e23e86921b
* swarm/network: integrity on incoming known chunks * swarm/network: fix integrity check for incoming chunks * swarm/storage: imrpoved integrity checking on chunks * dbstore panics on corrupt chunk entry an prompts user to run cleandb * memstore adds logging for garbage collection * dbstore refactor item delete. correct partial deletes in Get * cmd/swarm: added cleandb subcommand
218 lines
7.8 KiB
Go
218 lines
7.8 KiB
Go
// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package network
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import (
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"bytes"
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"encoding/binary"
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"time"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/swarm/storage"
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)
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// Handler for storage/retrieval related protocol requests
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// implements the StorageHandler interface used by the bzz protocol
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type Depo struct {
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hashfunc storage.Hasher
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localStore storage.ChunkStore
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netStore storage.ChunkStore
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}
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func NewDepo(hash storage.Hasher, localStore, remoteStore storage.ChunkStore) *Depo {
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return &Depo{
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hashfunc: hash,
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localStore: localStore,
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netStore: remoteStore, // entrypoint internal
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}
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}
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// Handles UnsyncedKeysMsg after msg decoding - unsynced hashes upto sync state
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// * the remote sync state is just stored and handled in protocol
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// * filters through the new syncRequests and send the ones missing
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// * back immediately as a deliveryRequest message
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// * empty message just pings back for more (is this needed?)
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// * strict signed sync states may be needed.
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func (self *Depo) HandleUnsyncedKeysMsg(req *unsyncedKeysMsgData, p *peer) error {
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unsynced := req.Unsynced
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var missing []*syncRequest
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var chunk *storage.Chunk
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var err error
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for _, req := range unsynced {
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// skip keys that are found,
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chunk, err = self.localStore.Get(storage.Key(req.Key[:]))
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if err != nil || chunk.SData == nil {
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missing = append(missing, req)
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}
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}
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glog.V(logger.Debug).Infof("Depo.HandleUnsyncedKeysMsg: received %v unsynced keys: %v missing. new state: %v", len(unsynced), len(missing), req.State)
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glog.V(logger.Detail).Infof("Depo.HandleUnsyncedKeysMsg: received %v", unsynced)
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// send delivery request with missing keys
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err = p.deliveryRequest(missing)
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if err != nil {
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return err
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}
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// set peers state to persist
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p.syncState = req.State
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return nil
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}
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// Handles deliveryRequestMsg
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// * serves actual chunks asked by the remote peer
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// by pushing to the delivery queue (sync db) of the correct priority
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// (remote peer is free to reprioritize)
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// * the message implies remote peer wants more, so trigger for
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// * new outgoing unsynced keys message is fired
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func (self *Depo) HandleDeliveryRequestMsg(req *deliveryRequestMsgData, p *peer) error {
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deliver := req.Deliver
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// queue the actual delivery of a chunk ()
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glog.V(logger.Detail).Infof("Depo.HandleDeliveryRequestMsg: received %v delivery requests: %v", len(deliver), deliver)
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for _, sreq := range deliver {
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// TODO: look up in cache here or in deliveries
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// priorities are taken from the message so the remote party can
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// reprioritise to at their leisure
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// r = self.pullCached(sreq.Key) // pulls and deletes from cache
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Push(p, sreq.Key, sreq.Priority)
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}
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// sends it out as unsyncedKeysMsg
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p.syncer.sendUnsyncedKeys()
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return nil
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}
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// the entrypoint for store requests coming from the bzz wire protocol
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// if key found locally, return. otherwise
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// remote is untrusted, so hash is verified and chunk passed on to NetStore
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func (self *Depo) HandleStoreRequestMsg(req *storeRequestMsgData, p *peer) {
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var islocal bool
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req.from = p
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chunk, err := self.localStore.Get(req.Key)
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switch {
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case err != nil:
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glog.V(logger.Detail).Infof("Depo.handleStoreRequest: %v not found locally. create new chunk/request", req.Key)
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// not found in memory cache, ie., a genuine store request
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// create chunk
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chunk = storage.NewChunk(req.Key, nil)
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case chunk.SData == nil:
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// found chunk in memory store, needs the data, validate now
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glog.V(logger.Detail).Infof("Depo.HandleStoreRequest: %v. request entry found", req)
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default:
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// data is found, store request ignored
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// this should update access count?
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glog.V(logger.Detail).Infof("Depo.HandleStoreRequest: %v found locally. ignore.", req)
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islocal = true
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//return
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}
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hasher := self.hashfunc()
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hasher.Write(req.SData)
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if !bytes.Equal(hasher.Sum(nil), req.Key) {
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// data does not validate, ignore
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// TODO: peer should be penalised/dropped?
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glog.V(logger.Warn).Infof("Depo.HandleStoreRequest: chunk invalid. store request ignored: %v", req)
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return
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}
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if islocal {
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return
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}
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// update chunk with size and data
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chunk.SData = req.SData // protocol validates that SData is minimum 9 bytes long (int64 size + at least one byte of data)
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chunk.Size = int64(binary.LittleEndian.Uint64(req.SData[0:8]))
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glog.V(logger.Detail).Infof("delivery of %v from %v", chunk, p)
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chunk.Source = p
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self.netStore.Put(chunk)
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}
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// entrypoint for retrieve requests coming from the bzz wire protocol
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// checks swap balance - return if peer has no credit
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func (self *Depo) HandleRetrieveRequestMsg(req *retrieveRequestMsgData, p *peer) {
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req.from = p
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// swap - record credit for 1 request
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// note that only charge actual reqsearches
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var err error
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if p.swap != nil {
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err = p.swap.Add(1)
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}
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if err != nil {
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glog.V(logger.Warn).Infof("Depo.HandleRetrieveRequest: %v - cannot process request: %v", req.Key.Log(), err)
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return
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}
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// call storage.NetStore#Get which
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// blocks until local retrieval finished
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// launches cloud retrieval
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chunk, _ := self.netStore.Get(req.Key)
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req = self.strategyUpdateRequest(chunk.Req, req)
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// check if we can immediately deliver
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if chunk.SData != nil {
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glog.V(logger.Detail).Infof("Depo.HandleRetrieveRequest: %v - content found, delivering...", req.Key.Log())
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if req.MaxSize == 0 || int64(req.MaxSize) >= chunk.Size {
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sreq := &storeRequestMsgData{
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Id: req.Id,
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Key: chunk.Key,
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SData: chunk.SData,
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requestTimeout: req.timeout, //
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}
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p.syncer.addRequest(sreq, DeliverReq)
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} else {
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glog.V(logger.Detail).Infof("Depo.HandleRetrieveRequest: %v - content found, not wanted", req.Key.Log())
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}
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} else {
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glog.V(logger.Detail).Infof("Depo.HandleRetrieveRequest: %v - content not found locally. asked swarm for help. will get back", req.Key.Log())
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}
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}
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// add peer request the chunk and decides the timeout for the response if still searching
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func (self *Depo) strategyUpdateRequest(rs *storage.RequestStatus, origReq *retrieveRequestMsgData) (req *retrieveRequestMsgData) {
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glog.V(logger.Detail).Infof("Depo.strategyUpdateRequest: key %v", origReq.Key.Log())
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// we do not create an alternative one
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req = origReq
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if rs != nil {
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self.addRequester(rs, req)
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req.setTimeout(self.searchTimeout(rs, req))
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}
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return
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}
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// decides the timeout promise sent with the immediate peers response to a retrieve request
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// if timeout is explicitly set and expired
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func (self *Depo) searchTimeout(rs *storage.RequestStatus, req *retrieveRequestMsgData) (timeout *time.Time) {
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reqt := req.getTimeout()
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t := time.Now().Add(searchTimeout)
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if reqt != nil && reqt.Before(t) {
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return reqt
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} else {
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return &t
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}
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}
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/*
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adds a new peer to an existing open request
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only add if less than requesterCount peers forwarded the same request id so far
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note this is done irrespective of status (searching or found)
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*/
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func (self *Depo) addRequester(rs *storage.RequestStatus, req *retrieveRequestMsgData) {
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glog.V(logger.Detail).Infof("Depo.addRequester: key %v - add peer to req.Id %v", req.Key.Log(), req.from, req.Id)
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list := rs.Requesters[req.Id]
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rs.Requesters[req.Id] = append(list, req)
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}
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