bsc/vendor/github.com/syndtr/goleveldb/leveldb/cache/lru.go
Péter Szilágyi 289b30715d Godeps, vendor: convert dependency management to trash (#3198)
This commit converts the dependency management from Godeps to the vendor
folder, also switching the tool from godep to trash. Since the upstream tool
lacks a few features proposed via a few PRs, until those PRs are merged in
(if), use github.com/karalabe/trash.

You can update dependencies via trash --update.

All dependencies have been updated to their latest version.

Parts of the build system are reworked to drop old notions of Godeps and
invocation of the go vet command so that it doesn't run against the vendor
folder, as that will just blow up during vetting.

The conversion drops OpenCL (and hence GPU mining support) from ethash and our
codebase. The short reasoning is that there's noone to maintain and having
opencl libs in our deps messes up builds as go install ./... tries to build
them, failing with unsatisfied link errors for the C OpenCL deps.

golang.org/x/net/context is not vendored in. We expect it to be fetched by the
user (i.e. using go get). To keep ci.go builds reproducible the package is
"vendored" in build/_vendor.
2016-10-28 19:05:01 +02:00

196 lines
3.1 KiB
Go

// Copyright (c) 2012, Suryandaru Triandana <syndtr@gmail.com>
// All rights reserved.
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package cache
import (
"sync"
"unsafe"
)
type lruNode struct {
n *Node
h *Handle
ban bool
next, prev *lruNode
}
func (n *lruNode) insert(at *lruNode) {
x := at.next
at.next = n
n.prev = at
n.next = x
x.prev = n
}
func (n *lruNode) remove() {
if n.prev != nil {
n.prev.next = n.next
n.next.prev = n.prev
n.prev = nil
n.next = nil
} else {
panic("BUG: removing removed node")
}
}
type lru struct {
mu sync.Mutex
capacity int
used int
recent lruNode
}
func (r *lru) reset() {
r.recent.next = &r.recent
r.recent.prev = &r.recent
r.used = 0
}
func (r *lru) Capacity() int {
r.mu.Lock()
defer r.mu.Unlock()
return r.capacity
}
func (r *lru) SetCapacity(capacity int) {
var evicted []*lruNode
r.mu.Lock()
r.capacity = capacity
for r.used > r.capacity {
rn := r.recent.prev
if rn == nil {
panic("BUG: invalid LRU used or capacity counter")
}
rn.remove()
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lru) Promote(n *Node) {
var evicted []*lruNode
r.mu.Lock()
if n.CacheData == nil {
if n.Size() <= r.capacity {
rn := &lruNode{n: n, h: n.GetHandle()}
rn.insert(&r.recent)
n.CacheData = unsafe.Pointer(rn)
r.used += n.Size()
for r.used > r.capacity {
rn := r.recent.prev
if rn == nil {
panic("BUG: invalid LRU used or capacity counter")
}
rn.remove()
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
}
} else {
rn := (*lruNode)(n.CacheData)
if !rn.ban {
rn.remove()
rn.insert(&r.recent)
}
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lru) Ban(n *Node) {
r.mu.Lock()
if n.CacheData == nil {
n.CacheData = unsafe.Pointer(&lruNode{n: n, ban: true})
} else {
rn := (*lruNode)(n.CacheData)
if !rn.ban {
rn.remove()
rn.ban = true
r.used -= rn.n.Size()
r.mu.Unlock()
rn.h.Release()
rn.h = nil
return
}
}
r.mu.Unlock()
}
func (r *lru) Evict(n *Node) {
r.mu.Lock()
rn := (*lruNode)(n.CacheData)
if rn == nil || rn.ban {
r.mu.Unlock()
return
}
n.CacheData = nil
r.mu.Unlock()
rn.h.Release()
}
func (r *lru) EvictNS(ns uint64) {
var evicted []*lruNode
r.mu.Lock()
for e := r.recent.prev; e != &r.recent; {
rn := e
e = e.prev
if rn.n.NS() == ns {
rn.remove()
rn.n.CacheData = nil
r.used -= rn.n.Size()
evicted = append(evicted, rn)
}
}
r.mu.Unlock()
for _, rn := range evicted {
rn.h.Release()
}
}
func (r *lru) EvictAll() {
r.mu.Lock()
back := r.recent.prev
for rn := back; rn != &r.recent; rn = rn.prev {
rn.n.CacheData = nil
}
r.reset()
r.mu.Unlock()
for rn := back; rn != &r.recent; rn = rn.prev {
rn.h.Release()
}
}
func (r *lru) Close() error {
return nil
}
// NewLRU create a new LRU-cache.
func NewLRU(capacity int) Cacher {
r := &lru{capacity: capacity}
r.reset()
return r
}