bsc/les/client_handler.go
Felföldi Zsolt d4d88f9bce
les: remove obsolete code related to PoW header syncing (#27737)
This change removes PoW header syncing related code from LES and also deletes 
duplicated packages les/catalyst, les/downloader and les/fetcher. These package copies
were created because people wanted to make changes in their eth/ counterparts, but weren't
able to adapt LES code to the API changes.
2023-07-17 20:48:11 +02:00

309 lines
9.0 KiB
Go

// Copyright 2019 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les
import (
"sync"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/core/forkid"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/light"
"github.com/ethereum/go-ethereum/p2p"
)
// clientHandler is responsible for receiving and processing all incoming server
// responses.
type clientHandler struct {
forkFilter forkid.Filter
backend *LightEthereum
closeCh chan struct{}
wg sync.WaitGroup // WaitGroup used to track all connected peers.
}
func newClientHandler(backend *LightEthereum) *clientHandler {
handler := &clientHandler{
forkFilter: forkid.NewFilter(backend.blockchain),
backend: backend,
closeCh: make(chan struct{}),
}
return handler
}
func (h *clientHandler) stop() {
close(h.closeCh)
h.wg.Wait()
}
// runPeer is the p2p protocol run function for the given version.
func (h *clientHandler) runPeer(version uint, p *p2p.Peer, rw p2p.MsgReadWriter) error {
peer := newServerPeer(int(version), h.backend.config.NetworkId, false, p, newMeteredMsgWriter(rw, int(version)))
defer peer.close()
h.wg.Add(1)
defer h.wg.Done()
err := h.handle(peer, false)
return err
}
func (h *clientHandler) handle(p *serverPeer, noInitAnnounce bool) error {
if h.backend.peers.len() >= h.backend.config.LightPeers && !p.Peer.Info().Network.Trusted {
return p2p.DiscTooManyPeers
}
p.Log().Debug("Light Ethereum peer connected", "name", p.Name())
// Execute the LES handshake
forkid := forkid.NewID(h.backend.blockchain.Config(), h.backend.genesis, h.backend.blockchain.CurrentHeader().Number.Uint64(), h.backend.blockchain.CurrentHeader().Time)
if err := p.Handshake(h.backend.blockchain.Genesis().Hash(), forkid, h.forkFilter); err != nil {
p.Log().Debug("Light Ethereum handshake failed", "err", err)
return err
}
// Register peer with the server pool
if h.backend.serverPool != nil {
if nvt, err := h.backend.serverPool.RegisterNode(p.Node()); err == nil {
p.setValueTracker(nvt)
p.updateVtParams()
defer func() {
p.setValueTracker(nil)
h.backend.serverPool.UnregisterNode(p.Node())
}()
} else {
return err
}
}
// Register the peer locally
if err := h.backend.peers.register(p); err != nil {
p.Log().Error("Light Ethereum peer registration failed", "err", err)
return err
}
serverConnectionGauge.Update(int64(h.backend.peers.len()))
connectedAt := mclock.Now()
defer func() {
h.backend.peers.unregister(p.id)
connectionTimer.Update(time.Duration(mclock.Now() - connectedAt))
serverConnectionGauge.Update(int64(h.backend.peers.len()))
}()
// Mark the peer starts to be served.
p.serving.Store(true)
defer p.serving.Store(false)
// Spawn a main loop to handle all incoming messages.
for {
if err := h.handleMsg(p); err != nil {
p.Log().Debug("Light Ethereum message handling failed", "err", err)
p.fcServer.DumpLogs()
return err
}
}
}
// handleMsg is invoked whenever an inbound message is received from a remote
// peer. The remote connection is torn down upon returning any error.
func (h *clientHandler) handleMsg(p *serverPeer) error {
// Read the next message from the remote peer, and ensure it's fully consumed
msg, err := p.rw.ReadMsg()
if err != nil {
return err
}
p.Log().Trace("Light Ethereum message arrived", "code", msg.Code, "bytes", msg.Size)
if msg.Size > ProtocolMaxMsgSize {
return errResp(ErrMsgTooLarge, "%v > %v", msg.Size, ProtocolMaxMsgSize)
}
defer msg.Discard()
var deliverMsg *Msg
// Handle the message depending on its contents
switch {
case msg.Code == AnnounceMsg:
p.Log().Trace("Received announce message")
var req announceData
if err := msg.Decode(&req); err != nil {
return errResp(ErrDecode, "%v: %v", msg, err)
}
if err := req.sanityCheck(); err != nil {
return err
}
update, size := req.Update.decode()
if p.rejectUpdate(size) {
return errResp(ErrRequestRejected, "")
}
p.updateFlowControl(update)
p.updateVtParams()
if req.Hash != (common.Hash{}) {
if p.announceType == announceTypeNone {
return errResp(ErrUnexpectedResponse, "")
}
if p.announceType == announceTypeSigned {
if err := req.checkSignature(p.ID(), update); err != nil {
p.Log().Trace("Invalid announcement signature", "err", err)
return err
}
p.Log().Trace("Valid announcement signature")
}
p.Log().Trace("Announce message content", "number", req.Number, "hash", req.Hash, "td", req.Td, "reorg", req.ReorgDepth)
// Update peer head information first and then notify the announcement
p.updateHead(req.Hash, req.Number, req.Td)
}
case msg.Code == BlockHeadersMsg:
p.Log().Trace("Received block header response message")
var resp struct {
ReqID, BV uint64
Headers []*types.Header
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgBlockHeaders,
ReqID: resp.ReqID,
Obj: resp.Headers,
}
case msg.Code == BlockBodiesMsg:
p.Log().Trace("Received block bodies response")
var resp struct {
ReqID, BV uint64
Data []*types.Body
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgBlockBodies,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == CodeMsg:
p.Log().Trace("Received code response")
var resp struct {
ReqID, BV uint64
Data [][]byte
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgCode,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == ReceiptsMsg:
p.Log().Trace("Received receipts response")
var resp struct {
ReqID, BV uint64
Receipts []types.Receipts
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgReceipts,
ReqID: resp.ReqID,
Obj: resp.Receipts,
}
case msg.Code == ProofsV2Msg:
p.Log().Trace("Received les/2 proofs response")
var resp struct {
ReqID, BV uint64
Data light.NodeList
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgProofsV2,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == HelperTrieProofsMsg:
p.Log().Trace("Received helper trie proof response")
var resp struct {
ReqID, BV uint64
Data HelperTrieResps
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgHelperTrieProofs,
ReqID: resp.ReqID,
Obj: resp.Data,
}
case msg.Code == TxStatusMsg:
p.Log().Trace("Received tx status response")
var resp struct {
ReqID, BV uint64
Status []light.TxStatus
}
if err := msg.Decode(&resp); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ReceivedReply(resp.ReqID, resp.BV)
p.answeredRequest(resp.ReqID)
deliverMsg = &Msg{
MsgType: MsgTxStatus,
ReqID: resp.ReqID,
Obj: resp.Status,
}
case msg.Code == StopMsg && p.version >= lpv3:
p.freeze()
h.backend.retriever.frozen(p)
p.Log().Debug("Service stopped")
case msg.Code == ResumeMsg && p.version >= lpv3:
var bv uint64
if err := msg.Decode(&bv); err != nil {
return errResp(ErrDecode, "msg %v: %v", msg, err)
}
p.fcServer.ResumeFreeze(bv)
p.unfreeze()
p.Log().Debug("Service resumed")
default:
p.Log().Trace("Received invalid message", "code", msg.Code)
return errResp(ErrInvalidMsgCode, "%v", msg.Code)
}
// Deliver the received response to retriever.
if deliverMsg != nil {
if err := h.backend.retriever.deliver(p, deliverMsg); err != nil {
if val := p.errCount.Add(1, mclock.Now()); val > maxResponseErrors {
return err
}
}
}
return nil
}