bsc/p2p/dial_test.go
Dmitry Shulyak 14c76371ba p2p: when peer is removed remove it also from dial history (#16060)
This change removes a peer information from dialing history
when peer is removed from static list. It allows to force a
server to re-dial concrete peer if it is needed.

In our case we are running geth node on mobile devices, and
it is common for a network connection to flap on mobile.
Almost every time it flaps or network connection is changed
from cellular to wifi peers are disconnected with read
timeout. And usually it takes 30 seconds (default expiration
timeout) to recover connection with static peers after
connectivity is restored.

This change allows us to reconnect with peers almost
immediately and it seems harmless enough.
2018-02-21 15:03:26 +01:00

697 lines
22 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package p2p
import (
"encoding/binary"
"net"
"reflect"
"testing"
"time"
"github.com/davecgh/go-spew/spew"
"github.com/ethereum/go-ethereum/p2p/discover"
"github.com/ethereum/go-ethereum/p2p/netutil"
)
func init() {
spew.Config.Indent = "\t"
}
type dialtest struct {
init *dialstate // state before and after the test.
rounds []round
}
type round struct {
peers []*Peer // current peer set
done []task // tasks that got done this round
new []task // the result must match this one
}
func runDialTest(t *testing.T, test dialtest) {
var (
vtime time.Time
running int
)
pm := func(ps []*Peer) map[discover.NodeID]*Peer {
m := make(map[discover.NodeID]*Peer)
for _, p := range ps {
m[p.rw.id] = p
}
return m
}
for i, round := range test.rounds {
for _, task := range round.done {
running--
if running < 0 {
panic("running task counter underflow")
}
test.init.taskDone(task, vtime)
}
new := test.init.newTasks(running, pm(round.peers), vtime)
if !sametasks(new, round.new) {
t.Errorf("round %d: new tasks mismatch:\ngot %v\nwant %v\nstate: %v\nrunning: %v\n",
i, spew.Sdump(new), spew.Sdump(round.new), spew.Sdump(test.init), spew.Sdump(running))
}
// Time advances by 16 seconds on every round.
vtime = vtime.Add(16 * time.Second)
running += len(new)
}
}
type fakeTable []*discover.Node
func (t fakeTable) Self() *discover.Node { return new(discover.Node) }
func (t fakeTable) Close() {}
func (t fakeTable) Lookup(discover.NodeID) []*discover.Node { return nil }
func (t fakeTable) Resolve(discover.NodeID) *discover.Node { return nil }
func (t fakeTable) ReadRandomNodes(buf []*discover.Node) int { return copy(buf, t) }
// This test checks that dynamic dials are launched from discovery results.
func TestDialStateDynDial(t *testing.T) {
runDialTest(t, dialtest{
init: newDialState(nil, nil, fakeTable{}, 5, nil),
rounds: []round{
// A discovery query is launched.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
new: []task{&discoverTask{}},
},
// Dynamic dials are launched when it completes.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
done: []task{
&discoverTask{results: []*discover.Node{
{ID: uintID(2)}, // this one is already connected and not dialed.
{ID: uintID(3)},
{ID: uintID(4)},
{ID: uintID(5)},
{ID: uintID(6)}, // these are not tried because max dyn dials is 5
{ID: uintID(7)}, // ...
}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
// Some of the dials complete but no new ones are launched yet because
// the sum of active dial count and dynamic peer count is == maxDynDials.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(3)}},
{rw: &conn{flags: dynDialedConn, id: uintID(4)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
},
},
// No new dial tasks are launched in the this round because
// maxDynDials has been reached.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(3)}},
{rw: &conn{flags: dynDialedConn, id: uintID(4)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// In this round, the peer with id 2 drops off. The query
// results from last discovery lookup are reused.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(3)}},
{rw: &conn{flags: dynDialedConn, id: uintID(4)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(6)}},
},
},
// More peers (3,4) drop off and dial for ID 6 completes.
// The last query result from the discovery lookup is reused
// and a new one is spawned because more candidates are needed.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(6)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(7)}},
&discoverTask{},
},
},
// Peer 7 is connected, but there still aren't enough dynamic peers
// (4 out of 5). However, a discovery is already running, so ensure
// no new is started.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
{rw: &conn{flags: dynDialedConn, id: uintID(7)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(7)}},
},
},
// Finish the running node discovery with an empty set. A new lookup
// should be immediately requested.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(0)}},
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(5)}},
{rw: &conn{flags: dynDialedConn, id: uintID(7)}},
},
done: []task{
&discoverTask{},
},
new: []task{
&discoverTask{},
},
},
},
})
}
// Tests that bootnodes are dialed if no peers are connectd, but not otherwise.
func TestDialStateDynDialBootnode(t *testing.T) {
bootnodes := []*discover.Node{
{ID: uintID(1)},
{ID: uintID(2)},
{ID: uintID(3)},
}
table := fakeTable{
{ID: uintID(4)},
{ID: uintID(5)},
{ID: uintID(6)},
{ID: uintID(7)},
{ID: uintID(8)},
}
runDialTest(t, dialtest{
init: newDialState(nil, bootnodes, table, 5, nil),
rounds: []round{
// 2 dynamic dials attempted, bootnodes pending fallback interval
{
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
&discoverTask{},
},
},
// No dials succeed, bootnodes still pending fallback interval
{
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
// No dials succeed, bootnodes still pending fallback interval
{},
// No dials succeed, 2 dynamic dials attempted and 1 bootnode too as fallback interval was reached
{
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
// No dials succeed, 2nd bootnode is attempted
{
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(2)}},
},
},
// No dials succeed, 3rd bootnode is attempted
{
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(2)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
},
// No dials succeed, 1st bootnode is attempted again, expired random nodes retried
{
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
// Random dial succeeds, no more bootnodes are attempted
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(4)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
},
})
}
func TestDialStateDynDialFromTable(t *testing.T) {
// This table always returns the same random nodes
// in the order given below.
table := fakeTable{
{ID: uintID(1)},
{ID: uintID(2)},
{ID: uintID(3)},
{ID: uintID(4)},
{ID: uintID(5)},
{ID: uintID(6)},
{ID: uintID(7)},
{ID: uintID(8)},
}
runDialTest(t, dialtest{
init: newDialState(nil, nil, table, 10, nil),
rounds: []round{
// 5 out of 8 of the nodes returned by ReadRandomNodes are dialed.
{
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(2)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
&discoverTask{},
},
},
// Dialing nodes 1,2 succeeds. Dials from the lookup are launched.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(2)}},
&discoverTask{results: []*discover.Node{
{ID: uintID(10)},
{ID: uintID(11)},
{ID: uintID(12)},
}},
},
new: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(10)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(11)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(12)}},
&discoverTask{},
},
},
// Dialing nodes 3,4,5 fails. The dials from the lookup succeed.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(10)}},
{rw: &conn{flags: dynDialedConn, id: uintID(11)}},
{rw: &conn{flags: dynDialedConn, id: uintID(12)}},
},
done: []task{
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(5)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(10)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(11)}},
&dialTask{flags: dynDialedConn, dest: &discover.Node{ID: uintID(12)}},
},
},
// Waiting for expiry. No waitExpireTask is launched because the
// discovery query is still running.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(10)}},
{rw: &conn{flags: dynDialedConn, id: uintID(11)}},
{rw: &conn{flags: dynDialedConn, id: uintID(12)}},
},
},
// Nodes 3,4 are not tried again because only the first two
// returned random nodes (nodes 1,2) are tried and they're
// already connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: dynDialedConn, id: uintID(10)}},
{rw: &conn{flags: dynDialedConn, id: uintID(11)}},
{rw: &conn{flags: dynDialedConn, id: uintID(12)}},
},
},
},
})
}
// This test checks that candidates that do not match the netrestrict list are not dialed.
func TestDialStateNetRestrict(t *testing.T) {
// This table always returns the same random nodes
// in the order given below.
table := fakeTable{
{ID: uintID(1), IP: net.ParseIP("127.0.0.1")},
{ID: uintID(2), IP: net.ParseIP("127.0.0.2")},
{ID: uintID(3), IP: net.ParseIP("127.0.0.3")},
{ID: uintID(4), IP: net.ParseIP("127.0.0.4")},
{ID: uintID(5), IP: net.ParseIP("127.0.2.5")},
{ID: uintID(6), IP: net.ParseIP("127.0.2.6")},
{ID: uintID(7), IP: net.ParseIP("127.0.2.7")},
{ID: uintID(8), IP: net.ParseIP("127.0.2.8")},
}
restrict := new(netutil.Netlist)
restrict.Add("127.0.2.0/24")
runDialTest(t, dialtest{
init: newDialState(nil, nil, table, 10, restrict),
rounds: []round{
{
new: []task{
&dialTask{flags: dynDialedConn, dest: table[4]},
&discoverTask{},
},
},
},
})
}
// This test checks that static dials are launched.
func TestDialStateStaticDial(t *testing.T) {
wantStatic := []*discover.Node{
{ID: uintID(1)},
{ID: uintID(2)},
{ID: uintID(3)},
{ID: uintID(4)},
{ID: uintID(5)},
}
runDialTest(t, dialtest{
init: newDialState(wantStatic, nil, fakeTable{}, 0, nil),
rounds: []round{
// Static dials are launched for the nodes that
// aren't yet connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
},
// No new tasks are launched in this round because all static
// nodes are either connected or still being dialed.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
},
// No new dial tasks are launched because all static
// nodes are now connected.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
{rw: &conn{flags: staticDialedConn, id: uintID(4)}},
{rw: &conn{flags: staticDialedConn, id: uintID(5)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(4)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(5)}},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// Wait a round for dial history to expire, no new tasks should spawn.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
{rw: &conn{flags: staticDialedConn, id: uintID(4)}},
{rw: &conn{flags: staticDialedConn, id: uintID(5)}},
},
},
// If a static node is dropped, it should be immediately redialed,
// irrespective whether it was originally static or dynamic.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: staticDialedConn, id: uintID(3)}},
{rw: &conn{flags: staticDialedConn, id: uintID(5)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(4)}},
},
},
},
})
}
// This test checks that static peers will be redialed immediately if they were re-added to a static list.
func TestDialStaticAfterReset(t *testing.T) {
wantStatic := []*discover.Node{
{ID: uintID(1)},
{ID: uintID(2)},
}
rounds := []round{
// Static dials are launched for the nodes that aren't yet connected.
{
peers: nil,
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
},
},
// No new dial tasks, all peers are connected.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(1)}},
{rw: &conn{flags: staticDialedConn, id: uintID(2)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
},
new: []task{
&waitExpireTask{Duration: 30 * time.Second},
},
},
}
dTest := dialtest{
init: newDialState(wantStatic, nil, fakeTable{}, 0, nil),
rounds: rounds,
}
runDialTest(t, dTest)
for _, n := range wantStatic {
dTest.init.removeStatic(n)
dTest.init.addStatic(n)
}
// without removing peers they will be considered recently dialed
runDialTest(t, dTest)
}
// This test checks that past dials are not retried for some time.
func TestDialStateCache(t *testing.T) {
wantStatic := []*discover.Node{
{ID: uintID(1)},
{ID: uintID(2)},
{ID: uintID(3)},
}
runDialTest(t, dialtest{
init: newDialState(wantStatic, nil, fakeTable{}, 0, nil),
rounds: []round{
// Static dials are launched for the nodes that
// aren't yet connected.
{
peers: nil,
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
},
// No new tasks are launched in this round because all static
// nodes are either connected or still being dialed.
{
peers: []*Peer{
{rw: &conn{flags: staticDialedConn, id: uintID(1)}},
{rw: &conn{flags: staticDialedConn, id: uintID(2)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(1)}},
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(2)}},
},
},
// A salvage task is launched to wait for node 3's history
// entry to expire.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
done: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
new: []task{
&waitExpireTask{Duration: 14 * time.Second},
},
},
// Still waiting for node 3's entry to expire in the cache.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
},
// The cache entry for node 3 has expired and is retried.
{
peers: []*Peer{
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
},
new: []task{
&dialTask{flags: staticDialedConn, dest: &discover.Node{ID: uintID(3)}},
},
},
},
})
}
func TestDialResolve(t *testing.T) {
resolved := discover.NewNode(uintID(1), net.IP{127, 0, 55, 234}, 3333, 4444)
table := &resolveMock{answer: resolved}
state := newDialState(nil, nil, table, 0, nil)
// Check that the task is generated with an incomplete ID.
dest := discover.NewNode(uintID(1), nil, 0, 0)
state.addStatic(dest)
tasks := state.newTasks(0, nil, time.Time{})
if !reflect.DeepEqual(tasks, []task{&dialTask{flags: staticDialedConn, dest: dest}}) {
t.Fatalf("expected dial task, got %#v", tasks)
}
// Now run the task, it should resolve the ID once.
config := Config{Dialer: TCPDialer{&net.Dialer{Deadline: time.Now().Add(-5 * time.Minute)}}}
srv := &Server{ntab: table, Config: config}
tasks[0].Do(srv)
if !reflect.DeepEqual(table.resolveCalls, []discover.NodeID{dest.ID}) {
t.Fatalf("wrong resolve calls, got %v", table.resolveCalls)
}
// Report it as done to the dialer, which should update the static node record.
state.taskDone(tasks[0], time.Now())
if state.static[uintID(1)].dest != resolved {
t.Fatalf("state.dest not updated")
}
}
// compares task lists but doesn't care about the order.
func sametasks(a, b []task) bool {
if len(a) != len(b) {
return false
}
next:
for _, ta := range a {
for _, tb := range b {
if reflect.DeepEqual(ta, tb) {
continue next
}
}
return false
}
return true
}
func uintID(i uint32) discover.NodeID {
var id discover.NodeID
binary.BigEndian.PutUint32(id[:], i)
return id
}
// implements discoverTable for TestDialResolve
type resolveMock struct {
resolveCalls []discover.NodeID
answer *discover.Node
}
func (t *resolveMock) Resolve(id discover.NodeID) *discover.Node {
t.resolveCalls = append(t.resolveCalls, id)
return t.answer
}
func (t *resolveMock) Self() *discover.Node { return new(discover.Node) }
func (t *resolveMock) Close() {}
func (t *resolveMock) Bootstrap([]*discover.Node) {}
func (t *resolveMock) Lookup(discover.NodeID) []*discover.Node { return nil }
func (t *resolveMock) ReadRandomNodes(buf []*discover.Node) int { return 0 }