bsc/trie/trie.go
zjubfd 2ce00adb55
[R4R] performance improvement in many aspects (#257)
* focus on performance improvement in many aspects.

1. Do BlockBody verification concurrently;
2. Do calculation of intermediate root concurrently;
3. Preload accounts before processing blocks;
4. Make the snapshot layers configurable.
5. Reuse some object to reduce GC.

add

* rlp: improve decoder stream implementation (#22858)

This commit makes various cleanup changes to rlp.Stream.

* rlp: shrink Stream struct

This removes a lot of unused padding space in Stream by reordering the
fields. The size of Stream changes from 120 bytes to 88 bytes. Stream
instances are internally cached and reused using sync.Pool, so this does
not improve performance.

* rlp: simplify list stack

The list stack kept track of the size of the current list context as
well as the current offset into it. The size had to be stored in the
stack in order to subtract it from the remaining bytes of any enclosing
list in ListEnd. It seems that this can be implemented in a simpler
way: just subtract the size from the enclosing list context in List instead.

* rlp: use atomic.Value for type cache (#22902)

All encoding/decoding operations read the type cache to find the
writer/decoder function responsible for a type. When analyzing CPU
profiles of geth during sync, I found that the use of sync.RWMutex in
cache lookups appears in the profiles. It seems we are running into
CPU cache contention problems when package rlp is heavily used
on all CPU cores during sync.

This change makes it use atomic.Value + a writer lock instead of
sync.RWMutex. In the common case where the typeinfo entry is present in
the cache, we simply fetch the map and lookup the type.

* rlp: optimize byte array handling (#22924)

This change improves the performance of encoding/decoding [N]byte.

    name                     old time/op    new time/op    delta
    DecodeByteArrayStruct-8     336ns ± 0%     246ns ± 0%  -26.98%  (p=0.000 n=9+10)
    EncodeByteArrayStruct-8     225ns ± 1%     148ns ± 1%  -34.12%  (p=0.000 n=10+10)

    name                     old alloc/op   new alloc/op   delta
    DecodeByteArrayStruct-8      120B ± 0%       48B ± 0%  -60.00%  (p=0.000 n=10+10)
    EncodeByteArrayStruct-8     0.00B          0.00B          ~     (all equal)

* rlp: optimize big.Int decoding for size <= 32 bytes (#22927)

This change grows the static integer buffer in Stream to 32 bytes,
making it possible to decode 256bit integers without allocating a
temporary buffer.

In the recent commit 088da24, Stream struct size decreased from 120
bytes down to 88 bytes. This commit grows the struct to 112 bytes again,
but the size change will not degrade performance because Stream
instances are internally cached in sync.Pool.

    name             old time/op    new time/op    delta
    DecodeBigInts-8    12.2µs ± 0%     8.6µs ± 4%  -29.58%  (p=0.000 n=9+10)

    name             old speed      new speed      delta
    DecodeBigInts-8   230MB/s ± 0%   326MB/s ± 4%  +42.04%  (p=0.000 n=9+10)

* eth/protocols/eth, les: avoid Raw() when decoding HashOrNumber (#22841)

Getting the raw value is not necessary to decode this type, and
decoding it directly from the stream is faster.

* fix testcase

* debug no lazy

* fix can not repair

* address comments

Co-authored-by: Felix Lange <fjl@twurst.com>
2021-07-29 17:16:53 +08:00

577 lines
17 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package trie implements Merkle Patricia Tries.
package trie
import (
"bytes"
"errors"
"fmt"
"sync"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/log"
)
var (
// emptyRoot is the known root hash of an empty trie.
emptyRoot = common.HexToHash("56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421")
// emptyState is the known hash of an empty state trie entry.
emptyState = crypto.Keccak256Hash(nil)
)
// LeafCallback is a callback type invoked when a trie operation reaches a leaf
// node.
//
// The paths is a path tuple identifying a particular trie node either in a single
// trie (account) or a layered trie (account -> storage). Each path in the tuple
// is in the raw format(32 bytes).
//
// The hexpath is a composite hexary path identifying the trie node. All the key
// bytes are converted to the hexary nibbles and composited with the parent path
// if the trie node is in a layered trie.
//
// It's used by state sync and commit to allow handling external references
// between account and storage tries. And also it's used in the state healing
// for extracting the raw states(leaf nodes) with corresponding paths.
type LeafCallback func(paths [][]byte, hexpath []byte, leaf []byte, parent common.Hash) error
// Trie is a Merkle Patricia Trie.
// The zero value is an empty trie with no database.
// Use New to create a trie that sits on top of a database.
//
// Trie is not safe for concurrent use.
type Trie struct {
db *Database
root node
// Keep track of the number leafs which have been inserted since the last
// hashing operation. This number will not directly map to the number of
// actually unhashed nodes
unhashed int
}
// newFlag returns the cache flag value for a newly created node.
func (t *Trie) newFlag() nodeFlag {
return nodeFlag{dirty: true}
}
// New creates a trie with an existing root node from db.
//
// If root is the zero hash or the sha3 hash of an empty string, the
// trie is initially empty and does not require a database. Otherwise,
// New will panic if db is nil and returns a MissingNodeError if root does
// not exist in the database. Accessing the trie loads nodes from db on demand.
func New(root common.Hash, db *Database) (*Trie, error) {
if db == nil {
panic("trie.New called without a database")
}
trie := &Trie{
db: db,
}
if root != (common.Hash{}) && root != emptyRoot {
rootnode, err := trie.resolveHash(root[:], nil)
if err != nil {
return nil, err
}
trie.root = rootnode
}
return trie, nil
}
// NodeIterator returns an iterator that returns nodes of the trie. Iteration starts at
// the key after the given start key.
func (t *Trie) NodeIterator(start []byte) NodeIterator {
return newNodeIterator(t, start)
}
// Get returns the value for key stored in the trie.
// The value bytes must not be modified by the caller.
func (t *Trie) Get(key []byte) []byte {
res, err := t.TryGet(key)
if err != nil {
log.Error(fmt.Sprintf("Unhandled trie error: %v", err))
}
return res
}
// TryGet returns the value for key stored in the trie.
// The value bytes must not be modified by the caller.
// If a node was not found in the database, a MissingNodeError is returned.
func (t *Trie) TryGet(key []byte) ([]byte, error) {
value, newroot, didResolve, err := t.tryGet(t.root, keybytesToHex(key), 0)
if err == nil && didResolve {
t.root = newroot
}
return value, err
}
func (t *Trie) tryGet(origNode node, key []byte, pos int) (value []byte, newnode node, didResolve bool, err error) {
switch n := (origNode).(type) {
case nil:
return nil, nil, false, nil
case valueNode:
return n, n, false, nil
case *shortNode:
if len(key)-pos < len(n.Key) || !bytes.Equal(n.Key, key[pos:pos+len(n.Key)]) {
// key not found in trie
return nil, n, false, nil
}
value, newnode, didResolve, err = t.tryGet(n.Val, key, pos+len(n.Key))
if err == nil && didResolve {
n = n.copy()
n.Val = newnode
}
return value, n, didResolve, err
case *fullNode:
value, newnode, didResolve, err = t.tryGet(n.Children[key[pos]], key, pos+1)
if err == nil && didResolve {
n = n.copy()
n.Children[key[pos]] = newnode
}
return value, n, didResolve, err
case hashNode:
child, err := t.resolveHash(n, key[:pos])
if err != nil {
return nil, n, true, err
}
value, newnode, _, err := t.tryGet(child, key, pos)
return value, newnode, true, err
default:
panic(fmt.Sprintf("%T: invalid node: %v", origNode, origNode))
}
}
// TryGetNode attempts to retrieve a trie node by compact-encoded path. It is not
// possible to use keybyte-encoding as the path might contain odd nibbles.
func (t *Trie) TryGetNode(path []byte) ([]byte, int, error) {
item, newroot, resolved, err := t.tryGetNode(t.root, compactToHex(path), 0)
if err != nil {
return nil, resolved, err
}
if resolved > 0 {
t.root = newroot
}
if item == nil {
return nil, resolved, nil
}
return item, resolved, err
}
func (t *Trie) tryGetNode(origNode node, path []byte, pos int) (item []byte, newnode node, resolved int, err error) {
// If we reached the requested path, return the current node
if pos >= len(path) {
// Although we most probably have the original node expanded, encoding
// that into consensus form can be nasty (needs to cascade down) and
// time consuming. Instead, just pull the hash up from disk directly.
var hash hashNode
if node, ok := origNode.(hashNode); ok {
hash = node
} else {
hash, _ = origNode.cache()
}
if hash == nil {
return nil, origNode, 0, errors.New("non-consensus node")
}
blob, err := t.db.Node(common.BytesToHash(hash))
return blob, origNode, 1, err
}
// Path still needs to be traversed, descend into children
switch n := (origNode).(type) {
case nil:
// Non-existent path requested, abort
return nil, nil, 0, nil
case valueNode:
// Path prematurely ended, abort
return nil, nil, 0, nil
case *shortNode:
if len(path)-pos < len(n.Key) || !bytes.Equal(n.Key, path[pos:pos+len(n.Key)]) {
// Path branches off from short node
return nil, n, 0, nil
}
item, newnode, resolved, err = t.tryGetNode(n.Val, path, pos+len(n.Key))
if err == nil && resolved > 0 {
n = n.copy()
n.Val = newnode
}
return item, n, resolved, err
case *fullNode:
item, newnode, resolved, err = t.tryGetNode(n.Children[path[pos]], path, pos+1)
if err == nil && resolved > 0 {
n = n.copy()
n.Children[path[pos]] = newnode
}
return item, n, resolved, err
case hashNode:
child, err := t.resolveHash(n, path[:pos])
if err != nil {
return nil, n, 1, err
}
item, newnode, resolved, err := t.tryGetNode(child, path, pos)
return item, newnode, resolved + 1, err
default:
panic(fmt.Sprintf("%T: invalid node: %v", origNode, origNode))
}
}
// Update associates key with value in the trie. Subsequent calls to
// Get will return value. If value has length zero, any existing value
// is deleted from the trie and calls to Get will return nil.
//
// The value bytes must not be modified by the caller while they are
// stored in the trie.
func (t *Trie) Update(key, value []byte) {
if err := t.TryUpdate(key, value); err != nil {
log.Error(fmt.Sprintf("Unhandled trie error: %v", err))
}
}
// TryUpdate associates key with value in the trie. Subsequent calls to
// Get will return value. If value has length zero, any existing value
// is deleted from the trie and calls to Get will return nil.
//
// The value bytes must not be modified by the caller while they are
// stored in the trie.
//
// If a node was not found in the database, a MissingNodeError is returned.
func (t *Trie) TryUpdate(key, value []byte) error {
t.unhashed++
k := keybytesToHex(key)
if len(value) != 0 {
_, n, err := t.insert(t.root, nil, k, valueNode(value))
if err != nil {
return err
}
t.root = n
} else {
_, n, err := t.delete(t.root, nil, k)
if err != nil {
return err
}
t.root = n
}
return nil
}
func (t *Trie) insert(n node, prefix, key []byte, value node) (bool, node, error) {
if len(key) == 0 {
if v, ok := n.(valueNode); ok {
return !bytes.Equal(v, value.(valueNode)), value, nil
}
return true, value, nil
}
switch n := n.(type) {
case *shortNode:
matchlen := prefixLen(key, n.Key)
// If the whole key matches, keep this short node as is
// and only update the value.
if matchlen == len(n.Key) {
dirty, nn, err := t.insert(n.Val, append(prefix, key[:matchlen]...), key[matchlen:], value)
if !dirty || err != nil {
return false, n, err
}
return true, &shortNode{n.Key, nn, t.newFlag()}, nil
}
// Otherwise branch out at the index where they differ.
branch := &fullNode{flags: t.newFlag()}
var err error
_, branch.Children[n.Key[matchlen]], err = t.insert(nil, append(prefix, n.Key[:matchlen+1]...), n.Key[matchlen+1:], n.Val)
if err != nil {
return false, nil, err
}
_, branch.Children[key[matchlen]], err = t.insert(nil, append(prefix, key[:matchlen+1]...), key[matchlen+1:], value)
if err != nil {
return false, nil, err
}
// Replace this shortNode with the branch if it occurs at index 0.
if matchlen == 0 {
return true, branch, nil
}
// Otherwise, replace it with a short node leading up to the branch.
return true, &shortNode{key[:matchlen], branch, t.newFlag()}, nil
case *fullNode:
dirty, nn, err := t.insert(n.Children[key[0]], append(prefix, key[0]), key[1:], value)
if !dirty || err != nil {
return false, n, err
}
n = n.copy()
n.flags = t.newFlag()
n.Children[key[0]] = nn
return true, n, nil
case nil:
return true, &shortNode{key, value, t.newFlag()}, nil
case hashNode:
// We've hit a part of the trie that isn't loaded yet. Load
// the node and insert into it. This leaves all child nodes on
// the path to the value in the trie.
rn, err := t.resolveHash(n, prefix)
if err != nil {
return false, nil, err
}
dirty, nn, err := t.insert(rn, prefix, key, value)
if !dirty || err != nil {
return false, rn, err
}
return true, nn, nil
default:
panic(fmt.Sprintf("%T: invalid node: %v", n, n))
}
}
// Delete removes any existing value for key from the trie.
func (t *Trie) Delete(key []byte) {
if err := t.TryDelete(key); err != nil {
log.Error(fmt.Sprintf("Unhandled trie error: %v", err))
}
}
// TryDelete removes any existing value for key from the trie.
// If a node was not found in the database, a MissingNodeError is returned.
func (t *Trie) TryDelete(key []byte) error {
t.unhashed++
k := keybytesToHex(key)
_, n, err := t.delete(t.root, nil, k)
if err != nil {
return err
}
t.root = n
return nil
}
// delete returns the new root of the trie with key deleted.
// It reduces the trie to minimal form by simplifying
// nodes on the way up after deleting recursively.
func (t *Trie) delete(n node, prefix, key []byte) (bool, node, error) {
switch n := n.(type) {
case *shortNode:
matchlen := prefixLen(key, n.Key)
if matchlen < len(n.Key) {
return false, n, nil // don't replace n on mismatch
}
if matchlen == len(key) {
return true, nil, nil // remove n entirely for whole matches
}
// The key is longer than n.Key. Remove the remaining suffix
// from the subtrie. Child can never be nil here since the
// subtrie must contain at least two other values with keys
// longer than n.Key.
dirty, child, err := t.delete(n.Val, append(prefix, key[:len(n.Key)]...), key[len(n.Key):])
if !dirty || err != nil {
return false, n, err
}
switch child := child.(type) {
case *shortNode:
// Deleting from the subtrie reduced it to another
// short node. Merge the nodes to avoid creating a
// shortNode{..., shortNode{...}}. Use concat (which
// always creates a new slice) instead of append to
// avoid modifying n.Key since it might be shared with
// other nodes.
return true, &shortNode{concat(n.Key, child.Key...), child.Val, t.newFlag()}, nil
default:
return true, &shortNode{n.Key, child, t.newFlag()}, nil
}
case *fullNode:
dirty, nn, err := t.delete(n.Children[key[0]], append(prefix, key[0]), key[1:])
if !dirty || err != nil {
return false, n, err
}
n = n.copy()
n.flags = t.newFlag()
n.Children[key[0]] = nn
// Check how many non-nil entries are left after deleting and
// reduce the full node to a short node if only one entry is
// left. Since n must've contained at least two children
// before deletion (otherwise it would not be a full node) n
// can never be reduced to nil.
//
// When the loop is done, pos contains the index of the single
// value that is left in n or -2 if n contains at least two
// values.
pos := -1
for i, cld := range &n.Children {
if cld != nil {
if pos == -1 {
pos = i
} else {
pos = -2
break
}
}
}
if pos >= 0 {
if pos != 16 {
// If the remaining entry is a short node, it replaces
// n and its key gets the missing nibble tacked to the
// front. This avoids creating an invalid
// shortNode{..., shortNode{...}}. Since the entry
// might not be loaded yet, resolve it just for this
// check.
cnode, err := t.resolve(n.Children[pos], prefix)
if err != nil {
return false, nil, err
}
if cnode, ok := cnode.(*shortNode); ok {
k := append([]byte{byte(pos)}, cnode.Key...)
return true, &shortNode{k, cnode.Val, t.newFlag()}, nil
}
}
// Otherwise, n is replaced by a one-nibble short node
// containing the child.
return true, &shortNode{[]byte{byte(pos)}, n.Children[pos], t.newFlag()}, nil
}
// n still contains at least two values and cannot be reduced.
return true, n, nil
case valueNode:
return true, nil, nil
case nil:
return false, nil, nil
case hashNode:
// We've hit a part of the trie that isn't loaded yet. Load
// the node and delete from it. This leaves all child nodes on
// the path to the value in the trie.
rn, err := t.resolveHash(n, prefix)
if err != nil {
return false, nil, err
}
dirty, nn, err := t.delete(rn, prefix, key)
if !dirty || err != nil {
return false, rn, err
}
return true, nn, nil
default:
panic(fmt.Sprintf("%T: invalid node: %v (%v)", n, n, key))
}
}
func concat(s1 []byte, s2 ...byte) []byte {
r := make([]byte, len(s1)+len(s2))
copy(r, s1)
copy(r[len(s1):], s2)
return r
}
func (t *Trie) resolve(n node, prefix []byte) (node, error) {
if n, ok := n.(hashNode); ok {
return t.resolveHash(n, prefix)
}
return n, nil
}
func (t *Trie) resolveHash(n hashNode, prefix []byte) (node, error) {
hash := common.BytesToHash(n)
if node := t.db.node(hash); node != nil {
return node, nil
}
return nil, &MissingNodeError{NodeHash: hash, Path: prefix}
}
// Hash returns the root hash of the trie. It does not write to the
// database and can be used even if the trie doesn't have one.
func (t *Trie) Hash() common.Hash {
hash, cached, _ := t.hashRoot()
t.root = cached
return common.BytesToHash(hash.(hashNode))
}
// Commit writes all nodes to the trie's memory database, tracking the internal
// and external (for account tries) references.
func (t *Trie) Commit(onleaf LeafCallback) (root common.Hash, err error) {
if t.db == nil {
panic("commit called on trie with nil database")
}
if t.root == nil {
return emptyRoot, nil
}
// Derive the hash for all dirty nodes first. We hold the assumption
// in the following procedure that all nodes are hashed.
rootHash := t.Hash()
h := newCommitter()
defer returnCommitterToPool(h)
// Do a quick check if we really need to commit, before we spin
// up goroutines. This can happen e.g. if we load a trie for reading storage
// values, but don't write to it.
if _, dirty := t.root.cache(); !dirty {
return rootHash, nil
}
var wg sync.WaitGroup
if onleaf != nil {
h.onleaf = onleaf
h.leafCh = make(chan *leaf, leafChanSize)
wg.Add(1)
go func() {
defer wg.Done()
h.commitLoop(t.db)
}()
}
var newRoot hashNode
newRoot, err = h.Commit(t.root, t.db)
if onleaf != nil {
// The leafch is created in newCommitter if there was an onleaf callback
// provided. The commitLoop only _reads_ from it, and the commit
// operation was the sole writer. Therefore, it's safe to close this
// channel here.
close(h.leafCh)
wg.Wait()
}
if err != nil {
return common.Hash{}, err
}
t.root = newRoot
return rootHash, nil
}
// hashRoot calculates the root hash of the given trie
func (t *Trie) hashRoot() (node, node, error) {
if t.root == nil {
return hashNode(emptyRoot.Bytes()), nil, nil
}
// If the number of changes is below 100, we let one thread handle it
h := newHasher(t.unhashed >= 100)
defer returnHasherToPool(h)
hashed, cached := h.hash(t.root, true)
t.unhashed = 0
return hashed, cached, nil
}
// Reset drops the referenced root node and cleans all internal state.
func (t *Trie) Reset() {
t.root = nil
t.unhashed = 0
}
func (t *Trie) Size() int {
return estimateSize(t.root)
}