bsc/p2p/simulations/examples/ping-pong.sh
Lewis Marshall 9feec51e2d p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
2017-09-25 10:08:07 +02:00

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#!/bin/bash
#
# Boot a ping-pong network simulation using the HTTP API started by ping-pong.go
set -e
main() {
if ! which p2psim &>/dev/null; then
fail "missing p2psim binary (you need to build cmd/p2psim and put it in \$PATH)"
fi
info "creating 10 nodes"
for i in $(seq 1 10); do
p2psim node create --name "$(node_name $i)"
p2psim node start "$(node_name $i)"
done
info "connecting node01 to all other nodes"
for i in $(seq 2 10); do
p2psim node connect "node01" "$(node_name $i)"
done
info "done"
}
node_name() {
local num=$1
echo "node$(printf '%02d' $num)"
}
info() {
echo -e "\033[1;32m---> $(date +%H:%M:%S) ${@}\033[0m"
}
fail() {
echo -e "\033[1;31mERROR: ${@}\033[0m" >&2
exit 1
}
main "$@"