3c7bccbd73
* core: fix potential goroutine leak * core: fix 0 index, and add ut for routineleaking
170 lines
5.9 KiB
Go
170 lines
5.9 KiB
Go
// Copyright 2019 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package core
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import (
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"github.com/ethereum/go-ethereum/consensus"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/core/vm"
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"github.com/ethereum/go-ethereum/params"
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)
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const prefetchThread = 3
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const checkInterval = 10
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// statePrefetcher is a basic Prefetcher, which blindly executes a block on top
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// of an arbitrary state with the goal of prefetching potentially useful state
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// data from disk before the main block processor start executing.
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type statePrefetcher struct {
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config *params.ChainConfig // Chain configuration options
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bc *BlockChain // Canonical block chain
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engine consensus.Engine // Consensus engine used for block rewards
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}
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// NewStatePrefetcher initialises a new statePrefetcher.
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func NewStatePrefetcher(config *params.ChainConfig, bc *BlockChain, engine consensus.Engine) *statePrefetcher {
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return &statePrefetcher{
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config: config,
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bc: bc,
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engine: engine,
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}
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}
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// Prefetch processes the state changes according to the Ethereum rules by running
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// the transaction messages using the statedb, but any changes are discarded. The
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// only goal is to pre-cache transaction signatures and snapshot clean state.
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func (p *statePrefetcher) Prefetch(block *types.Block, statedb *state.StateDB, cfg *vm.Config, interruptCh <-chan struct{}) {
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var (
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header = block.Header()
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signer = types.MakeSigner(p.config, header.Number)
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)
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transactions := block.Transactions()
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txChan := make(chan int, prefetchThread)
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// No need to execute the first batch, since the main processor will do it.
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for i := 0; i < prefetchThread; i++ {
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go func() {
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newStatedb := statedb.CopyDoPrefetch()
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newStatedb.EnableWriteOnSharedStorage()
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gaspool := new(GasPool).AddGas(block.GasLimit())
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blockContext := NewEVMBlockContext(header, p.bc, nil)
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evm := vm.NewEVM(blockContext, vm.TxContext{}, statedb, p.config, *cfg)
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// Iterate over and process the individual transactions
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for {
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select {
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case txIndex := <-txChan:
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tx := transactions[txIndex]
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// Convert the transaction into an executable message and pre-cache its sender
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msg, err := tx.AsMessageNoNonceCheck(signer)
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if err != nil {
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return // Also invalid block, bail out
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}
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newStatedb.Prepare(tx.Hash(), txIndex)
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precacheTransaction(msg, p.config, gaspool, newStatedb, header, evm)
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case <-interruptCh:
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// If block precaching was interrupted, abort
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return
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}
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}
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}()
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}
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// it should be in a separate goroutine, to avoid blocking the critical path.
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for i := 0; i < len(transactions); i++ {
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select {
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case txChan <- i:
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case <-interruptCh:
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return
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}
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}
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}
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// PrefetchMining processes the state changes according to the Ethereum rules by running
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// the transaction messages using the statedb, but any changes are discarded. The
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// only goal is to pre-cache transaction signatures and snapshot clean state. Only used for mining stage
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func (p *statePrefetcher) PrefetchMining(txs *types.TransactionsByPriceAndNonce, header *types.Header, gasLimit uint64, statedb *state.StateDB, cfg vm.Config, interruptCh <-chan struct{}, txCurr **types.Transaction) {
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var signer = types.MakeSigner(p.config, header.Number)
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txCh := make(chan *types.Transaction, 2*prefetchThread)
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for i := 0; i < prefetchThread; i++ {
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go func(startCh <-chan *types.Transaction, stopCh <-chan struct{}) {
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idx := 0
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newStatedb := statedb.CopyDoPrefetch()
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newStatedb.EnableWriteOnSharedStorage()
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gaspool := new(GasPool).AddGas(gasLimit)
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blockContext := NewEVMBlockContext(header, p.bc, nil)
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evm := vm.NewEVM(blockContext, vm.TxContext{}, statedb, p.config, cfg)
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// Iterate over and process the individual transactions
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for {
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select {
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case tx := <-startCh:
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// Convert the transaction into an executable message and pre-cache its sender
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msg, err := tx.AsMessageNoNonceCheck(signer)
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if err != nil {
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return // Also invalid block, bail out
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}
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idx++
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newStatedb.Prepare(tx.Hash(), idx)
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precacheTransaction(msg, p.config, gaspool, newStatedb, header, evm)
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gaspool = new(GasPool).AddGas(gasLimit)
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case <-stopCh:
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return
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}
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}
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}(txCh, interruptCh)
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}
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go func(txset *types.TransactionsByPriceAndNonce) {
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count := 0
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for {
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select {
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case <-interruptCh:
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return
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default:
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if count++; count%checkInterval == 0 {
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txset.Forward(*txCurr)
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}
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tx := txset.Peek()
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if tx == nil {
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return
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}
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select {
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case <-interruptCh:
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return
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case txCh <- tx:
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}
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txset.Shift()
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}
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}
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}(txs)
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}
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// precacheTransaction attempts to apply a transaction to the given state database
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// and uses the input parameters for its environment. The goal is not to execute
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// the transaction successfully, rather to warm up touched data slots.
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func precacheTransaction(msg types.Message, config *params.ChainConfig, gaspool *GasPool, statedb *state.StateDB, header *types.Header, evm *vm.EVM) {
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// Update the evm with the new transaction context.
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evm.Reset(NewEVMTxContext(msg), statedb)
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// Add addresses to access list if applicable
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if _, err := ApplyMessage(evm, msg, gaspool); err == nil {
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statedb.Finalise(true)
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}
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}
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