bsc/vendor/github.com/go-ole/go-ole/variant.go
Kurkó Mihály 05ade19302 dashboard: CPU, memory, diskIO and traffic on the footer (#15950)
* dashboard: footer, deep state update

* dashboard: resolve asset path

* dashboard: prevent state update on every reconnection

* dashboard: fix linter issue

* dashboard, cmd: minor UI fix, include commit hash

* dashboard: gitCommit renamed to commit

* dashboard: move the geth version to the right, make commit optional

* dashboard: memory, traffic and CPU on footer

* dashboard: fix merge

* dashboard: CPU, diskIO on footer

* dashboard: rename variables, use group declaration

* dashboard: docs
2018-01-23 22:51:04 +02:00

106 lines
2.4 KiB
Go

package ole
import "unsafe"
// NewVariant returns new variant based on type and value.
func NewVariant(vt VT, val int64) VARIANT {
return VARIANT{VT: vt, Val: val}
}
// ToIUnknown converts Variant to Unknown object.
func (v *VARIANT) ToIUnknown() *IUnknown {
if v.VT != VT_UNKNOWN {
return nil
}
return (*IUnknown)(unsafe.Pointer(uintptr(v.Val)))
}
// ToIDispatch converts variant to dispatch object.
func (v *VARIANT) ToIDispatch() *IDispatch {
if v.VT != VT_DISPATCH {
return nil
}
return (*IDispatch)(unsafe.Pointer(uintptr(v.Val)))
}
// ToArray converts variant to SafeArray helper.
func (v *VARIANT) ToArray() *SafeArrayConversion {
if v.VT != VT_SAFEARRAY {
if v.VT&VT_ARRAY == 0 {
return nil
}
}
var safeArray *SafeArray = (*SafeArray)(unsafe.Pointer(uintptr(v.Val)))
return &SafeArrayConversion{safeArray}
}
// ToString converts variant to Go string.
func (v *VARIANT) ToString() string {
if v.VT != VT_BSTR {
return ""
}
return BstrToString(*(**uint16)(unsafe.Pointer(&v.Val)))
}
// Clear the memory of variant object.
func (v *VARIANT) Clear() error {
return VariantClear(v)
}
// Value returns variant value based on its type.
//
// Currently supported types: 2- and 4-byte integers, strings, bools.
// Note that 64-bit integers, datetimes, and other types are stored as strings
// and will be returned as strings.
//
// Needs to be further converted, because this returns an interface{}.
func (v *VARIANT) Value() interface{} {
switch v.VT {
case VT_I1:
return int8(v.Val)
case VT_UI1:
return uint8(v.Val)
case VT_I2:
return int16(v.Val)
case VT_UI2:
return uint16(v.Val)
case VT_I4:
return int32(v.Val)
case VT_UI4:
return uint32(v.Val)
case VT_I8:
return int64(v.Val)
case VT_UI8:
return uint64(v.Val)
case VT_INT:
return int(v.Val)
case VT_UINT:
return uint(v.Val)
case VT_INT_PTR:
return uintptr(v.Val) // TODO
case VT_UINT_PTR:
return uintptr(v.Val)
case VT_R4:
return *(*float32)(unsafe.Pointer(&v.Val))
case VT_R8:
return *(*float64)(unsafe.Pointer(&v.Val))
case VT_BSTR:
return v.ToString()
case VT_DATE:
// VT_DATE type will either return float64 or time.Time.
d := float64(v.Val)
date, err := GetVariantDate(d)
if err != nil {
return d
}
return date
case VT_UNKNOWN:
return v.ToIUnknown()
case VT_DISPATCH:
return v.ToIDispatch()
case VT_BOOL:
return v.Val != 0
}
return nil
}