sprintf("datadir: %s", tester.workspace); !strings.Contains(output, want) {
t.Fatalf("console output missing coinbase: have\n%s\nwant also %s", output, want)
}
}
// Tests that JavaScript statement evaluation works as intended.
func TestEvaluate(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("2 + 2")
if output := tester.output.String(); !strings.Contains(output, "4") {
t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
}
}
// Tests that the console can be used in interactive mode.
func TestInteractive(t *testing.T) {
// Create a tester and run an interactive console in the background
tester := newTester(t, nil)
defer tester.Close(t)
go tester.console.Interactive()
// Wait for a prompt and send a statement back
select {
case <-tester.input.scheduler:
case <-time.After(time.Second):
t.Fatalf("initial prompt timeout")
}
select {
case tester.input.scheduler <- "2+2":
case <-time.After(time.Second):
t.Fatalf("input feedback timeout")
}
// Wait for the second prompt and ensure first statement was evaluated
select {
case <-tester.input.scheduler:
case <-time.After(time.Second):
t.Fatalf("secondary prompt timeout")
}
if output := tester.output.String(); !strings.Contains(output, "4") {
t.Fatalf("statement evaluation failed: have %s, want %s", output, "4")
}
}
// Tests that preloaded JavaScript files have been executed before user is given
// input.
func TestPreload(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("preloaded")
if output := tester.output.String(); !strings.Contains(output, "some-preloaded-string") {
t.Fatalf("preloaded variable missing: have %s, want %s", output, "some-preloaded-string")
}
}
// Tests that JavaScript scripts can be executes from the configured asset path.
func TestExecute(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Execute("exec.js")
tester.console.Evaluate("execed")
if output := tester.output.String(); !strings.Contains(output, "some-executed-string") {
t.Fatalf("execed variable missing: have %s, want %s", output, "some-executed-string")
}
}
// Tests that the JavaScript objects returned by statement executions are properly
// pretty printed instead of just displaying "[object]".
func TestPrettyPrint(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("obj = {int: 1, string: 'two', list: [3, 3, 3], obj: {null: null, func: function(){}}}")
// Define some specially formatted fields
var (
one = jsre.NumberColor("1")
two = jsre.StringColor("\"two\"")
three = jsre.NumberColor("3")
null = jsre.SpecialColor("null")
fun = jsre.FunctionColor("function()")
)
// Assemble the actual output we're after and verify
want := `{
int: ` + one + `,
list: [` + three + `, ` + three + `, ` + three + `],
obj: {
null: ` + null + `,
func: ` + fun + `
},
string: ` + two + `
}
`
if output := tester.output.String(); output != want {
t.Fatalf("pretty print mismatch: have %s, want %s", output, want)
}
}
// Tests that the JavaScript exceptions are properly formatted and colored.
func TestPrettyError(t *testing.T) {
tester := newTester(t, nil)
defer tester.Close(t)
tester.console.Evaluate("throw 'hello'")
want := jsre.ErrorColor("hello") + "\n\tat <eval>:1:1(1)\n\n"
if output := tester.output.String(); output != want {
t.Fatalf("pretty error mismatch: have %s, want %s", output, want)
}
}
// Tests that tests if the number of indents for JS input is calculated correct.
func TestIndenting(t *testing.T) {
testCases := []struct {
input string
expectedIndentCount int
}{
{`var a = 1;`, 0},
{`"some string"`, 0},
{`"some string with (parenthesis`, 0},
{`"some string with newline
("`, 0},
{`function v(a,b) {}`, 0},
{`function f(a,b) { var str = "asd("; };`, 0},
{`function f(a) {`, 1},
{`function f(a, function(b) {`, 2},
{`function f(a, function(b) {
var str = "a)}";
});`, 0},
{`function f(a,b) {
var str = "a{b(" + a, ", " + b;
}`, 0},
{`var str = "\"{"`, 0},
{`var str = "'("`, 0},
{`var str = "\\{"`, 0},
{`var str = "\\\\{"`, 0},
{`var str = 'a"{`, 0},
{`var obj = {`, 1},
{`var obj = { {a:1`, 2},
{`var obj = { {a:1}`, 1},
{`var obj = { {a:1}, b:2}`, 0},
{`var obj = {}`, 0},
{`var obj = {
a: 1, b: 2
}`, 0},
{`var test = }`, -1},
{`var str = "a\""; var obj = {`, 1},
}
for i, tt := range testCases {
counted := countIndents(tt.input)
if counted != tt.expectedIndentCount {
t.Errorf("test %d: invalid indenting: have %d, want %d", i, counted, tt.expectedIndentCount)
}
}
}