bsc/vendor/github.com/pborman/uuid/version1.go
Péter Szilágyi 289b30715d Godeps, vendor: convert dependency management to trash (#3198)
This commit converts the dependency management from Godeps to the vendor
folder, also switching the tool from godep to trash. Since the upstream tool
lacks a few features proposed via a few PRs, until those PRs are merged in
(if), use github.com/karalabe/trash.

You can update dependencies via trash --update.

All dependencies have been updated to their latest version.

Parts of the build system are reworked to drop old notions of Godeps and
invocation of the go vet command so that it doesn't run against the vendor
folder, as that will just blow up during vetting.

The conversion drops OpenCL (and hence GPU mining support) from ethash and our
codebase. The short reasoning is that there's noone to maintain and having
opencl libs in our deps messes up builds as go install ./... tries to build
them, failing with unsatisfied link errors for the C OpenCL deps.

golang.org/x/net/context is not vendored in. We expect it to be fetched by the
user (i.e. using go get). To keep ci.go builds reproducible the package is
"vendored" in build/_vendor.
2016-10-28 19:05:01 +02:00

42 lines
1.1 KiB
Go

// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
)
// NewUUID returns a Version 1 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewUUID returns nil. If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewUUID returns nil.
func NewUUID() UUID {
if nodeID == nil {
SetNodeInterface("")
}
now, seq, err := GetTime()
if err != nil {
return nil
}
uuid := make([]byte, 16)
time_low := uint32(now & 0xffffffff)
time_mid := uint16((now >> 32) & 0xffff)
time_hi := uint16((now >> 48) & 0x0fff)
time_hi |= 0x1000 // Version 1
binary.BigEndian.PutUint32(uuid[0:], time_low)
binary.BigEndian.PutUint16(uuid[4:], time_mid)
binary.BigEndian.PutUint16(uuid[6:], time_hi)
binary.BigEndian.PutUint16(uuid[8:], seq)
copy(uuid[10:], nodeID)
return uuid
}