bsc/cmd/geth/snapshot.go
gary rong 7088f1e814
core, eth: faster snapshot generation (#22504)
* eth/protocols: persist received state segments

* core: initial implementation

* core/state/snapshot: add tests

* core, eth: updates

* eth/protocols/snapshot: count flat state size

* core/state: add metrics

* core/state/snapshot: skip unnecessary deletion

* core/state/snapshot: rename

* core/state/snapshot: use the global batch

* core/state/snapshot: add logs and fix wiping

* core/state/snapshot: fix

* core/state/snapshot: save generation progress even if the batch is empty

* core/state/snapshot: fixes

* core/state/snapshot: fix initial account range length

* core/state/snapshot: fix initial account range

* eth/protocols/snap: store flat states during the healing

* eth/protocols/snap: print logs

* core/state/snapshot: refactor (#4)

* core/state/snapshot: refactor

* core/state/snapshot: tiny fix and polish

Co-authored-by: rjl493456442 <garyrong0905@gmail.com>

* core, eth: fixes

* core, eth: fix healing writer

* core, trie, eth: fix paths

* eth/protocols/snap: fix encoding

* eth, core: add debug log

* core/state/generate: release iterator asap (#5)

core/state/snapshot: less copy

core/state/snapshot: revert split loop

core/state/snapshot: handle storage becoming empty, improve test robustness

core/state: test modified codehash

core/state/snapshot: polish

* core/state/snapshot: optimize stats counter

* core, eth: add metric

* core/state/snapshot: update comments

* core/state/snapshot: improve tests

* core/state/snapshot: replace secure trie with standard trie

* core/state/snapshot: wrap return as the struct

* core/state/snapshot: skip wiping correct states

* core/state/snapshot: updates

* core/state/snapshot: fixes

* core/state/snapshot: fix panic due to reference flaw in closure

* core/state/snapshot: fix errors in state generation logic + fix log output

* core/state/snapshot: remove an error case

* core/state/snapshot: fix condition-check for exhausted snap state

* core/state/snapshot: use stackTrie for small tries

* core/state/snapshot: don't resolve small storage tries in vain

* core/state/snapshot: properly clean up storage of deleted accounts

* core/state/snapshot: avoid RLP-encoding in some cases + minor nitpicks

* core/state/snapshot: fix error (+testcase)

* core/state/snapshot: clean up tests a bit

* core/state/snapshot: work in progress on better tests

* core/state/snapshot: polish code

* core/state/snapshot: fix trie iteration abortion trigger

* core/state/snapshot: fixes flaws

* core/state/snapshot: remove panic

* core/state/snapshot: fix abort

* core/state/snapshot: more tests (plus failing testcase)

* core/state/snapshot: more testcases + fix for failing test

* core/state/snapshot: testcase for malformed data

* core/state/snapshot: some test nitpicks

* core/state/snapshot: improvements to logging

* core/state/snapshot: testcase to demo error in abortion

* core/state/snapshot: fix abortion

* cmd/geth: make verify-state report the root

* trie: fix failing test

* core/state/snapshot: add timer metrics

* core/state/snapshot: fix metrics

* core/state/snapshot: udpate tests

* eth/protocols/snap: write snapshot account even if code or state is needed

* core/state/snapshot: fix diskmore check

* core/state/snapshot: review fixes

* core/state/snapshot: improve error message

* cmd/geth: rename 'error' to 'err' in logs

* core/state/snapshot: fix some review concerns

* core/state/snapshot, eth/protocols/snap: clear snapshot marker when starting/resuming snap sync

* core: add error log

* core/state/snapshot: use proper timers for metrics collection

* core/state/snapshot: address some review concerns

* eth/protocols/snap: improved log message

* eth/protocols/snap: fix heal logs to condense infos

* core/state/snapshot: wait for generator termination before restarting

* core/state/snapshot: revert timers to counters to track total time

Co-authored-by: Martin Holst Swende <martin@swende.se>
Co-authored-by: Péter Szilágyi <peterke@gmail.com>
2021-04-14 23:23:11 +03:00

433 lines
13 KiB
Go

// Copyright 2020 The go-ethereum Authors
// This file is part of go-ethereum.
//
// go-ethereum is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// go-ethereum is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
package main
import (
"bytes"
"errors"
"time"
"github.com/ethereum/go-ethereum/cmd/utils"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/state/pruner"
"github.com/ethereum/go-ethereum/core/state/snapshot"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
cli "gopkg.in/urfave/cli.v1"
)
var (
// emptyRoot is the known root hash of an empty trie.
emptyRoot = common.HexToHash("56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421")
// emptyCode is the known hash of the empty EVM bytecode.
emptyCode = crypto.Keccak256(nil)
)
var (
snapshotCommand = cli.Command{
Name: "snapshot",
Usage: "A set of commands based on the snapshot",
Category: "MISCELLANEOUS COMMANDS",
Description: "",
Subcommands: []cli.Command{
{
Name: "prune-state",
Usage: "Prune stale ethereum state data based on the snapshot",
ArgsUsage: "<root>",
Action: utils.MigrateFlags(pruneState),
Category: "MISCELLANEOUS COMMANDS",
Flags: []cli.Flag{
utils.DataDirFlag,
utils.AncientFlag,
utils.RopstenFlag,
utils.RinkebyFlag,
utils.GoerliFlag,
utils.CacheTrieJournalFlag,
utils.BloomFilterSizeFlag,
},
Description: `
geth snapshot prune-state <state-root>
will prune historical state data with the help of the state snapshot.
All trie nodes and contract codes that do not belong to the specified
version state will be deleted from the database. After pruning, only
two version states are available: genesis and the specific one.
The default pruning target is the HEAD-127 state.
WARNING: It's necessary to delete the trie clean cache after the pruning.
If you specify another directory for the trie clean cache via "--cache.trie.journal"
during the use of Geth, please also specify it here for correct deletion. Otherwise
the trie clean cache with default directory will be deleted.
`,
},
{
Name: "verify-state",
Usage: "Recalculate state hash based on the snapshot for verification",
ArgsUsage: "<root>",
Action: utils.MigrateFlags(verifyState),
Category: "MISCELLANEOUS COMMANDS",
Flags: []cli.Flag{
utils.DataDirFlag,
utils.AncientFlag,
utils.RopstenFlag,
utils.RinkebyFlag,
utils.GoerliFlag,
},
Description: `
geth snapshot verify-state <state-root>
will traverse the whole accounts and storages set based on the specified
snapshot and recalculate the root hash of state for verification.
In other words, this command does the snapshot to trie conversion.
`,
},
{
Name: "traverse-state",
Usage: "Traverse the state with given root hash for verification",
ArgsUsage: "<root>",
Action: utils.MigrateFlags(traverseState),
Category: "MISCELLANEOUS COMMANDS",
Flags: []cli.Flag{
utils.DataDirFlag,
utils.AncientFlag,
utils.RopstenFlag,
utils.RinkebyFlag,
utils.GoerliFlag,
},
Description: `
geth snapshot traverse-state <state-root>
will traverse the whole state from the given state root and will abort if any
referenced trie node or contract code is missing. This command can be used for
state integrity verification. The default checking target is the HEAD state.
It's also usable without snapshot enabled.
`,
},
{
Name: "traverse-rawstate",
Usage: "Traverse the state with given root hash for verification",
ArgsUsage: "<root>",
Action: utils.MigrateFlags(traverseRawState),
Category: "MISCELLANEOUS COMMANDS",
Flags: []cli.Flag{
utils.DataDirFlag,
utils.AncientFlag,
utils.RopstenFlag,
utils.RinkebyFlag,
utils.GoerliFlag,
},
Description: `
geth snapshot traverse-rawstate <state-root>
will traverse the whole state from the given root and will abort if any referenced
trie node or contract code is missing. This command can be used for state integrity
verification. The default checking target is the HEAD state. It's basically identical
to traverse-state, but the check granularity is smaller.
It's also usable without snapshot enabled.
`,
},
},
}
)
func pruneState(ctx *cli.Context) error {
stack, config := makeConfigNode(ctx)
defer stack.Close()
chaindb := utils.MakeChainDatabase(ctx, stack, false)
pruner, err := pruner.NewPruner(chaindb, stack.ResolvePath(""), stack.ResolvePath(config.Eth.TrieCleanCacheJournal), ctx.GlobalUint64(utils.BloomFilterSizeFlag.Name))
if err != nil {
log.Error("Failed to open snapshot tree", "err", err)
return err
}
if ctx.NArg() > 1 {
log.Error("Too many arguments given")
return errors.New("too many arguments")
}
var targetRoot common.Hash
if ctx.NArg() == 1 {
targetRoot, err = parseRoot(ctx.Args()[0])
if err != nil {
log.Error("Failed to resolve state root", "err", err)
return err
}
}
if err = pruner.Prune(targetRoot); err != nil {
log.Error("Failed to prune state", "err", err)
return err
}
return nil
}
func verifyState(ctx *cli.Context) error {
stack, _ := makeConfigNode(ctx)
defer stack.Close()
chaindb := utils.MakeChainDatabase(ctx, stack, true)
headBlock := rawdb.ReadHeadBlock(chaindb)
if headBlock == nil {
log.Error("Failed to load head block")
return errors.New("no head block")
}
snaptree, err := snapshot.New(chaindb, trie.NewDatabase(chaindb), 256, headBlock.Root(), false, false, false)
if err != nil {
log.Error("Failed to open snapshot tree", "err", err)
return err
}
if ctx.NArg() > 1 {
log.Error("Too many arguments given")
return errors.New("too many arguments")
}
var root = headBlock.Root()
if ctx.NArg() == 1 {
root, err = parseRoot(ctx.Args()[0])
if err != nil {
log.Error("Failed to resolve state root", "err", err)
return err
}
}
if err := snaptree.Verify(root); err != nil {
log.Error("Failed to verfiy state", "root", root, "err", err)
return err
}
log.Info("Verified the state", "root", root)
return nil
}
// traverseState is a helper function used for pruning verification.
// Basically it just iterates the trie, ensure all nodes and associated
// contract codes are present.
func traverseState(ctx *cli.Context) error {
stack, _ := makeConfigNode(ctx)
defer stack.Close()
chaindb := utils.MakeChainDatabase(ctx, stack, true)
headBlock := rawdb.ReadHeadBlock(chaindb)
if headBlock == nil {
log.Error("Failed to load head block")
return errors.New("no head block")
}
if ctx.NArg() > 1 {
log.Error("Too many arguments given")
return errors.New("too many arguments")
}
var (
root common.Hash
err error
)
if ctx.NArg() == 1 {
root, err = parseRoot(ctx.Args()[0])
if err != nil {
log.Error("Failed to resolve state root", "err", err)
return err
}
log.Info("Start traversing the state", "root", root)
} else {
root = headBlock.Root()
log.Info("Start traversing the state", "root", root, "number", headBlock.NumberU64())
}
triedb := trie.NewDatabase(chaindb)
t, err := trie.NewSecure(root, triedb)
if err != nil {
log.Error("Failed to open trie", "root", root, "err", err)
return err
}
var (
accounts int
slots int
codes int
lastReport time.Time
start = time.Now()
)
accIter := trie.NewIterator(t.NodeIterator(nil))
for accIter.Next() {
accounts += 1
var acc state.Account
if err := rlp.DecodeBytes(accIter.Value, &acc); err != nil {
log.Error("Invalid account encountered during traversal", "err", err)
return err
}
if acc.Root != emptyRoot {
storageTrie, err := trie.NewSecure(acc.Root, triedb)
if err != nil {
log.Error("Failed to open storage trie", "root", acc.Root, "err", err)
return err
}
storageIter := trie.NewIterator(storageTrie.NodeIterator(nil))
for storageIter.Next() {
slots += 1
}
if storageIter.Err != nil {
log.Error("Failed to traverse storage trie", "root", acc.Root, "err", storageIter.Err)
return storageIter.Err
}
}
if !bytes.Equal(acc.CodeHash, emptyCode) {
code := rawdb.ReadCode(chaindb, common.BytesToHash(acc.CodeHash))
if len(code) == 0 {
log.Error("Code is missing", "hash", common.BytesToHash(acc.CodeHash))
return errors.New("missing code")
}
codes += 1
}
if time.Since(lastReport) > time.Second*8 {
log.Info("Traversing state", "accounts", accounts, "slots", slots, "codes", codes, "elapsed", common.PrettyDuration(time.Since(start)))
lastReport = time.Now()
}
}
if accIter.Err != nil {
log.Error("Failed to traverse state trie", "root", root, "err", accIter.Err)
return accIter.Err
}
log.Info("State is complete", "accounts", accounts, "slots", slots, "codes", codes, "elapsed", common.PrettyDuration(time.Since(start)))
return nil
}
// traverseRawState is a helper function used for pruning verification.
// Basically it just iterates the trie, ensure all nodes and associated
// contract codes are present. It's basically identical to traverseState
// but it will check each trie node.
func traverseRawState(ctx *cli.Context) error {
stack, _ := makeConfigNode(ctx)
defer stack.Close()
chaindb := utils.MakeChainDatabase(ctx, stack, true)
headBlock := rawdb.ReadHeadBlock(chaindb)
if headBlock == nil {
log.Error("Failed to load head block")
return errors.New("no head block")
}
if ctx.NArg() > 1 {
log.Error("Too many arguments given")
return errors.New("too many arguments")
}
var (
root common.Hash
err error
)
if ctx.NArg() == 1 {
root, err = parseRoot(ctx.Args()[0])
if err != nil {
log.Error("Failed to resolve state root", "err", err)
return err
}
log.Info("Start traversing the state", "root", root)
} else {
root = headBlock.Root()
log.Info("Start traversing the state", "root", root, "number", headBlock.NumberU64())
}
triedb := trie.NewDatabase(chaindb)
t, err := trie.NewSecure(root, triedb)
if err != nil {
log.Error("Failed to open trie", "root", root, "err", err)
return err
}
var (
nodes int
accounts int
slots int
codes int
lastReport time.Time
start = time.Now()
)
accIter := t.NodeIterator(nil)
for accIter.Next(true) {
nodes += 1
node := accIter.Hash()
if node != (common.Hash{}) {
// Check the present for non-empty hash node(embedded node doesn't
// have their own hash).
blob := rawdb.ReadTrieNode(chaindb, node)
if len(blob) == 0 {
log.Error("Missing trie node(account)", "hash", node)
return errors.New("missing account")
}
}
// If it's a leaf node, yes we are touching an account,
// dig into the storage trie further.
if accIter.Leaf() {
accounts += 1
var acc state.Account
if err := rlp.DecodeBytes(accIter.LeafBlob(), &acc); err != nil {
log.Error("Invalid account encountered during traversal", "err", err)
return errors.New("invalid account")
}
if acc.Root != emptyRoot {
storageTrie, err := trie.NewSecure(acc.Root, triedb)
if err != nil {
log.Error("Failed to open storage trie", "root", acc.Root, "err", err)
return errors.New("missing storage trie")
}
storageIter := storageTrie.NodeIterator(nil)
for storageIter.Next(true) {
nodes += 1
node := storageIter.Hash()
// Check the present for non-empty hash node(embedded node doesn't
// have their own hash).
if node != (common.Hash{}) {
blob := rawdb.ReadTrieNode(chaindb, node)
if len(blob) == 0 {
log.Error("Missing trie node(storage)", "hash", node)
return errors.New("missing storage")
}
}
// Bump the counter if it's leaf node.
if storageIter.Leaf() {
slots += 1
}
}
if storageIter.Error() != nil {
log.Error("Failed to traverse storage trie", "root", acc.Root, "err", storageIter.Error())
return storageIter.Error()
}
}
if !bytes.Equal(acc.CodeHash, emptyCode) {
code := rawdb.ReadCode(chaindb, common.BytesToHash(acc.CodeHash))
if len(code) == 0 {
log.Error("Code is missing", "account", common.BytesToHash(accIter.LeafKey()))
return errors.New("missing code")
}
codes += 1
}
if time.Since(lastReport) > time.Second*8 {
log.Info("Traversing state", "nodes", nodes, "accounts", accounts, "slots", slots, "codes", codes, "elapsed", common.PrettyDuration(time.Since(start)))
lastReport = time.Now()
}
}
}
if accIter.Error() != nil {
log.Error("Failed to traverse state trie", "root", root, "err", accIter.Error())
return accIter.Error()
}
log.Info("State is complete", "nodes", nodes, "accounts", accounts, "slots", slots, "codes", codes, "elapsed", common.PrettyDuration(time.Since(start)))
return nil
}
func parseRoot(input string) (common.Hash, error) {
var h common.Hash
if err := h.UnmarshalText([]byte(input)); err != nil {
return h, err
}
return h, nil
}