bsc/p2p/transport.go
zjubfd 2ce00adb55
[R4R] performance improvement in many aspects (#257)
* focus on performance improvement in many aspects.

1. Do BlockBody verification concurrently;
2. Do calculation of intermediate root concurrently;
3. Preload accounts before processing blocks;
4. Make the snapshot layers configurable.
5. Reuse some object to reduce GC.

add

* rlp: improve decoder stream implementation (#22858)

This commit makes various cleanup changes to rlp.Stream.

* rlp: shrink Stream struct

This removes a lot of unused padding space in Stream by reordering the
fields. The size of Stream changes from 120 bytes to 88 bytes. Stream
instances are internally cached and reused using sync.Pool, so this does
not improve performance.

* rlp: simplify list stack

The list stack kept track of the size of the current list context as
well as the current offset into it. The size had to be stored in the
stack in order to subtract it from the remaining bytes of any enclosing
list in ListEnd. It seems that this can be implemented in a simpler
way: just subtract the size from the enclosing list context in List instead.

* rlp: use atomic.Value for type cache (#22902)

All encoding/decoding operations read the type cache to find the
writer/decoder function responsible for a type. When analyzing CPU
profiles of geth during sync, I found that the use of sync.RWMutex in
cache lookups appears in the profiles. It seems we are running into
CPU cache contention problems when package rlp is heavily used
on all CPU cores during sync.

This change makes it use atomic.Value + a writer lock instead of
sync.RWMutex. In the common case where the typeinfo entry is present in
the cache, we simply fetch the map and lookup the type.

* rlp: optimize byte array handling (#22924)

This change improves the performance of encoding/decoding [N]byte.

    name                     old time/op    new time/op    delta
    DecodeByteArrayStruct-8     336ns ± 0%     246ns ± 0%  -26.98%  (p=0.000 n=9+10)
    EncodeByteArrayStruct-8     225ns ± 1%     148ns ± 1%  -34.12%  (p=0.000 n=10+10)

    name                     old alloc/op   new alloc/op   delta
    DecodeByteArrayStruct-8      120B ± 0%       48B ± 0%  -60.00%  (p=0.000 n=10+10)
    EncodeByteArrayStruct-8     0.00B          0.00B          ~     (all equal)

* rlp: optimize big.Int decoding for size <= 32 bytes (#22927)

This change grows the static integer buffer in Stream to 32 bytes,
making it possible to decode 256bit integers without allocating a
temporary buffer.

In the recent commit 088da24, Stream struct size decreased from 120
bytes down to 88 bytes. This commit grows the struct to 112 bytes again,
but the size change will not degrade performance because Stream
instances are internally cached in sync.Pool.

    name             old time/op    new time/op    delta
    DecodeBigInts-8    12.2µs ± 0%     8.6µs ± 4%  -29.58%  (p=0.000 n=9+10)

    name             old speed      new speed      delta
    DecodeBigInts-8   230MB/s ± 0%   326MB/s ± 4%  +42.04%  (p=0.000 n=9+10)

* eth/protocols/eth, les: avoid Raw() when decoding HashOrNumber (#22841)

Getting the raw value is not necessary to decode this type, and
decoding it directly from the stream is faster.

* fix testcase

* debug no lazy

* fix can not repair

* address comments

Co-authored-by: Felix Lange <fjl@twurst.com>
2021-07-29 17:16:53 +08:00

179 lines
5.3 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package p2p
import (
"bytes"
"crypto/ecdsa"
"fmt"
"io"
"net"
"sync"
"time"
"github.com/ethereum/go-ethereum/common/bitutil"
"github.com/ethereum/go-ethereum/common/gopool"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/p2p/rlpx"
"github.com/ethereum/go-ethereum/rlp"
)
const (
// total timeout for encryption handshake and protocol
// handshake in both directions.
handshakeTimeout = 5 * time.Second
// This is the timeout for sending the disconnect reason.
// This is shorter than the usual timeout because we don't want
// to wait if the connection is known to be bad anyway.
discWriteTimeout = 1 * time.Second
)
// rlpxTransport is the transport used by actual (non-test) connections.
// It wraps an RLPx connection with locks and read/write deadlines.
type rlpxTransport struct {
rmu, wmu sync.Mutex
wbuf bytes.Buffer
conn *rlpx.Conn
}
func newRLPX(conn net.Conn, dialDest *ecdsa.PublicKey) transport {
return &rlpxTransport{conn: rlpx.NewConn(conn, dialDest)}
}
func (t *rlpxTransport) ReadMsg() (Msg, error) {
t.rmu.Lock()
defer t.rmu.Unlock()
var msg Msg
t.conn.SetReadDeadline(time.Now().Add(frameReadTimeout))
code, data, wireSize, err := t.conn.Read()
if err == nil {
msg = Msg{
ReceivedAt: time.Now(),
Code: code,
Size: uint32(len(data)),
meterSize: uint32(wireSize),
Payload: bytes.NewReader(data),
}
}
return msg, err
}
func (t *rlpxTransport) WriteMsg(msg Msg) error {
t.wmu.Lock()
defer t.wmu.Unlock()
// Copy message data to write buffer.
t.wbuf.Reset()
if _, err := io.CopyN(&t.wbuf, msg.Payload, int64(msg.Size)); err != nil {
return err
}
// Write the message.
t.conn.SetWriteDeadline(time.Now().Add(frameWriteTimeout))
size, err := t.conn.Write(msg.Code, t.wbuf.Bytes())
if err != nil {
return err
}
// Set metrics.
msg.meterSize = size
if metrics.Enabled && msg.meterCap.Name != "" { // don't meter non-subprotocol messages
m := fmt.Sprintf("%s/%s/%d/%#02x", egressMeterName, msg.meterCap.Name, msg.meterCap.Version, msg.meterCode)
metrics.GetOrRegisterMeter(m, nil).Mark(int64(msg.meterSize))
metrics.GetOrRegisterMeter(m+"/packets", nil).Mark(1)
}
return nil
}
func (t *rlpxTransport) close(err error) {
t.wmu.Lock()
defer t.wmu.Unlock()
// Tell the remote end why we're disconnecting if possible.
// We only bother doing this if the underlying connection supports
// setting a timeout tough.
if t.conn != nil {
if r, ok := err.(DiscReason); ok && r != DiscNetworkError {
deadline := time.Now().Add(discWriteTimeout)
if err := t.conn.SetWriteDeadline(deadline); err == nil {
// Connection supports write deadline.
t.wbuf.Reset()
rlp.Encode(&t.wbuf, []DiscReason{r})
t.conn.Write(discMsg, t.wbuf.Bytes())
}
}
}
t.conn.Close()
}
func (t *rlpxTransport) doEncHandshake(prv *ecdsa.PrivateKey) (*ecdsa.PublicKey, error) {
t.conn.SetDeadline(time.Now().Add(handshakeTimeout))
return t.conn.Handshake(prv)
}
func (t *rlpxTransport) doProtoHandshake(our *protoHandshake) (their *protoHandshake, err error) {
// Writing our handshake happens concurrently, we prefer
// returning the handshake read error. If the remote side
// disconnects us early with a valid reason, we should return it
// as the error so it can be tracked elsewhere.
werr := make(chan error, 1)
gopool.Submit(func() { werr <- Send(t, handshakeMsg, our) })
if their, err = readProtocolHandshake(t); err != nil {
<-werr // make sure the write terminates too
return nil, err
}
if err := <-werr; err != nil {
return nil, fmt.Errorf("write error: %v", err)
}
// If the protocol version supports Snappy encoding, upgrade immediately
t.conn.SetSnappy(their.Version >= snappyProtocolVersion)
return their, nil
}
func readProtocolHandshake(rw MsgReader) (*protoHandshake, error) {
msg, err := rw.ReadMsg()
if err != nil {
return nil, err
}
if msg.Size > baseProtocolMaxMsgSize {
return nil, fmt.Errorf("message too big")
}
if msg.Code == discMsg {
// Disconnect before protocol handshake is valid according to the
// spec and we send it ourself if the post-handshake checks fail.
// We can't return the reason directly, though, because it is echoed
// back otherwise. Wrap it in a string instead.
var reason [1]DiscReason
rlp.Decode(msg.Payload, &reason)
return nil, reason[0]
}
if msg.Code != handshakeMsg {
return nil, fmt.Errorf("expected handshake, got %x", msg.Code)
}
var hs protoHandshake
if err := msg.Decode(&hs); err != nil {
return nil, err
}
if len(hs.ID) != 64 || !bitutil.TestBytes(hs.ID) {
return nil, DiscInvalidIdentity
}
return &hs, nil
}