bsc/les/vflux/server/balance_test.go
Felföldi Zsolt d96870428f
les: UDP pre-negotiation of available server capacity (#22183)
This PR implements the first one of the "lespay" UDP queries which
is already useful in itself: the capacity query. The server pool is making
use of this query by doing a cheap UDP query to determine whether it is
worth starting the more expensive TCP connection process.
2021-03-01 10:24:20 +01:00

472 lines
13 KiB
Go

// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package server
import (
"math"
"math/rand"
"reflect"
"testing"
"time"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/ethdb/memorydb"
"github.com/ethereum/go-ethereum/les/utils"
"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/enr"
"github.com/ethereum/go-ethereum/p2p/nodestate"
)
var (
testFlag = testSetup.NewFlag("testFlag")
connAddrFlag = testSetup.NewField("connAddr", reflect.TypeOf(""))
btTestSetup = NewBalanceTrackerSetup(testSetup)
)
func init() {
btTestSetup.Connect(connAddrFlag, ppTestSetup.CapacityField)
}
type zeroExpirer struct{}
func (z zeroExpirer) SetRate(now mclock.AbsTime, rate float64) {}
func (z zeroExpirer) SetLogOffset(now mclock.AbsTime, logOffset utils.Fixed64) {}
func (z zeroExpirer) LogOffset(now mclock.AbsTime) utils.Fixed64 { return 0 }
type balanceTestSetup struct {
clock *mclock.Simulated
ns *nodestate.NodeStateMachine
bt *BalanceTracker
}
func newBalanceTestSetup() *balanceTestSetup {
clock := &mclock.Simulated{}
ns := nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
db := memorydb.New()
bt := NewBalanceTracker(ns, btTestSetup, db, clock, zeroExpirer{}, zeroExpirer{})
ns.Start()
return &balanceTestSetup{
clock: clock,
ns: ns,
bt: bt,
}
}
func (b *balanceTestSetup) newNode(capacity uint64) *NodeBalance {
node := enode.SignNull(&enr.Record{}, enode.ID{})
b.ns.SetState(node, testFlag, nodestate.Flags{}, 0)
b.ns.SetField(node, btTestSetup.connAddressField, "")
if capacity != 0 {
b.ns.SetField(node, ppTestSetup.CapacityField, capacity)
}
n, _ := b.ns.GetField(node, btTestSetup.BalanceField).(*NodeBalance)
return n
}
func (b *balanceTestSetup) stop() {
b.bt.Stop()
b.ns.Stop()
}
func TestAddBalance(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000)
var inputs = []struct {
delta int64
expect [2]uint64
total uint64
expectErr bool
}{
{100, [2]uint64{0, 100}, 100, false},
{-100, [2]uint64{100, 0}, 0, false},
{-100, [2]uint64{0, 0}, 0, false},
{1, [2]uint64{0, 1}, 1, false},
{maxBalance, [2]uint64{0, 0}, 0, true},
}
for _, i := range inputs {
old, new, err := node.AddBalance(i.delta)
if i.expectErr {
if err == nil {
t.Fatalf("Expect get error but nil")
}
continue
} else if err != nil {
t.Fatalf("Expect get no error but %v", err)
}
if old != i.expect[0] || new != i.expect[1] {
t.Fatalf("Positive balance mismatch, got %v -> %v", old, new)
}
if b.bt.TotalTokenAmount() != i.total {
t.Fatalf("Total positive balance mismatch, want %v, got %v", i.total, b.bt.TotalTokenAmount())
}
}
}
func TestSetBalance(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000)
var inputs = []struct {
pos, neg uint64
}{
{1000, 0},
{0, 1000},
{1000, 1000},
}
for _, i := range inputs {
node.SetBalance(i.pos, i.neg)
pos, neg := node.GetBalance()
if pos != i.pos {
t.Fatalf("Positive balance mismatch, want %v, got %v", i.pos, pos)
}
if neg != i.neg {
t.Fatalf("Negative balance mismatch, want %v, got %v", i.neg, neg)
}
}
}
func TestBalanceTimeCost(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000)
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
node.SetBalance(uint64(time.Minute), 0) // 1 minute time allowance
var inputs = []struct {
runTime time.Duration
expPos uint64
expNeg uint64
}{
{time.Second, uint64(time.Second * 59), 0},
{0, uint64(time.Second * 59), 0},
{time.Second * 59, 0, 0},
{time.Second, 0, uint64(time.Second)},
}
for _, i := range inputs {
b.clock.Run(i.runTime)
if pos, _ := node.GetBalance(); pos != i.expPos {
t.Fatalf("Positive balance mismatch, want %v, got %v", i.expPos, pos)
}
if _, neg := node.GetBalance(); neg != i.expNeg {
t.Fatalf("Negative balance mismatch, want %v, got %v", i.expNeg, neg)
}
}
node.SetBalance(uint64(time.Minute), 0) // Refill 1 minute time allowance
for _, i := range inputs {
b.clock.Run(i.runTime)
if pos, _ := node.GetBalance(); pos != i.expPos {
t.Fatalf("Positive balance mismatch, want %v, got %v", i.expPos, pos)
}
if _, neg := node.GetBalance(); neg != i.expNeg {
t.Fatalf("Negative balance mismatch, want %v, got %v", i.expNeg, neg)
}
}
}
func TestBalanceReqCost(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000)
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
node.SetBalance(uint64(time.Minute), 0) // 1 minute time serving time allowance
var inputs = []struct {
reqCost uint64
expPos uint64
expNeg uint64
}{
{uint64(time.Second), uint64(time.Second * 59), 0},
{0, uint64(time.Second * 59), 0},
{uint64(time.Second * 59), 0, 0},
{uint64(time.Second), 0, uint64(time.Second)},
}
for _, i := range inputs {
node.RequestServed(i.reqCost)
if pos, _ := node.GetBalance(); pos != i.expPos {
t.Fatalf("Positive balance mismatch, want %v, got %v", i.expPos, pos)
}
if _, neg := node.GetBalance(); neg != i.expNeg {
t.Fatalf("Negative balance mismatch, want %v, got %v", i.expNeg, neg)
}
}
}
func TestBalanceToPriority(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000)
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
var inputs = []struct {
pos uint64
neg uint64
priority int64
}{
{1000, 0, 1},
{2000, 0, 2}, // Higher balance, higher priority value
{0, 0, 0},
{0, 1000, -1000},
}
for _, i := range inputs {
node.SetBalance(i.pos, i.neg)
priority := node.Priority(1000)
if priority != i.priority {
t.Fatalf("Priority mismatch, want %v, got %v", i.priority, priority)
}
}
}
func TestEstimatedPriority(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000000000)
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
node.SetBalance(uint64(time.Minute), 0)
var inputs = []struct {
runTime time.Duration // time cost
futureTime time.Duration // diff of future time
reqCost uint64 // single request cost
priority int64 // expected estimated priority
}{
{time.Second, time.Second, 0, 58},
{0, time.Second, 0, 58},
// 2 seconds time cost, 1 second estimated time cost, 10^9 request cost,
// 10^9 estimated request cost per second.
{time.Second, time.Second, 1000000000, 55},
// 3 seconds time cost, 3 second estimated time cost, 10^9*2 request cost,
// 4*10^9 estimated request cost.
{time.Second, 3 * time.Second, 1000000000, 48},
// All positive balance is used up
{time.Second * 55, 0, 0, 0},
// 1 minute estimated time cost, 4/58 * 10^9 estimated request cost per sec.
{0, time.Minute, 0, -int64(time.Minute) - int64(time.Second)*120/29},
}
for _, i := range inputs {
b.clock.Run(i.runTime)
node.RequestServed(i.reqCost)
priority := node.EstimatePriority(1000000000, 0, i.futureTime, 0, false)
if priority != i.priority {
t.Fatalf("Estimated priority mismatch, want %v, got %v", i.priority, priority)
}
}
}
func TestPosBalanceMissing(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000)
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
var inputs = []struct {
pos, neg uint64
priority int64
cap uint64
after time.Duration
expect uint64
}{
{uint64(time.Second * 2), 0, 0, 1, time.Second, 0},
{uint64(time.Second * 2), 0, 0, 1, 2 * time.Second, 1},
{uint64(time.Second * 2), 0, int64(time.Second), 1, 2 * time.Second, uint64(time.Second) + 1},
{0, 0, int64(time.Second), 1, time.Second, uint64(2*time.Second) + 1},
{0, 0, -int64(time.Second), 1, time.Second, 1},
}
for _, i := range inputs {
node.SetBalance(i.pos, i.neg)
got := node.PosBalanceMissing(i.priority, i.cap, i.after)
if got != i.expect {
t.Fatalf("Missing budget mismatch, want %v, got %v", i.expect, got)
}
}
}
func TestPostiveBalanceCounting(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
var nodes []*NodeBalance
for i := 0; i < 100; i += 1 {
node := b.newNode(1000000)
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
nodes = append(nodes, node)
}
// Allocate service token
var sum uint64
for i := 0; i < 100; i += 1 {
amount := int64(rand.Intn(100) + 100)
nodes[i].AddBalance(amount)
sum += uint64(amount)
}
if b.bt.TotalTokenAmount() != sum {
t.Fatalf("Invalid token amount")
}
// Change client status
for i := 0; i < 100; i += 1 {
if rand.Intn(2) == 0 {
b.ns.SetField(nodes[i].node, ppTestSetup.CapacityField, uint64(1))
}
}
if b.bt.TotalTokenAmount() != sum {
t.Fatalf("Invalid token amount")
}
for i := 0; i < 100; i += 1 {
if rand.Intn(2) == 0 {
b.ns.SetField(nodes[i].node, ppTestSetup.CapacityField, uint64(1))
}
}
if b.bt.TotalTokenAmount() != sum {
t.Fatalf("Invalid token amount")
}
}
func TestCallbackChecking(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000000)
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
var inputs = []struct {
priority int64
expDiff time.Duration
}{
{500, time.Millisecond * 500},
{0, time.Second},
{-int64(time.Second), 2 * time.Second},
}
node.SetBalance(uint64(time.Second), 0)
for _, i := range inputs {
diff, _ := node.timeUntil(i.priority)
if diff != i.expDiff {
t.Fatalf("Time difference mismatch, want %v, got %v", i.expDiff, diff)
}
}
}
func TestCallback(t *testing.T) {
b := newBalanceTestSetup()
defer b.stop()
node := b.newNode(1000)
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
callCh := make(chan struct{}, 1)
node.SetBalance(uint64(time.Minute), 0)
node.addCallback(balanceCallbackZero, 0, func() { callCh <- struct{}{} })
b.clock.Run(time.Minute)
select {
case <-callCh:
case <-time.NewTimer(time.Second).C:
t.Fatalf("Callback hasn't been called yet")
}
node.SetBalance(uint64(time.Minute), 0)
node.addCallback(balanceCallbackZero, 0, func() { callCh <- struct{}{} })
node.removeCallback(balanceCallbackZero)
b.clock.Run(time.Minute)
select {
case <-callCh:
t.Fatalf("Callback shouldn't be called")
case <-time.NewTimer(time.Millisecond * 100).C:
}
}
func TestBalancePersistence(t *testing.T) {
clock := &mclock.Simulated{}
ns := nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
db := memorydb.New()
posExp := &utils.Expirer{}
negExp := &utils.Expirer{}
posExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour*2)) // halves every two hours
negExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour)) // halves every hour
bt := NewBalanceTracker(ns, btTestSetup, db, clock, posExp, negExp)
ns.Start()
bts := &balanceTestSetup{
clock: clock,
ns: ns,
bt: bt,
}
var nb *NodeBalance
exp := func(expPos, expNeg uint64) {
pos, neg := nb.GetBalance()
if pos != expPos {
t.Fatalf("Positive balance incorrect, want %v, got %v", expPos, pos)
}
if neg != expNeg {
t.Fatalf("Positive balance incorrect, want %v, got %v", expPos, pos)
}
}
expTotal := func(expTotal uint64) {
total := bt.TotalTokenAmount()
if total != expTotal {
t.Fatalf("Total token amount incorrect, want %v, got %v", expTotal, total)
}
}
expTotal(0)
nb = bts.newNode(0)
expTotal(0)
nb.SetBalance(16000000000, 16000000000)
exp(16000000000, 16000000000)
expTotal(16000000000)
clock.Run(time.Hour * 2)
exp(8000000000, 4000000000)
expTotal(8000000000)
bt.Stop()
ns.Stop()
clock = &mclock.Simulated{}
ns = nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
posExp = &utils.Expirer{}
negExp = &utils.Expirer{}
posExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour*2)) // halves every two hours
negExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour)) // halves every hour
bt = NewBalanceTracker(ns, btTestSetup, db, clock, posExp, negExp)
ns.Start()
bts = &balanceTestSetup{
clock: clock,
ns: ns,
bt: bt,
}
expTotal(8000000000)
nb = bts.newNode(0)
exp(8000000000, 4000000000)
expTotal(8000000000)
clock.Run(time.Hour * 2)
exp(4000000000, 1000000000)
expTotal(4000000000)
bt.Stop()
ns.Stop()
}