bsc/rpc/server.go
Sina Mahmoodi f20eba426a
graphql, node, rpc: improve HTTP write timeout handling (#25457)
Here we add special handling for sending an error response when the write timeout of the
HTTP server is just about to expire. This is surprisingly difficult to get right, since is
must be ensured that all output is fully flushed in time, which needs support from
multiple levels of the RPC handler stack:

The timeout response can't use chunked transfer-encoding because there is no way to write
the final terminating chunk. net/http writes it when the topmost handler returns, but the
timeout will already be over by the time that happens. We decided to disable chunked
encoding by setting content-length explicitly.

Gzip compression must also be disabled for timeout responses because we don't know the
true content-length before compressing all output, i.e. compression would reintroduce
chunked transfer-encoding.
2022-12-07 14:02:14 +01:00

207 lines
5.9 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package rpc
import (
"context"
"io"
"sync"
"sync/atomic"
"github.com/ethereum/go-ethereum/log"
)
const MetadataApi = "rpc"
const EngineApi = "engine"
// CodecOption specifies which type of messages a codec supports.
//
// Deprecated: this option is no longer honored by Server.
type CodecOption int
const (
// OptionMethodInvocation is an indication that the codec supports RPC method calls
OptionMethodInvocation CodecOption = 1 << iota
// OptionSubscriptions is an indication that the codec supports RPC notifications
OptionSubscriptions = 1 << iota // support pub sub
)
// Server is an RPC server.
type Server struct {
services serviceRegistry
idgen func() ID
mutex sync.Mutex
codecs map[ServerCodec]struct{}
run int32
}
// NewServer creates a new server instance with no registered handlers.
func NewServer() *Server {
server := &Server{
idgen: randomIDGenerator(),
codecs: make(map[ServerCodec]struct{}),
run: 1,
}
// Register the default service providing meta information about the RPC service such
// as the services and methods it offers.
rpcService := &RPCService{server}
server.RegisterName(MetadataApi, rpcService)
return server
}
// RegisterName creates a service for the given receiver type under the given name. When no
// methods on the given receiver match the criteria to be either a RPC method or a
// subscription an error is returned. Otherwise a new service is created and added to the
// service collection this server provides to clients.
func (s *Server) RegisterName(name string, receiver interface{}) error {
return s.services.registerName(name, receiver)
}
// ServeCodec reads incoming requests from codec, calls the appropriate callback and writes
// the response back using the given codec. It will block until the codec is closed or the
// server is stopped. In either case the codec is closed.
//
// Note that codec options are no longer supported.
func (s *Server) ServeCodec(codec ServerCodec, options CodecOption) {
defer codec.close()
if !s.trackCodec(codec) {
return
}
defer s.untrackCodec(codec)
c := initClient(codec, s.idgen, &s.services)
<-codec.closed()
c.Close()
}
func (s *Server) trackCodec(codec ServerCodec) bool {
s.mutex.Lock()
defer s.mutex.Unlock()
if atomic.LoadInt32(&s.run) == 0 {
return false // Don't serve if server is stopped.
}
s.codecs[codec] = struct{}{}
return true
}
func (s *Server) untrackCodec(codec ServerCodec) {
s.mutex.Lock()
defer s.mutex.Unlock()
delete(s.codecs, codec)
}
// serveSingleRequest reads and processes a single RPC request from the given codec. This
// is used to serve HTTP connections. Subscriptions and reverse calls are not allowed in
// this mode.
func (s *Server) serveSingleRequest(ctx context.Context, codec ServerCodec) {
// Don't serve if server is stopped.
if atomic.LoadInt32(&s.run) == 0 {
return
}
h := newHandler(ctx, codec, s.idgen, &s.services)
h.allowSubscribe = false
defer h.close(io.EOF, nil)
reqs, batch, err := codec.readBatch()
if err != nil {
if err != io.EOF {
resp := errorMessage(&invalidMessageError{"parse error"})
codec.writeJSON(ctx, resp, true)
}
return
}
if batch {
h.handleBatch(reqs)
} else {
h.handleMsg(reqs[0])
}
}
// Stop stops reading new requests, waits for stopPendingRequestTimeout to allow pending
// requests to finish, then closes all codecs which will cancel pending requests and
// subscriptions.
func (s *Server) Stop() {
s.mutex.Lock()
defer s.mutex.Unlock()
if atomic.CompareAndSwapInt32(&s.run, 1, 0) {
log.Debug("RPC server shutting down")
for codec := range s.codecs {
codec.close()
}
}
}
// RPCService gives meta information about the server.
// e.g. gives information about the loaded modules.
type RPCService struct {
server *Server
}
// Modules returns the list of RPC services with their version number
func (s *RPCService) Modules() map[string]string {
s.server.services.mu.Lock()
defer s.server.services.mu.Unlock()
modules := make(map[string]string)
for name := range s.server.services.services {
modules[name] = "1.0"
}
return modules
}
// PeerInfo contains information about the remote end of the network connection.
//
// This is available within RPC method handlers through the context. Call
// PeerInfoFromContext to get information about the client connection related to
// the current method call.
type PeerInfo struct {
// Transport is name of the protocol used by the client.
// This can be "http", "ws" or "ipc".
Transport string
// Address of client. This will usually contain the IP address and port.
RemoteAddr string
// Additional information for HTTP and WebSocket connections.
HTTP struct {
// Protocol version, i.e. "HTTP/1.1". This is not set for WebSocket.
Version string
// Header values sent by the client.
UserAgent string
Origin string
Host string
}
}
type peerInfoContextKey struct{}
// PeerInfoFromContext returns information about the client's network connection.
// Use this with the context passed to RPC method handler functions.
//
// The zero value is returned if no connection info is present in ctx.
func PeerInfoFromContext(ctx context.Context) PeerInfo {
info, _ := ctx.Value(peerInfoContextKey{}).(PeerInfo)
return info
}